NBA 2K21 Gameplay Blog - Pro Stick Changes, Shooting, Motion Styles & More - NBA 2K21 Demo Arrives on 8-24

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  • Pokes404
    MVP
    • Jun 2008
    • 1720

    #61
    Re: NBA 2K21 Gameplay Blog - Pro Stick Changes, Shooting, Motion Styles & More - NBA

    Originally posted by jeb4056
    Thanks for the info! Never knew about this
    Originally posted by jk31
    wait what?!?!?! That is great, if it actually works! Why does noone besides you know about this?!


    edit: holy ****, this is actually working! Why does I have to learn that from some random internet guy (no offense to you!) and not from the game itself?!

    Hahaha No problem! Yeah, I found that 6-7 months ago just randomly looking through all of the settings. It's the only way to go, in my opinion.


    The only down side I've experienced is seeing an alley-oop opportunity, forgetting I still have the icons up, and accidentally throwing a bounce pass to my PF instead.
    Last edited by Pokes404; 08-14-2020, 06:11 PM.

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    • m29a
      Rookie
      • Aug 2011
      • 368

      #62
      Re: NBA 2K21 Gameplay Blog - Pro Stick Changes, Shooting, Motion Styles & More - NBA

      Originally posted by Vido9388
      The CPU need to stick better defense, it was way to easy to cross them and blow by them on nba 2k20
      It depends on match ups. Were you able to consistently do that against top defenders like Kawhi/Paul George/Marcus Smart/Jrue Holiday?

      The on-ball d rating should matter and I don't think it's okay to see bad/mediocre defenders be able to bump on the perimeter every time (like 2K17+2K19) because that simply isn't how it is in the real life games. Blow-bys *are* common even though some people strongly dislike the idea of them, and they aren't an inherent issue unless inside scoring success rate is too high.

      I get the complaint from an online perspective, but not from an offline sim perspective. I felt 2K20 provided a nice balance in terms of a realistic range of bad and great defenders.

      Edit: I'll also add that the stronger you make CPU on-ball defense across the board, the more you encourage people to spam pick n roll literally every single time to get any separation.
      Last edited by m29a; 08-14-2020, 06:45 PM.

      Comment

      • CaseIH
        MVP
        • Sep 2013
        • 3945

        #63
        Re: NBA 2K21 Gameplay Blog - Pro Stick Changes, Shooting, Motion Styles & More - NBA

        Originally posted by michaelhawj
        i remember My GM was barebones in NBA 2k14 on PS4 version in 2013. i am concerning about my league won't improve much better in 2k21 because they haven't release blog for my gm/league yet

        I dont have much faith in NBA2k21 for those of us My League guys, who want a actual NBA simulation. You are right back when NBA2k14 came out on the new PS4, My League was pretty barebones and a major disappointment, or for those of us who want a NBA simulation. So I really dont see anything changing this time around on the move to the new gen of consoles.

        Its going to take a lot of improvements, and most of all fixes to the issues that have always plagued NBA2k, and have kept it from being a true simulation of the NBA. If they cant finally fix the issues, that are older than many of these kids who play the game now days, then I aint wasting any more money on this game.

        The lack of charging fouls, and non shooting fouls in general, and shooting fouls on 3pt attempts being basically non-existent, has ruined it for me, as it has for any hardcore basketball fan. Im also fed up with the lack of non steal turnovers, although Im sure this is much more difficult for the devs to program this issue perfectly. These are the gameplay issues, that have to be fixed for me to consider buying NBA2k21, and really to ever buy another NBA2k game until these gameplay issues are fixed.

        I know the only reason they refuse to fix these issues, is due to the online whiners, because clearly the devs cant figure out how or wont separate offline versus the CPU gameplay from the online gameplay.

        The other major issue for those of us who want a true simulation NBA game in My League is the junk sim engine in NBA2k. You should not have to spend 100's of hours of editing players, and coaches profiles, and slider adjusting to try and fix the sim engine in My League. The devs added sliders that were suppose to fix the sim engine, but it didnt, and even with the best roster editors, and all the hours they put into editing everything to try and fix the sim engine, some stats are still broken, due to either the sim sliders not having enough impact, and probably certain things that are just hardcoded in, and no amount of editing and adjustments will fix the sim engine.

        I dont see any of these things being fixed in NBA2k21, and quit honestly with where 2k has taken this game, My League, and making a actual NBA simulation in My League and MyGM is not on the list of to do things that the devs have to focus their work on. This game has become a human versus human, video game, and not a simulation of the NBA. Its basically false advertising calling it a NBA simulation experience, because thats no what they are trying to do with this game now days. Its strictly a fantasy streetball game, with the NBA name and gear in the game.

        So I dont see this changing in NBA2k21 or in future yrs either with this game. I get it, its not us true basketball fans, that they are making them the most money, its casual fans, who want to play dress up Barbie with their My Player, and play against their buddies and other people online, who have no interest in a game that calls fouls, and has turnovers, nor is these casual fans going into My League expecting accurate stats in any way or form, nor do they care how smart the CPU will play, because they dont play the CPU.

