NBA 2K17 Patch 1.12 Available Now, Patch Notes Included

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  • MrWrestling3
    MVP
    • May 2015
    • 1146

    #61
    Re: NBA 2K17 Patch #12 Available Now, Patch Notes Included

    Originally posted by Da_Czar
    I appreciate that fam. But I also sincerely understand your frustration. Believe me we got a lot of work to do and we know it. We are not swayed by the sales. It is clear our hardcore fans think we have lost a step. We don't like how that sentiment feels and are working feverishly to correct it.

    Just remember with all the flaws we introduce we also on a yearly basis deliver the same amount of content in sheer size of the game as a game in GTA that is only made every 5 years or so.

    So what I am saying is even on years when our execution isn't where you would like it we give you everything we have got.

    So in short like my man Hancock said. We can be better. We will be better ! But honestly we will never be perfect. It's gone be some ish wrong with 18. I can tell you that right now LOL.
    I can really appreciate the willingness to admit that there are issues and work needs to be done; One of the major reasons people become frustrated stems from people stepping up and point out legitimate issues that negatively affect gameplay and receiving nothing but silence in response.Though perhaps not intentional, the fact remains it tends to project an uncaring attitude (IMO of course).

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    • Bernte
      Rookie
      • Oct 2015
      • 182

      #62
      Re: NBA 2K17 Patch 1.12 Available Now, Patch Notes Included

      haven't checked yet, but has the playing time in mycareer been adjusted? do i still have to play in blow outs in the 4th, even though i'm the league's mvp?

      will it ever be adjusted? can't be that complicated, can it?

      Comment

      • MrWrestling3
        MVP
        • May 2015
        • 1146

        #63
        Re: NBA 2K17 Patch 1.12 Available Now, Patch Notes Included

        Originally posted by Bernte
        haven't checked yet, but has the playing time in mycareer been adjusted? do i still have to play in blow outs in the 4th, even though i'm the league's mvp?

        will it ever be adjusted? can't be that complicated, can it?
        In my experience the minutes seemed to be spread out a little better (i.e. more realistic rotations).

        While not perfect,at 35 minutes I was at least playing for about 8-9 minutes per quarter and not running around out there for almost a quarter and a half at a shift.

        Comment

        • RickyRubio9
          Rookie
          • Oct 2012
          • 247

          #64
          Re: NBA 2K17 Patch #12 Available Now, Patch Notes Included

          Originally posted by Yesh2k
          It's gone back to similar to how it played closer to release. It's definitely easier because it rewards good defence (less ridiculous 3's in your teams face) and your team mates are more useful. I think HoF will basically be superstar with improved ACE settings as czar wanted at release, so you should have no trouble adjusting to HoF.

          The way i see it, is I'm going to win the games anyway, so having the game play nicer and less ridiculously is a plus, because useless team mates, CPU mirroring controller input, and draining 3 after 3 regardless of abilities or defence is not the way to move the series forward.
          I'm seeing interesting things like more natural steals and like you say not much more 3pt wide open because your teammates. They look smarter on offense too also. I like that.

          My only problem now it's become easy for the user and my Center (Cousins i play for Pelicans) getting around 25 rebounds for game lol. I guess nothing is perfect.

          Comment

          • MrWrestling3
            MVP
            • May 2015
            • 1146

            #65
            Re: NBA 2K17 Patch #12 Available Now, Patch Notes Included

            Originally posted by RickyRubio9
            I'm seeing interesting things like more natural steals and like you say not much more 3pt wide open because your teammates. They look smarter on offense too also. I like that.

            My only problem now it's become easy for the user and my Center (Cousins i play for Pelicans) getting around 25 rebounds for game lol. I guess nothing is perfect.
            I think changing the way collisions work makes the difference between good rebounders and bad rebounders much more noticeable, as you don't get yanked into dodgy boxout animations so much and when you do, you can actually get around them sometimes now.

            Comment

            • Inzombniac
              Rookie
              • Jan 2013
              • 366

              #66
              Re: NBA 2K17 Patch 1.12 Available Now, Patch Notes Included

              Played my first MyCareer game post patch and I like it so far. There's still some things that aren't perfect and probably will be that way for the duration of the game but for a 12 minute game on HOF, it had a realistic score (106-98) with my team having 47% FG and the opposing team having 39% (they had 40some% in the first half and 20some% in the second). Keeping in mind I started this particular save weeks after the game came out, this isn't with the updated tendencies since I don't think those would carry over to old saves so I imagine it may be even smoother on a fresh save.

              Wish the load times could have been improved since having a few MyCareers means more than a minute in load times (compared to the 45 seconds on another account with only one career) but I felt more like I was playing actual basketball in this game more than I have in a while. It was nice not to be double teaming even for just assists (which used to happen often) and I'll have to see how it is online but the passing felt crisp again like it did before to me too. Kudos to 2K for taking care of some issues.

              Comment

              • MrWrestling3
                MVP
                • May 2015
                • 1146

                #67
                Re: NBA 2K17 Patch 1.12 Available Now, Patch Notes Included

                Originally posted by Inzombniac
                Played my first MyCareer game post patch and I like it so far. There's still some things that aren't perfect and probably will be that way for the duration of the game but for a 12 minute game on HOF, it had a realistic score (106-98) with my team having 47% FG and the opposing team having 39% (they had 40some% in the first half and 20some% in the second). Keeping in mind I started this particular save weeks after the game came out, this isn't with the updated tendencies since I don't think those would carry over to old saves so I imagine it may be even smoother on a fresh save.

