'Zig Zagging' to be addressed in Patch 5

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  • goma76
    Rookie
    • Apr 2017
    • 313

    #31
    Re: 'Zig Zagging' to be addressed in Patch 5

    Originally posted by Spitles
    Some people are literally left/righting in game. Like no dribble moves, just go left right with your left stick until your opponent is nowhere to be found.
    And you add the big man setting a "suck in" screen and it's over...
    But this issue is only related to online game?

    Comment

    • sudanmalkovich
      Pro
      • Dec 2016
      • 528

      #32
      Re: 'Zig Zagging' to be addressed in Patch 5

      Originally posted by rhein77
      I am an offline player only... what exactly is “zigzag”? I am wondering if these patch 5 changes will have a negative effect on control and responsiveness...?

      Is it possible to have this change only effect the group that complains about this?

      I’m in such love with the gameplay and would break my heart to feel the negative impact.


      Sent from my iPhone using Tapatalk



      <iframe width="560" height="315" src="https://www.youtube.com/embed/KOVDj6qD0qg" frameborder="0" allowfullscreen></iframe>


      this is it. some online gameplay sh*t that has nothing to do with an offline.


      just leave the offline alone.

      Comment

      • Spitles
        Rookie
        • Sep 2016
        • 47

        #33
        Re: 'Zig Zagging' to be addressed in Patch 5

        Originally posted by goma76
        But this issue is only related to online game?
        Yes sir. It is useless to do it against a CPU since he is not sliding that much on defense like online user..
        Pro-Am player | PF/C for SB GANG
        YouTube : https://www.youtube.com/user/MrSpitles

        Comment

        • ph33
          MVP
          • Oct 2014
          • 3261

          #34
          Re: 'Zig Zagging' to be addressed in Patch 5

          Originally posted by Spitles
          Some people are literally left/righting in game. Like no dribble moves, just go left right with your left stick until your opponent is nowhere to be found.
          And you add the big man setting a "suck in" screen and it's over...
          Exactly—the screens is what makes it unbearable. I can tell my guy to navigate around it but he will inevitably get sucked in. And sharpshooters need just a bit of space to be “open”. I really think rhythm needs to be taken more into account. For example, someone drives 1-2 feet inside the arc and starts backpedaling behind the line without use of moves, that isn’t good rhythm. But the game doesn’t recognize that. Same with left right left right left right.

          Comment

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