Turbo as a strategic move...

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  • awg811
    Pro
    • Jul 2009
    • 768

    #46
    Re: Turbo as a strategic move...

    Originally posted by Solo QueFine
    Ben Simmons is a 6’9 (technically 6’8) point forward. I think you should be able to have a max of an 80 ball control at 6’8 if you are a ‘pure playmaker’ with min wingspan. That would allow for speed boosting during takeover. However, after 6’9 I think the attributes should drop significantly. KD and Giannis are top 5 players and bringing someone like that into Park would break the game.

    I also think we have different interpretations of driving dunk. To me, driving dunk is the ability to do a spectacular dunk. Not many players taller than 6’8 can do that. The ability to finish in traffic due to length (what KD, Giannis and Simmons do) is contact dunk or some type of finishing badge. Neither of those three are elite dunkers, but they can dunk over people due to their length and explosiveness.

    I do completely agree that there should not be superstar guard builds. You have to find a way to balance the lack in height, but the differences should be marginal between a 6’5 and 6’7 player. It should be noticeable at 6’8, significant at 6’9 and any type of dribbling and slashing should be useless at 6’10 because beyond 6’8 you’re becoming a big and not a wing.

    Just my thoughts.


    Xbox 1 - Solo QueFine | Twitter @SoloQueFine


    As someone already said, Ben Simmons is listed as 6’10” and runs at the pg position. Speaking of PG, he’s another 6’10” player with great ball handling and dunking.
    However, my complaint isn’t ball handling, it’s the fact that 6’5” gets more attribute points and badges than any other height can get and in my opinion is OP and creates a balance issue.
    Why make anything other than 6’5” when you suffer dramatically if you do?
    I’m not asking for OP builds at taller positions, I’d rather see a drastic reduction for 6’5” players and better balance all around.


    Sent from my iPhone using Operation Sports

    Comment

    • Solo QueFine
      Rookie
      • Aug 2019
      • 50

      #47
      Re: Turbo as a strategic move...

      Originally posted by loso_34
      ben is listed as 6'10 and lebron is 6'10 himself. He was clearly taller than jamison and kev love but if they let 6'10 speed boost who would make a pg


      Listed as and actual height are two different things. Check their official heights at the NBA combine. Kevin Love is 6’7 without shoes.


      Xbox 1 - Solo QueFine | Twitter @SoloQueFine

      Comment

      • ataman5
        MVP
        • Jun 2007
        • 2620

        #48
        Re: Turbo as a strategic move...

        Let's start calling the button smt else, 'the first step' and/or 'dribbling modifier'.

        It's the terminology itself "turbo" "speed" etc. in video games that makes the button a point of attraction as well. All in the head.

        I hope and wish that they stick by through the year and as the game evolves now it's time the majority evolves with it, too.

        I'm all for the button to be a strategic asset years to come.

        It's a basketball game you don't sprint on the court you just dribble.

        Comment

        • Solo QueFine
          Rookie
          • Aug 2019
          • 50

          #49
          Re: Turbo as a strategic move...

          Originally posted by awg811
          As someone already said, Ben Simmons is listed as 6’10” and runs at the pg position. Speaking of PG, he’s another 6’10” player with great ball handling and dunking.
          However, my complaint isn’t ball handling, it’s the fact that 6’5” gets more attribute points and badges than any other height can get and in my opinion is OP and creates a balance issue.
          Why make anything other than 6’5” when you suffer dramatically if you do?
          I’m not asking for OP builds at taller positions, I’d rather see a drastic reduction for 6’5” players and better balance all around.


          Sent from my iPhone using Operation Sports


          I agree with you - 6’5 shouldn’t be the magical height and guards get a significant boost in terms of attributes this year. The badges don’t bother me as much because you can make Bigs with 50 badges and that’s more than enough, but it’s not balanced nonetheless.

          At the same time, I don’t want to see 6’10 players with max wingspan speed boosting and shooting fadeaway threes like you can in 2k19. The only balance to that was having Post Scorers destroy them when they play defense, But the community cried about that and now basically everything is gone except play sharps and Pure Stretches.

          Closing thoughts, as much as I like Ben Simmons, I would flop all day on defense if someone bought that build out to park. Dudes would literally stand in the paint and not guard him like Lebron did.


          Xbox 1 - Solo QueFine | Twitter @SoloQueFine

          Comment

          • awg811
            Pro
            • Jul 2009
            • 768

            #50
            Turbo as a strategic move...

            Originally posted by Solo QueFine
            I agree with you - 6’5 shouldn’t be the magical height and guards get a significant boost in terms of attributes this year. The badges don’t bother me as much because you can make Bigs with 50 badges and that’s more than enough, but it’s not balanced nonetheless.

            At the same time, I don’t want to see 6’10 players with max wingspan speed boosting and shooting fadeaway threes like you can in 2k19. The only balance to that was having Post Scorers destroy them when they play defense, But the community cried about that and now basically everything is gone except play sharps and Pure Stretches.

