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Post Hook Shot - Overpowered?

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  • #1
    Luke Skywalker
    Pro
    • Dec 2014
    • 917

    Post Hook Shot - Overpowered?


    Right when I found the right slider set, I run into a problem. It looks like 2K mightve made the User Post Hook Shot too strong.

    I already had my Inside and Close shot at 40 with CPU Defense at 55. I raised the CPU Defense Strength to 95, still made it even being smothered and 100% contested.

    Next try, I put the Inside and Close shots at 0 with CPU Defense Strength at 95. I was still making these Hook Shots with regularity.

    Is there a way to penalize a User to make Late shots not go in? Should I use Real Player %? This is taking away the fun - as if that green light under the CPU hasn't already ....

    Please help.
  • #2
    2_headedmonster
    MVP
    • Oct 2011
    • 2251

    Re: Post Hook Shot - Overpowered?


    Re: Post Hook Shot - Overpowered?

    what was your shot percentage? did they double? do you have a high rating? Did you have a height advantage?

    Comment

    • #3
      Luke Skywalker
      Pro
      • Dec 2014
      • 917

      Re: Post Hook Shot - Overpowered?


      Re: Post Hook Shot - Overpowered?

      Originally posted by 2_headedmonster
      what was your shot percentage? did they double? do you have a high rating? Did you have a height advantage?
      I was Jarrett Allen, 67 post hook shot. I was playing Miami, going up against Bam. I was losing and started generating a comeback, and Allen wouldn’t miss.

      Midway through the 4th, I raised the CPU shot contest to 65- nothing, then 95- nothing.

      After I won the game, I went into Scrimmage, against Bam: even with the slider at 0, CPU defense ratings at 95 (including On Ball Defense and Defense Awareness/Consistency sliders)— Allen was able to make the Post Hook while Smothered/Very Late release.

      I kinda discovered something, and that was raising the CPU Strength slider; this made it harder for me to get into post position for that hook, so that could be a possible solution to this ‘glitch’

      When KD tries to post-up, I noticed that the CPU automatically doubles. Anyway to trigger that? I’d lower my mid/3pt slider to compensate.
      Last edited by Luke Skywalker; 05-19-2020, 03:37 AM.

      Comment

      • #4
        Luke Skywalker
        Pro
        • Dec 2014
        • 917

        Re: Post Hook Shot - Overpowered?


        Re: Post Hook Shot - Overpowered?

        I think we can disregard this. It looks like the sliders are reversed in a sense...

        I had CPU and Human sliders raised to 55 for Gather/Release and the Layup sliders at 70 --- they should actually be reversed. I have to put my sliders at 45 and the Layup Defense Strength to 30.

        Not sure what 2K did here, but thanks to Eccentric, I was kind of like WTF how am I making these with Smothered shot contest.

        Thank God for OS.

        Comment

        • #5
          loso_34
          MVP
          • Jul 2010
          • 1352

          Re: Post Hook Shot - Overpowered?


          Re: Post Hook Shot - Overpowered?

          Originally posted by Luke Skywalker
          I was Jarrett Allen, 67 post hook shot. I was playing Miami, going up against Bam. I was losing and started generating a comeback, and Allen wouldn’t miss.

          Midway through the 4th, I raised the CPU shot contest to 65- nothing, then 95- nothing.

          After I won the game, I went into Scrimmage, against Bam: even with the slider at 0, CPU defense ratings at 95 (including On Ball Defense and Defense Awareness/Consistency sliders)— Allen was able to make the Post Hook while Smothered/Very Late release.

          I kinda discovered something, and that was raising the CPU Strength slider; this made it harder for me to get into post position for that hook, so that could be a possible solution to this ‘glitch’

          When KD tries to post-up, I noticed that the CPU automatically doubles. Anyway to trigger that? I’d lower my mid/3pt slider to compensate.
          is there a slider that allows very late/early releases to drop at a decent clip? im in a league where red releases are better than slightly earlys im not sure if its cause of their slider set or 2k

          Comment

          • #6
            Luke Skywalker
            Pro
            • Dec 2014
            • 917

            Re: Post Hook Shot - Overpowered?


            Re: Post Hook Shot - Overpowered?

            Originally posted by loso_34
            is there a slider that allows very late/early releases to drop at a decent clip? im in a league where red releases are better than slightly earlys im not sure if its cause of their slider set or 2k
            Could be one or two things: Shot Success slider or Offensive Consistency slider.

            I'd like to think the Shot Success slider, I have mine at 45 against the CPU with Shot Defense Strength at 55 (HoF style) -- Da Czar said it best, the lower the shot success slider, the smaller the timing window.

            Offensive Consistency could play a factor, as it acts as a modifier to offensive attributes.

            Comment

            • #7
              MakePostGreatAgain
              Rookie
              • Apr 2019
              • 110

              Re: Post Hook Shot - Overpowered?


              Re: Post Hook Shot - Overpowered?

              delete this nephew

              seriously

              2k21 better not nerf hooks like they did with rebounding this year. Positioning matters, until it doesnt and AI harden snags over your center.

