What are the top 5-10 things you are hoping/looking are improved/changed this year?

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  • Comduklakis
    MVP
    • Oct 2005
    • 1887

    #16
    Re: What are the top 5-10 things you are hoping/looking are improved/changed this yea

    1. Fix transition. Tired of AI running down my faster players with bigs and poor lane running from my guys.

    2. Improved regression and progression in myleague. Don't drop iq of older players. They get smarter not dumber. Concentrate on things like IQ growing in young players and athleticism declining in older players.

    3. Fix contract glitches. And stop guys from still wanting ridiculous contracts when the season has started.

    4. Rebounding. We've all talked about the issues. Fix them.

    5. CPU rotations. Foul trouble should override everything else. Never should a player be in the game in the first half with three fouls. Work on AI logic for guys who play multiple positions. The CPU struggles with guys like draymond green, Robert Covington, etc. And they struggle with subs where a starter would slide to a new position when a sub comes in (such as green sliding to the five as iggy comes in, sliding KD to the 4). Currently guys like Iggy end up short seven to ten minutes of what they are set to play in played games
    http://www.operationsports.com/forum...y-cant-we.html

    http://www.operationsports.com/forum...ow-2012-a.html

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    • Keith01
      Banned
      • Aug 2017
      • 748

      #17
      Re: What are the top 5-10 things you are hoping/looking are improved/changed this yea

      Originally posted by triplechin
      For ProAM:

      1) Less VC and a boring *** grind being shoved down my throat, let me enjoy the game please

      2) Balance the archetypes, get rid of boring 5out cheese with two guys at the hash

      3) Have ProAM divisions like FIFA for better matchmaking and more fun team progression

      4) Less time wasting in general from dumb loading times and wasting time inviting people through a cell phone (FIFA handles this so much better)

      5) Make it so I can play a couple times a week and create more than one competitive player so I can experience your game

      So true. More time to grind = less archetypes = less time playing competitive pro am. 2K17 and 2K18 (with the ridiculous grind amount) have been more about grinding and less about actually playing with teammates you want ('cause it takes too long to grind). A segment of players are being isolated from competitive play because it's become all about the Character and not the player and the experience of competition. This game rewards the insomniacs and no-lifers (for team pro am). Problem is, unless you're on for months and months, 2K is shutting out a large percentage of legit/good/high bball iq players who should be involved with team pro am, but don't have the time to grind.

      You want a real skill gap? Or better players playing competitively? Make grinding easier. This will mean more archetypes (in case you mess up), more flexibility with your teammates (multiple archetypes) and greater participation (more time playing, less time grinding in walkon).

      Comment

      • ILLSmak
        MVP
        • Sep 2008
        • 2397

        #18
        Re: What are the top 5-10 things you are hoping/looking are improved/changed this yea

        All I wanted was a play now online ranked type of 5v5 with preset archetypes, so you can just pick up and play if you want to. No excuses.



        Dudes were talking about skill caps/gaps in another thread, but really when attributes make a difference (at least early on), it's hard to compare skill. 2k's problem is that they have to allow you some success if you grind your guy to high badge level + attributes, even if you are terrible.



        That's all I want, we can save the other arguments for other times. Save that, I dunno if I'll get 2k until it's 30 again, or at all. It'd be SO EASY to put that into the game, and that would be all I would play. Sure I'd maybe play mc when I was bored, but it would be back to being 'fun' and not a ladder.


        -Smak

        Comment

        • Barncore
          Formerly known as Barnsey
          • Aug 2003
          • 1337

          #19
          Re: What are the top 5-10 things you are hoping/looking are improved/changed this yea

          MyLeague mode stuff...

          1. For the presentation of ML to express what's happening under the hood of the game (magazine covers, ESPN style headlines, highlight videos, a message when players break all-time records, etc).

          2. Expanded scouting reports. I wanna read paragraphs of words that make me imagine what the player is like, not letter grades.

          3. Much more expanded CAP, with ability to make players more unique. Way more faces, edit body shapes, tattoos, etc.

          4. More player personality integration. Have a slider section for personality traits like there is for on-court tendencies. The personality traits should affect things like body language animations in the game, team chemistry, media headlines, performance, training effectiveness, how players respond to GM/media, morale, development, etc

          5. No story mode in MyGM. Season modes are a cause&effect universe. Let us create our own history, rather than being forced into a script.

          6. Bring back playable workouts during offseason scouting. Allow us to workout 20-40 players like in real NBA. Make it so more data comes up AFTER we play with them.

