NBA 2k18 Layups & Dunk Packages

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  • Breakstarter
    Rookie
    • Jan 2016
    • 419

    #1

    NBA 2k18 Layups & Dunk Packages

    The skill gap between Bigs and guards are slimmer now than they have ever been. Most positions in the league interchangeable.
    Point guard
    Combo Guard
    Shooting guard
    Small forward
    3 & D guy
    Point forward
    Power Forward
    Stretch 4
    Center
    Point center
    Stretch Big

    All these positions tend to blur because most of these guys can pretty much do it all. As much as i love the 2k franchise, but this aspect of the game isn't reflected in their game.

    I'd love to see dunks and layup be accessible to all player types....there are alot of athletic players in the nba. I can't believe that 2k should put a ceiling on what positions "should be able to pull off". I mean just because you're a power forward/Center, you shouldn't be locked out of certain layup packages or dunk packages. The same goes for guards. Guards should have access to Big men dunks if they play like that. These restriction for myplayers are always a way to prevent "cheese" but in the end if you a want sim version of basketball, you need to be more realistic and give the user the freedom to create the player he/she wants to. These restriction are keeping 2k from being a free flowing fun game.

    it's been awhile since the community has a had a concensus winner as which is the bmost fun 2k in a while(We hear you 2k11). Lets make 2k fun again.
  • E The Rhymer
    Pro
    • Aug 2015
    • 923

    #2
    Re: NBA 2k18 Layups & Dunk Packages

    I agree there is a lot more "position less" and do it all guys but the LAST thing online play needs the 6'2 SS to have the Shaq package. The standing dunks by guys who shouldn't be able to dunk to begin with is already ridiculous and that's wth access to only 1 basic set.


    Sent from my iPhone using Tapatalk

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    • hanzsomehanz
      MVP
      • Oct 2009
      • 3275

      #3
      Re: NBA 2k18 Layups & Dunk Packages

      "Guards should have access to big man dunks if they play like that" - do you have examples of this and in what context? Also, what Guard type layups are you alluding to for big men?

      Sent from my SM-T330NU using Tapatalk
      how could I lose? im playing by my own rules..

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      • iFnotWhyNoT
        Rookie
        • Jun 2015
        • 475

        #4
        Re: NBA 2k18 Layups & Dunk Packages

        If you want to make a big have carmelo's layup package or a gaurd layup package, you can. Start by changing his position to pg/sg/sf and then change his layup package and then change his position back. I do this for a lot of skilled bigs.

        Edit: My mistake I just now realized you were referring to online...lol my bad. But you are right you should have a variety of choices as long as they are realistic, in this case they are considering the position/playstyles you described.
        Last edited by iFnotWhyNoT; 04-24-2017, 01:57 PM.

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        • Breakstarter
          Rookie
          • Jan 2016
          • 419

          #5
          Re: NBA 2k18 Layups & Dunk Packages

          Originally posted by hanzsomehanz
          "Guards should have access to big man dunks if they play like that" - do you have examples of this and in what context? Also, what Guard type layups are you alluding to for big men?

          Sent from my SM-T330NU using Tapatalk
          hey whats up hanz...umm, ok maybe giving guards the shaq package might be a stretch, but i believe if you reach a certain height, you should be able to equip certain packages just based out of logic. Some of us maybe real life ballers, but the pros? An Athletic NBA player from a young age can leap out of the building. Now if you create a Tall guard, A small forward 6'4 and above, I believe they should have access to all dunks and layups. Take Charles Barkley or Dwyane Wade for instance. They Both range from around 6'4-6'6 both are undersized for their positions but they both play wayyyy bigger than their height.

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          • FixEverything2k
            Pro
            • May 2016
            • 577

            #6
            Re: NBA 2k18 Layups & Dunk Packages

            I agree I think there still needs to be SOME restrictions, I don't want 7 footers pulling J Crawford Shake and Bakes or doing Derrick Roses Acrobatic Layup.

            It needs to be based of vertical rating, hands rating, and ball handling rating. Someone with 52 vertical shouldn't be able to pull of John Walls reverse layup.
            ... But hey VC sale!!

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            • Breakstarter
              Rookie
              • Jan 2016
              • 419

              #7
              Re: NBA 2k18 Layups & Dunk Packages

              Originally posted by FixEverything2k
              I agree I think there still needs to be SOME restrictions, I don't want 7 footers pulling J Crawford Shake and Bakes or doing Derrick Roses Acrobatic Layup.

              It needs to be based of vertical rating, hands rating, and ball handling rating. Someone with 52 vertical shouldn't be able to pull of John Walls reverse layup.
              Why not? A 52 vertical jump rating isn't bad at all. Taller players dont need to jump as high as shorter players. Their length makes up for what they lack in vert. I would think I.Q. wold be the deciding factor involved in whether or not a player can pull of a move or not. Lets take blake Griffin for example. He didn't start off as ball handling power forward, but playing his entire career around Chris Paul & Jamal Crawford has made him develop into the best ball handling power forward in the league. Another example is the use of Dirk Nowitzki's One Legged Fade-a-way by shorter players.
              Why is it that no one says, "why is kobe/Melo/Paul George and others using his move?" We all know that if you practice a set of movesome long enough, especially at the professional level that eventually you will be comfortable enough to pull them during in game situations until you become proficient at it.

