NBA 2K17 Patch 1.06 Available Now For PS4 & Xbox One, Patch Notes Included

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • BegBy
    Banned
    • Feb 2009
    • 1212

    #241
    Re: NBA 2K17 Patch 1.06 Available Now For PS4 & Xbox One, Patch Notes Included

    Originally posted by ch46647
    I made a few changes to CPU sliders and it eliminates a majority of the uneccesary bumping/warping from CPU defenders in dribble drive situations. We should not have to make such drastic changes, but atleast we have the optiom with sliders..

    Here are my changes..

    Game Speed: 50
    Defensive Assist- 30

    Body-Up Sensitivity- User 20 / CPU 0
    Driving Contact Frequency- User 30 / CPU 0
    Acceleration- User 55/ CPU 47
    Speed- User 50 / CPU 49
    Man Defense- 44
    Lateral Quickness- User 55 / CPU 2


    Some of these seem drastic. But believe it or not, the CPU still plays solid defense, but the bumping and unrealistic movements are signifciantly reduced.

    The remainder of the sliders I have set to the Simworld Beta sliders. I am also using the Simworld beta roster. Not sure how big of a difference that makes from default...
    You can boost some of those back up and lower cpu strength. To me a huge part of the overly physical contact by the cpu is tied into strength. I'd suggest dropping the cpu strength by 30.

    Not disagreeing with what you've suggested, but I've found you'll get more realistic and organic gameplay with a solid human strength advantage.

    You can also go into roster edits and take a good defender and while using mass edits lower the strength. You'll see his overall drop a point or two an you'll see his descriptor change from defensive oriented to something else.

    Comment

    • ksuttonjr76
      All Star
      • Nov 2004
      • 8662

      #242
      Re: NBA 2K17 Patch 1.06 Available Now For PS4 & Xbox One, Patch Notes Included

      Originally posted by Impetuous65
      The DoubleTeam Logic is still the most dumbest thing I have ever seen in a basketball videogame. They have been tunning this logic for over a month supposedly and it's still some of the worse, if you base it off of ACE personnel logic.

      I'm seeing double teams from low post to high post abandoning the player for open uncontested shot after shot, the problem is they are leaving NeNe to doubleteam Dekker for 9 straight possesions. I have him perfectly Defense on the post with Nance Jr. and Black just say did you just say "help" homie? I got you.

      OGFilmRoom needs to add to NBA 2k17 as to why such and such team or player isn't successful.
      I think that might a roster/tendencies issue. When I PNO games, the AI seems to rotate pretty good to the open players when there's a double team being called. In online games, it has a good chance of being OP.

      However and since I can't see which player my opponent is controlling, I can't say if the rotation was done by the user or AI. Right now, I'm assuming the user stays with the double team and lets the AI play the passing lanes.

      Comment

      • ch46647
        MVP
        • Aug 2006
        • 3514

        #243
        Re: NBA 2K17 Patch 1.06 Available Now For PS4 & Xbox One, Patch Notes Included

        Originally posted by BegBy
        You can boost some of those back up and lower cpu strength. To me a huge part of the overly physical contact by the cpu is tied into strength. I'd suggest dropping the cpu strength by 30.

        Not disagreeing with what you've suggested, but I've found you'll get more realistic and organic gameplay with a solid human strength advantage.

        You can also go into roster edits and take a good defender and while using mass edits lower the strength. You'll see his overall drop a point or two an you'll see his descriptor change from defensive oriented to something else.
        FYI- I'm using a minor modification to the Simworld sliders. They have Strenght set to "2" for both Hum and CPU.

        I will upload my slider set to the Xbox 2kshare. You xbox guys can give them a shot. I recommend using the Simworld roster as well.

        Comment

        • The 24th Letter
          ERA
          • Oct 2007
          • 39373

          #244
          Re: NBA 2K17 Patch 1.06 Available Now For PS4 & Xbox One, Patch Notes Included

          Would you guys be opposed to removing automatic double teaming all together until\if 2k can find a solution this year?

          Comment

          • Impetuous65
            MVP
            • Feb 2015
            • 1451

            #245
            Re: NBA 2K17 Patch 1.06 Available Now For PS4 & Xbox One, Patch Notes Included

            Originally posted by ksuttonjr76
            I think that might a roster/tendencies issue. When I PNO games, the AI seems to rotate pretty good to the open players when there's a double team being called. In online games, it has a good chance of being OP.

            However and since I can't see which player my opponent is controlling, I can't say if the rotation was done by the user or AI. Right now, I'm assuming the user stays with the double team and lets the AI play the passing lanes.
            Nah it was boneheaded and Stupid trust me. Dekker was hot because of an alley opp dunk and a steal. So the CPU feed him the ball and Nance was playing good to great positional Defense and each time down Dekker got the ball on the Elbow/highpost this ish happenned. Made me mad enough to tweet this to the #ogflimroom(pure frustration).

            I play with default 2k Rosters no editing, just assigning plays.

            Last edited by Impetuous65; 11-25-2016, 05:00 PM.

            Comment

            • ffaacc03
              MVP
              • Oct 2008
              • 3480

              #246
              Re: NBA 2K17 Patch 1.06 Available Now For PS4 & Xbox One, Patch Notes Included

              Originally posted by The 24th Letter
              Would you guys be opposed to removing automatic double teaming all together until\if 2k can find a solution this year?
              For 18 if not 17, I would rather have the option, on pre game settings or roster editing settings, to be able to choose who should double whom, when a player is hot.