          7. Divide the offseason screen/menu/list into TWO chapters. Have the first chapter have the menu of the usual stuff (visit white house, retired players, player & staff contracts, workouts, draft, FA's, summit hoop, etc), then you hit "advance to next season" and the 2nd chapter/screen/list is there: training camp & and player progression reports. Then it makes the training camp have a feeling of "it's a new season" sort of feeling like it does in real life. And training camp should have playable drills to get to know your players and integration any new staff. You should be able to play 5-on-5 scrimmages etc. You should be able to chose whether the training camp will focus on player development or chemistry development. Rebuilding teams will choose player development and and contenders will choose chemistry. There should be a slider/ratio between player development vs chemistry development that you can set. Guys under 24 should improve in training camp more than other guys.

          Comment

          • NINJAK2
            *S *dd*ct
            • Jan 2003
            • 6185

            #20
            Re: What are the top 5-10 things you are hoping/looking are improved/changed this yea

            5. The return of player team jerseys and the burning of all ringers/ballers t-shirts in blacktop.


            4. The return of 4 player "21" mode in blacktop (couch co-op)


            3. The ability to load/use custom rosters in blacktop


            2. Player art updates that are at least on par with Live throughout the season


            1. Return of a coach mode that is at least on par with 2k11(Without having to do some glitch to activate it).
            EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

            Comment

            • loso_34
              MVP
              • Jul 2010
              • 1343

              #21
              Re: What are the top 5-10 things you are hoping/looking are improved/changed this yea

              Need the shooting in pro am it's the only reason 5 out is so effective.

              Improving defense won't change thing..even in the nba you can't leave a defender on a island all game and expect good results.

              If the shooters didn't hit at an absurd rate that even steph couldn't fathom it wouldn't be so prevalent

              Comment

              • MarkWilliam
                72-10
                • Oct 2012
                • 2325

                #22
                Re: What are the top 5-10 things you are hoping/looking are improved/changed this yea

                - Attacking AI defenders downhill (per the thread I created)

                - AI subbing logic (particularly when in foul trouble)

                - Reduce shakey backboard stanchion on dunks like its made of rubber

                - Calling plays out of timeouts (make a bit more comprehensive - end of game situations lack due to this IMO)

                - Sounds/atmosphere overhaul

                Comment

                • cam21224
                  MVP
                  • Jun 2008
                  • 2033

                  #23
                  Re: What are the top 5-10 things you are hoping/looking are improved/changed this yea

                  * Better Defensive rotations, Help the helper defense

                  * Substitutions fixed for foul trouble

                  * Late game A.I - close games suck if I'm winning A.I usually has no timeouts left and don't make use of the walk the ball (roll the ball up court) also if they don't have enough time to run a play they will still try to when they should attempt a lob at the basket. Swear I've been asking this for year's, 0.2 lob to basket, 0.5 - 2.0 quick iso for star player or hothand, 2.5 quick play, anything above set play

                  * Rebounding

                  * More fouls on jump shots as well as more fouls away from the ball

                  Hollywood & Horsehoes
                  Horseshoes & HollyWood

                  Comment

                  • Cavs2016
                    Rookie
                    • Oct 2015
                    • 391

                    #24
                    Re: What are the top 5-10 things you are hoping/looking are improved/changed this yea

                    Originally posted by Cowboyfan_19


                    6. Remove the limitless range badge: Simple, just get rid of it. If you want Curry to have it, that's fine, but nobody else needs it.

                    .
                    LeBron James was by far and away the best deep ball shooter last season. Shot 52% from 28+ feet (highest recorded mark in nba history) and at a high volume. Shot 64% from 30-34 feet.

                    Comment

                    • MR.BYGMZ
                      Rookie
                      • Aug 2018
                      • 9

                      #25
                      Re: What are the top 5-10 things you are hoping/looking are improved/changed this yea

                      Originally posted by Juve
                      Something little, but I would like to have a preseason. I use it in madden to help evaluate talent that I don't play with everygame, itd be nice to try out some players and possibly add them to my team or g league

                      Sent from my SM-G960U using Tapatalk
                      please add a pre season

                      Comment

                      • MR.BYGMZ
                        Rookie
                        • Aug 2018
                        • 9

                        #26
                        Re: What are the top 5-10 things you are hoping/looking are improved/changed this yea

                        the cpu ball handler uses sick dribble moves but the cpu defender never gets his ankles broken.

