
What Went Right in NBA 2K17, What Needs Improving in NBA 2K18
Collapse
Recommended Videos
Collapse
X
-
too much focus on E-gaming imo....who needs caps on my career we wanna max out but my park fans call foul....i suggest when we create our myplayers we are able to max out in that mode but are shown our caps for other co-op modes exlayer name 0-99/85(cap in pro-am)
-
Re: What Went Right in NBA 2K17, What Needs Improving in NBA 2K18
It would be nice if they changed the park system. If you're with a squad (which I usually am), it's not too hard to find a game. Without one though, it can take forever. Sometimes I wanna hop on late at night, none of my friends are on, and play some park games, but this got next system is ridiculous.
You stand around for 20 minutes hoping two other people get on the spot before a squad comes over and takes the court. If they do, you're back to square one of finding a court to play on. Pro-Am/Walk-On is nice because you search for other players through matchmaking and honestly get into games quicker than you do in Park.
I like the whole setting of playing in an actual park, but damn do I hate playing the waiting game while I'm there.
Also, I wasn't a huge fan of the stat caps. I get people were super against the 2K15 7-foot Steph cheese, and I agree Centers with a 98 three pointer are ridiculous, but I don't like the direction they went this year. If they're going to bring back archetypes, maybe do a dual-archetype system where a player picks two? I'd rather they do something like you get a finite amount of upgrades and certain positions have different stat caps (EX: Centers have a lower speed/shooting cap than guards, but guards have lower strength/rebounding/etc).
They just need to find a happy medium, I don't play MyCareer to be a roleplayer, but I understand not everyone wants a 7'3 monster banging 3s from logo.Los Angeles Lakers, Las Vegas Golden Knights, Atlanta Falcons
PSN: GetYourSwooshOn
XBL: LURKA DONCICComment
-
Re: What Went Right in NBA 2K17, What Needs Improving in NBA 2K18
Before anything else, they need to follow up on their promises and stop blatantly lying to the community. The amount of communication with us is already very, very low, but then when they do come out with some kind of news or something we aren't even sure if it's true or if we can believe them.
Check my signature for more
Unreliable servers has a been a legitimate criticism of 2K for years. There's no lie, unless 2K said all server problems were fixed.
The Mike Wang shooting tweaks issue wasn't a lie; if anything it was a dev being overly receptive to user feedback. He's on here all the time asking for feedback.
Getting the runaround on simple service requests isn't a lie; it's typical of poor service big companies in every industry provide.
And does the video maker genuinely believe the underwater park stuff wasn't a joke? It wasn't funny, but it was clearly a joke.
The video makes some very valid criticisms. But re-badging them as lies is just sloppy, and is pretty typical of how the 2K YT community is heading.Comment
-
Re: What Went Right in NBA 2K17, What Needs Improving in NBA 2K18
From a gameplay perspective, there were plenty of advancements. I saw ACE start to do some very complex things, but it was let down by the physics system. It made running plays difficult and slick rotations were bogged down. There was the odd error (e.g. players running into the 4th row) but this was rare and was not a gamebreaker.
The strategic aspects of the game got a lot deeper, but the communication was shallower. OG and Czar were out there, but they are devs. It should not be their job.Comment
-
Re: What Went Right in NBA 2K17, What Needs Improving in NBA 2K18
That video is misrepresenting what a 'lie' is. Much of its complaints weren't lies; they were examples of poor communication from 2K, or were they just personal opinions of the video maker. Saying skills matter was a lie? Well, no. Clearly the video maker believes stick skills don't matter, but that's his opinion. Not a lie.
Unreliable servers has a been a legitimate criticism of 2K for years. There's no lie, unless 2K said all server problems were fixed.
The Mike Wang shooting tweaks issue wasn't a lie; if anything it was a dev being overly receptive to user feedback. He's on here all the time asking for feedback.
Getting the runaround on simple service requests isn't a lie; it's typical of poor service big companies in every industry provide.
And does the video maker genuinely believe the underwater park stuff wasn't a joke? It wasn't funny, but it was clearly a joke.
The video makes some very valid criticisms. But re-badging them as lies is just sloppy, and is pretty typical of how the 2K YT community is heading.Comment
-
Re: What Went Right in NBA 2K17, What Needs Improving in NBA 2K18
That video is misrepresenting what a 'lie' is. Much of its complaints weren't lies; they were examples of poor communication from 2K, or were they just personal opinions of the video maker. Saying skills matter was a lie? Well, no. Clearly the video maker believes stick skills don't matter, but that's his opinion. Not a lie.
