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Test: Dribble Penetration

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  • #46
    loso_34
    MVP
    • Jul 2010
    • 1352

    Re: Test: Dribble Penetration


    Re: Test: Dribble Penetration

    Originally posted by BehindtheArc88
    I knew someone would post some nonsense like this. If a guy keeps blowing past you, back up. You cant bump someone to keep thrm from driving.

    Pick your posion and learn how to defend
    Irl players use angles to get defenders on their hips. If you must run into a player head on that's a charge more often then not. All op is saying is that there is no balance.

    Comment

    • #47
      Kushmir
      MVP
      • Jun 2003
      • 2414

      Re: Test: Dribble Penetration


      Re: Test: Dribble Penetration

      For the life of me i'm speechless looking at this thread and realizing that people were defending the infamous "defender on your hip" animation (and dribble penetration in general) when the game came out.

      Soooooooooo how'd that turn out? anybody know?

      I hate being the I-told-you-so-guy....but I did.
      NOTE: Any and ALL of my suggestions are specifically and only related to Play Now Online.

      Comment

      • #48
        BluFu
        MVP
        • May 2012
        • 3596

        Re: Test: Dribble Penetration


        Re: Test: Dribble Penetration

        Originally posted by Kushmir
        For the life of me i'm speechless looking at this thread and realizing that people were defending the infamous "defender on your hip" animation (and dribble penetration in general) when the game came out.

        Soooooooooo how'd that turn out? anybody know?

        I hate being the I-told-you-so-guy....but I did.
        Great bump Kushmir. I was undecided at launch how I felt about this but now it's clear as day that dribble penetration is way over the top this year.

        The defense of 2K16/2K17 needs to return. The dribble penetration animation needs to be reserved exclusively for LATE and/or HARD closeouts at the 3 point line that see the ball handler put the ball on the floor while the defender's momentum leaves him back pedaling. (Or in general, any time a defender arrives late from an incorrect angle).

        No player should be able to get by a defender standing still in a good defensive stance just by running straight to the basket unless it's a DRASTIC speed/strength advantage like Pau Gasol on Kyrie or Isaiah Thomas on Giannis.

        Comment

        • #49
          VAWereWolf65
          MVP
          • Jul 2016
          • 1734

          Re: Test: Dribble Penetration


          Re: Test: Dribble Penetration

          Why don’t you just turn up the lateral quickness slider lol? It has a huge difference on how well players stay in front of their man
          VAWereWolf65's Custom Draft Class Thread - 2k19 (Xbox One)

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          • #50
            The 24th Letter
            ERA
            • Oct 2007
            • 39373

            Re: Test: Dribble Penetration


            Re: Test: Dribble Penetration

            Originally posted by VAWereWolf65
            Why don’t you just turn up the lateral quickness slider lol? It has a huge difference on how well players stay in front of their man
            He's talking from an online stand point particularly Play Now Online.

            I dont feel any different from when the thread was originally made TBH. There definitely needs to be a balance, but going back to suction defense isnt the answer. It's essentially the other extreme.

            Whether it was intentional or not, 2k has stripped away some of the things you could do to counter this along the way unfortunately..

            Comment

            • #51
              hanzsomehanz
              MVP
              • Oct 2009
              • 3275

              Re: Test: Dribble Penetration


              Re: Test: Dribble Penetration

              Originally posted by Kushmir
              For the life of me i'm speechless looking at this thread and realizing that people were defending the infamous "defender on your hip" animation (and dribble penetration in general) when the game came out.

              Soooooooooo how'd that turn out? anybody know?

              I hate being the I-told-you-so-guy....but I did.
              There is no denying this area needs more balancing.

              Your last clip in original post on topic shows that your character is actually gaining velocity as he enters the hip ride animation phase. That's concerning as there is no rhyme or reason explaining how a player of his ability and statute can suddenly just gain steam like that during a hand jostling match.

