These screenshots do a great job of showing the cartoonish effect I was referencing in my post. I’m not sure what it is but it’s almost like there is a semi-cartoony filter overlaying everything on the floor. Klay and Jrue don’t look like a good representation of actual skin texture at all IMO..
This is stolen from a post in the Kobe updated thread, but look at the skin texturing of Kobe from 2k14 compared to that screenshot posted of Klay, or just any of the footage we’ve seen from next gen. Keep in mind this is 7 games ago, previous gen capabilities, I definitely was expecting something a bit better than what I’ve seen thus far.

Perhaps 2k is doing this because there is most certainly a almost cartoon-like appearance to my player story characters and all the park modes and stuff... but I feel as if their focus should be aiming to make that more realistic rather than overlaying the real game with a slight cartoonish looking filter effect.
A lot of what I’m talking about seems a bit better the closer you get, but gets worse during gameplay. And perhaps it’s something they are also still refining at this late stage.
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