NBA 2K18 Patch #4 Available Now on PS4, Soon For PC, Xbox One & Switch - Patch Notes

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  • MacD
    Rookie
    • Sep 2015
    • 110

    #286
    Re: NBA 2K18 Patch #4 Available Now on PS4, Soon For PC, Xbox One & Switch - Patch No

    Originally posted by GisherJohn24
    Armor have you came across that moment of the cpu getting warp speed powers to get a drive to the basket? That's the most glaring glitch I've seen after the patch .Unless it was there before. Other than that, I really like the flow on the court. Just some weird quirkyness like that kind of breaks the flowe a bit though...
    This has happened to me a few times, but pre-patch. It was really wierd, thankfully it doesn't seem to be happening often.

    Comment

    • ShowTyme15
      LADetermined
      • Jan 2004
      • 11853

      #287
      Re: NBA 2K18 Patch #4 Available Now on PS4, Soon For PC, Xbox One & Switch - Patch No

      Really sucks that they reverted back to adding stuff in via roster updates rather than applying it to existing roster saves like last year. It sucks for those who haven't started a MyLeague yet. The added content does apply to existing MyLeague saves in case some of you didn't know. Problem is if you haven't started a MyLeague yet then you're SOL.

      I had over 100 players created and didn't finish my roster in time to start a MyLeague to get the new shoes and uniforms they added today, so now I have to start over. Oh well. I'll probably wait until they add the Knicks uniform patch, the city edition uniforms, and the other 4 throwback uniforms then start over from that point.

      Really sucks. I don't understand how they revert back to the old ways of doing things when they had it perfect last year.

      EDIT: Hopefully the Kings and 76ers alternate courts are added soon.
      Last edited by ShowTyme15; 10-13-2017, 12:08 PM.

      Comment

      • GisherJohn24
        MVP
        • Aug 2008
        • 4583

        #288
        Re: NBA 2K18 Patch #4 Available Now on PS4, Soon For PC, Xbox One & Switch - Patch No

        Originally posted by Goffs
        I've done this warp speed myself....its unnatural to say the least. You don't even have to press turbo as it just happens. I haven't seen the cpu do it to me though....

        Sent from my SM-G930T using Tapatalk
        I noticed it more after the patch. Least playing my friend offline especially. I hope it's addressed. Warp speed? Come on 2k! lol

        Comment

        • jmarcguy
          MVP
          • Dec 2009
          • 1322

          #289
          Re: NBA 2K18 Patch #4 Available Now on PS4, Soon For PC, Xbox One & Switch - Patch No

          I'm glad I mostly play offline. There are still flaws but I can work around them.


          Sent from my iPhone using Operation Sports

          Comment

          • trekfan
            Designated Red Shirt
            • Sep 2009
            • 5817

            #290
            Re: NBA 2K18 Patch #4 Available Now on PS4, Soon For PC, Xbox One & Switch - Patch No

            Originally posted by LorenzoDC
            These problems did exist pre-patch, but the fixes from the patch to broken renouncing of cap holds has probably made teams use more of their cap so that there is less room for free agents. And since free agent market prices are static based on players' OVR/POT/AGE, the free agents are inflexible with contract demands.

            So by the end of free agency, without enough team cap space for them, they are unsigned. Then the logic says, oh crap, these guys are unsigned, so some workaround logic that is a few years old will allow these guys to sign for minimum deals.

            So none of this is new. It's just more visible now that there are new cap and signing options in the game based on the implementation of more of the CBA. Combine that with inflated player ratings that make guys sign for max or near max prices only during free agency and basically no cap management logic for the CPU and this is the result.

            I don't expect this to be patched because it's too deep. The best way to manage this is with a combination of 30 team control and ratings adjustments across the league. One quick way to affect those ratings is just to drop Intangibles to 25, the minimum, for everyone. It will hack adjust down league wide overall ratings and therefore soften contract demands a bit. It wil take more than that to balance the league and avoid these screwed up contracts but it will should help a bit.
            Another workaround I've used in years past -- change the primary positions of players to their weakest position (or second weakest position) to lower their overall and thusly their cap demands.

