Turbo as a strategic move...

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  • Kushmir
    MVP
    • Jun 2003
    • 2414

    #31
    Re: Turbo as a strategic move...

    Originally posted by awg811
    1. The shot contests are too slow from the time you input it on the sticks and it also doesn’t seem that contests are working properly or having enough effect.
    You make a good point here. The video below is almost all R-Stick contests (2-3 times I get beat and go for a traditional block) and its "ok" but contesting is going to be SUPER IMPORTANT going forward. It needs to be super responsive and timing based....and most of all contextual.

    <iframe width="560" height="315" src="https://www.youtube.com/embed/EA4zZOFzfcY" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

    We should be able to contest from any angle. Especially when we're on a guys hip. Doing that now makes the defender stop and literally contest the air:

    <iframe width="560" height="315" src="https://www.youtube.com/embed/xi-S9OOK5co" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
    NOTE: Any and ALL of my suggestions are specifically and only related to Play Now Online.

    Comment

    • Guard-ian
      Pro
      • Apr 2008
      • 612

      #32
      Re: Turbo as a strategic move...

      Tic-Tac-Tic-Tac-Tic-Tac... It's about time on when the twitter horde will make Beluba to bow the knee... So let's enjoy the game the devs created as long as possible, because we will have different product by the end of the cycle...

      Cheers! ;-)
      Ignorance is Bliss...

      Comment

      • Kushmir
        MVP
        • Jun 2003
        • 2414

        #33
        Re: Turbo as a strategic move...

        Originally posted by awg811
        1. The shot contests are too slow from the time you input it on the sticks and it also doesn’t seem that contests are working properly or having enough effect.
        Hands Up should be solid here but as a rule should have slower lateral movement and the lowest impact on shot success. For max effectiveness, i'd point the R-Stick to the left here and possibly get an animation where I impede his drop-step:

        <iframe width="560" height="315" src="https://www.youtube.com/embed/nb5-e0Btz7s" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
        NOTE: Any and ALL of my suggestions are specifically and only related to Play Now Online.

        Comment

        • Solo QueFine
          Rookie
          • Aug 2019
          • 50

          #34
          Re: Turbo as a strategic move...

          Originally posted by awg811
          6’5” and 6’10” should be equal driving dunk.
          And lateral quickness and ball handling shouldn’t get such a drastic drop off above 6’5” there’s plenty of guys 6’10” with at least a 70’s ball handling.

          Sent from my iPhone using Operation Sports

          I’m one of the biggest supporters of Bigs but I can’t think of one 6’10 player that can dunk as good as an athletic guard. I could see 6’7 or maybe 6’8 as I believe 6’6 would be the hypothetical optimal height for dunking. Dwight Howard and Blake Griffin were explosive power dunkers but neither of them were as good of driving dunkers as a Westbrook or Zach Levine (though Blake was close). Guys like Aaron Gordon, Jeremy Evans, Larry Nance, etc. are athletic freaks that are 6’7/6’8 SFs that play at 4 in today’s NBA.

          I also don’t think there are many 6’10 players with 70 ball control. 75 ball control is your average SG or combo guard. The guys this tall with a handle are usually star players (Giannis, KD). The rest of these guys are SF/PF hybrids and are 6’8 or shorter (Tatum, Ben Simmons, Lebron). You also have to take into consideration that it’s a video game. I could dominate in Park with a 65 Big in 2K19. However, I wouldn’t bring out a guard that is less than a 90 with max badges.

          In regards to the turbo, I’m happy to see this as well. Hopefully 2K will figure out the speed and movement threshold so these 7’3 players can die off. 40 speed is the new 80 in 2K.



          Xbox 1 - Solo QueFine | Twitter @SoloQueFine

          Comment

          • YungGun
            Pro
            • Aug 2011
            • 536

            #35
            Re: Turbo as a strategic move...

            Hopefully the stamina drain effects the CPU as much as the player. I'm tired of watching the CPU sprint all game and never get tired.

            Comment

            • splashmountain
              Pro
              • Aug 2016
              • 809

              #36
              Re: Turbo as a strategic move...

              Originally posted by napoli
              We need to get used to the new game but this is good news

              Inviato dal mio ANE-LX1 utilizzando Tapatalk
              i get on 2k about a lot but i did notice the turbo difference in how it was used as more of an explosive thing(first step) rather than just flat out lightning speed with little to no stamina hit. you could tell in the demo your stamina was taking a hit. like some said above. i've learned not to be a turbo spammer years ago vs the cpu. so i love this. props to the devs for this one. but people will complain about the game speed being slow. you watch.lol

              Comment

              • The 24th Letter
                ERA
                • Oct 2007
                • 39373

                #37
                Re: Turbo as a strategic move...

