The “2K Bounce” has to be addressed

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  • jfsolo
    Live Action, please?
    • May 2003
    • 12965

    #16
    Re: The “2K Bounce” has to be addressed

    The only thing that I'll say about this topic is that I never get these kinds of bounces and the CPU gets a crap ton of them. All their guys have velvety soft touches, and all my guys are throwing hand grenades at the rim.
    Jordan Mychal Lemos
    @crypticjordan

    Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

    Do the same thing tomorrow. And the next. Now do it forever.

    Comment

    • EZMADDEN
      MVP
      • Aug 2013
      • 1194

      #17
      Re: The “2K Bounce” has to be addressed

      The CPU does seem to get more of these occurrences than the user.
      Check me out: https://goo.gl/N8vDdZ

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      • ILLSmak
        MVP
        • Sep 2008
        • 2397

        #18
        Re: The “2K Bounce” has to be addressed

        Originally posted by jeebs9
        This can't be real. There is no problem with the ball bouncing around.

        Sent from my Pixel XL using Tapatalk
        nah he's right. I haven't been positive about 18... but I've been playing league a bit in 17, just for fun, even made some cpu v cpu sliders just for something different. I played park recently in 16 (wanted to see if anyone was on haha.)

        Like you know how someone shoots a three and it hits the front of the rim then bounces around (pretty high bounces) a few times? That does happen way more than in real life. It happens multiple times per game. At least in 16-17. I think it's meant to create suspense, but the thing is once you have seen the animations, you already know the outcome. There are a few v rare roll outs that seem like they are added into roll in animations, but they usually happen, as I've seen, on lay ups.

        -Smak

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        • Koosa1027
          MVP
          • Sep 2016
          • 1627

          #19
          Re: The “2K Bounce” has to be addressed

          Ball bounce alot on free-throws for me...2nd year in a row, hardly ever make a free throw all nets.

          ~Koosa10:27~
          SIM is a MINDSET...Don't cheat the game and you'll get better results ~Koosa10:27~

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          • tril
            MVP
            • Nov 2004
            • 2914

            #20
            Re: The “2K Bounce” has to be addressed

            doesn't bother me, and doesn't happen often, once I get used to a player's release. IF Im open without any defenders challenging the shot, I pretty much can get a nice organic follow through with little interaction with the rim.

            with defenders contesting a shot, my timing winds up being off a bit. which result with shots being front rimmed, or being to strong. some role around the rim etc.

            I bet this will stand out now and may become bothersome because it was mentioned.

            Comment

            • jeebs9
              Fear is the Unknown
              • Oct 2008
              • 47568

              #21
              Re: The “2K Bounce” has to be addressed

              Nets still in it lol

              Sent from my Pixel XL using Tapatalk
              Hands Down....Man Down - 2k9 memories
              http://www.youtube.com/watch?v=4IHP_5GUBQo

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              • EZMADDEN
                MVP
                • Aug 2013
                • 1194

                #22
                Re: The “2K Bounce” has to be addressed

                Originally posted by tril
                doesn't bother me, and doesn't happen often, once I get used to a player's release. IF Im open without any defenders challenging the shot, I pretty much can get a nice organic follow through with little interaction with the rim.



                with defenders contesting a shot, my timing winds up being off a bit. which result with shots being front rimmed, or being to strong. some role around the rim etc.



                I bet this will stand out now and may become bothersome because it was mentioned.


                Well this isn’t something that I just randomly decided was an issue one day. It’s something that’s been not only bothering me, but many others that I’ve talked to as well dating all the way back to 2K16.
                Check me out: https://goo.gl/N8vDdZ

                Comment

                • Goffs
                  New Ork Giants
                  • Feb 2003
                  • 12279

                  #23
                  Re: The “2K Bounce” has to be addressed

                  Originally posted by jeebs9
                  Nets still in it lol

                  Sent from my Pixel XL using Tapatalk
                  See that's how the arena is supposed to look like. Why can't 2k make it look like this instead of the darkened cave look.

                  I'm going to have to agree with everyone else....the cpu will have a bunch of bounces on the rim and it goes in. When I do it it bounces out..... there's no soft touch for me. It's annoying af.

                  Sent from my SM-G930T using Tapatalk

                  Comment

                  • jeebs9
                    Fear is the Unknown
                    • Oct 2008
                    • 47568

                    #24
                    Re: The “2K Bounce” has to be addressed

                    Holly ****! Nets hit 17 threes JR Smith sleeping at the wheel. 1-9 SMH

                    My bad guys... Wrong thread SMH

                    Sent from my Pixel XL using Tapatalk
                    Last edited by jeebs9; 10-25-2017, 09:09 PM.
                    Hands Down....Man Down - 2k9 memories
                    http://www.youtube.com/watch?v=4IHP_5GUBQo

                    Comment

                    • rockchisler
                      All Star
                      • Oct 2002
                      • 8290

                      #25
                      Re: The “2K Bounce” has to be addressed

                      The ball falling to left side of fat part of the rim after a close shot attempt is so scripted.


