CPU always going inside the paint gotta stop smh

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  • keshunleon
    MVP
    • Apr 2006
    • 2111

    #16
    Re: CPU always going inside the paint gotta stop smh

    Yeah I played the Wiz and Ish Smith was killing me. Every time I cut him off he would keep coming until he was in front of the hoop or under it. If I blocked his shot he'd get the rebound and put it back up over a much taller defender.
    True bout my business, Mane!

    Comment

    • Comduklakis
      MVP
      • Oct 2005
      • 1887

      #17
      Re: CPU always going inside the paint gotta stop smh

      I just beat the Warriors by switching to a 2-3 zone, then back to man to man when they started hitting 3s. Apparently it confused them because they only scored 11 points in the 4th quarter and I pulled away and won by 20.

      Curry took 20 3s. Before the game I put every slider for shot tendency at 0 except 3's at 80, post at 10 and mid at 10. Be interesting to see if non Warrior teams take a lot of 3s with those settings or it was strictly based on Curry, Klay, etc. But I had to do something when 2 minutes in I'd already watched Klay pass up two wide open 3s to drive towards a clogged paint. That was with attack the basket at 30.
      http://www.operationsports.com/forum...y-cant-we.html

      http://www.operationsports.com/forum...ow-2012-a.html

      Comment

      • goma76
        Rookie
        • Apr 2017
        • 308

        #18
        Re: CPU always going inside the paint gotta stop smh

        I'm using 35 for attack the basket and 75 for look post players. 100 for three points attemps, 40 inside, 10 close.
        The CPU takes (average) 25/30 attemps per game. Not played yet against Rockets and Warriors.

        I suggest not low the inside shooting too much otherwise the CPU kicks out the ball after an offensive rebound

        Comment

        • Smirkin Dirk
          All Star
          • Oct 2008
          • 5170

          #19
          Re: CPU always going inside the paint gotta stop smh

          Definitely fixable with sliders/rosters. I have the CPU shooting 40+ 3s and holding them below 50 PIP.
          2022 'Plug and play' sim roster (XBX)

          Comment

          • MrWrestling3
            MVP
            • May 2015
            • 1146

            #20
            Re: CPU always going inside the paint gotta stop smh

            Originally posted by Smirkin Dirk
            Definitely fixable with sliders/rosters. I have the CPU shooting 40+ 3s and holding them below 50 PIP.
            In all honesty, having to more or less rebuild the game every year to get the CPU to play reasonably realistically is starting to wear on me.

            Comment

            • MrWrestling3
              MVP
              • May 2015
              • 1146

              #21
              Re: CPU always going inside the paint gotta stop smh

              Originally posted by nuckles2k2
              I really think there's something to this.

              I've said for years that 2K plays differently in the early morning (Eastern time) when you'd expect there to be less traffic on 2K's US servers (west, mountain, & midwest timezones should, as a whole, have less users on)

              Compared to 2K in the late evening (all timezones active).

              It's understandable that most folks only play during certain hours, so they only experience the game one way. But I picked up on it years ago when I would try to get a game in at the *** crack of dawn vs a late night. It just felt like a diff game. (this is all offline NBA modes)

              I never tried playing the game disconnected from the 'net on this gen (used to on the 360 to avoid patches), but it would make sense that it gives a diff feel.
              I have noticed something similar as well....if I play during off peak hours, the game feels like it runs smoother and is more responsive.While this is to be expected for online modes, I find it applies to offline modes as well.

              Comment

              • Comduklakis
                MVP
                • Oct 2005
                • 1887

                #22
                Re: CPU always going inside the paint gotta stop smh

                still trying to figure out the right mix. started the game like i did the Warriors game with 3 at 80, post at 20, attack, inside, mid, and close at zero. Bucks are taking a few too many 3s and Giannis isn't attacking enough, just hanging out.

                So I put attack, inside, and close to 10 each. IMMEDIATELY the Bucks start going into race horse basketball, running after every change of possession, whether a made basket or not. Still some drive and kick, but I'm really trying to find a happy medium where those are still around, teams don't shoot too many 3s and the other side doesn't attempt a fast break every single possession.

                So I go in a slump at the same time and I go from trailing 50-47 to down 23 in 5 minutes. 5 minutes. I decide to sim to the end and with those settings on sim, apparently the Bucks threw up a 3 on about 75% of their shots the rest of the way.