                NBA 2K16 was slow and many call it the best of this gen...now anyway, they didn't appreciate it when it was here, lol

                People are going to complain, YouTubers are going to call it the worst 2K ever or "dead" etc. regardless

                Stick to your guns and maintain balance...

                Comment

                • zrohman
                  Pro
                  • Nov 2013
                  • 834

                  #38
                  Re: Turbo as a strategic move...

                  Originally posted by jayman504
                  *FACTS*.. There's only 2 situations where I use turbo fastbreaks and after a pump fake driving to the hoop! I like the fact that the MORE turbo you use...the more stamina gets drained.
                  NBA players are constantly bursting with extreme speed from the perimeter, even if not pump faking.

                  Hopefully the new turbo works well with many drives to the basket and not just small situations.

                  Comment

                  • awg811
                    Pro
                    • Jul 2009
                    • 768

                    #39
                    Re: Turbo as a strategic move...

                    Originally posted by Kushmir
                    Hands Up should be solid here but as a rule should have slower lateral movement and the lowest impact on shot success. For max effectiveness, i'd point the R-Stick to the left here and possibly get an animation where I impede his drop-step:

                    <iframe width="560" height="315" src="https://www.youtube.com/embed/nb5-e0Btz7s" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


                    I’m more talking about perimeter shot contest or close outs.


                    Sent from my iPhone using Operation Sports

                    Comment

                    • awg811
                      Pro
                      • Jul 2009
                      • 768

                      #40
                      Re: Turbo as a strategic move...

                      Originally posted by Solo QueFine
                      I’m one of the biggest supporters of Bigs but I can’t think of one 6’10 player that can dunk as good as an athletic guard. I could see 6’7 or maybe 6’8 as I believe 6’6 would be the hypothetical optimal height for dunking. Dwight Howard and Blake Griffin were explosive power dunkers but neither of them were as good of driving dunkers as a Westbrook or Zach Levine (though Blake was close). Guys like Aaron Gordon, Jeremy Evans, Larry Nance, etc. are athletic freaks that are 6’7/6’8 SFs that play at 4 in today’s NBA.

                      I also don’t think there are many 6’10 players with 70 ball control. 75 ball control is your average SG or combo guard. The guys this tall with a handle are usually star players (Giannis, KD). The rest of these guys are SF/PF hybrids and are 6’8 or shorter (Tatum, Ben Simmons, Lebron). You also have to take into consideration that it’s a video game. I could dominate in Park with a 65 Big in 2K19. However, I wouldn’t bring out a guard that is less than a 90 with max badges.

                      In regards to the turbo, I’m happy to see this as well. Hopefully 2K will figure out the speed and movement threshold so these 7’3 players can die off. 40 speed is the new 80 in 2K.



                      Xbox 1 - Solo QueFine | Twitter @SoloQueFine


                      Giannis, KD, and Simmons to name a few off the top of my head for both ball handling and dunking. Again, I can’t think of many 6’5” guards that dunk as well as those guys and those are just the 6’10” guys that come to mind quickly. 70 ball handling isn’t extreme for a 6’6” to 6’9” guy.
                      And the things that drop off for 6’5” guards are things that you don’t need for a 6’5” guard, especially when they get the highest number of attribute and badge points to spend when bigger guys need more attribute points because they have more things that they need to be good at to be decent at their positions.
                      There’s no reason that you should be able to create superstar guards and role player bigs.



                      Sent from my iPhone using Operation Sports

                      Comment

                      • Kushmir
                        MVP
                        • Jun 2003
                        • 2414

                        #41
                        Re: Turbo as a strategic move...

                        Originally posted by awg811
                        I’m more talking about perimeter shot contest or close outs.
                        I can dig it. This one isn't that new but I remember thinking it wasn't as responsive as I thought because I knew a fadeaway was coming--the clock was running down:

                        <iframe width="560" height="315" src="https://www.youtube.com/embed/kfGY5cm-Fx0" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                        Your point stands: It has to be more responsive....those inches count.
                        Last edited by Kushmir; 08-29-2019, 03:44 PM.
                        NOTE: Any and ALL of my suggestions are specifically and only related to Play Now Online.

                        Comment

                        • MrWrestling3
                          MVP
                          • May 2015
                          • 1146

                          #42
                          Re: Turbo as a strategic move...