              Comment

              • #8
                TheFgGoatLikesHawks
                Banned
                • Jul 2019
                • 359

                Re: Post Hook Shot - Overpowered?


                Re: Post Hook Shot - Overpowered?

                I've seen hook shots be OP in Rec (heavily contested, double teamed etc), probably with Deep Hooks badge, but you don't see a lot of players use it.

                Comment

                • #9
                  loso_34
                  MVP
                  • Jul 2010
                  • 1352

                  Re: Post Hook Shot - Overpowered?


                  Re: Post Hook Shot - Overpowered?

                  Originally posted by TheFgGoatLikesHawks
                  I've seen hook shots be OP in Rec (heavily contested, double teamed etc), probably with Deep Hooks badge, but you don't see a lot of players use it.
                  got a community that looks to youtube for exploits. luckily nobody has told them about hooks lol.

                  steady shooter is just now making the rounds on youtube

                  Comment

                  • #10
                    sooperb
                    Rookie
                    • Sep 2007
                    • 446

                    Re: Post Hook Shot - Overpowered?


                    Re: Post Hook Shot - Overpowered?

                    Maybe it's me but in the rec If a player is ONE inch above you and you attempt a shot which isn't a driving shot you are not hitting the shot if contested unless the rubber banding kicks in and freezes the defense. Well at least I can't and I have a Paint Beast and a lot of badges.

                    On a smaller defender it's different and they are food. The crazy part is that no one will give you the ball in the paint if you just walk on with randoms. I guess that's like real life though with the three pointers being the new dunk.
                    Playing NBA 2K feels like a job that pays minimum wage and then cuts your pay when you get your Bill's right to make it even harder to succeed. I do not like this game but it's the only one in town.

                    At cheese, I'm trash. At basketball, I'm great!


                    NCAAMadnet
                    BadGuy

                    Comment

                    • #11
                      MakePostGreatAgain
                      Rookie
                      • Apr 2019
                      • 110

                      Re: Post Hook Shot - Overpowered?


                      Re: Post Hook Shot - Overpowered?

                      People are just upset Bigs can actually score this year since 2k fixed the hook shot animations and gave Bigs useful scoring badges.

                      As long as yall hitting white from the half court logo stop complaining about a big hitting a hook in the restricted area over a smaller defender.

                      These hot takes make my blood boil.,

                      Comment

                      • #12
                        Luke Skywalker
                        Pro
                        • Dec 2014
                        • 917

                        Re: Post Hook Shot - Overpowered?


                        Re: Post Hook Shot - Overpowered?

                        Originally posted by MakePostGreatAgain
                        People are just upset Bigs can actually score this year since 2k fixed the hook shot animations and gave Bigs useful scoring badges.

                        As long as yall hitting white from the half court logo stop complaining about a big hitting a hook in the restricted area over a smaller defender.

                        These hot takes make my blood boil.,
                        The OP was about a big scoring over a big consistently with no defensive pressure.

                        Comment

                        • #13
                          Luke Skywalker
                          Pro
                          • Dec 2014
                          • 917

                          Re: Post Hook Shot - Overpowered?


                          Re: Post Hook Shot - Overpowered?

                          I tried everything in the book, looks like the CPU cannot contest the Hook Shot - I tried to set up CPU post defense to double on dribble, but it doesn't work.

                          User Offensive Sliders even on 0 and CPU defense at 100, and shot contest tendency at 100, you can still make the Post Hook or even a Fadeaway Shot from close distance on Very Late and Smothered.

                          They need to patch and nerf CPU defense for the paint because there is nothing we can really do, except maybe make a house rule to not dribble before executing the post hook, because its impossible to make the CPU stop you or for you to not drown a basket.

                          Let me know if you guys have any idea how to make the Post Hook shot not so effective.

                          Comment

                          • #14
                            The 24th Letter
                            ERA
                            • Oct 2007
                            • 39373

                            Re: Post Hook Shot - Overpowered?


                            Re: Post Hook Shot - Overpowered?

                            You should have probably established that you were speaking about offline/slliders...you got rec guys in here arguing with you, lol

                            As far as hooks. It has to be something in your slider set....maybe the inside success sliders. In general, on base sliders, its a tick on the herder side to get a simple hook to fall since that update in December (I think)

                            Comment

                            • #15
                              Luke Skywalker
                              Pro
                              • Dec 2014
                              • 917

                              Re: Post Hook Shot - Overpowered?


                              Re: Post Hook Shot - Overpowered?

                              Originally posted by The 24th Letter
                              You should have probably established that you were speaking about offline/slliders...you got rec guys in here arguing with you, lol

                              As far as hooks. It has to be something in your slider set....maybe the inside success sliders. In general, on base sliders, its a tick on the herder side to get a simple hook to fall since that update in December (I think)
                              I have my base sliders: Inside and Close at 40 with Defense Strength at 70 for Layups, and 55 for Jumpshots.

                              I tried putting the slider inside shot/close on 5, while raising the defense strength to 100. A few dribbles to get into a position and its automatic.

                              Not sure of another solution

                              Comment

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