            PGs to Cs or SFs

            SGs to Cs or PFs

            SFs to Cs or PGs

            PFs to PGs or SGs

            Cs to SGs or SFs

            Guys sign for a good deal less that way. As always, 30 team control is a must and I recommend the hard cap being turned off (it doesn't actually exist IRL anyway for the NBA).
            Any comments are welcome.
            Texas Two-Step (2K20 Alt History)
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            • Junior Moe
              MVP
              • Jul 2009
              • 3869

              #291
              Re: NBA 2K18 Patch #4 Available Now on PS4, Soon For PC, Xbox One & Switch - Patch No

              Originally posted by LorenzoDC
              These problems did exist pre-patch, but the fixes from the patch to broken renouncing of cap holds has probably made teams use more of their cap so that there is less room for free agents. And since free agent market prices are static based on players' OVR/POT/AGE, the free agents are inflexible with contract demands.

              So by the end of free agency, without enough team cap space for them, they are unsigned. Then the logic says, oh crap, these guys are unsigned, so some workaround logic that is a few years old will allow these guys to sign for minimum deals.
              I think you may be right about that. In my case, I had picked up KP's option. But once I advanced he ended up in free agency so I had to resign him, literally using up all my cap space. If his option had just stuck I would have had KP as well as my cap room. This may be whats hap[pening to the CPU teams as well.

              Comment

              • Armor and Sword
                The Lama
                • Sep 2010
                • 21788

                #292
                Re: NBA 2K18 Patch #4 Available Now on PS4, Soon For PC, Xbox One & Switch - Patch No

                I may end up simply raising the cap to adjust for this if need be. That can work too correct?
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                Comment

                • LorenzoDC
                  MVP
                  • Sep 2010
                  • 1857

                  #293
                  Re: NBA 2K18 Patch #4 Available Now on PS4, Soon For PC, Xbox One & Switch - Patch No

                  Originally posted by trekfan
                  Another workaround I've used in years past -- change the primary positions of players to their weakest position (or second weakest position) to lower their overall and thusly their cap demands.

                  PGs to Cs or SFs

                  SGs to Cs or PFs

                  SFs to Cs or PGs

                  PFs to PGs or SGs

                  Cs to SGs or SFs

                  Guys sign for a good deal less that way. As always, 30 team control is a must and I recommend the hard cap being turned off (it doesn't actually exist IRL anyway for the NBA).
                  Yeah, I updated my original comment to mention turning off hard cap before I saw you post this. I had not tried that positional change workaround, though. I'm sure it works, but it's a lot of clocks to go through when there are so many player contracts to deal with. How do you manage that? It can't be done via quick edit, right?

                  Comment

                  • LorenzoDC
                    MVP
                    • Sep 2010
                    • 1857

                    #294
                    Re: NBA 2K18 Patch #4 Available Now on PS4, Soon For PC, Xbox One & Switch - Patch No

                    Originally posted by Armor and Sword
                    I may end up simply raising the cap to adjust for this if need be. That can work too correct?
                    It won't be enough. At least turn off hard cap as well.

                    Comment

                    • LorenzoDC
                      MVP
                      • Sep 2010
                      • 1857

                      #295
                      Re: NBA 2K18 Patch #4 Available Now on PS4, Soon For PC, Xbox One & Switch - Patch No

                      Originally posted by Junior Moe
                      I think you may be right about that. In my case, I had picked up KP's option. But once I advanced he ended up in free agency so I had to resign him, literally using up all my cap space. If his option had just stuck I would have had KP as well as my cap room. This may be whats hap[pening to the CPU teams as well.
                      There were reports before this patch that the game was not recognizing bird rights, or not doing so consistently. That may be what you are describing. Did you mean you extended him a qualifying offer and he rejected it?

                      Comment

                      • Alleyesonme93
                        Rookie
                        • Aug 2017
                        • 16

                        #296
                        Re: NBA 2K18 Patch #4 Available Now on PS4, Soon For PC, Xbox One & Switch - Patch No

                        2k still needs to fix team up in the play now . Issues with substitutions , no option to sub during timeouts . Issues when you sub out a starter you’re not able to put them back in the game at all . My friends and I play a lot of team up and it’s ruining our fun . Plz fix these issues


                        Sent from my iPhone using Operation Sports

                        Comment

                        • trekfan
                          Designated Red Shirt
                          • Sep 2009
                          • 5817

                          #297
                          Re: NBA 2K18 Patch #4 Available Now on PS4, Soon For PC, Xbox One & Switch - Patch No

                          Originally posted by LorenzoDC
                          Yeah, I updated my original comment to mention turning off hard cap before I saw you post this. I had not tried that positional change workaround, though. I'm sure it works, but it's a lot of clocks to go through when there are so many player contracts to deal with. How do you manage that? It can't be done via quick edit, right?
                          I haven't tried via quick edit, but I'm going to assume you can't do it. I've always done it via the regular edit screen, which does get tiresome, but usually I do it for the trouble players -- AKA, the guys who just aren't signing/demanding too much money (looking at you, Derrick Rose).