                        cpu ball handlers always spin into the defender instead of away from the defender during drive / spin moves

                        Comment

                        • Vic_Clancy
                          Rookie
                          • Aug 2018
                          • 223

                          #27
                          Re: What are the top 5-10 things you are hoping/looking are improved/changed this yea

                          I agree with most of the previous comments, so i'll offer some others that I didn't see mentioned much.

                          Biggest things for me

                          1. Game needs to better out of the box. Our memories have faded over time, but this year's game was so glitchy on launch (remember...difficulties partying up with friends, couldn't get in same lobby with pro-am team, lost characters, stuck in subway, all types of cheese)

                          2. Stop punishing walk-on players with terrible AI teammates. (this kills the mode for me. Through no fault of my own, i end up with 3 AI teammates and none of them can make a layup or open jumper or play defense (other than OP interception stat). Either hold servers for a full 10; make the AI players decent (but not OP)).

                          3. Skippable cut scenes are a must, especially for 2nd play throughs

                          4. More build transparency. Dumb that we hav eto wait for third parties to see max badges/attribute caps.

                          5. Fix lay-ups/catching the ball. They admitted they crippled them due to defensive deficiencies. Looks dumb and emersion breaking to have NBA players consistently missing easy layups and dropping easy passes.

                          6. Fewer dice rolls. Especially on shooting.

                          7. Tweak in-game rating system. (I think it's generally OK, but you often get letter grades off for dumb things. Aka. forget about playing help defense if you're trying to keep a decent score).

                          8. In park/pro-am, allow teams to switch up their defensive assignements. (i know in pro-am the PG can change matchups. But what if you have an AI PG or your PG is an idiot? It'd be useful to have a better system that allows you to switch assignments)


                          Here are some mode specific updates that i'd like to see, but not holding my breath.

                          My Career

                          1. Less grind to get a viable/playable character (let's say, shouldn't take $20 bucks/80 games to get to an 85, with an acceptable amount of badges. I don't mind the grind above 85 being steeper).

                          1a. Better alternatives to grind skills. I love playing offline my career. But don't want to go through a whole-season with multiple characters; and you can't bring a 60 to the park. Need rookie mode or some other way to obtain badges.

                          2. More build customization (plenty of ideas out there).

                          3. Navigation menus. Or at least let me choose spawning location on boot (load me into my friends session, park, next career game, high rise, etc...)

                          4. Easier to swap between myplayers (don't need to go back to main menu, and then fight to get back to the park)

                          5. Better team logic/give me more control (why is my coach just watching Lebron dominate Shammy and not sending help/switching the matchup. It's a little better on offense if you're the PG/have on court coach).

                          Others

                          1. On team pro-am, allow some control over AI squad mates. My squad is usually just three of us, and we're at the mercy of 2K for who our AI is. It would be great if before we match our opponent, we got to choose our AIs from a pool of default characters (75 ovr instead of 60; different archetypes, and we could choose where they're slotted).

                          1a. Allow us to choose our positions. (Especially in team pro-am. Yes, I may be taller than my teammate, but we still want me to run point, and have the point guard commands. Why am I not allowed to do that).


                          2. More customization in blacktop (choose roster/rules/scoring...also bring back snake draft)

                          3. Why does the big man always have to inbound the ball? (opponent scores a fast break point with only the PG back. Instead of quickly inbounding it, he waits for the big man to lumber down court and throw the ball in? Dumb.)


                          I have others....but i'll leave it at this for now....
                          NBA: Wizards
                          WNBA: Mystics
                          NFL: Ravens
                          MLB: Nationals
                          Europe: Barcelona
                          MLS: DC United
                          College: Look at my avatar

                          Comment

                          • laflame
                            Rookie
                            • Aug 2018
                            • 52

                            #28
                            Re: What are the top 5-10 things you are hoping/looking are improved/changed this yea

                            Unless I’ve missed it I’ve love a way to play especially physical D, I see glimpses of this in the blacktop mode but defenders like Patrick Beverly and Tony Allen don’t have these animations during NBA play. Since we’ve got historical draft classes this year I’d love to build a dirty team like the Pistons of the 80s, more flagrant and altercations.

                            NBA 2k17-18; just to my knowledge, have implemented rivalries in the game that you can monitor based on record and intensity but it doesn’t feel like it in the game. During a regular season competition or the NBA finals the interactions remain the same. Guys talk to each other, dap one another up and even hug it out after a Finals loss. I want to see and hear (via the announcing) that teams hate each other.

