ProAm/JRC/Park Patch Thread

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  • awg811
    Pro
    • Jul 2009
    • 768

    #46
    ProAm/JRC/Park Patch Thread

    Originally posted by Caelumfang
    ...you do realize that having ratings affect being able to jump passing lanes means the ball has to become intangible to people with lower ratings, right? That, and/or they have to be affected by awkward and terrible animations that throws them away from the ball.

    Sure I do. You do realize that there’s a difference between Kawhi Leonard and Bojan Bogdanovic, right?
    Just because the ball is tangible doesn’t mean that everyone becomes Gary Payton.
    There has to be difference between a defensive build and a non-defensive build.


    Sent from my iPhone using Operation Sports
    Last edited by awg811; 09-11-2018, 09:26 AM.

    Comment

    • Keith01
      Banned
      • Aug 2017
      • 748

      #47
      Re: ProAm/JRC/Park Patch Thread

      Originally posted by Caelumfang
      So, your solution is to make players act like they’ve never caught a ball in their life, which means it’ll either constantly get tipped out of bounds, or it’ll bounce off them and go right back to the offense (because loose balls in 2k usually fall in the offense’s favor).
      My solution is not having a frickin 7'1 290 center or some low D sharpshooter playing the passing lanes like they're Deion Sanders with 99 Hands rating.

      Comment

      • Keith01
        Banned
        • Aug 2017
        • 748

        #48
        Re: ProAm/JRC/Park Patch Thread

        Originally posted by Caelumfang
        ...you do realize that having ratings affect being able to jump passing lanes means the ball has to become intangible to people with lower ratings, right? That, and/or they have to be affected by awkward and terrible animations that throws them away from the ball.
        The ball doesn't have to become intangible... it just means lesser defenders get worse catching ability, less explosiveness when they lunge for the steal, and less responsiveness as say a LDD would. Otherwise what's the point in making a LDD or making a offensive heavy build with no trade off? 2K19 is making subpar defenders into godlike Draymond Greens. That's not a 'skill gap', that's the opposite. Just like offense can become cheesy and unrealistic, so can defense.

        Comment

        • awg811
          Pro
          • Jul 2009
          • 768

          #49
          ProAm/JRC/Park Patch Thread

          The thing is, anyone that wants to pretend that using “protect ball” solves the issue with steal spamming hasn’t ran into the situation where the entire opposing team spams the steal button every time the ball is passed.
          When the ball is passed and two guys chase it to the offensive player spamming steal, there’s no time to “protect ball” and there’s no option to pass because as soon as you pass there are three other guys spamming steal as soon as the ball leaves your hands. The vast majority of the time the ball is tipped or stolen.
          I’ve played about 20 games of rec and have only lost 4 games. One of those games was a legit loss, the others were full games of steal spamming.
          I don’t care who you are, even if your DaCzar, if you haven’t ran into a full team of steal spammers, you don’t know what you’re talking about when you say, slow down and use protect ball. Neither of those options is viable against a full team of steal spammers!
          DaCzar said in one of his videos, were going to wait to see how two elite teams play before we make any adjustments. The problem is, elite teams generally aren’t steal spamming so the point is moot.


          Sent from my iPhone using Operation Sports
          Last edited by awg811; 09-11-2018, 12:01 PM.

          Comment

          • awg811
            Pro
            • Jul 2009
            • 768

            #50
            ProAm/JRC/Park Patch Thread

            Originally posted by Keith01
            The ball doesn't have to become intangible... it just means lesser defenders get worse catching ability, less explosiveness when they lunge for the steal, and less responsiveness as say a LDD would. Otherwise what's the point in making a LDD or making a offensive heavy build with no trade off? 2K19 is making subpar defenders into godlike Draymond Greens. That's not a 'skill gap', that's the opposite. Just like offense can become cheesy and unrealistic, so can defense.


            As of right now, there are no lesser defenders!
            Every team is full of Hall of Fame defenders, even if their isn’t a defensive build on the court!

            Sent from my iPhone using Operation Sports

            Comment

            • HowDareI
              MVP
              • Jan 2012
              • 1900

              #51
              Re: ProAm/JRC/Park Patch Thread

              Yea the part about "2 elite teams" playing each other, is that they're gonna play zone d and all the steals will look like it's legit help defense.

              When it's man and the off ballers just sag off and bait you into passing then go flying thru the air it's very apparent how bad steals look right now.

              My squad hasn't lost a pro am game yet, and I'm pretty much 3 wins to 1 in park and jrc so I have a handle on what ppl are doing even if it's not effecting me to where it's resulting in losses. It's just not pretty basketball tho..

              Sent from my Z982 using Tapatalk
              I don't wanna be Jordan, I don't wanna be Bird or Isiah, I don't wanna be any of those guys.
              I want to look in the mirror and say I did it my way.