                          I tend to wait till the last couple of days of free agency to see what trouble cases I have left, then do the positional edits to get guys to sign.

                          Other workarounds I've used:

                          1. Turn off all financial trade rules and sign problem players to teams with ample cap space (the Kings would be a good squad this go around) and then trade those players to whatever team I determine they should go to for a scrub. Keep salary matching on if you want to make it more challenging.

                          2. Before the offseason, edit trouble players contracts to keep them on their current teams or enable them to be traded to their new team (then editing their contract again to be properly paid).

                          Usually I start a second "offseason test save" at the beginning of every offseason to source out which free agents might be trouble cases (simming past the draft and such, but since I control all 30 teams I decide the team-options/etc).

                          3. Not signing anyone in free agency during the free agency period. You lose out on bird rights here, but contract demands are usually a good deal more realistic and lower during the training camp period (where you can sign free agents again before the new season starts). Since bird rights aren't working correctly anyway, this might be the way to go to maintain a sense of realism without having to muck around with contracts.
                          Any comments are welcome.
                          Texas Two-Step (2K20 Alt History)
                          Orange And Blue Forever (NCAA 14 Dynasty)
                          You Don't Know Jack (2K18 Pacers Dynasty - Complete)
                          Second Coming (2K16 Sonics MyLeague - Complete)
                          The Gold Standard (2K13 Dynasty - Complete)

                          Comment

                          • Bladesports
                            Rookie
                            • Oct 2017
                            • 33

                            #298
                            Re: NBA 2K18 Patch #4 Available Now on PS4, Soon For PC, Xbox One & Switch - Patch No

                            Originally posted by Goffs
                            Yeah it looks like it did....i hate it...

                            Sent from my SM-G930T using Tapatalk
                            Originally posted by The 24th Letter
                            I havent gotten in a full game post patch.

                            CPU is playing fast too?
                            Yes, the CPU is fast too.
                            I will play some more games to see if I like it.
                            I know it's not in my head.

                            Comment

                            • julio852
                              Rookie
                              • Sep 2017
                              • 82

                              #299
                              Re: NBA 2K18 Patch #4 Available Now on PS4, Soon For PC, Xbox One & Switch - Patch No

                              Originally posted by Nevertheles109
                              With all due respect man, I’m not sure if you know how it’s suppose to work.

                              If ace is on, it’s suppose to change throughout the game. So yes, it’ll change the settings you select throughout the game because it’s adjusting(matchups, POE’s). However, if you turn it off, it will not change your ACE settings throughout the game.

                              Probably like you, I adjust EVERYTHING prior to the game starting, and you are indeed correct that 2K17 ACE menu didn’t show you your selection. Now it does, and it doesn’t change.

                              Unless I am misunderstanding how it functions, you are bashing 2K for fixing something that you wanted fix so badly. Cheers
                              A question, for example: If I just leave ACE on, and I set some settings on defense and offense, like shrink the floor and play through james harden, Will the cpu changes my settings at the run of the game ?

                              Comment

                              • Junior Moe
                                MVP
                                • Jul 2009
                                • 3869

                                #300
                                Re: NBA 2K18 Patch #4 Available Now on PS4, Soon For PC, Xbox One & Switch - Patch No

                                Originally posted by LorenzoDC
                                There were reports before this patch that the game was not recognizing bird rights, or not doing so consistently. That may be what you are describing. Did you mean you extended him a qualifying offer and he rejected it?
                                It was his option for the last year of his rookie deal. I picked it up. But once I got to free agency he was sitting there available. Almost as if I hadn't accepted it. I know that with a qualifying offer it shows up in FA along with the other offers and I'd just match when the time comes. It may have been a bug, IDK. It was from a dummy ML I started right after release.

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