            Closing thoughts, as much as I like Ben Simmons, I would flop all day on defense if someone bought that build out to park. Dudes would literally stand in the paint and not guard him like Lebron did.


            Xbox 1 - Solo QueFine | Twitter @SoloQueFine


            First, I’ll touch on your comment that we should go by combine heights. That shouldn’t be the case, most people aren’t done growing at 19 and for whatever reason pro sports teams always want to list taller players as shorter than they are and shorter players as taller than they are.
            For example, in my younger years we used to always meet pro players at a game store called Electronics Boutique. And one time we met Terrance Wilkins, a kick returner for the Colts at the time. He is still listed at 5’10” yet he was shorter than me and I’m 5’9”.
            KD is listed at 6’9”, but most NBA players that I’ve heard talk about his height say he’s, at least 7’0”.
            I don’t want to see 6’10” players speed boosting even with minimum wingspan and if they have a max rating of 75 in ball handling, as the Playmaking build, they couldn’t speed boost anyway.
            Badges, regardless if they overpowered or not, are important to have and giving 6’5” players 10 more of them is just making them even more OP. No different than a 6’10” speed boosting sharpshooter.
            Again, I simply want balance, not for anyone to be OP. Like I said, I’d rather nerf 6’5” than buff anything. If they don’t want to nerf 6’5” than they have to buff taller players for balance reasons, both in attribute points and badges, unless just giving them more points solves the badge issue on its own.
            I hope you don’t think that I’m trying to pick a fight with you. Too many people on here want to fight back and forth, so it’s nice to simply have a discussion with someone that I agree with for the most part. [emoji109]
            I’m always looking good players to play with in 2k, and I see you’re on Xbox, add me if you ever need one Xbox 1: Tony Two Steps.


            Sent from my iPhone using Operation Sports
            Last edited by awg811; 08-29-2019, 06:59 PM.

            Comment

            • Solo QueFine
              Rookie
              • Aug 2019
              • 50

              #51
              Re: Turbo as a strategic move...

              Originally posted by awg811
              First, I’ll touch on your comment that we should go by combine heights. That shouldn’t be the case, most people aren’t done growing at 19 and for whatever reason pro sports teams always want to list taller players as shorter than they are and shorter players as taller than they are.
              For example, in my younger years we used to always meet pro players at a game store called Electronics Boutique. And one time we met Terrance Wilkins, a kick returner for the Colts at the time. He is still listed at 5’10” yet he was shorter than me and I’m 5’9”.
              KD is listed at 6’9”, but most NBA players that I’ve heard talk about his height say he’s, at least 7’0”.
              I don’t want to see 6’10” players speed boosting even with minimum wingspan and if they have a max rating of 75 in ball handling, as the Playmaking build, they couldn’t speed boost anyway.
              Badges, regardless if they overpowered or not, are important to have and giving 6’5” players 10 more of them is just making them even more OP. No different than a 6’10” speed boosting sharpshooter.
              Again, I simply want balance, not for anyone to be OP. Like I said, I’d rather nerf 6’5” than buff anything. If they don’t want to nerf 6’5” than they have to buff taller players for balance reasons, both in attribute points and badges, unless just giving them more points solves the badge issue on its own.
              I hope you don’t think that I’m trying to pick a fight with you. Too many people on here want to fight back and forth, so it’s nice to simply have a discussion with someone that I agree with for the most part. [emoji109]
              I’m always looking good players to play with in 2k, and I see you’re on Xbox, add me if you ever need one Xbox 1: Tony Two Steps.


              Sent from my iPhone using Operation Sports


              Nothing but respect bro - we are on the same side, just a different take on a few things. You are absolutely right that some people continue to grow after 19. That being said, KD is the only current player who goes out of his way to understate his height (partly bc he’s ‘unique’ and partly bc he doesn’t want to be considered a 7 footer), most players tend to add an inch or two but I’m sure other guys that are 7ft list themselves as 6’11.

              Twitter would go crazy if they nerfed anything but it would make sense to buff builds up to 6’8. I haven’t played around with guards that much in 2k20 but I think the points are position/build related not necessarily height. If I remember correctly, 6’5 is the default height for a SG and they get the most points. You could technically get the same badges/points at 6’6 but your attributes will suffer. I’d like to see these issues fixed, but I’m screwed either way since post scoring couldn’t get it’s on bracket with three attributes but playmaking can with only two attributes and a post attribute.

              And sounds good. I’m always down to play with other good players since I normally hop on with randoms.


              Xbox1 - Solo QueFine | Twitter @SoloQueFine

              Comment

              • splashmountain
                Pro
                • Aug 2016
                • 809

                #52
                Re: Turbo as a strategic move...

