For the different difficulties, you can see the differences from the sliders, so let's just use a very simple example, for Inside Scoring at Allstar for User might be 50 vs. CPU might be 45, at Superstar for User might be 45 vs. CPU might also be 45, at HOF for User might be 42 vs. CPU might be 44.
This is actually how the sliders are when it comes to different difficulties, the separation between User and CPU gets greater as the CPU receives more advantage in the sliders' numbers setting. So the question my friends and I have is, is this the ONLY thing that separate User vs. CPU or are there back end coding that we cannot look at give CPU the advantage over User when the level is set higher?

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