        I wish I was wrong, but its clear as day, that those who make NBA2k, and quite frankly those who make sports games in general are not looking to make a sports simulation, anymore. Its about the casual sports fans, and kids who want to play dress up with their virtual characters.

        OK, Im done ranting now, LOL. Maybe I will be pleasantly surprised with NBA2k21, and sports in general on these new consoles coming out, but I aint betting the farm on it.
        Everyone who exalts themselves will be humbled, and he who humbles himself will be exalted- Luke14-11

        Favorite teams:
        MLB- Reds/ and whoever is playing the Cubs
        NBA- Pacers
        NFL- Dolphins & Colts

        Comment

        • Smirkin Dirk
          All Star
          • Oct 2008
          • 5172

          #64
          Re: NBA 2K21 Gameplay Blog - Pro Stick Changes, Shooting, Motion Styles & More - NBA

          This was a controls blog more than a gameplay blog.
          2022 'Plug and play' sim roster (XBX)

          Comment

          • franzis
            MVP
            • Mar 2008
            • 1451

            #65
            Re: NBA 2K21 Gameplay Blog - Pro Stick Changes, Shooting, Motion Styles & More - NBA

            Edit
            10 chars

            Comment

            • OTMax
              Rookie
              • Aug 2017
              • 239

              #66
              Re: NBA 2K21 Gameplay Blog - Pro Stick Changes, Shooting, Motion Styles & More - NBA

              Originally posted by jk31
              wait what?!?!?! That is great, if it actually works! Why does noone besides you know about this?!

              edit: holy ****, this is actually working! Why does I have to learn that from some random internet guy (no offense to you!) and not from the game itself?!
              Originally posted by jeb4056
              Thanks for the info! Never knew about this
              Originally posted by Pokes404
              Hahaha No problem! Yeah, I found that 6-7 months ago just randomly looking through all of the settings. It's the only way to go, in my opinion.

              The only down side I've experienced is seeing an alley-oop opportunity, forgetting I still have the icons up, and accidentally throwing a bounce pass to my PF instead.
              I actually do know about this, but never knew it was hidden behind some option. However, it is inaccurate AF. I want to decide how to lob it, with a high arc and more of a slight arc so it's faster. You see this usually when a big man flashes in the paint and there's a guy in front of the ballhandler. He'll quickly jump and pass, or lob it slightly. That's what I meant, not just simply bounce or lob. Thanks though!!

              Originally posted by SwankSinatra
              R1+L1 to pass it to the furthest man down court
              Rb+Lb for Xbox

              Sent from my iPhone using Operation Sports
              Not sure I knew this, but thanks man! I feel I do though and forgot, since the issue with that as any pass to a man down the court feels too random as how you throw it and the animation kicks in where he just throws it out of bounds straight away. Luckily it has been addressed, so they say.

              Comment

              • kolanji
                Pro
                • Sep 2009
                • 872

                #67
                Re: NBA 2K21 Gameplay Blog - Pro Stick Changes, Shooting, Motion Styles & More - NBA

                Originally posted by SwankSinatra
                R1+L1 to pass it to the furthest man down court
                Rb+Lb for Xbox


                Sent from my iPhone using Operation Sports
                just wanna add that it's actually passing to the closest player in proximity to the rim..you can also do this pass at anytime not just on long passes
                Humans fear what they dont understand, hate what they cant concur i guess its just the theory of man

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                • blk5tar5
                  Pro
                  • Nov 2014
                  • 809

                  #68
                  Re: NBA 2K21 Gameplay Blog - Pro Stick Changes, Shooting, Motion Styles & More - NBA

                  If anyone who wants to get the pro stick feel simple. If you got a copy of NBA2K17 then you will notice the difference of the pro stick! That’s what I did just reinstalled it and check of the players movements and animation. I’m waiting until the 2k21 to see the different animations once you chain the dribble combos


                  Sent from my iPhone using Operation Sports

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                  • blk5tar5
                    Pro
                    • Nov 2014
                    • 809

                    #69
                    Re: NBA 2K21 Gameplay Blog - Pro Stick Changes, Shooting, Motion Styles & More - NBA

                    Originally posted by stillfeelme
                    Shot stick aiming sounds crazy complicated to me especially for layups.

                    Beluba,


                    Or is it "perfect" timed shot stick plus perfect "aim" equals a chance of "green". You didnt really say that so I take it something else may be happening under the hood where perfect aim and timing might not be a "green"

                    In NBA2K17, I would hold down the RS and aim dead Center to get perfect aim but if my release window was late I miss the shot. But if my release shot was perfect but my aim was slightly off left or right I get it in because it was a green release. Now Beluba said they took that mechanics of NBA2K17 and improved it so will see the difference in the Demo on Aug 24.



