Mike Wang: "Offline speeds have been the same since day 1"
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Re: Mike Wang: "Offline speeds have been the same since day 1"
Didn't disappoint.I won't ask for Christmas or birthday gifts if you subscribe to the Operation Sports Newsletter (Not Just Another Roster Update). I write it, and it hits your inbox every Friday morning (for freeeeeee). We also have an official OS Discord you can now join.Comment
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Re: Mike Wang: "Offline speeds have been the same since day 1"
I’m honestly not sure if I noticed a change. What I do know is that the speed difference in the open court is non existent. I feel like it’s noticeable for the first step when making a quick move by a defender but not at all on the fast break.Comment
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Re: Mike Wang: "Offline speeds have been the same since day 1"
Since Day 1 I noticed that something was off with fastbreaks in the game. I mentioned it here after playing a bit more. Players don't seem to get enough separation on the break with defenders. I don't know if the layup and dunk animations are too slow or defenders are too fast but either way what should be quick and easy breakaway dunks and layups end up turning into chase down blocks and contested layup animations way too often.Comment
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Re: Mike Wang: "Offline speeds have been the same since day 1"
Players don't seem to get enough separation on the break with defenders. I don't know if the layup and dunk animations are too slow or defenders are too fast but either way what should be quick and easy breakaway dunks and layups end up turning into chase down blocks and contested layup animations way too often.
And that's with me user-controlling a slasher that has a 95 dunk rating, all of the contact dunk packages equipped, and the giant slayer + contact/relentless finisher badges on hall of fame.
It feels like you need a lot more than one or two steps of separation to trigger an uncontested finish in this game, yet in real life, that's all a good slasher needs to score consistently at the rim.Last edited by jyoung; 09-19-2019, 07:33 PM.Comment
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Re: Mike Wang: "Offline speeds have been the same since day 1"
Has movement changed for you guys after Patch 1.04?Comment
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Re: Mike Wang: "Offline speeds have been the same since day 1"
I can confirm that that's been a problem since Day 1.
Since Day 1 I noticed that something was off with fastbreaks in the game. I mentioned it here after playing a bit more. Players don't seem to get enough separation on the break with defenders. I don't know if the layup and dunk animations are too slow or defenders are too fast but either way what should be quick and easy breakaway dunks and layups end up turning into chase down blocks and contested layup animations way too often.Comment
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Re: Mike Wang: "Offline speeds have been the same since day 1"
Maybe it's a placebo, but the game feels really smooth right now almost like Day 1. I was able to pull this off with Conley.
<iframe width="560" height="315" src="https://www.youtube.com/embed/Kl9HZQgtdbs" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>Comment
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Re: Mike Wang: "Offline speeds have been the same since day 1"
Nothing noticibale on my end. Then again, I haven't really noticed any constant changes.Maybe it's a placebo, but the game feels really smooth right now almost like Day 1. I was able to pull this off with Conley.
<iframe width="560" height="315" src="https://www.youtube.com/embed/Kl9HZQgtdbs" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
Were you not getting that pre patch?Comment
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Re: Mike Wang: "Offline speeds have been the same since day 1"
Some days it felt fast, some days it felt perfect. I can't explain it. But whatever it is, I'm loving how it feels now.Comment
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I won't ask for Christmas or birthday gifts if you subscribe to the Operation Sports Newsletter (Not Just Another Roster Update). I write it, and it hits your inbox every Friday morning (for freeeeeee). We also have an official OS Discord you can now join.Comment
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Re: Mike Wang: "Offline speeds have been the same since day 1"
Things I've been right about recently: The 2K20 offline speed has not changed since launch.
Things I've claimed that are yet to be proven correct: Dallas will win 50 games this year.Comment
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