2k Killed the MYGM mode!

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  • poloelite
    Pro
    • Nov 2005
    • 571

    #31
    Re: 2k Killed the MYGM mode!

    I wasted an hour of my time yesterday trying to figure out how to change quarter length and how not skip my first game smh.. I know it's business and analytics and all of that, but how much of the market share do you want? There isn't a Live 20 that I know of. Do crazy stuff with MyCareer and keep the MyGM and MyLeague features completely offline for your loyal fan base since the original 2K.

    If you have to, create a separate online MyGM with these options, but don't take core modes away. A different idea, but bring back original Blacktop too where you could pick real teams, play with real jerseys and even had quarters. Reminded you of playing a Rucker or Dyckman game/tournament.

    Just two cents from a 2k day 1 player and an OS viewer from the early 2000s.
    "I strive to be live cause I got no choice" - CL Smooth

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    • lv2bll
      Pro
      • Mar 2009
      • 662

      #32
      Re: 2k Killed the MYGM mode!

      Originally posted by poloelite
      I wasted an hour of my time yesterday trying to figure out how to change quarter length and how not skip my first game smh.. I know it's business and analytics and all of that, but how much of the market share do you want? There isn't a Live 20 that I know of. Do crazy stuff with MyCareer and keep the MyGM and MyLeague features completely offline for your loyal fan base since the original 2K.



      If you have to, create a separate online MyGM with these options, but don't take core modes away. A different idea, but bring back original Blacktop too where you could pick real teams, play with real jerseys and even had quarters. Reminded you of playing a Rucker or Dyckman game/tournament.



      Just two cents from a 2k day 1 player and an OS viewer from the early 2000s.
      I agree, I'd be fine if they had two versions, one where they have certain restrictions to favor leaderboards and another mode where all of our settings and customizations are intact.

      Sent from my GM1915 using Tapatalk
      Live, Love, Learn
      and Play Basketball
      I live in a word where I give respect to get it back.
      I'm not owed anything by anyone.

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      • Goffs
        New Ork Giants
        • Feb 2003
        • 12278

        #33
        Re: 2k Killed the MYGM mode!

        VC killed this mode. All those exploits from the past finally did the mode in. The simple solution would be to not get VC from this mode. I feel for you guys and it's sucks that this happened.

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        • olajuwon34
          Pro
          • Aug 2017
          • 681

          #34
          Re: 2k Killed the MYGM mode!

          Originally posted by MakaveliLPC
          Spend a few grand on VC and you'll top the leader boards in no time! It's fun I swear!
          The inception of VC in these games is greed, there no other excuse or reason for it, they added VC because they wanted to make mega mega amounts of money, and weren't content with just making the game simply and making mega amounts.

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          • The 24th Letter
            ERA
            • Oct 2007
            • 39373

            #35
            Re: 2k Killed the MYGM mode!

            Anyone care to kind of break down the issue? (here or in PM) Not sure if its something that could conceivably be patched or reverted but it's worth a shot. I've never played MyGM but I know who's eyes to get this in front of.

            Comment

            • RogerDodger
              MVP
              • Sep 2016
              • 1082

              #36
              Re: 2k Killed the MYGM mode!

              Originally posted by lv2bll
              I agree, I'd be fine if they had two versions, one where they have certain restrictions to favor leaderboards and another mode where all of our settings and customizations are intact.

              Sent from my GM1915 using Tapatalk
              Last year they had MyGM with the story mode but another without, they need to fix this.

              Comment

              • jetsman92
                Rookie
                • Jan 2010
                • 388

                #37
                Re: 2k Killed the MYGM mode!

                2k is great at giving us stuff we never asked for but the stuff we actually ask for is largely ignored... I never thought to myself that I would love to have a leaderboard, action points and basically for the mode to revert back to how it was in 2k14 where you have to unlock basic stuff like changing your rotation and gameplans... It's like they are purposely sabotaging these modes to push you towards the microtransaction heavy modes like myplayer and myteam...

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                • shmitty
                  Rookie
                  • Apr 2009
                  • 208

                  #38
                  Re: 2k Killed the MYGM mode!

                  Originally posted by The 24th Letter
                  Anyone care to kind of break down the issue? (here or in PM) Not sure if its something that could conceivably be patched or reverted but it's worth a shot. I've never played MyGM but I know who's eyes to get this in front of.
                  Don't think a patch would work as this seems to be fundamental change to the mode.