                            Would love for guys to get into shoving matches and get ejected.

                            Comment

                            • olajuwon34
                              Pro
                              • Aug 2017
                              • 681

                              #29
                              Re: What are the top 5-10 things you are hoping/looking are improved/changed this yea

                              I hope they work on the post and paint play, and adding better physics and collision down there, and also the sliding that happens on defense, it takes away alot of drop off finishes at the rim, the defense can just slide back into position most the time. If the sliding continues in these games, its just the beginning of this 5 out master tactic.

                              Comment

                              • CaseIH
                                MVP
                                • Sep 2013
                                • 3945

                                #30
                                Re: What are the top 5-10 things you are hoping/looking are improved/changed this yea

                                Originally posted by Smallville102001
                                I am just wondering what are the 5 things you are hoping/looking to see improved/changed this year?


                                1. More non shooting fouls- There has never been enough non shooting fouls in like any basketball game ever made

                                2. More fouls on jump shoots- I dont think I have ever seen a foul on a 3 point shoot in 2k18 and only a few on mid range shoots to.

                                3. CPU to call time outs.- Last year CPU like 90% of the time would only call like 2 time outs a game and it didn't matter how the game was going. No matter if CPU was on a run them selfs or user was on a run or the game was close it didn't matter CPU just would not use time outs.

                                4. CPU to do a better job taking guys out who are in foul trouble. Last year if CPU had a guy with 2 fouls in first quarter or like 3 in the 2nd or 4 in the 3erd etc CPU just would not take guys out most of the time.

                                5. Less clipping- I love last years game but man there was a lot of clipping last year.

                                6. MYGM to have the same options that myleague has and to not have to like relocate. I would like to play mygm because I like being able to do things like set tick prices but not being able to change things like trade difficulty like you can in myleague sucks and really dont make any sense.

                                7. Also having to relocate in mygm is silly. I like being able to like talk to players and such like you cant do in myleague but dont like having to do like a predetermined store.


                                8. More charges being called- I didn't have a problem with the defensive side of the ball over all that much like a lot of people in fact I thought it was much worse a few years ago but being able to drawl a charge is something that needs to happen more often. In 18 I would see a charge get called like maybe once ever 10 games. Its not that you cant get into position its just most the time the game either calls nothing or calls a blocking foul instead.



                                I agree with all these things. I will add to what you have here.


                                Fixed the darn simulated stats, for example teams dont average enough PIP. Same goes for 2nd chance pts. Its been a while since I have played, but if I remember right, teams dont average enough pts off of turnovers as well.



                                Another thing, in ML/MyGm, good teams many times end up missing the playoffs completely. The last ML test I did in my attempt to fix the crappy simulated stats, the Cavs with Lebron only ended up a lotto team, with only 29 wins.



                                The entire simulation engine needs some serious adjusting. Im no nothing about making games, but it surely cant be that difficult to get realistic simulated stats. I know OOTP baseball is text sim, and not a console game, but if they can get things right with all the stats there are in baseball, surely you would think a NBA video game could. IMO, its just lack of effort, due to the catering to the online side of the game, because they make a killing due to the whole VC, that these online kids spend.




                                I know they say every yr, they have worked on improving generated Draft Classes, yet every yr they are crap. It would be nice if they finally got this right as well.


                                On top of the need for the CPU foul trouble management, and lack of calling timeouts at times being a issue, the AI trade management still needs some tweaking, although not quite as bad as it use to be.




                                Seems like Im forgetting 1 or 2 other things, I want to see improved, but cant think of any at the moment. But what the OP said and I added too, are the major things, that I want to see fixed.


                                Oh, I know 1 other thing, that needs fixed, and that the lack of nonsteal turnovers. There needs to be more non steal turnovers. Also another issue with the sim engine, is teams dont average enough turnovers, this just needs a tweak, its not to far off. Not only due team not average quite enough, individual players like Russ and Harden, who tend to be sloppy with the ball at times dont avrage enough turnovers per game.



                                1 more thing I remember now, your top players in free Throw attempts per game, dont average quite enough either.


                                OK, now Im done, cant think off hand of any more issues I want to see fixed or improved.
                                Everyone who exalts themselves will be humbled, and he who humbles himself will be exalted- Luke14-11

                                Favorite teams:
                                MLB- Reds/ and whoever is playing the Cubs
                                NBA- Pacers
                                NFL- Dolphins & Colts

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