NBA 2K21 Next-Gen Gameplay Blog (Part 1 of 3) - Pro Stick Shooting, Pro Stick Dribbling, Passing & More

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  • kolanji
    Pro
    • Sep 2009
    • 872

    #16
    Re: NBA 2K21 Next-Gen Gameplay Blog (Part 1 of 3) - Pro Stick Shooting, Pro Stick Dri

    well it obvious that this next gen 2k is where the love was shown....they seem to be hitting most if not all of the legacy issues and then some when it comes to gameplay

    only thing left is to hear that AI improvements to the legacy issues that played us like being wide open and run towards defenders as soon as the pass is initiated to them....

    in all honesty am sure most of the AI legacy issues will be alleviated...cant wait to read the next blog post next week
    Humans fear what they dont understand, hate what they cant concur i guess its just the theory of man

    Comment

    • ForeverVersatile
      Pro
      • Jan 2011
      • 3498

      #17
      Re: NBA 2K21 Next-Gen Gameplay Blog (Part 1 of 3) - Pro Stick Shooting, Pro Stick Dri

      Originally posted by ehh
      Jarrett Allen is a pretty big issue in the clip on the right though. He's in perfect help position and magically slides out of the way to allow Steph's layup animation to take place. Not good.
      Nah that was the lack of physics when players collide.

      Sent from my SM-N960U using Operation Sports mobile app
      PSN: ForeverVersatile
      Xbox Live: TheBluprint09

      Comment

      • MattyIce
        Pro
        • Apr 2012
        • 974

        #18
        Re: NBA 2K21 Next-Gen Gameplay Blog (Part 1 of 3) - Pro Stick Shooting, Pro Stick Dri

        That seems like a lot of details going in to taking a shot. I hope it’s not too complicated for an old guy like me. I hope we have multiple options to choose from as far as shooting controls go. I don’t like that we have to get timing, aiming and shot arc correct


        Sent from my iPhone using Tapatalk
        Swamp Kings Pt II | Florida Gators Dynasty | CFB 25

        Comment

        • ataman5
          MVP
          • Jun 2007
          • 2620

          #19
          Re: NBA 2K21 Next-Gen Gameplay Blog (Part 1 of 3) - Pro Stick Shooting, Pro Stick Dri

          Originally posted by kolanji
          well it obvious that this next gen 2k is where the love was shown....they seem to be hitting most if not all of the legacy issues and then some when it comes to gameplay

          only thing left is to hear that AI improvements to the legacy issues that played us like being wide open and run towards defenders as soon as the pass is initiated to them....

          in all honesty am sure most of the AI legacy issues will be alleviated...cant wait to read the next blog post next week
          That's a whole lot of talking which happened in every other iterations they released starting current gen NBA2k, and mostly after 2k16 none they talk has been completely delivered or delivered but regressed with patches right after.

          I'm sorry to be the guy but i'm not really feeling it at all. Very very short period of time has passed with current gen blog, all we need is to remember some, that's all. Just a bit of memory is the solution.

          This started with current gen gameplay blog, all that promise none delivered or regressed with the first patch and now it seems like a bluh bluh and more gimmicky bluh bluh.

          Comment

          • Hustle Westbrook
            MVP
            • Jan 2015
            • 3113

            #20
            Re: NBA 2K21 Next-Gen Gameplay Blog (Part 1 of 3) - Pro Stick Shooting, Pro Stick Dri

            3PT Line Recognition: There are some great nuances that we were able to capture thanks to the next-gen hardware. The added computational power allowed our engineers to upgrade our inverse kinematics (IK) and foot planting technology (more on that later) to both make our jump shot gathers feel more grounded and also improve 3PT line recognition. In the past, you’d either slide back for the 3PT shot which looked pretty bad, or step on the line for a long two. But now we adjust your feet placement in real time when you’re near the line to ensure that no longer happens. It looks very natural and a relief for shooters to know that they’ll get credit for the three when taking those deep clutch jumpers.
            Finally lmao. I hope more legacy issues like this get cleaned up for next-gen.
            Check out my YouTube channel for NBA 2K16 MyTeam and Play Now Online gameplay videos!