                I may be beating my head against the wall. Maybe I just need to wait for the right roster or maybe it's my playing style that somehow invites the CPU to think racing 5 guys down court at breakneck speed after every change of possession is in their best interests. I try to slow down my offense, keep the pace down.
                http://www.operationsports.com/forum...y-cant-we.html

                http://www.operationsports.com/forum...ow-2012-a.html

                Comment

                • Luke Skywalker
                  Pro
                  • Dec 2014
                  • 917

                  #23
                  Re: CPU always going inside the paint gotta stop smh

                  Originally posted by Comduklakis
                  still trying to figure out the right mix. started the game like i did the Warriors game with 3 at 80, post at 20, attack, inside, mid, and close at zero. Bucks are taking a few too many 3s and Giannis isn't attacking enough, just hanging out.

                  So I put attack, inside, and close to 10 each. IMMEDIATELY the Bucks start going into race horse basketball, running after every change of possession, whether a made basket or not. Still some drive and kick, but I'm really trying to find a happy medium where those are still around, teams don't shoot too many 3s and the other side doesn't attempt a fast break every single possession.

                  So I go in a slump at the same time and I go from trailing 50-47 to down 23 in 5 minutes. 5 minutes. I decide to sim to the end and with those settings on sim, apparently the Bucks threw up a 3 on about 75% of their shots the rest of the way.

                  I may be beating my head against the wall. Maybe I just need to wait for the right roster or maybe it's my playing style that somehow invites the CPU to think racing 5 guys down court at breakneck speed after every change of possession is in their best interests. I try to slow down my offense, keep the pace down.
                  Try adjusting the Coaching Sliders. Favor the FORWARDS more and watch Giannis work.

                  Comment

                  • grapple
                    Just started!
                    • Oct 2019
                    • 3

                    #24
                    Re: CPU always going inside the paint gotta stop smh

                    I changed all offense attack sliders to zero, and three point slider to 100. CPU still attacks basket almost every time. Playing human versus CPU.

                    Does anyone know what the problem is? Seems like it’s been happening since last patch

                    Comment

                    • alabamarob
                      MVP
                      • Nov 2010
                      • 3320

                      #25
                      Re: CPU always going inside the paint gotta stop smh

                      <iframe width="560" height="315" src="https://www.youtube.com/embed/tyAfx9OKTPg" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                      Its the left stick dribbling. The cpu can take almost any perimeter player and dribble left right left right while sliding you towards the rim, without loosing the ball or fouling. Jj Redick, gerald green, Caldwell Pope, doesn't even matter the player.
                      Psn: Alabamarob
                      Xbox: Alabama Rob

                      Youtube: 2k Hawks

                      Settings I play on.
                      Minutes: 12
                      Difficulty: HOF
                      Online or Offline player: Both
                      In a MLO: Yes

                      Comment

                      • WarMMA
                        MVP
                        • Apr 2016
                        • 4612

                        #26
                        Re: CPU always going inside the paint gotta stop smh

                        Originally posted by alabamarob
                        <iframe width="560" height="315" src="https://www.youtube.com/embed/tyAfx9OKTPg" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                        Its the left stick dribbling. The cpu can take almost any perimeter player and dribble left right left right while sliding you towards the rim, without loosing the ball or fouling. Jj Redick, gerald green, Caldwell Pope, doesn't even matter the player.
                        This is facts. The CPU is just a bit too good at dribbling to where it can make horrible dribblers great and on top of that, the game doesn't punish it enough when forcing the ball the way it does. It can just pin ball it's way to the rim and force up some close shot to where if you hands up it'll go in and if you jump, it'll foul them most times. I have ball security at 0 and the CPU still hardly looses the ball in heavy traffic. Yet User does the same thing and looses the ball almost instantly. It just seems like a legacy issue at this point smh, but something needs to be done. Imo there needs to be more contact to where it's forced to pick up dribble or something when it's forcing the ball and left/right cheesing like that. That kind of thing isn't realistic and it's just clearly CPU cheeze at that point.
                        Last edited by WarMMA; 10-12-2019, 05:24 PM.

                        Comment

                        • STLRams
                          MVP
                          • Aug 2005
                          • 2847

                          #27
                          Re: CPU always going inside the paint gotta stop smh

                          Originally posted by rjohns23
                          To combat the driving to the basket, you really have to edit the rosters. That's what I did and the game plays a WHOLE lot more realistic.