              -Allen Iverson

              Comment

              • shayellis
                Rookie
                • Jul 2010
                • 371

                #52
                Re: ProAm/JRC/Park Patch Thread

                The offball steals really highlight a couple of problems in the game.

                1) Passing angles and passing aim are not implemented correctly in the game. What I mean is, in 2k you pass in a direct line of where your body is facing most of the time. So, instead of choosing to pass to the left or right of the receiver (away from the defender), you pass in a straight line directly in the lane of the defender.

                2) This highlights the spacing issues with Pro Am especially. When you have longer wingspans, almost 0 reaction time difference on offball steals, steals without defenders even looking at the ball, and offensive players passing in straight lines to the middle of the receiver, it creates a lot of unnecessary turnovers. It shows how cramped the court it is. When there is a defender underneath the left corner of the backboard and hes simultaneously able to intercept/defend a guy directly under the rim and the corner 3, there's a problem.
                Last edited by shayellis; 09-11-2018, 12:26 PM.
                PSN: UVE_HAD_ENOUGH

                Comment

                • Vroman
                  Pro
                  • Aug 2014
                  • 959

                  #53
                  Re: ProAm/JRC/Park Patch Thread

                  Besides obvious gameplay flaw, this game mode is just depressing. So bland black vs white teams and playing in 4 court gym rather in arena with fans . Sounds are so messed up, all i'm hearing playing this are shoes squeek. As if they had this still in alpha stage of develpment and couldn't be arsed to finish.

                  Comment

                  • Caelumfang
                    MVP
                    • Oct 2012
                    • 1218

                    #54
                    Re: ProAm/JRC/Park Patch Thread

                    Originally posted by ph33
                    You're really a piece of work huh?

                    Sounds like someone who is a spammer himself. How about you don't come here whining when that patch hits and you can't spam anymore.

                    Oh, and I've already seen the ball go through my player mysteriously, so that's moot.
                    Spammer? No. Someone who knows where you’re about to throw a stupid pass, and baits you into doing it? Yes. And I rather enjoy actually being able to tip and steal the ball as opposed to flailing wildly like a novice and having my player jump in the wrong direction, or trying to catch the ball at his chest when the ball is clearly going over his head or to the side of him.

                    Comment

                    • ph33
                      MVP
                      • Oct 2014
                      • 3261

                      #55
                      Re: ProAm/JRC/Park Patch Thread

                      Originally posted by Caelumfang
                      Spammer? No. Someone who knows where you’re about to throw a stupid pass, and baits you into doing it? Yes. And I rather enjoy actually being able to tip and steal the ball as opposed to flailing wildly like a novice and having my player jump in the wrong direction, or trying to catch the ball at his chest when the ball is clearly going over his head or to the side of him.


                      so you think it’s ok for people to be able to steal the ball without having attempted a steal, and that they can mash so many times that the fake pass is rendered useless?

                      you read the other examples listed of how someone can manage to intercept under the rim and the corner? you ok with that too?

                      if you say yes, it sounds like you’re the one who wants easy button play. otherwise I have no idea what you are trying to argue and defend.

                      Comment

                      • Caelumfang
                        MVP
                        • Oct 2012
                        • 1218

                        #56
                        Re: ProAm/JRC/Park Patch Thread

                        Originally posted by ph33
                        so you think it’s ok for people to be able to steal the ball without having attempted a steal, and that they can mash so many times that the fake pass is rendered useless?

                        you read the other examples listed of how someone can manage to intercept under the rim and the corner? you ok with that too?

                        if you say yes, it sounds like you’re the one who wants easy button play. otherwise I have no idea what you are trying to argue and defend.
                        If you held L2 last year in a pass lane, your player would reach out for the steal. I did it quite a few times myself. Funny how it’s only highlighted now.

                        I’m still trying to figure out how stealing cross corner passes and reckless dumping down into the paint is a bad thing, especially if someone knows it’s coming.

                        But, I mean, do y’all. If they patch it, fine. If they don’t, fine. I just don’t wanna hear anything about ball tangibility if the patch hits. Just saying, because that’s what’s gonna happen. 100% ball tangibility was asked for, and now you have it.

                        I mean, seriously, weren’t people complaining just a few months ago about players just ‘spamming passes into the paint’ with no consequences? Weren’t people complaining just a few months ago about how passes kept phasing through them? I was literally reading those complaints on this very board.

                        I’ve asked a couple times what would people’s solutions be, and they don’t realize that their ‘solutions’ will boil down to two things: Terrible MyPlayer reactions because the character has lost almost all ball awareness, or bringing down ball tangibility.

                        Comment

                        • ph33
                          MVP
                          • Oct 2014
                          • 3261

                          #57
                          ProAm/JRC/Park Patch Thread

                          dude have you even played the game yet?