                      Sent from my iPhone using Operation Sports
                      chuckcross.bandcamp.com

                      Follow me on www.Twitter.com/Rockchisler

                      Just type [ SPOILER ] and [ / SPOILER ], without any spaces.

                      ROOKIE KILLER

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                      • The 24th Letter
                        ERA
                        • Oct 2007
                        • 39373

                        #26
                        Re: The “2K Bounce” has to be addressed

                        I think if you went into score summary and kept a log of how all your shots fell during a game, you'd find that it's not happening as often as you think it is....its just something that stands out to you when it does....

                        Not to long ago we were lamenting how every shot was a swish....I like the dynamic direction....

                        Comment

                        • EZMADDEN
                          MVP
                          • Aug 2013
                          • 1194

                          #27
                          The “2K Bounce” has to be addressed

                          Originally posted by The 24th Letter
                          I think if you went into score summary and kept a log of how all your shots fell during a game, you'd find that it's not happening as often as you think it is....its just something that stands out to you when it does....

                          Not to long ago we were lamenting how every shot was a swish....I like the dynamic direction....


                          It’s that it happens on most dribble pull-ups, contested jumpers, and free throws. It’s seems like if you’re in one of these scenarios you’re bound to see it about 75% of the time. It’s a real annoyance that I can’t shoot a clean mid-range dribble pull-up coming off a screen with players such as Goran Dragic, CP3, and Mike Conley. I just wish that it didn’t always hit off from rim, then the backboard, then finally goes in. I feel like as soon as I shoot it I’m able to predict the way the ball will interact with the hoop because I’ve seen it so much. Not to mention when the ball starts bouncing around and all of the players are standing still, the crowd is silent, and the commentators go mute it just kills the atmosphere. Just sitting there watching the ball bounce around and the life inside the game almost dies while it’s occurring. It just kills the immersion for me.
                          Check me out: https://goo.gl/N8vDdZ

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                          • 2_headedmonster
                            MVP
                            • Oct 2011
                            • 2251

                            #28
                            Re: The “2K Bounce” has to be addressed

                            Yeah the ball definitely browsers on the rim a bit too much. Even to a point of being unrealistic and making its way onto my list of complaints. Every year the Prelude comes out and the ball doesn't bounce heavily on the rim and I feel like the final version may have changed that issue. But lo and behold the final version comes out and it still is if we're shooting with the Nerf ball. My best guess is with so many variables being taken into account with jump shots there has to be some extra time given for the calculations so the ball hangs out on the rim a little longer.

                            Comment

                            • SonicMage
                              NBA Ratings Wizard
                              • Oct 2002
                              • 3544

                              #29
                              Re: The “2K Bounce” has to be addressed

                              Originally posted by The 24th Letter
                              I think if you went into score summary and kept a log of how all your shots fell during a game, you'd find that it's not happening as often as you think it is....its just something that stands out to you when it does....

                              Not to long ago we were lamenting how every shot was a swish....I like the dynamic direction....
                              I'm sorry, but this is wrong. I also agree with the issue that the OP brought up that this happens much too often, and has been like this for several iterations of 2K.

                              I may take you up on this claim and record how many bounces each shot takes before it makes or misses on the next game I view. I definitely know that swishes seem pretty infrequent, even on shots like corner threes. I watch CPU CPU so it has nothing to do with the user's shot release timing.

                              And this is a more important problem than people realize, because every time the extra bounces happen, that's a couple seconds that shave off the clock. Given that there are on average 170 shots or so not counting free throws in a single game, between both teams, that could result in entire minutes that the pace slows down for the game if they happen too frequently.
                              NBA 2K18 ratings for several seasons generated from advanced analytics using the SportsCrunch system:

                              Sonicmage NBA 2K18 Ratings 2017-18 season
                              Link to Ratings 1996-2017
                              Link to Ratings 1973-1996
                              Link to Ratings All-time

                              Discussion found here

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                              • The 24th Letter
                                ERA
                                • Oct 2007
                                • 39373

                                #30
                                Re: The “2K Bounce” has to be addressed

                                This:

                                Originally posted by SonicMage

                                I'm sorry, but this is wrong.
                                Should come AFTER you do this:

                                I may take you up on this claim and record how many bounces each shot takes before it makes or misses on the next game I view.
                                Otherwise it doesn't mean much. I have no issue being wrong.

                                EDIT: I did want to test this myself though, here's all my jumpers from the first half of a HOF/5 min quarters game...no real focus on winning, jusy observing the rim interaction. Will post the 2nd half once its done.


                                SHAREfactory™ https://store.playstation.com/#!/en-us/tid=CUSA00572_00

                                SHAREfactory™ https://store.playstation.com/#!/en-us/tid=CUSA00572_00
                                Last edited by The 24th Letter; 10-26-2017, 05:46 PM.

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