                          Basically I edited everyone's layup, drive (all types), ISO, 3pt spot, 3p contested, and pass out tendencys ( I edited everything else but these 6 tendencies tend to affect the driving to the basket the most).

                          Also, playbooks have a lot to to with this as well.

                          In a nutshell, editing the sliders is like getting liposuction to loose weight in where as editing rosters is like working out and eating right... I think you all may know which one is better for you.... sliders is a quick fix but it doesnt get to the core of the problem.

                          Sent from my SM-N960U using Tapatalk
                          Correct, adjusting the players tendencies to be more realistic and editing the playbooks seems to be the key every year to get this game to play realistically.

                          Comment

                          • Comduklakis
                            MVP
                            • Oct 2005
                            • 1887

                            #28
                            Re: CPU always going inside the paint gotta stop smh

                            Originally posted by grapple
                            I changed all offense attack sliders to zero, and three point slider to 100. CPU still attacks basket almost every time. Playing human versus CPU.

                            Does anyone know what the problem is? Seems like it’s been happening since last patch
                            mostly roster issues. I've had far more success with this problem setting 3s to 80, post to 50, everything else to 10. For some reason setting the post higher seems to work to lessen the constant basket attacks. I will say 3's are a bit higher than I might like with some teams (generally about 40 to 45% of their shots, which is fine for Houston and GS, not so much for Boston or New Orleans). But right now it's working as a fun game with those shot tendencies and i'll just wait for CelticsLG's roster to tune it up.

                            As far as rosters, I just posed an example in another thread of Poirier on the Celts being a 42 3 point shooter but having 3 point tendencies spots well above 60 at the top of the key and 2 other spots. In myleague he's tossed up well over 150 3's in 46 games and hit at 18%

                            Seems like tendencies are drawn out of a hat sometimes. I'm not familiar with him as a player and maybe the 3 point rating is the issue, maybe the tendencies, but real NBA players don't take a ton of shots they aren't good at.
                            http://www.operationsports.com/forum...y-cant-we.html

                            http://www.operationsports.com/forum...ow-2012-a.html

                            Comment

                            • olajuwon34
                              Pro
                              • Aug 2017
                              • 681

                              #29
                              Re: CPU always going inside the paint gotta stop smh

                              Originally posted by alabamarob
                              <iframe src="https://www.youtube.com/embed/tyAfx9OKTPg" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="560" height="315" frameborder="0"></iframe>

                              Its the left stick dribbling. The cpu can take almost any perimeter player and dribble left right left right while sliding you towards the rim, without loosing the ball or fouling. Jj Redick, gerald green, Caldwell Pope, doesn't even matter the player.
                              I noticed this in 2k19, its not realistic, and its constant when the cpu really needs to score, ball tangibility goes off and they go back and forth right to the rim and then put up a shot and score, absolutely idiotic looking

                              Comment

                              • ataman5
                                MVP
                                • Jun 2007
                                • 2620

                                #30
                                Re: CPU always going inside the paint gotta stop smh

                                Originally posted by king doe
                                Play with the internet disabled, then the CPU will play different
                                Originally posted by nuckles2k2
                                I really think there's something to this.

                                I've said for years that 2K plays differently in the early morning (Eastern time) when you'd expect there to be less traffic on 2K's US servers (west, mountain, & midwest timezones should, as a whole, have less users on)

                                Compared to 2K in the late evening (all timezones active).

                                It's understandable that most folks only play during certain hours, so they only experience the game one way. But I picked up on it years ago when I would try to get a game in at the *** crack of dawn vs a late night. It just felt like a diff game. (this is all offline NBA modes)

                                I never tried playing the game disconnected from the 'net on this gen (used to on the 360 to avoid patches), but it would make sense that it gives a diff feel.

                                Originally posted by MrWrestling3
                                I have noticed something similar as well....if I play during off peak hours, the game feels like it runs smoother and is more responsive.While this is to be expected for online modes, I find it applies to offline modes as well.

                                You guys are all understanding what i've been going through since this gen and maybe especially for the last 3-4 years that the games offline are actually felt a lot online and it definitely makes a difference about the connection.

                                I've been loosing my mind on it. During peak hours you can also feel the speed of the game changes as well as the animations blending gets messed up big time...

                                Comment

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