                  The main issue is customization. All of the things you can do in MyLeague before you pick your team used to be available in mygm- custom rosters, setting the sliders for the league (trade frequency, free agency, progression/regression rate).

                  I can kinda see the logic in not being able to access certain coaching/training settings but not being able to change gameplay sliders and minutes is ridiculous. Also, playing games shouldn't be a part of the new point system. Why are you taking ppl away from actually playing the game??

                  Why didn't they just give us 2 modes like last year?

                  Sent from my SM-G975U using Tapatalk
                  Did this dude just did this?

                  Comment

                  • ILLSmak
                    MVP
                    • Sep 2008
                    • 2397

                    #39
                    Re: 2k Killed the MYGM mode!

                    Originally posted by The 24th Letter
                    Anyone care to kind of break down the issue? (here or in PM) Not sure if its something that could conceivably be patched or reverted but it's worth a shot. I've never played MyGM but I know who's eyes to get this in front of.

                    Oh, look, me, lurking.


                    You probably don't wanna hear this from me, but from what I've gathered (reading this thread, and some other player reviews haha), it seems like they turned MyGM into a semi-competitive mode with online leaderboards. In order to do this and keep it fair(they thought?) , they made it so you have to play a certain quarter length, can't edit various things that other people often did.


                    However! I don't know if any of your dudes played games like Diablo. They have a ladder with a hardcore and a softcore leaderboard. It'd make more sense to do "open" mygm leaderboard (which yea might get really jokey with people editing their rosters to 'win') and "closed" mygm leaderboard for the people who want to compete. Kind of like old choops 2k8, open and closed legacy.



                    I think this issue CAN be patched #advocacy. All they'd have to do is unlock the mode and untie it from the leader board, or make a secondary less serious leaderboard. I think it'd be cool to have like career stat leaderboards and player season leaderboards. haha, as an aside.


                    But unless some part of the mode is tied to this (and I can't imagine it is), it should be an easy fix IF that's what 2k will do. Seems like (with my finger on the pulse) this is not a well received change.


                    -Smak

                    Comment

                    • RogerDodger
                      MVP
                      • Sep 2016
                      • 1082

                      #40
                      Re: 2k Killed the MYGM mode!

                      Originally posted by shmitty
                      Don't think a patch would work as this seems to be fundamental change to the mode.

                      The main issue is customization. All of the things you can do in MyLeague before you pick your team used to be available in mygm- custom rosters, setting the sliders for the league (trade frequency, free agency, progression/regression rate).

                      I can kinda see the logic in not being able to access certain coaching/training settings but not being able to change gameplay sliders and minutes is ridiculous. Also, playing games shouldn't be a part of the new point system. Why are you taking ppl away from actually playing the game??

                      Why didn't they just give us 2 modes like last year?

                      Sent from my SM-G975U using Tapatalk
                      They couldn’t patch this mode, you’re right. They’d have to patch in an entirely different version from last year but it can be done, Madden only yesterday released an entirely new mode via patch and others have done the same.

                      Comment

                      • ILLSmak
                        MVP
                        • Sep 2008
                        • 2397

                        #41
                        Re: 2k Killed the MYGM mode!

                        Originally posted by RogerDodger
                        They’d have to patch in an entirely different version from last year

                        there's no way that data isn't there. I'd think of locks as an 'on top' sort of thing that could be removed, opposed to a complete rewrite. Could be wrong, but yknow, gaming experience.



                        Unless you're saying it would just make the mode garbage. But they could just do it like 'offline' like they used to have where you'd not get VC but whatever other thing there was. And once you put your stuff offline you'd be off the leader board and never be able to come back. Then maybe after playing a few seasons of mygm you might actually wanna try their competitive mode, to see how you do... it's a win/win.


                        -Smak

                        Comment

                        • The Senator
                          Rookie
                          • Jul 2011
                          • 221

                          #42
                          Re: 2k Killed the MYGM mode!

                          This is the first year I have passed on release day 2K in about a decade. If they don't acknowledge the issues with this, I'll be sure to stick to 2K19. And that's a shame since I was otherwise looking forward to the WBNA inclusion, the new classic teams, running with the new rookies and the gameplay changes looked promising.