              Sent from my SM-T330NU using Tapatalk
              how could I lose? im playing by my own rules..

              Comment

              • #52
                jyoung
                Hall Of Fame
                • Dec 2006
                • 11132

                Re: Test: Dribble Penetration


                Re: Test: Dribble Penetration

                It's sad that you don't even need to do any dribble moves this year to open up a driving lane to the rim.

                All you have to do now is just hold down the turbo button and charge full speed ahead into your man's chest and the resulting collision animation will usually let the offensive player come out a step ahead of the defender, regardless of the how the matchup stacks up in terms of height/weight/strength/bruiser badge.

                Comment

                • #53
                  tcnumba10
                  MVP
                  • Nov 2008
                  • 1816

                  Re: Test: Dribble Penetration


                  Re: Test: Dribble Penetration

                  On a side note, does anyone know how to improve the opposing CPU help defense and paint defense?

                  I am able to get past my defender all the time with a simple pick and pop action at the top of the 3 point line and always able to pull off a highlight dunk against the CPU since the lane is open and there's hardly any contact in the paint by the CPU...
                  2018-2019 NBA Champions!

                  Comment

                  • #54
                    ataman5
                    MVP
                    • Jun 2007
                    • 2620

                    Re: Test: Dribble Penetration


                    Re: Test: Dribble Penetration

                    Originally posted by The 24th Letter
                    He's talking from an online stand point particularly Play Now Online.

                    I dont feel any different from when the thread was originally made TBH. There definitely needs to be a balance, but going back to suction defense isnt the answer. It's essentially the other extreme.

                    Whether it was intentional or not, 2k has stripped away some of the things you could do to counter this along the way unfortunately..
                    You mean the right analog right 24? I believe it's not effective anymore? Or do i make up things?

                    Comment

                    • #55
                      The 24th Letter
                      ERA
                      • Oct 2007
                      • 39373

                      Re: Test: Dribble Penetration


                      Re: Test: Dribble Penetration

                      Originally posted by ataman5
                      You mean the right analog right 24? I believe it's not effective anymore? Or do i make up things?
                      Nope, you're right...seems like a couple weeks after I started using it, it stopped being as effective...

                      Comment

                      • #56
                        fakeassc
                        Rookie
                        • Sep 2016
                        • 371

                        Re: Test: Dribble Penetration


                        Re: Test: Dribble Penetration

                        I honestly don't want changes to dribble penetration.

                        2K18 is fine as it is.

                        You can stop dribble penetration if you're moving laterally well enough and playing on-ball defense.

                        Literally, in 2K18, you are forced to play on-ball because the CPU would get shredded going 1v1 against the ball-handler.

                        But overall, it's been fine because if you move your defender well and you get the right animations (yes, animations play a part because part of being "good at games" is triggering animations), you'll end up with your opponent taking a contested layup or kicking the ball out (since you'll be riding their hip all the way to the rim).

                        I for one don't want to go back to 2K17 where defenders, mostly CPU defenders, could do sliding/warping animations to get in front of the dribbler and stop him.

                        In 2K17, for the team online modes, you could viably play off-ball defense because the CPU would bail you out with their cheesy wall defense.

                        Thankfully, 2K18, everybody has to play on-ball if you don't wanna get burned.

                        Comment

                        • #57
                          fakeassc
                          Rookie
                          • Sep 2016
                          • 371

                          Re: Test: Dribble Penetration


                          Re: Test: Dribble Penetration

                          Just want to add a link that I saw a couple days ago. Look at Kemba's feet.

                          The ice-skating/sliding/warping animations are still here in 2K18.

                          Dribble penetration is NOT over the top in 2K18. Imo it's just balanced.