            Comment

            • ch46647
              MVP
              • Aug 2006
              • 3515

              #21
              Re: NBA 2K21 Next-Gen Gameplay Blog (Part 1 of 3) - Pro Stick Shooting, Pro Stick Dri

              Excellent blog. The passing and catching changes sound fantastic. Can’t wait to see it in action.

              I hope they drop the blog about changes to movement next week. I’m hoping for huge strides in that area!

              Comment

              • scottyp180
                MVP
                • Jun 2007
                • 2210

                #22
                Haven't read the entire blog yet, really only got through the shooting section , but my initial impression is that shooting seems to be getting to a point where it's a bit more complicated than it needs to be. On the one hand it's cool to have that much control over your shot but on the other hand it's a lot to process everytime you go to take a shot (was I fast or slow on the stick? Is the aim spot on the left or right? Do I want a high arc or not? Do I want to attempt to bank it in?  I'm not even think that much when I shoot in real life. In fact I feel like most shooters shoot best when they aren't thinking and they are just letting it fly and come natural. 
                Of course I know we have the tools and settings to adjust to our liking I just worry that in the future innovation in these games will come from making things more complex and more complicated. Maybe I'm just reaching that age where I prefer my games to be more on the simpler side. 

                Comment

                • JKSportsGamer1984
                  MVP
                  • May 2014
                  • 1415

                  #23
                  "There are some great nuances that we were able to capture thanks to the next-gen hardware. The added computational power allowed our engineers to upgrade our inverse kinematics (IK) and foot planting technology (more on that later) to both make our jump shot gathers feel more grounded and also improve 3PT line recognition. In the past, you’d either slide back for the 3PT shot which looked pretty bad, or step on the line for a long two. But now we adjust your feet placement in real time when you’re near the line to ensure that no longer happens. It looks very natural and a relief for shooters to know that they’ll get credit for the three when taking those deep clutch jumpers."

                  This is music to my ears!  I've been harping on players constantly sliding & gliding into position to receive passes for years!  This has been my biggest gripe with 2K.  It's a huge immersion breaking eyesore.  If this has been fixed, I'll be so happy lol.  

                  Love everything else I read too!  Can't wait to get my hands on the game!

                  Comment

                  • ehh
                    Hall Of Fame
                    • Mar 2003
                    • 28962

                    #24
                    Re: NBA 2K21 Next-Gen Gameplay Blog (Part 1 of 3) - Pro Stick Shooting, Pro Stick Dri

                    Originally posted by ForeverVersatile
                    Nah that was the lack of physics when players collide.
                    Same thing, different words.
                    "You make your name in the regular season, and your fame in the postseason." - Clyde Frazier

                    "Beware of geeks bearing formulas." - Warren Buffet

                    Comment

                    • scottyp180
                      MVP
                      • Jun 2007
                      • 2210

                      #25
                      Re: NBA 2K21 Next-Gen Gameplay Blog (Part 1 of 3) - Pro Stick Shooting, Pro Stick Dri

                      Originally posted by Mintsa
                      Meter, aim and arc to just take a jump shot.

                      Seems like a lot to do for an OG player like myself......lol
                      That's what I'm saying man. More complicated than taking a jump shot in real life.

                      Maybe with practice it will become second nature but I was struggling with aiming in the current gen demo and this seems to have another layer of complexity to it. I'll give it a try but have a feeling I'll go back to simply timing on the sticks as long as it doesn't put me at some kind of disadvantage.

