New NBA 2K22 Details Have Been Revealed - Shot Aiming is Gone, Improved Defensive Mechanic, Dribbling Improvements & Much More

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • mb625
    DJ2K
    • Jan 2012
    • 5016

    #151
    Re: New NBA 2K22 Details Have Been Revealed - Shot Aiming is Gone, Improved Defensive

    Originally posted by daveberg
    Was with you when you mentioned this before. I'm cool with them keeping it as an option, just as they should've kept in the option for us in 2K21 to play with the reverted scheme from the last several years in the series.

    More options for people, the better. Just as I think it was a bust, there's plenty of you who loved it - with more on the table, we'd all have a chance of getting what we wanted.



    .
    Ope. I forgot that was you. My bad. Carry on [emoji23]

    Sent from my Pixel 3 using Tapatalk
    MLB: Minnesota Twins
    NFL: Philadelphia Eagles
    NBA: Chicago Bulls, Minnesota Timberwolves
    European Football: Manchester United, Brighton & Hove Albion
    NCAA: UNI Panthers, Iowa Hawkeyes

    Twitter: @mbless625

    Comment

    • EarvGotti
      MVP
      • Nov 2009
      • 2249

      #152
      Re: New NBA 2K22 Details Have Been Revealed - Shot Aiming is Gone, Improved Defensive

      Originally posted by daveberg

      Dude, I can do 95% of those things on the sticks in 2k20 without shot aiming. Not that I'd be dribbling like that using MJ, mind you. Guy could kill you off one bounce and a pull up, but I digress.

      Nahh fam. The half spin/fake spin shot hasn't been in the game for YEARS now until 2K21. Trust me, it was one of my favorite moves to use back in 2K13/2K14 days and they took it out. I've been trying to replicate it for years.

      They finally added it back integrated with the shot stick along with other unique spin jumpers. Shot aim also opened up the pull-up game even more. Instead of worrying about different release timing whenever you took a pull-up jumper, all you had to do was focus on your aim. You had more control over each shot you took.

      I understand that people using zens are a big part of the reason why 2K decided to remove shot aim, but you don't scrap a revolutionary idea just because a few idiots decided to act in bad faith. You find a way to police that. Imagine if Amazon scrapped door-to-door delivery just because a few of their drivers were stealing items? 2K threw the baby out with the bathwater and it's absolutely terrible that they made this decision based on some stupid Twitter poll.
      Lineup:
      PG) Gary Payton
      SG) '95-'96 Michael Jordan
      SF) Sapphire Scottie Pippen
      PF) '95-'96 Dennis Rodman
      C) Hakeem Olajuwon

      Comment

      • The 24th Letter
        ERA
        • Oct 2007
        • 39373

        #153
        Re: New NBA 2K22 Details Have Been Revealed - Shot Aiming is Gone, Improved Defensive

        Oh man, That's one of the things I'll miss most about it. Not having to rely on timing for the pull up game...

        Shot stick gave guys like Rip, Lou Will, The Microwave etc. a new lease on life after being historically hard to replicate.

        Sent from my SM-G781U using Tapatalk

        Comment

        • mb625
          DJ2K
          • Jan 2012
          • 5016

          #154
          Re: New NBA 2K22 Details Have Been Revealed - Shot Aiming is Gone, Improved Defensive

          Originally posted by EarvGotti
          Nahh fam. The half spin/fake spin shot hasn't been in the game for YEARS now until 2K21. Trust me, it was one of my favorite moves to use back in 2K13/2K14 days and they took it out. I've been trying to replicate it for years.



          They finally added it back integrated with the shot stick along with other unique spin jumpers. Shot aim also opened up the pull-up game even more. Instead of worrying about different release timing whenever you took a pull-up jumper, all you had to do was focus on your aim. You had more control over each shot you took.



          I understand that people using zens are a big part of the reason why 2K decided to remove shot aim, but you don't scrap a revolutionary idea just because a few idiots decided to act in bad faith. You find a way to police that. Imagine if Amazon scrapped door-to-door delivery just because a few of their drivers were stealing items? 2K threw the baby out with the bathwater and it's absolutely terrible that they made this decision based on some stupid Twitter poll.
          The worst part of all of this is that the community just flat out didn't know how it worked. On Current Gen I can understand that because it really wasn't as functional as on next and it was very clearly used for cheating on there. On next though... Oh my... The number of times I got messages blaming losses on me "using a zen" for them to only find out that it was all me was astounding... And I didn't even use the stick half as well as you showed in that video!

