This dude is ridiculous - hate this type of people - but he seems to confirm something related to speedboosting. Hopefully it's true.
NBA 2K17 Patch 1.12 Available Now, Patch Notes Included
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Re: NBA 2K17 Patch #12 Available Now, Patch Notes Included
Gameplay devs CAN'T fix this. This is a front end thing we don't do art or the AI that works with it. I'm sorry this didn't get fixed for you but the people who post here couldn't have done this for you even though we may have wanted it done. It is at the top of the list for next year though.
If we could we would fix everything but it's just not possible. Your point is valid. It is on a list.Comment
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Re: NBA 2K17 Patch #12 Available Now, Patch Notes Included
No fix for PS4 Pro users getting error codes in Pro Am?
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Dibs: AJ LeeComment
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Re: NBA 2K17 Patch #12 Available Now, Patch Notes Included
So does the chaining dribbles into travels mean what I think it does? Because if it does I can't wait to see the crying on YT and the surge of guys who can't score anymore
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Re: NBA 2K17 Patch #12 Available Now, Patch Notes Included
Btw - look at the spammers in the comments crying like little kids lmao. Sad - as if spamming the same move and hiding behind OP screens took any skill.Last edited by Leasim96; 04-07-2017, 12:52 PM.Comment
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Re: NBA 2K17 Patch #12 Available Now, Patch Notes Included
Initial impressions from playing a quick game post patch:
- Load times seem a little better
- The auto post up when driving seems gone, did not have it happen to me at all
- Did not experience any of those weird bump steals that used to happen, at least not when using average or better players
- Defense feels a little more mobile, easier to read and react to the dribbler/cutter
Note this is only after one game, will play a few more games for verification purposes.Comment
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Re: NBA 2K17 Patch #12 Available Now, Patch Notes Included
@Da_Czar or anyone - I liked the logic where JR Smith goes to double-team and Love moves over from the weak side to cover the paint leaving his man on the 3pt line - forcing the longest pass. HOWEVER, if we set Deny on the player in the corner, will Love still make that rotation? Will this rotation only happen with ACE turned on?Comment
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Re: NBA 2K17 Patch #12 Available Now, Patch Notes Included
SO wait does this fix the goofy defenders leaving the player wideopen ??
just playing really stupid,
I just mainly get sick of seeing alot of the same stuff like when dude sets low post screen for the guy to come from down low off screen and pop out at 3 pt line get the ball and shoot it, half the time the guy can react on defense fast enough or get through one lil screen almost all the time,
mainly it was the guys just leaving their opponents either wide open or just kinda walking away from them,
and its 7g all the time, cause it pretty much just re downloads everything else, its kinda like saving over a existing file...Youtube channel
https://www.youtube.com/user/benton323232Comment
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Re: NBA 2K17 Patch #12 Available Now, Patch Notes Included
The excessive bumping branched into several other problems, so of it has truly been fixed....it will have a trickle down effect. (They didn't mention on ball bumping bit hopefully this was touched too)
So while the patch notes themselves are short, these changes
could end up having a huge impact....can't wait to try it out.
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Re: NBA 2K17 Patch #12 Available Now, Patch Notes Included
You can still chain dribble moves. Just can't cancel multiple size ups into combos. So what I have done is chain different moves together. Thus still speed boosting. That didn't take long. Thanks 2k for making me work harder. lmao.Comment
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Re: NBA 2K17 Patch #12 Available Now, Patch Notes Included
Played a MC game with my lowest rated player as an experiment (62 OVR C); the best way I can describe it is the game felt more organic(more similar to release), a bump felt like a bump and not a push or grab and there was noticeably less of a sticky or moving through mud feeling on both sides of the ball.
Gameplay generally seems noticeably improved; screens are not as money as before and it easier to navigate around the court.Defensive AI adjustments seemed to make as difference as my teammates allowed less in the way of open jumpers. People not getting back on defense was much less of an issue.
Also of note: I was able to receive the ball in the post without immediately being double teamed, allowing for more post play.The backpedaling on defense seems to trigger differently and you move a little quicker, during it, so you don't get blown by nearly so easily.Comment
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