                      Comment

                      • ataman5
                        MVP
                        • Jun 2007
                        • 2620

                        #26
                        Re: NBA 2K21 Next-Gen Gameplay Blog (Part 1 of 3) - Pro Stick Shooting, Pro Stick Dri

                        Originally posted by scottyp180
                        Haven't read the entire blog yet, really only got through the shooting section , but my initial impression is that shooting seems to be getting to a point where it's a bit more complicated than it needs to be. On the one hand it's cool to have that much control over your shot but on the other hand it's a lot to process everytime you go to take a shot (was I fast or slow on the stick? Is the aim spot on the left or right? Do I want a high arc or not? Do I want to attempt to bank it in?* I'm not even think that much when I shoot in real life. In fact I feel like most shooters shoot best when they aren't thinking and they are just letting it fly and come natural.*
                        Of course I know we have the tools and settings to adjust to our liking I just worry that in the future innovation in these games will come from making things more complex and more complicated. Maybe I'm just reaching that age where I prefer my games to be more on the simpler side.*
                        The huge problem is, why the h.. we're still talking about this much and investing this much about shooting? (And beside it's the worst part of the game atm. after all, LOL)

                        Haven't we had all this much sources implemented or wasted the times game after game, game after game to shooting?

                        When won't we hear anything about shooting but a lot more on other fundamentals?

                        That's why this is all became bluh bluh to me as the year after year talking about shooting but nothing else.

                        Comment

                        • kolanji
                          Pro
                          • Sep 2009
                          • 872

                          #27
                          Re: NBA 2K21 Next-Gen Gameplay Blog (Part 1 of 3) - Pro Stick Shooting, Pro Stick Dri

                          Originally posted by ataman5
                          That's a whole lot of talking which happened in every other iterations they released starting current gen NBA2k, and mostly after 2k16 none they talk has been completely delivered or delivered but regressed with patches right after.

                          I'm sorry to be the guy but i'm not really feeling it at all. Very very short period of time has passed with current gen blog, all we need is to remember some, that's all. Just a bit of memory is the solution.

                          This started with current gen gameplay blog, all that promise none delivered or regressed with the first patch and now it seems like a bluh bluh and more gimmicky bluh bluh.
                          I cant even argue with your point because that is the solid truth.....
                          good points
                          Humans fear what they dont understand, hate what they cant concur i guess its just the theory of man

                          Comment

                          • BluFu
                            MVP
                            • May 2012
                            • 3596

                            #28
                            Re: NBA 2K21 Next-Gen Gameplay Blog (Part 1 of 3) - Pro Stick Shooting, Pro Stick Dri

                            Originally posted by MattyIce
                            That seems like a lot of details going in to taking a shot. I hope it’s not too complicated for an old guy like me. I hope we have multiple options to choose from as far as shooting controls go. I don’t like that we have to get timing, aiming and shot arc correct


                            Sent from my iPhone using Tapatalk
                            It's nice to have options but these should all be for more difficult shots like runners, floaters, or fadeaways. No good NBA shooter is thinking about his arc/aim/timing on a wide open jumper. That's like the last thing you would want going through your head lol

                            Comment

                            • scottyp180
                              MVP
                              • Jun 2007
                              • 2210

                              #29
                              Re: NBA 2K21 Next-Gen Gameplay Blog (Part 1 of 3) - Pro Stick Shooting, Pro Stick Dri

                              Spoiler


                              If you've been following the series and blogs long enough it starts to feel like deja vu with some of this stuff: "Better foot planting!", "Better animations and physics, less canned animations!", "more control, better responsiveness" etc. I'm looking forward to the changes and improvements just hope they fix the issues they're suppose to, don't present any new problems, and don't become broken after a patch or two

                              Comment

                              • Mbunn1993
                                Pro
                                • Nov 2012
                                • 870

                                #30
                                Re: NBA 2K21 Next-Gen Gameplay Blog (Part 1 of 3) - Pro Stick Shooting, Pro Stick Dri

                                Originally posted by CaVsFaN2273

                                Crowd seems more interested in watching the opposite side of the court in most of these clips

                                Comment

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