          When they made the poll, it was clear it was a bunch of people who had no clue what they were talking about that were voting. The ones who did were usually making a great case for the stick. I think that's my biggest frustration here. They listened to people that had no idea how to actually use it, when the devs and such had that background knowledge and should have been able to see through that to its legitimate uses.

          Sent from my Pixel 3 using Tapatalk
          MLB: Minnesota Twins
          NFL: Philadelphia Eagles
          NBA: Chicago Bulls, Minnesota Timberwolves
          European Football: Manchester United, Brighton & Hove Albion
          NCAA: UNI Panthers, Iowa Hawkeyes

          Twitter: @mbless625

          Comment

          • EarvGotti
            MVP
            • Nov 2009
            • 2249

            #155
            Re: New NBA 2K22 Details Have Been Revealed - Shot Aiming is Gone, Improved Defensive

            Originally posted by mb625
            The worst part of all of this is that the community just flat out didn't know how it worked. On Current Gen I can understand that because it really wasn't as functional as on next and it was very clearly used for cheating on there. On next though... Oh my... The number of times I got messages blaming losses on me "using a zen" for them to only find out that it was all me was astounding... And I didn't even use the stick half as well as you showed in that video!

            When they made the poll, it was clear it was a bunch of people who had no clue what they were talking about that were voting. The ones who did were usually making a great case for the stick. I think that's my biggest frustration here. They listened to people that had no idea how to actually use it, when the devs and such had that background knowledge and should have been able to see through that to its legitimate uses.

            Sent from my Pixel 3 using Tapatalk
            Exactly man. It's sooooo frustrating because this dev team is really talented and to see them run away from their good ideas because of the wider community that doesn't understand how to use them is very sad.

            They also have to take more responsibility in TEACHING the community how to use the newer mechanics. If people understood the shot aiming better, im sure they wouldn't hate it as much as they do now. IMO it was the most groundbreaking feature in a basketball game since 2K11. If you missed a shot, you knew exactly why and how.
            Lineup:
            PG) Gary Payton
            SG) '95-'96 Michael Jordan
            SF) Sapphire Scottie Pippen
            PF) '95-'96 Dennis Rodman
            C) Hakeem Olajuwon

            Comment

            • daveberg
              MVP
              • Sep 2008
              • 2788

              #156
              Re: New NBA 2K22 Details Have Been Revealed - Shot Aiming is Gone, Improved Defensive

              I may be in a minority, but as mentioned - some of us don't play online and simply didn't like the new mechanics. Has nothing to do with the Zen stuff, I just felt the aim mini game was clunky and distracting, nothing to do with ease of use. I always preferred having complete control over the stick in terms of having every direction on it available for shooting, instead of everything being mapped to one slot - down on the stick.

              I'm all for new things, so long as there's still an option to revert to tried and tested methods of play.

              Also, that half spin jumper is literally one of the few moves you can't do in 2k20. I could peel off a highlight reel doing most of the things that were shown in the video above. No aim needed.

              Not getting at your skills - you're sweet on the sticks, just saying 2k20 controls had very little wrong with them, so i never understood the change.
              -----------------------------------------
              NBA 2K Retro Hoops gameplay

              Comment

              • loso_34
                MVP
                • Jul 2010
                • 1352

                #157
                Re: New NBA 2K22 Details Have Been Revealed - Shot Aiming is Gone, Improved Defensive

                I hope all the glitchy dribbling from 2k20 isnt returning.
                Last edited by loso_34; 08-26-2021, 02:48 AM.

                Comment

                • WeFireThoseCannons
                  Rookie
                  • Jul 2011
                  • 403

                  #158
                  Re: New NBA 2K22 Details Have Been Revealed - Shot Aiming is Gone, Improved Defensive

                  The actual NBA season is back to back in a way so not surprised 2k will be nothing more than the roster update with accurate schedule. Now maybe they will have Start today feature back and the play in stuff I guess. Other than that they won't be addressing major things.

                  Comment

                  • WeFireThoseCannons
                    Rookie
                    • Jul 2011
                    • 403

                    #159
                    Re: Info from Beluba

                    Originally posted by VictorMG
                    They're the largest portion of the fanbase by far. You might not like it, but it's at least understandable.
                    Not sure if they are the largest part but they are the part that know how to market themselves. Most of those youtube people and stuff don't seem to care. I don't watch ELeague I would think they should care about how bball is played but not sure they do.

