NBA 2K18 Video - Developer Diary: The Art Behind the Game

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  • TGsoGood
    MVP
    • Mar 2015
    • 1039

    #331
    Re: NBA 2K18 Video - Developer Diary: The Art Behind the Game

    Did anyone already post about the create a player feature looking like an app. The UI appears to be mobile design and they used a frame around the video that resembled a tablet when showing body types

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    • infemous
      MVP
      • Nov 2009
      • 1568

      #332
      Re: NBA 2K18 Video - Developer Diary: The Art Behind the Game

      Originally posted by TGsoGood
      Did anyone already post about the create a player feature looking like an app. The UI appears to be mobile design and they used a frame around the video that resembled a tablet when showing body types

      Sent from my LGLS775 using Tapatalk
      potentially exciting, if this allows for rosters and draft classes to be edited and built on a computer or phone.
      Blood in my mouth beats blood on the ground.

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      • lakers24
        MVP
        • Jun 2008
        • 2013

        #333
        Re: NBA 2K18 Video - Developer Diary: The Art Behind the Game

        Originally posted by Bealdor
        In 2k17 you couldn't use your face scan in CAP but only in MyPlayer.
        I was so happy to finally get the face scan for the PC version just to realise that it was restricted to this game mode. I was totally mad because I like to put myself into the game but have zero interest in mycareer or any other mode that focuses on a single player.
        That'd be nice and all, but kind of hard to use outside of that mode. People always bring up WWE but forget that WWE doesn't have to use as much memory to try to pull up the assets saved onto each created character. I think this is probably why tattoos haven't made it outside of mycareer. If they did, it'd have to be similar to last gen where they were in set positions and couldn't be drug all over the player like in Mycareer. Now try to imagine having to code the game having 10 different players on a created court, with created unis, with moveable tattoos and scanned faces.
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        • aloncho11
          Hall Of Fame
          • Jul 2010
          • 3708

          #334
          Re: NBA 2K18 Video - Developer Diary: The Art Behind the Game

          Two things I would love to see art-wise, is the ability to edit short length/fit for all players and the ability to edit all official player faces via CAP.
          Only respectable people deserve respect, you destroyed the game.

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          • MontanaMan
            MVP
            • Oct 2014
            • 1160

            #335
            Re: NBA 2K18 Video - Developer Diary: The Art Behind the Game

            Originally posted by aloncho11
            Two things I would love to see art-wise, is the ability to edit short length/fit for all players and the ability to edit all official player faces via CAP.
            Praying editing short length/fit is a thing.

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            • Cleve07103
              Rookie
              • Sep 2011
              • 206

              #336
              Re: NBA 2K18 Video - Developer Diary: The Art Behind the Game

              The lighting of the game is playing a big part in the player models

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              • mhayden614
                Banned
                • Aug 2017
                • 64

                #337
                I'm glad for my sake that the first thing i noticed when watching this video was how amazing the game looked instead of how they didn't mention anything about classic teams or that the piping on the Pelicans uniforms was 10% lighter than the color in their numbers or that Demarcus Cousins' headband was 5% lighter than the jerseys. The art team did an amazing job this year and the faces, player bodies, and accessories look so detailed. The socks look like socks, the shoes have much more realistic detail. Just an overall great job done by the art department. Really looking forward to this year's game.

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                • LeBronistheKing
                  MVP
                  • Aug 2010
                  • 1040

                  #338
                  Re: NBA 2K18 Video - Developer Diary: The Art Behind the Game

                  LeBron's body type needs some work. Needs larger traps and more muscular bulky shoulders.

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                  • ForeverVersatile
                    Pro
                    • Jan 2011
                    • 3497

                    #339
                    Re: NBA 2K18 Video - Developer Diary: The Art Behind the Game

                    Originally posted by LeBronistheKing
                    LeBron's body type needs some work. Needs larger traps and more muscular bulky shoulders.
                    I think he needs more definition than anything as he isn't as bulky as we think. He's slimmed down a bit the last few seasons.

                    It's clear that they definitely need to work on the neck and chest area.






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                    Last edited by ForeverVersatile; 08-11-2017, 09:48 PM.
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                    • LeBronistheKing
                      MVP
                      • Aug 2010
                      • 1040

                      #340
                      Re: NBA 2K18 Video - Developer Diary: The Art Behind the Game

                      I see your point and I agree as well but this picture of him next to Durant he's much more bulky and his shoulders and traps are larger than 2k18's player model.

                      Tried to post a pic but did not work. Good comparison pic you posted by the way.
                      Last edited by LeBronistheKing; 08-11-2017, 09:52 PM.

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                      • ForeverVersatile
                        Pro
                        • Jan 2011
                        • 3497

                        #341
                        Re: NBA 2K18 Video - Developer Diary: The Art Behind the Game

                        Originally posted by LeBronistheKing
                        I see your point and I agree as well but this picture of him next to Durant he's much more bulky and his shoulders and traps are larger than 2k18's player model.

                        Tried to post a pic but did not work. Good comparison pic you posted by the way.
                        Yeah he looks much bigger in some pics.

                        .

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                        PSN: ForeverVersatile
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                        • Sitew33
                          Rookie
                          • Sep 2012
                          • 443

                          #342
                          Re: NBA 2K18 Video - Developer Diary: The Art Behind the Game

                          Originally posted by lakers24
                          I keep seeing people bring up the myplayer vs cap thing, but as I asked earlier in this thread. What exactly is the difference between them outside of tattoos? They've been mirrors of each other from a player face creation standpoint since last gen outside of the shot creator and tatts(even though I prefer the roster creator shot creator as opposed to the player one).

                          Like there was zero problem recreating a myplayer and putting them into draft classes or into my league.
                          There were a few other things... Certain accessories in MP weren't available for CAP. MP Dunk packages like PG13, Lavine, ect weren't available for CAP and also you could equip contact dunk/alley-oop animations for MP that you weren't able to use for CAP. No deal breakers but there were some differences in things available for MP than those available for CAP.

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                          • lakers24
                            MVP
                            • Jun 2008
                            • 2013

                            #343
                            Re: NBA 2K18 Video - Developer Diary: The Art Behind the Game

                            Originally posted by Sitew33
                            There were a few other things... Certain accessories in MP weren't available for CAP. MP Dunk packages like PG13, Lavine, ect weren't available for CAP and also you could equip contact dunk/alley-oop animations for MP that you weren't able to use for CAP. No deal breakers but there were some differences in things available for MP than those available for CAP.
                            I'm specifically talking about from a visual standpoint which is why I stated from a face creation standpoint
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                            • Sitew33
                              Rookie
                              • Sep 2012
                              • 443

                              #344
                              Re: NBA 2K18 Video - Developer Diary: The Art Behind the Game

                              Originally posted by lakers24
                              I'm specifically talking about from a visual standpoint which is why I stated from a face creation standpoint


                              Oh, ok.... Gotcha. Yeah in that aspect it was exactly the same minus tatts like you said.


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                              • FerdBrown
                                MVP
                                • Oct 2016
                                • 1200

                                #345
                                Re: NBA 2K18 Video - Developer Diary: The Art Behind the Game

                                Originally posted by ForeverVersatile
                                Yeah he looks much bigger in some pics.

                                .

                                Sent from my SM-G955U using Operation Sports mobile app


                                Isn't KD 7'0?

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