I have to disagree with the bolded, because that's my mindset as well. I want to create the best shot available. That's what I'm looking for, and that's actually why I think I like shot aiming as much as I do. Yeah, it's another thing to focus on, but it feels more natural than timing ever did. If I'm getting good shots in offensive rhythm, my target is easier to hit. It's actually an extra reward for what I was already doing, whereas I felt constantly penalized for finding good shots just because I didn't have "timing" down completely.
Defense is completely broken
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Re: Defense is completely broken
I have to disagree with the bolded, because that's my mindset as well. I want to create the best shot available. That's what I'm looking for, and that's actually why I think I like shot aiming as much as I do. Yeah, it's another thing to focus on, but it feels more natural than timing ever did. If I'm getting good shots in offensive rhythm, my target is easier to hit. It's actually an extra reward for what I was already doing, whereas I felt constantly penalized for finding good shots just because I didn't have "timing" down completely.MLB: Minnesota Twins
NFL: Philadelphia Eagles
NBA: Chicago Bulls, Minnesota Timberwolves
European Football: Manchester United, Brighton & Hove Albion
NCAA: UNI Panthers, Iowa Hawkeyes
Twitter: @mbless625 -
MLB: Minnesota Twins
NFL: Philadelphia Eagles
NBA: Chicago Bulls, Minnesota Timberwolves
European Football: Manchester United, Brighton & Hove Albion
NCAA: UNI Panthers, Iowa Hawkeyes
Twitter: @mbless625Comment
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Re: Defense is completely broken
That's why they need to separate the arcade approach in MyPlayer/MyTeam (let's give them tons of greens, high % and spectacular and almost inhuman moves LOL) from a more sim approach in MyNBA/MyLeague (without greens and all that stuff) ... I think that would be a way to content all of us...Ignorance is Bliss...Comment
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Re: Defense is completely broken
I think that they should keep shot aiming, and aiming should still not cause a perfect release.
I actually think that perfect release should be a badge, that can only activate when you are on fire.
So if you get Curry, and he gets hot then you can keep him on fire with aiming for a few shots.
Green releases are trash, and compounds the defensive setting issues.Psn: Alabamarob
Xbox: Alabama Rob
Youtube: 2k Hawks
Settings I play on.
Minutes: 12
Difficulty: HOF
Online or Offline player: Both
In a MLO: YesComment
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Re: Defense is completely broken
I guess I really do believe that they should take out shot aiming. As other people have stated, I really don't want to play a "mini game" while shooting, and I'm also in the camp that firmly believe that the shot aiming mechanic is causing an unnecessary delay or lack of response in the RS. I've been playing NBA 2K20 for most of this year, but played next-gen 2K21 for kicks and giggles for the past two days. The difference in the RS response is night and day to me, and I ABSOLUTELY hate that you mostly have to press down to shoot a jumper. By adding the shot aiming, they actually took away some control from the user if you utilized all the directions of the RS. Yes, I can (and have) turn off shot aiming, but that doesn't change the fact how the RS was reprogrammed overall. Even with it turned off, the game is basically "looking for it", but realizes "Oh, this user has it turned off.". It's crazy. I complain about not having the reflexes to adapt, yet I can notice those millisecond differences in the control.
The other reason why I think shot aiming is NOT necessary, because past NBA 2K shows that shot timing works when the game RESPECTS the quality of the shot, but wasn't OP due to the game RESPECTING good defense. Nowadays, the game only and ONLY respects the perfect release and badges. If you have neither, you're not scoring buckets.Last edited by ksuttonjr76; 08-20-2021, 03:00 PM.Comment
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Re: Defense is completely broken
I guess I really do believe that they should take out shot aiming. As other people have stated, I really don't want to play a "mini game" while shooting, and I'm also in the camp that firmly believe that the shot aiming mechanic is causing an unnecessary delay or lack of response in the RS. I've been playing NBA 2K20 for most of this year, but played next-gen 2K21 for kicks and giggles for the past two days. The difference in the RS response is night and day to me, and I ABSOLUTELY hate that you mostly have to press down to shoot a jumper. By adding the shot aiming, they actually took away some control from the user if you utilized all the directions of the RS. Yes, I can (and have) turn off shot aiming, but that doesn't change the fact how the RS was reprogrammed overall. Even with it turned off, the game is basically "looking for it", but realizes "Oh, this user has it turned off.". It's crazy. I complain about not having the reflexes to adapt, yet I can notice those millisecond differences in the control.
The other reason why I think shot aiming is NOT necessary, because past NBA 2K shows that shot timing works when the game RESPECTS the quality of the shot, but wasn't OP due to the game RESPECTING good defense. Nowadays, the game only and ONLY respects the perfect release and badges. If you have neither, you're not scoring buckets.Last edited by mb625; 08-22-2021, 10:55 AM.MLB: Minnesota Twins
NFL: Philadelphia Eagles
NBA: Chicago Bulls, Minnesota Timberwolves
European Football: Manchester United, Brighton & Hove Albion
NCAA: UNI Panthers, Iowa Hawkeyes
Twitter: @mbless625Comment
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