                          Comment

                          • JohnnyCash2015
                            Rookie
                            • Jun 2015
                            • 342

                            #43
                            Re: 2k Killed the MYGM mode!

                            I'll admit, I had no idea many people played this mode, I figured we all switched to MyLeague the year it came out. Sorry they broke this mode for you guys.

                            Comment

                            • RogerDodger
                              MVP
                              • Sep 2016
                              • 1082

                              #44
                              Re: 2k Killed the MYGM mode!

                              Originally posted by ILLSmak
                              there's no way that data isn't there. I'd think of locks as an 'on top' sort of thing that could be removed, opposed to a complete rewrite. Could be wrong, but yknow, gaming experience.



                              Unless you're saying it would just make the mode garbage. But they could just do it like 'offline' like they used to have where you'd not get VC but whatever other thing there was. And once you put your stuff offline you'd be off the leader board and never be able to come back. Then maybe after playing a few seasons of mygm you might actually wanna try their competitive mode, to see how you do... it's a win/win.


                              -Smak
                              All I know is they had two versions of MyGM mode last year, whether that was two entirely different modes or one where they had the owner storyline overlaying the other I don't know. Either way, whether this mess is simple to fix or not, I honestly hope they do.

                              Comment

                              • Thor2007
                                Rookie
                                • Dec 2018
                                • 47

                                #45
                                Re: 2k Killed the MYGM mode!

                                Originally posted by The 24th Letter
                                Anyone care to kind of break down the issue? (here or in PM) Not sure if its something that could conceivably be patched or reverted but it's worth a shot. I've never played MyGM but I know who's eyes to get this in front of.
                                Well basically they completely remodeled how the whole system works.

                                Let's start with customization: Except for 2k18 you were always able to use custom rosters in MyGM, adjust sliders in regards to trade frequency, injuries and also adjust quarter length and whether the stats should be simmed to match 12 minute quarters etc. (NBA 2k18 was different in that it introduced the storyline MyGM mode which prohibited you from customizing the game mode but in 2k19 this was reverted back and you now had a traditional and storyline MyGM mode).

                                Furthermore you have the whole use of the mode. It used to be basically MyLeague with RPG elements such as team chemistry (players asking for more minutes, coaches and staff giving you tasks or asking you for favours etc.) and staff having badges success with that would lead to a gain in experience points which would then unlock certain benefits such as better facilities which enhanced player attributes or player progression or unlocked "pitches" which were basically things you could throw at staff or players to soften them up. Say a player complained about playing time you could tell him "Time will come" which would not lead to a decrease of his chemistry but to a slight increase in happiness. Or you could tell a player during contract negotiations to take the team discount or "mind trick" him into believing that the contract offered is the contract he would be happy with.

                                All that might still be in the mode somehow but now you actually need a high chemistry with staff to even access certain gameplay options like game plans, individual training, scouting intel and so on. Before it used to be freely accesssible. You also can still apparently earn advancements through experience however it's capped at level 20, when before it used to be open, so you basically now have to decide which improvements you would like instead of getting a chance to earning them all over time. You also have to spend AP (action points) to actually do anything like talking to players and coaches, setting up a gameplan and so on. Again this used to be freely accessible.

                                Basically it's now like a mobile game, extremely limited in what you can do, not immersive anymore since your ability to actually influence the product on the floor is severely limited since most of your options are greyed out as you haven't earned enough trust with that particular member of staff. Given that you need AP to actually earn that trust it's basically:

                                "Okay I need to set up a gameplan for that I need to get the coaches trust, however if I do that I have no chance of setting up scouting trips because I will miss the AP I need to raise the scouts level of trust, however if I do that I won't be able to set up a gameplan or talk to 3 of my players who are pissed off for not getting enough minutes which means I will probably lose the next game because I can't set up a gameplan or get my players to be motivated and on top of that I also can't set up their individual training because the trainer doesn't trust me enough so their developement will suffer."

                                I hope you get the gist. Basically we want to play full quarters or shorter quarters, we want to be able to customize the mode and we want to be able to access all the options you need to access to run a team. Basically we want MyLeague (without the ability to control every team) with RPG elements back. Nobody knows the reason for this unneccessary change as it's pretty much a mode that is played by people who want a franchise mode with some storyline elements and some interaction not by the online crowd.

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