              Layups, dunks and dribble moves are the same way. Guards, forwards, and centers at the professional level can perform all the moves necessary to score. Let's make 2k18 reflect that in game.

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              • Clappington
                Pro
                • Sep 2013
                • 737

                #8
                Re: NBA 2k18 Layups & Dunk Packages

                For Offline I have no issue with this at all. for Online purposes Nah.
                #FreeMikeGSW
                Mass communication/journalism Major

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                • Breakstarter
                  Rookie
                  • Jan 2016
                  • 419

                  #9
                  Re: NBA 2k18 Layups & Dunk Packages

                  Originally posted by Clappington
                  For Offline I have no issue with this at all. for Online purposes Nah.
                  Offline players shouldn't have a totally different experience than online players as far how they develop their myplayers.

                  Comment

                  • FixEverything2k
                    Pro
                    • May 2016
                    • 577

                    #10
                    Re: NBA 2k18 Layups & Dunk Packages

                    Originally posted by Breakstarter
                    Why not? A 52 vertical jump rating isn't bad at all. Taller players dont need to jump as high as shorter players. Their length makes up for what they lack in vert. I would think I.Q. wold be the deciding factor involved in whether or not a player can pull of a move or not. Lets take blake Griffin for example. He didn't start off as ball handling power forward, but playing his entire career around Chris Paul & Jamal Crawford has made him develop into the best ball handling power forward in the league. Another example is the use of Dirk Nowitzki's One Legged Fade-a-way by shorter players.
                    Why is it that no one says, "why is kobe/Melo/Paul George and others using his move?" We all know that if you practice a set of movesome long enough, especially at the professional level that eventually you will be comfortable enough to pull them during in game situations until you become proficient at it.

                    Layups, dunks and dribble moves are the same way. Guards, forwards, and centers at the professional level can perform all the moves necessary to score. Let's make 2k18 reflect that in game.
                    With John Walls reverse layup package he brings the ball down kind of between his legs before throwing it back up, that to me looks like a move that requires hang time, which requires someone super athletic with a high vertical.

                    I guess someone with a 52 vert could do it but then it shouldn't look like when John Wall does it, there should be some sort of variation. Same with Derrick Rose's package. In real life when Kyrie does an acrobatic reverse layup it looks different than Rose's because Rose has a higher vert, so the movement is more drawn out than with Kyrie's.
                    ... But hey VC sale!!

                    Comment

                    • 2_headedmonster
                      MVP
                      • Oct 2011
                      • 2251

                      #11
                      Re: NBA 2k18 Layups & Dunk Packages

                      i dont think 2k, as is, has many NBA level layups....

                      Not many take the ball to the glass, double clutch, or go high enough off the glass....

                      Comment

                      • E The Rhymer
                        Pro
                        • Aug 2015
                        • 923

                        #12
                        Re: NBA 2k18 Layups & Dunk Packages

                        Originally posted by 2_headedmonster
                        i dont think 2k, as is, has many NBA level layups....

                        Not many take the ball to the glass, double clutch, or go high enough off the glass....


                        I don't think I've seen the ball touch the glass period this year...


                        Sent from my iPhone using Tapatalk

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                        • fakeassc
                          Rookie
                          • Sep 2016
                          • 371

                          #13
                          Re: NBA 2k18 Layups & Dunk Packages

                          The contact layup animations this year seem absolutely crappy.

                          I really want 2K just to watch some prime Wade highlights for contact layups. Dude was a beast at slashing.

                          This might be a big request, but I want 2K to make 2K18 more physics-based in terms of the motion that the attacker can do.

                          Like if you see the defender in front of you while you drive into the lane, in the NBA, this will most likely end in either a foul or a no-call, but there will be some contact that looks legit.

                          In 2K, the contact just looks fake. There's this specifically crap "double clutch" layup animation that you can barely control the release of. It just looks crap and out of place.

                          Another one is that for some reason, driving into the lane results in loose balls. Why would I grab the ball with two hands, then bump into a defender (who basically turns side on to me) and lose the ball? It would be a blocking foul/shooting foul if the defender goes side on.

                          Just to add one more thing. Make players smarter about where they throw the ball during layups. I've seen so many layups that could've looked much smarter if the player threw the ball at the glass instead of the rim.

                          So many layups hit the bottom of the rim, it's like a pickup game, not an NBA-level game.
                          Last edited by fakeassc; 04-25-2017, 11:54 AM.

                          Comment

                          • isdatyt
                            Pro
                            • Feb 2012
                            • 672

                            #14
                            Re: NBA 2k18 Layups & Dunk Packages

                            What I really need is for them to fix contact Alley oops and dunks so that CP3's presence can't somehow make Andre Drummond miss a dunk. Some guys like Drummond, D. Jordan, Blake, etc can only be stopped with a block. A point guard doesn't stand a chance in hell once they've caught the lob (See: Brandon Knight and/Jason Terry) yet I've had so many alley oops fly off the rim just because some guy is standing in the area.

                            Same with layups to a lesser extent.

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