Unreliable servers has a been a legitimate criticism of 2K for years. There's no lie, unless 2K said all server problems were fixed.
The Mike Wang shooting tweaks issue wasn't a lie; if anything it was a dev being overly receptive to user feedback. He's on here all the time asking for feedback.
Getting the runaround on simple service requests isn't a lie; it's typical of poor service big companies in every industry provide.
And does the video maker genuinely believe the underwater park stuff wasn't a joke? It wasn't funny, but it was clearly a joke.
The video makes some very valid criticisms. But re-badging them as lies is just sloppy, and is pretty typical of how the 2K YT community is heading.Comment
-
Comment
-
Re: What Went Right in NBA 2K17, What Needs Improving in NBA 2K18
Every year 2k says servers have improved and every year they haven't improved. And do you really think stick skills matter? I mean i think that's a pretty obvious one. Spamming the analog stick to do dribble moves and draining a three with a glass cleaner doesn't sound very skillful to me
When I use the servers, they're better than what they were. I couldnt even find a game 3 years ago. But they are still not at the quality they need to be.
The video you posted shows how the 2K YT community is shifting towards making exaggerated nonsensical claims rather than providing constructive and informed feedback.Comment
-
NBA 2k can definitely improve on the defensive side more with more realistic animations and less sliding with the player motions (They should implement that foot technology; also PLEASE 2k can you fix the player graphics again with more realistic body types and compositions.Comment
-
Re: What Went Right in NBA 2K17, What Needs Improving in NBA 2K18
I'm a fan of 2k17 and have been playing it pretty much every day since it was released. It obviously has so flaws, but as an offline guy, I've really enjoyed it this year.
For 2k18 I would be fine if there were no news modes or additions and instead they focused on correcting or tweaking legacy issues. Gameplay issues like loose ball always seemingly going to the cpu and big's easily being able to stay in front of guards, etc. And for MyLeague things like trade logic and team building need complete overhauls. I know that every year they say that this has been tweaked and every year I end up having to save the cpu's ai for killing itself.
Those are just two examples. I can name more, but I'll just leave it at that and say that my wish is that they prefect what they have before moving on."I BALL FOR REAL, YALL DUDES IS SAM BOWIE."
XBOXONE GT: TalenT3Point0Comment
-
Re: What Went Right in NBA 2K17, What Needs Improving in NBA 2K18
Honestly? I don't really know what went right... Maybe that most of the teams have their own freelance offense. Besides...?
Bad:
- Defensive Behaviour of AI Teammates
- Having so many Defensive Settings yet one has to use one specific set or else defense will be much worse
- A.C.E. just can be turned on or off, no description how it interfers with manually made settings
- bad communication with the community
- too many gameplay tweaks + nearly no communication what was changed to what extent
- shooting comes down to "who has the most green releases"
- still to many obstacles for online league admins that prevent full control (though I have to admit that what we have now is much better than 3 years ago..but 2k11 was much more superior ...6 years ago!!!)Comment
-
i agree with this..but i think gameplay should also be under what went wrong. the shooting has been a disaster this year with the constant tweaking. the canned animations hurt the game. and inability to get realistic foul numbers for cpu...also the amount of wide open mid range jumpers the cpu turns down for a step back 3...its dumb lolFollow me on twitter @schnaidt1 and Youtube @Sim Gaming Network
Games I'm playing: NBA 2k, Madden, MLB the Show, Division 2, Warzone
Please subscribe to my youtube channel for gaming content. https://youtu.be/PXU8cqLnq6w
Comment
-
Better create a player options, especially hair and skin tones. After 5 years in my league all the younger players who are created characters look out of placeComment
-
Re: What Went Right in NBA 2K17, What Needs Improving in NBA 2K18
I didn't specify in which video. I'm just saying there is a lot of click bait 2k video from the community such as "OMG 99 OVERALL, FULL COURT GREEN, GOD GAWD GAWWDDDD"Comment
-
they also need to make sure we can record and upload gameplay with audio from the game. whatever they did to have to block it this year....never let it happen againFollow me on twitter @schnaidt1 and Youtube @Sim Gaming Network
Games I'm playing: NBA 2k, Madden, MLB the Show, Division 2, Warzone
Please subscribe to my youtube channel for gaming content. https://youtu.be/PXU8cqLnq6w
Comment
Comment