                    Sent from my iPhone using Operation Sports

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                    • Hustle Westbrook
                      MVP
                      • Jan 2015
                      • 3113

                      #70
                      Re: NBA 2K21 Gameplay Blog - Pro Stick Changes, Shooting, Motion Styles & More - NBA

                      No more Quickdraw? Better paint defense and no more hopstep cheese? More responsive dribbling?

                      This is aready sounding like the best 2K ever.

                      As far as the Pro Stick shooting? Meh. Lol I tried the aiming stuff in 2K17 but just went back to button shooting. It wasn't worth the hassle and I didn't miss a beat.

                      And what's up with them treating current-gen like an afterthought lol? Damn. They dropped this gameplay blog out of nowhere. They usually have an announcement that it comes a few days before. Game comes out in 2 weeks and we have nothing about any of the core modes. I guess all the marketing is going towards next-gen.
                      Last edited by Hustle Westbrook; 08-16-2020, 12:55 AM.
                      Check out my YouTube channel for NBA 2K16 MyTeam and Play Now Online gameplay videos!

                      Comment

                      • stillfeelme
                        MVP
                        • Aug 2010
                        • 2407

                        #71
                        Re: NBA 2K21 Gameplay Blog - Pro Stick Changes, Shooting, Motion Styles & More - NBA

                        Originally posted by blk5tar5
                        In NBA2K17, I would hold down the RS and aim dead Center to get perfect aim but if my release window was late I miss the shot. But if my release shot was perfect but my aim was slightly off left or right I get it in because it was a green release. Now Beluba said they took that mechanics of NBA2K17 and improved it so will see the difference in the Demo on Aug 24.



                        Sent from my iPhone using Operation Sports
                        The way it was explained in the blog was not clear to me. After I saw some of his responses to Twitter questions I think it will not be that bad. Yeah I am just waiting for the Demo

                        Comment

                        • ksuttonjr76
                          All Star
                          • Nov 2004
                          • 8662

                          #72
                          Re: NBA 2K21 Gameplay Blog - Pro Stick Changes, Shooting, Motion Styles & More - NBA

                          Originally posted by jeb4056
                          Too bad they couldn't tie in the other passing types into Icon Passing. An example could be once Icon passing is up, pressing the button would be a normal pass, double tapping the button could be a lob pass, holding down the button could be a bounce pass.



                          It would give more control to the icon passing.
                          To my knowledge, you can control the pass type. I never learned.

                          EDIT: Nevermind. It was already answered.
                          Last edited by ksuttonjr76; 08-17-2020, 01:05 AM.

                          Comment

                          • blk5tar5
                            Pro
                            • Nov 2014
                            • 809

                            #73
                            Re: NBA 2K21 Gameplay Blog - Pro Stick Changes, Shooting, Motion Styles & More - NBA



                            Mike should show or give examples of the different risk or reward by using the stick vs the button when it comes to shooting!


                            Sent from my iPhone using Operation Sports

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                            • stillfeelme
                              MVP
                              • Aug 2010
                              • 2407

                              #74
                              Re: NBA 2K21 Gameplay Blog - Pro Stick Changes, Shooting, Motion Styles & More - NBA

                              Originally posted by blk5tar5
                              https://twitter.com/Beluba/status/1293922417782321152

                              Mike should show or give examples of the different risk or reward by using the stick vs the button when it comes to shooting!


                              Sent from my iPhone using Operation Sports
                              He is not going to tell you exactly what the bonus is for using the Prostick.

                              1. You are aiming the stick to a location that the aiming point changes dynamically. So you are aiming at a moving target depending on the defense.
                              2. You are also timing the release at the same time. So you are doing twice the effort of a normal button press or normal 2k20 shot stick.

                              3. He also said something about finishing layups better when using the Prostick

                              If you aim and time the stick it is going to give you a better percentage than just doing the button press or turning the meter off. However if your aim is slightly off you swill punished. He probably hasn't even settled on the tuning and it is bound to change

                              Comment

                              • ksuttonjr76
                                All Star
                                • Nov 2004
                                • 8662

                                #75
                                Re: NBA 2K21 Gameplay Blog - Pro Stick Changes, Shooting, Motion Styles & More - NBA

                                Originally posted by stillfeelme
                                He is not going to tell you exactly what the bonus is for using the Prostick.

                                1. You are aiming the stick to a location that the aiming point changes dynamically. So you are aiming at a moving target depending on the defense.
                                2. You are also timing the release at the same time. So you are doing twice the effort of a normal button press or normal 2k20 shot stick.

                                3. He also said something about finishing layups better when using the Prostick

                                If you aim and time the stick it is going to give you a better percentage than just doing the button press or turning the meter off. However if your aim is slightly off you swill punished. He probably hasn't even settled on the tuning and it is bound to change
                                Mike Wang talks about this bonus boost every year....

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