              Comment

              • meccs
                Rookie
                • Sep 2010
                • 471

                #247
                Re: NBA 2K17 Patch 1.06 Available Now For PS4 & Xbox One, Patch Notes Included

                Originally posted by The 24th Letter
                Would you guys be opposed to removing automatic double teaming all together until\if 2k can find a solution this year?
                Not at all. For some reason my teammates in MyCareer started doing it now too without me hitting the double team button. It's probably ACE that is doing it but you can not double team Curry if you leave Thompson open. No one would do that. So this is affecting me now on both ends suddenly.

                Comment

                • BegBy
                  Banned
                  • Feb 2009
                  • 1212

                  #248
                  Re: NBA 2K17 Patch 1.06 Available Now For PS4 & Xbox One, Patch Notes Included

                  I couldn't possibly think of a good option for either a coach or a programmer for double teaming Golden State.

                  I think in some cases straight double teams are just not a good option. Traps on drives on certain parts of the court might be the only decent option.

                  Comment

                  • Smirkin Dirk
                    All Star
                    • Oct 2008
                    • 5170

                    #249
                    Re: NBA 2K17 Patch 1.06 Available Now For PS4 & Xbox One, Patch Notes Included

                    Originally posted by The 24th Letter
                    Would you guys be opposed to removing automatic double teaming all together until\if 2k can find a solution this year?
                    I don't think this is a workable solution. They need to make the AI rotation better when a double does come.
                    2022 'Plug and play' sim roster (XBX)

                    Comment

                    • Smirkin Dirk
                      All Star
                      • Oct 2008
                      • 5170

                      #250
                      Re: NBA 2K17 Patch 1.06 Available Now For PS4 & Xbox One, Patch Notes Included

                      I havent played for a few days, and just did some scrimmaging to re-aquaint myself with controls.

                      But it feels like the first pass and reception to start transition is much less clunkier.
                      2022 'Plug and play' sim roster (XBX)

                      Comment

                      • meccs
                        Rookie
                        • Sep 2010
                        • 471

                        #251
                        Re: NBA 2K17 Patch 1.06 Available Now For PS4 & Xbox One, Patch Notes Included

                        Originally posted by Smirkin Dirk
                        I don't think this is a workable solution. They need to make the AI rotation better when a double does come.
                        What rotation? There is nothing to rotate. There will always be one guy open if a double team comes. And it will come as fast as the first play call sometimes.
                        It's not about that, it's about it being annoying as hell and making no sense at all. No NBA team plays like that.

                        Comment

                        • Smirkin Dirk
                          All Star
                          • Oct 2008
                          • 5170

                          #252
                          Re: NBA 2K17 Patch 1.06 Available Now For PS4 & Xbox One, Patch Notes Included

                          Originally posted by meccs
                          What rotation? There is nothing to rotate. There will always be one guy open if a double team comes. And it will come as fast as the first play call sometimes.
                          It's not about that, it's about it being annoying as hell and making no sense at all. No NBA team plays like that.
                          I know users say there are too many doubles. The reasons why users say this need to be investigated.

                          I don't see this, but when I do see doubles the problem is the other 3 defenders stick to their defenders and don't seem aware a double has occurred.
                          2022 'Plug and play' sim roster (XBX)

                          Comment

                          • ch46647
                            MVP
                            • Aug 2006
                            • 3514

                            #253
                            Re: NBA 2K17 Patch 1.06 Available Now For PS4 & Xbox One, Patch Notes Included

                            Originally posted by Smirkin Dirk
                            I know users say there are too many doubles. The reasons why users say this need to be investigated.

                            I don't see this, but when I do see doubles the problem is the other 3 defenders stick to their defenders and don't seem aware a double has occurred.
                            Play with the Warriors. As soon as you score 8-10 points you will be doubles consistantly the remainder of the game. It seems hard coded to happen more often with specific players.

                            Comment

                            • Baebae32
                              Pro
                              • Nov 2015
                              • 880

                              #254
                              Re: NBA 2K17 Patch 1.06 Available Now For PS4 & Xbox One, Patch Notes Included

                              Originally posted by Smirkin Dirk
                              I know users say there are too many doubles. The reasons why users say this need to be investigated.

                              I don't see this, but when I do see doubles the problem is the other 3 defenders stick to their defenders and don't seem aware a double has occurred.
                              You are correct on this dirk. The other defenders do carry on as if there is no double team occurring. AI offball defense is too reactive instead of proactive in a number of instances. Double team and pre rotate situations are just a couple of situations in which all 5 defenders on the court do not seem to be remotely on the same page.

                              Comment

                              • Baebae32
                                Pro
                                • Nov 2015
                                • 880

                                #255
                                Re: NBA 2K17 Patch 1.06 Available Now For PS4 & Xbox One, Patch Notes Included

                                Originally posted by ch46647
                                Play with the Warriors. As soon as you score 8-10 points you will be doubles consistantly the remainder of the game. It seems hard coded to happen more often with specific players.
                                And yes the double team threshold is not high enough. I just dont see a situation in which a team would double someone because they have points in the 1st quarter

                                Comment

                                Working...