Same with LeBron as a teammate, probably THE BEST slasher of all time - he gets a step on a defender, and almost ALWAYS tries some stupid stepback fallaway from mid. The only way to get these guys rim runs is in transition or making them the roll man.
This goes for almost any stud slasher. Giannis is a joke, Kawhi, Durant, I just don't get it.
I know, CPU teammate AI has never been great in 2K, but I just can't wrap my head around the tendencies system - who tested this and decided that yes, Harden shooting 6-19 with 2 FT and one drive in the entire game on the regular as a teammate is completely fine? Who didn't it occur to to have the AI tendencies majorly encourage trying to get to all the way to the rim for players who have that ability?
CPU teammates have made strides - they can pass a bit better, they can recognize when they're open, and good big men are generally decent representations of themselves, but when will we finally have the ability to play off-ball in MyCareer with any realism, playing off of a Superstar creator who can handle the ball and actually drive to the rim by themselves? Why can't 2K nail down arguably the most important offensive element in modern basketball for CPU AI, the drive and kick? Pretty baffling.
For anyone that reads this, I also have to sneak in the idiotic rotations. Harden plays 29 mpg because no matter what in Career, the rotation HAS to go 11 ****ing guys deep. WHO designed this and why didn't it get complained about enough to patch out? The first career I made is essentially unplayable because a lineup of Livingston, Me, Mccaw, Zeller, and Koufos in 2020 gets significant minutes.
2K needs a team of people to spend a week nonstop playing career and ironing out these difficulties, because it absolutely tears enjoyment away from anyone concerned with wanting to play simulation basketball in a career mode.
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