                          Originally posted by The 24th Letter
                          NBA 2K16 was slow and many call it the best of this gen...now anyway, they didn't appreciate it when it was here, lol

                          People are going to complain, YouTubers are going to call it the worst 2K ever or "dead" etc. regardless

                          Stick to your guns and maintain balance...
                          Agreed..you see it alot with gamers on Youtube across multiple genres; they are often times 1 or 2 trick ponies... then a new a patch or whatever comes out that takes away whatever cheese they are exploiting to make their "New OP Build!Score 77000 points a game and never miss!" videos, they immediately start with the "game is dead now" talk and complaining to the devs.

                          It's almost like bigger Youtubers are more concerned with their relevance in the Youtube algorithm than having a decent,well balanced game.

                          Comment

                          • Solo QueFine
                            Rookie
                            • Aug 2019
                            • 50

                            #43
                            Re: Turbo as a strategic move...

                            Originally posted by awg811
                            Giannis, KD, and Simmons to name a few off the top of my head for both ball handling and dunking. Again, I can’t think of many 6’5” guards that dunk as well as those guys and those are just the 6’10” guys that come to mind quickly. 70 ball handling isn’t extreme for a 6’6” to 6’9” guy.
                            And the things that drop off for 6’5” guards are things that you don’t need for a 6’5” guard, especially when they get the highest number of attribute and badge points to spend when bigger guys need more attribute points because they have more things that they need to be good at to be decent at their positions.
                            There’s no reason that you should be able to create superstar guards and role player bigs.



                            Sent from my iPhone using Operation Sports


                            Ben Simmons is a 6’9 (technically 6’8) point forward. I think you should be able to have a max of an 80 ball control at 6’8 if you are a ‘pure playmaker’ with min wingspan. That would allow for speed boosting during takeover. However, after 6’9 I think the attributes should drop significantly. KD and Giannis are top 5 players and bringing someone like that into Park would break the game.

                            I also think we have different interpretations of driving dunk. To me, driving dunk is the ability to do a spectacular dunk. Not many players taller than 6’8 can do that. The ability to finish in traffic due to length (what KD, Giannis and Simmons do) is contact dunk or some type of finishing badge. Neither of those three are elite dunkers, but they can dunk over people due to their length and explosiveness.

                            I do completely agree that there should not be superstar guard builds. You have to find a way to balance the lack in height, but the differences should be marginal between a 6’5 and 6’7 player. It should be noticeable at 6’8, significant at 6’9 and any type of dribbling and slashing should be useless at 6’10 because beyond 6’8 you’re becoming a big and not a wing.

                            Just my thoughts.


                            Xbox 1 - Solo QueFine | Twitter @SoloQueFine

                            Comment

                            • loso_34
                              MVP
                              • Jul 2010
                              • 1346

                              #44
                              Re: Turbo as a strategic move...

                              Originally posted by Solo QueFine
                              Ben Simmons is a 6’9 (technically 6’8) point forward. I think you should be able to have a max of an 80 ball control at 6’8 if you are a ‘pure playmaker’ with min wingspan. That would allow for speed boosting during takeover. However, after 6’9 I think the attributes should drop significantly. KD and Giannis are top 5 players and bringing someone like that into Park would break the game.

                              I also think we have different interpretations of driving dunk. To me, driving dunk is the ability to do a spectacular dunk. Not many players taller than 6’8 can do that. The ability to finish in traffic due to length (what KD, Giannis and Simmons do) is contact dunk or some type of finishing badge. Neither of those three are elite dunkers, but they can dunk over people due to their length and explosiveness.

                              I do completely agree that there should not be superstar guard builds. You have to find a way to balance the lack in height, but the differences should be marginal between a 6’5 and 6’7 player. It should be noticeable at 6’8, significant at 6’9 and any type of dribbling and slashing should be useless at 6’10 because beyond 6’8 you’re becoming a big and not a wing.

                              Just my thoughts.


                              Xbox 1 - Solo QueFine | Twitter @SoloQueFine
                              ben is listed as 6'10 and lebron is 6'10 himself. He was clearly taller than jamison and kev love but if they let 6'10 speed boost who would make a pg

                              Comment

                              • 23
                                yellow
                                • Sep 2002
                                • 66469

                                #45
                                Re: Turbo as a strategic move...

                                Originally posted by MrWrestling3
                                Agreed..you see it alot with gamers on Youtube across multiple genres; they are often times 1 or 2 trick ponies... then a new a patch or whatever comes out that takes away whatever cheese they are exploiting to make their "New OP Build!Score 77000 points a game and never miss!" videos, they immediately start with the "game is dead now" talk and complaining to the devs.

                                It's almost like bigger Youtubers are more concerned with their relevance in the Youtube algorithm than having a decent,well balanced game.
                                Almost?????


                                Comment

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