                          Comment

                          • #58
                            UnbelievablyRAW
                            MVP
                            • Sep 2011
                            • 1245

                            Re: Test: Dribble Penetration


                            Re: Test: Dribble Penetration

                            The game is mostly fine in H2H in PNO. This issue is really only prominent in MyTeam where the game modes are on All-star and player ratings are inflated. Having a young Kobe or Penny start a hip ride on you by running straight into your defender, then dunking on both you and your help big because his dunk tendecny is like 95 makes the game boring as hell to play. It just turns into people running into defenders until they trigger an animation that will give them enough space to do animation dunks over and over again.

                            In PNO, players are much slower and its easier to stop that BS from happening although it still can happen from time to time. I haven't lost a game yet in PNO yet (only played 30 games though) I lose about 10-20% of my games in Myteam because some games the penetration spam is unstoppable

                            Edit: This is what I'm talking about in MyTeam. The game sliders online allow you to just run directly into people and the game often moves defenders out of the way almost automatically to favour the offense. This forces you to have to heavily sag players, and with the inflated 3pt ratings, people can just pull up for open 3's.

                            <div style="width: 100%; height: 0px; position: relative; padding-bottom: 56.250%;"><iframe src="https://streamable.com/s/fyktj/gpjnfx" frameborder="0" width="100%" height="100%" allowfullscreen style="width: 100%; height: 100%; position: absolute;"></iframe></div>
                            Last edited by UnbelievablyRAW; 12-01-2017, 02:01 PM.

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                            • #59
                              UnbelievablyRAW
                              MVP
                              • Sep 2011
                              • 1245

                              Re: Test: Dribble Penetration


                              Re: Test: Dribble Penetration

                              Originally posted by fakeassc
                              I honestly don't want changes to dribble penetration.

                              2K18 is fine as it is.

                              You can stop dribble penetration if you're moving laterally well enough and playing on-ball defense.

                              Literally, in 2K18, you are forced to play on-ball because the CPU would get shredded going 1v1 against the ball-handler.

                              But overall, it's been fine because if you move your defender well and you get the right animations (yes, animations play a part because part of being "good at games" is triggering animations), you'll end up with your opponent taking a contested layup or kicking the ball out (since you'll be riding their hip all the way to the rim).

                              I for one don't want to go back to 2K17 where defenders, mostly CPU defenders, could do sliding/warping animations to get in front of the dribbler and stop him.

                              In 2K17, for the team online modes, you could viably play off-ball defense because the CPU would bail you out with their cheesy wall defense.

                              Thankfully, 2K18, everybody has to play on-ball if you don't wanna get burned.
                              Not vs everyone though. I found in MyTeam and PNO, if you actually knew how to speed boost and perform space creating dribble moves, you could beat defenders. The only thing I liked more from last year defense-wise, was the fact that if you hedge a player to go a certain way, they couldn't just run into you and blowby you anyway. They'd get bumped backwards, and it was more of an anticipatory defense. This year is more reactionary, you have to be pushing the right stick in the direction of the ballhandler, holding and letting go of L2 intermittently, and using the left stick to try and push people.

                              Basically, last year the onus was on the offensive player to beat you off the dribble to get passed you, and this year the onus is on the defensive player to have to do the above in a concentrated effort to stop even basic drives. It makes the game easier on offense and harder on defense
                              Last edited by UnbelievablyRAW; 12-01-2017, 02:10 PM.

                              Comment

                              • #60
                                Double_Dribble Rea
                                Rookie
                                • Jun 2015
                                • 37

                                Re: Test: Dribble Penetration


                                Re: Test: Dribble Penetration

                                Originally posted by fakeassc
                                Just want to add a link that I saw a couple days ago. Look at Kemba's feet.

                                The ice-skating/sliding/warping animations are still here in 2K18.

                                Dribble penetration is NOT over the top in 2K18. Imo it's just balanced.
                                You need to try an set your bias aside, it is not balanced at all this year, it by far the easiest way to score in the game. You literally dont even need to set up your drive with a dribble, just turbo straight into the defender. I'm not saying go back to 2k17 but something needs to be done for balance sake. I honestly feel they made layups the way they are this year to counter the ease of dribble penetration.

                                Comment

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