                Wish the load times could have been improved since having a few MyCareers means more than a minute in load times (compared to the 45 seconds on another account with only one career) but I felt more like I was playing actual basketball in this game more than I have in a while. It was nice not to be double teaming even for just assists (which used to happen often) and I'll have to see how it is online but the passing felt crisp again like it did before to me too. Kudos to 2K for taking care of some issues.
                I had a similar experience, 112-107 with both teams shooting in the 44-48% range; the only issues I had was the cpu got 19 steals (though I only had 1 TO and it was legit my fault).

                Comment

                • de_jesus
                  Pro
                  • Sep 2015
                  • 527

                  #68
                  Re: NBA 2K17 Patch 1.12 Available Now, Patch Notes Included

                  Was it really 7 gigs? Steam says 45mb.

                  Edit: Never mind. It hasnt been released to PC

                  Sent from my SM-G930V using Tapatalk

                  Comment

                  • MrWrestling3
                    MVP
                    • May 2015
                    • 1146

                    #69
                    Re: NBA 2K17 Patch 1.12 Available Now, Patch Notes Included

                    Originally posted by de_jesus
                    Was it really 7 gigs? Steam says 45mb.

                    Edit: Never mind. It hasnt been released to PC

                    Sent from my SM-G930V using Tapatalk
                    It's most likely not 7GB, consoles are a bit weird when it comes to figuring out patch sizes.

                    Comment

                    • Inzombniac
                      Rookie
                      • Jan 2013
                      • 366

                      #70
                      Re: NBA 2K17 Patch 1.12 Available Now, Patch Notes Included

                      Originally posted by MrWrestling3
                      It's most likely not 7GB, consoles are a bit weird when it comes to figuring out patch sizes.
                      If I remember reading right, PS4 has something where you have to download the previous patches again thus the 7 GB.

                      It was a bit over 2 GB for Xbox when I downloaded it so I would suspect PC would probably be the same.

                      Comment

                      • lockdownD
                        Rookie
                        • Nov 2011
                        • 140

                        #71
                        Re: NBA 2K17 Patch 1.12 Available Now, Patch Notes Included

                        Originally posted by feliciasme
                        Actually thought I'd see something defense related. Should have known better.
                        Same here. It's ridiculous with how bad the defense is, there wasn't anything in this gameplay patch to really improve the defense at all. To say I was disappointed with the gameplay developers would be a huge understatement.


                        I was hoping to see something along the lines of:

                        - Improved defense movement (less sliding/floating on the court, more responsive animations to move)
                        - Defensive positioning inside the paint will now be respected more. (less being pushed/slid out of the way by the offensive player)
                        - Brick Wall and screens in general have been toned down (less knock downs, less stuck in screens, less energy drain)
                        - Ankle Breakers has been toned down.
                        - Automatic reaching animation has been removed.
                        - Blocking fouls have been toned down.
                        - Passing out of bad shots, the success rate has been toned down to reward good defense and punish bad offense more.
                        - Limitless range has been toned down, the farther away from the 3pt line you are the harder it is to make the shot.
                        - Heavily contested shots/fouls inside the paint has been toned down to reward good defense and to punish reckless and bad offensive shots inside.
                        - Transition defense. Defenders will now be placed further down court and will be able to turn around quicker in order to not get beat constantly down the court.
                        - Standing dunk animations were toned down, so there are more standing layups for players without high standing dunk ratings.
                        - 3pt shots were toned down for players with low 3pt shot ratings, so that players ratings (not boosts from badges) actually matter and mean something.
                        - Flashy pass animations were cleaned up or removed. Most of the animations looked extremely unrealistic to what you would ever see in the NBA. So we placed most of them in the park as animations to use there instead.


                        We heard our customers cries about the defense being so bad this year and we wanted to make things right. Defense will now be much more fun and rewarding again to play. Our goal was to make a much more balanced 2k game, where the defense is on par with the offense. The game will be less fantasy street ball based and will represent what we used to always strive for in the past and that is NBA simulation basketball.

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                        • Azamien
                          MVP
                          • Mar 2005
                          • 1475

                          #72
                          Re: NBA 2K17 Patch 1.12 Available Now, Patch Notes Included

                          Originally posted by de_jesus
                          Edit: Never mind. It hasnt been released to PC
                          Yes, it has. That 45 MB was the patch.
                          Impact de Montréal
                          Tous Pour Gagner

                          Comment

                          • fakeassc
                            Rookie
                            • Sep 2016
                            • 371

                            #73
                            Re: NBA 2K17 Patch 1.12 Available Now, Patch Notes Included

                            Thank you 2K.

                            Everything that we input feels more responsive than before.

                            On the defensive side:

                            Instead of being dragged around and sliding on D, we're much more in control.

                            On the offensive side:

                            Dribbling against CPU defenders is smoother and much more responsive.

                            Comment

                            • Raisnets
                              Banned
                              • May 2015
                              • 100

                              #74
                              Re: NBA 2K17 Patch 1.12 Available Now, Patch Notes Included

                              Meh game feels no different, I would almost argue it's taken a step backwards again. This game is a lost cause. Onto NBA2K18.

                              Comment

                              • kobe2theMAX
                                Rookie
                                • Oct 2014
                                • 281

                                #75
                                Re: NBA 2K17 Patch 1.12 Available Now, Patch Notes Included

                                error ... error post.
                                Last edited by kobe2theMAX; 04-07-2017, 09:14 PM.

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