                    Comment

                    • trandoanhung1991
                      Rookie
                      • Nov 2012
                      • 372

                      #160
                      Re: New NBA 2K22 Details Have Been Revealed - Shot Aiming is Gone, Improved Defensive

                      I'm all for simplifying and relying more on actual stat values, so seeing shot aiming go is great. It never made sense in a simulation bb game, and probably was very difficult to balance for.


                      Now here's hoping they take out guaranteed greens altogether.

                      Comment

                      • mb625
                        DJ2K
                        • Jan 2012
                        • 5016

                        #161
                        Re: New NBA 2K22 Details Have Been Revealed - Shot Aiming is Gone, Improved Defensive

                        Originally posted by trandoanhung1991
                        I'm all for simplifying and relying more on actual stat values, so seeing shot aiming go is great. It never made sense in a simulation bb game, and probably was very difficult to balance for.


                        Now here's hoping they take out guaranteed greens altogether.
                        Shot aiming leaving doesn't get us any closer to relying on real stat values and the community at large isn't going for that.

                        I know I keep saying it, but in terms of realism, short of a removal of guaranteed greens (which I'd agree is the goal, but it's not going to be a reality any time soon), aiming was the best thing 2k has done in a long time to me. I had control over everything, great shooters felt like great shooters, even if they didn't hit green, it was pretty great for those who used it faithfully.

                        It didn't seem like it'd take too much from a balance perspective either. Maybe a bit of a reduction on the slightly releases and we'd be seeing very realistic percentages. As it stood, percentages with the stick were pretty well where they needed to be in comparison to button shooting, though maybe just a tad high.

                        Sent from my Pixel 3 using Tapatalk
                        MLB: Minnesota Twins
                        NFL: Philadelphia Eagles
                        NBA: Chicago Bulls, Minnesota Timberwolves
                        European Football: Manchester United, Brighton & Hove Albion
                        NCAA: UNI Panthers, Iowa Hawkeyes

                        Twitter: @mbless625

                        Comment

                        • alabamarob
                          MVP
                          • Nov 2010
                          • 3346

                          #162
                          Re: New NBA 2K22 Details Have Been Revealed - Shot Aiming is Gone, Improved Defensive

                          The best part about shot aiming is that it took away the shot release preference. Some guys have smaller release windows, even though they have higher ratings. So the aiming put everyone on a equal playing field in that respect.
                          Psn: Alabamarob
                          Xbox: Alabama Rob

                          Youtube: 2k Hawks

                          Settings I play on.
                          Minutes: 12
                          Difficulty: HOF
                          Online or Offline player: Both
                          In a MLO: Yes

                          Comment

                          • Goffs
                            New Ork Giants
                            • Feb 2003
                            • 12279

                            #163
                            Re: New NBA 2K22 Details Have Been Revealed - Shot Aiming is Gone, Improved Defensive

                            Mike should've kept it an option instead of listening to a poll on Twitter. I was bad at the shot aiming but it was fun and challenging for me. I really hate how online dictates offline gaming as well now. This timeline sucks.

                            Comment

                            • VictorMG
                              Pro
                              • Jul 2021
                              • 678

                              #164
                              Re: New NBA 2K22 Details Have Been Revealed - Shot Aiming is Gone, Improved Defensive

                              Originally posted by mb625
                              It didn't seem like it'd take too much from a balance perspective either. Maybe a bit of a reduction on the slightly releases and we'd be seeing very realistic percentages. As it stood, percentages with the stick were pretty well where they needed to be in comparison to button shooting, though maybe just a tad high.
                              But that's just a result of the boost given to the user for shot aiming, isn't it? Great shooters can still feel like great shooters without aiming.

                              Comment

                              • jfsolo
                                Live Action, please?
                                • May 2003
                                • 12965

                                #165
                                Re: New NBA 2K22 Details Have Been Revealed - Shot Aiming is Gone, Improved Defensive

                                Originally posted by Goffs
                                Mike should've kept it an option instead of listening to a poll on Twitter. I was bad at the shot aiming but it was fun and challenging for me. I really hate how online dictates offline gaming as well now. This timeline sucks.
                                Twitter is the most front facing metric that they use to "influence" changes they make, so of course it gets the lion's share of the blame and anger in terms of design decisions changes that are made, but IMO if people remove their personal wishes from their evaluation, does anyone honestly think that every metric they have didn't show that aiming was use by a small percentage of people even offline.

                                A removal after one year, speaks volumes, IMO.
                                Jordan Mychal Lemos
                                @crypticjordan

                                Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                                Do the same thing tomorrow. And the next. Now do it forever.

                                Comment

                                Working...