                Originally posted by awg811
                First, I’ll touch on your comment that we should go by combine heights. That shouldn’t be the case, most people aren’t done growing at 19 and for whatever reason pro sports teams always want to list taller players as shorter than they are and shorter players as taller than they are.
                For example, in my younger years we used to always meet pro players at a game store called Electronics Boutique. And one time we met Terrance Wilkins, a kick returner for the Colts at the time. He is still listed at 5’10” yet he was shorter than me and I’m 5’9”.
                KD is listed at 6’9”, but most NBA players that I’ve heard talk about his height say he’s, at least 7’0”.
                I don’t want to see 6’10” players speed boosting even with minimum wingspan and if they have a max rating of 75 in ball handling, as the Playmaking build, they couldn’t speed boost anyway.
                Badges, regardless if they overpowered or not, are important to have and giving 6’5” players 10 more of them is just making them even more OP. No different than a 6’10” speed boosting sharpshooter.
                Again, I simply want balance, not for anyone to be OP. Like I said, I’d rather nerf 6’5” than buff anything. If they don’t want to nerf 6’5” than they have to buff taller players for balance reasons, both in attribute points and badges, unless just giving them more points solves the badge issue on its own.
                I hope you don’t think that I’m trying to pick a fight with you. Too many people on here want to fight back and forth, so it’s nice to simply have a discussion with someone that I agree with for the most part. [emoji109]
                I’m always looking good players to play with in 2k, and I see you’re on Xbox, add me if you ever need one Xbox 1: Tony Two Steps.


                Sent from my iPhone using Operation Sports
                There's only one real fix to this. 2k gives us all the same baseline of attribute points to choose from no matter the player height/weight. since its just a baseline(lower ratings.). we dont choose badges that early. all of them are locked. You earn badges and boost your rating purely based on how you play. This is the only way it will ever be fair and balanced. If i play more like a slasher, then my slashing goes up. if i play more like a shooter, then my shooting goes up. if i do a little bit of everything. a little bit of everything goes up. and if by chance i stop playing like one type of guy and start playing differently. i start to Lose those attributes(slowly) and start to gain others in other areas. Why do this? Its 100% realistic to how it is in real life. whatever you work on and do during games is who you are.and what you dont work on and use during games is not who you are. They know how we play because it shows you in your VIP screen. They have been recording your play style for years.

                You want to get really good at shooting. fine. start practicing in shooting drills more than you do anything else. make it so that a person can choose the type of practices they have as they do now. but you only have so much time in the day. so you will be forced to choose to work on a little bit of everything or a couple of things. and thats how your guy will play. truly balanced and everyone would be truly unique.

                Comment

                • ZoneBlitz
                  MVP
                  • Jun 2003
                  • 1402

                  #53
                  Re: Turbo as a strategic move...

                  I think this is really great. This way it seems to encourage more simulation and realistic play. NBA players, or any athletes for that matter, do not and can not run at full speed an entire game. They would get tired really quick.

                  This seems to be a great move by the development team.
                  When the game is on the line, winners want the ball.

                  Comment

                  • triplechin
                    Pro
                    • Jul 2010
                    • 594

                    #54
                    Re: Turbo as a strategic move...

                    It sounds good but I also agree, definitely get the feeling that it will just increase the importance of Gatorade boosts and it is just another way to suck VC out of people. Boosts being the game is so stupid.
                    51 & 55

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                    Comment

                    • ClassicMan
                      Rookie
                      • Dec 2015
                      • 344

                      #55
                      Re: Turbo as a strategic move...

                      Originally posted by The 24th Letter
                      NBA 2K16 was slow and many call it the best of this gen...now anyway, they didn't appreciate it when it was here, lol

                      People are going to complain, YouTubers are going to call it the worst 2K ever or "dead" etc. regardless

                      Stick to your guns and maintain balance...
                      I definitely appreciated 16 while i was playing. I played 16 all day n night without breaks. Since 17 through 19 ive taken many breaks in between playing

                      Sent from my SM-G925T using Operation Sports mobile app

                      Comment

                      • Guard-ian
                        Pro
                        • Apr 2008
                        • 612

                        #56
                        Re: Turbo as a strategic move...

                        Originally posted by ClassicMan
                        I definitely appreciated 16 while i was playing. I played 16 all day n night without breaks. Since 17 through 19 ive taken many breaks in between playing
                        You just are getting older, it happened to all of us... LOL ;-)
                        Ignorance is Bliss...

                        Comment

                        • The 24th Letter
                          ERA
                          • Oct 2007
                          • 39373

                          #57
                          Re: Turbo as a strategic move...

                          Originally posted by ClassicMan
                          I definitely appreciated 16 while i was playing. I played 16 all day n night without breaks. Since 17 through 19 ive taken many breaks in between playing

                          Sent from my SM-G925T using Operation Sports mobile app
                          Long time no see Classic! You messing with 2K20 this year?

                          Comment

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