                          I am not trying to have a discussion of extremes here

                          I am all for no paint spamming and things of that nature. we are here to tell you that the lanes are WAY too interception friendly and that players got olympic broad jump ability with Jerry Rice hands. Now there is literally minimal skill in intercepting. all you gotta do is be a few feet away and the game does the rest of the work for you

                          and the hell am I supposed to know the exact solution is? are you a gaming programming expert? that’s the point of the board, we tell devs what we see and then they see what they can do. we already proposed a stamina drain or a grade penalty for over attempting. I don’t think this is unreasonable.

                          again, nobody wants paint spam or reckless passing to succeed. but it doesn’t need to be the extreme that it is right now.

                          and I didn’t really have issues with my guy flailing wrong direction last year.

                          Originally posted by Caelumfang
                          I’m still trying to figure out how stealing cross corner passes and reckless dumping down into the paint is a bad thing, especially if someone knows it’s coming.

                          please read what he wrote again. that isn’t what he said.
                          Last edited by ph33; 09-11-2018, 06:12 PM.

                          Comment

                          • Caelumfang
                            MVP
                            • Oct 2012
                            • 1218

                            #58
                            Re: ProAm/JRC/Park Patch Thread

                            Originally posted by ph33
                            dude have you even played the game yet?

                            I am not trying to have a discussion of extremes here

                            I am all for no paint spamming and things of that nature. we are here to tell you that the lanes are WAY too interception friendly and that players got olympic broad jump ability with Jerry Rice hands. Now there is literally minimal skill in intercepting. all you gotta do is be a few feet away and the game does the rest of the work for you

                            and the hell am I supposed to know the exact solution is? are you a gaming programming expert? that’s the point of the board, we tell devs what we see and then they see what they can do. we already proposed a stamina drain or a grade penalty for over attempting. I don’t think this is unreasonable.

                            again, nobody wants paint spam or reckless passing to succeed. but it doesn’t need to be the extreme that it is right now.

                            and I didn’t really have issues with my guy flailing wrong direction last year.




                            please read what he wrote again. that isn’t what he said.
                            Actually, I have played, and I'm a 90 btw.

                            You don't have to be a game dev to offer a possible suggestion/solution to a problem. It's something people should have been taught as children: Don't complain unless you can think of a solution.


                            Once again, I'll direct you to Czar's video: https://www.youtube.com/watch?v=AEYx5I3rE8A (Go directly to the 5:05 mark) "Effectively, what you're telling us is you don't want ball tangibility."

                            Listen, if I have my player in the right position, and he is facing the ballhandler before he attempts the pass, I want my player to react correctly and attempt to intercept the pass with the correct animation. I don't want some 'rating' to affect my player's ball awareness and throw me out of position, or do some boneheaded animation because 'lolrating.' If I am to be thrown out of position, I want it to be because I mistimed the pass. Why do you think people wanted the Interceptor badge back for the past few years? Because people got tired of their myplayers reacting like morons to ill-advised passes.

                            Otherwise, as we have seen in games past, when rating overrides certain situations, it causes unrealistic outcomes. Why do you think passes phased through people prior to this? Why do you think limbs phased through the ball on blocks as well? And why do you think players would phase through other players for rebounds? It's because ratings forced certain outcomes. If your rating didn't match up, then the situation would force itself to play out, rendering your position moot.


                            I mean, if y'all are up for that again, be my guest.

                            Comment

                            • ph33
                              MVP
                              • Oct 2014
                              • 3261

                              #59
                              ProAm/JRC/Park Patch Thread

                              I have offered many suggestions. You seem to be pretty selective on what you read.

                              I am going to say this again. People are able to intercept from too far out, when they aren’t even headed in the direction the ball is headed. The game literally warps you to it. That isn’t a player being smart and baiting you into passing lanes. That’s the game handing them a gift.

                              At this point I feel like we are talking about two different things, I have said my piece but you keep retorting with “don’t complain” so I don’t think you are interested in what anyone has to say but yourself.

                              Comment

                              • Caelumfang
                                MVP
                                • Oct 2012
                                • 1218

                                #60
                                Re: ProAm/JRC/Park Patch Thread

                                Originally posted by ph33
                                I have offered many suggestions. You seem to be pretty selective on what you read.

                                I am going to say this again. People are able to intercept from too far out, when they aren’t even headed in the direction the ball is headed. The game literally warps you to it. That isn’t a player being smart and baiting you into passing lanes. That’s the game handing them a gift.

                                At this point I feel like we are talking about two different things, I have said my piece but you keep retorting with “don’t complain” so I don’t think you are interested in what anyone has to say but yourself.
                                I heard you, believe me. But, AGAIN, your suggestion leads to one of two things: Limiting ball tangibility, or reverting myplayers to old, terrible animations that play out based on rating. And as I've said, I personally am not a fan of having my myplayer do dumb **** because my rating said so.


                                The stamina thing may work, but that still does nothing when people are actually baiting bad passes, and only hit the button when the pass is made (as me and my team does). Still going to average a lot of steals.
                                Last edited by Caelumfang; 09-11-2018, 07:14 PM.

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