NBA 2K22 Menu but same gameplay

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • ksuttonjr76
    All Star
    • Nov 2004
    • 8662

    #76
    Re: NBA 2K22 Menu but same gameplay

    Originally posted by scottyp180
    Are you going to be getting the game day 1 or are you waiting to see reviews and impressions first? If you get it day 1 I'll be looking for your impressions about the shooting mechanics.
    I'm still getting it Day 1. At this point, I'm just like "Whatever". If I take the time to wait for reviews and actual videos, I'm still going to want to experience the game for myself and form my own opinion. Most people's videos and opinions is going to be based on the MyPlayer mode anyways. Truthfully, the reason why I enjoy this forum so much is because there are other people outside of the popular modes that can give different opinions regarding the game. Obviously, my focus will be mainly PNO, OTF coaching experience, defense, and shooting with the RS.

    Comment

    • scottyp180
      MVP
      • Jun 2007
      • 2203

      #77
      Re: NBA 2K22 Menu but same gameplay

      Originally posted by ksuttonjr76
      I'm still getting it Day 1. At this point, I'm just like "Whatever". If I take the time to wait for reviews and actual videos, I'm still going to want to experience the game for myself and form my own opinion. Most people's videos and opinions is going to be based on the MyPlayer mode anyways. Truthfully, the reason why I enjoy this forum so much is because there are other people outside of the popular modes that can give different opinions regarding the game. Obviously, my focus will be mainly PNO, OTF coaching experience, defense, and shooting with the RS.
      Sounds like you'll be one of the go to people I'll be looking for come Friday. Don't be surprised if I'm asking you questions and looking for feedback about the game.

      Completely agree about the community here. There are quibbles between the "complainers" and the "2K shills" but it's a passionate group here that ultimately just wants the best virtual basketball/NBA experience. Wouldn't go anywhere else for some fair and honest feedback.

      Comment

      • ksuttonjr76
        All Star
        • Nov 2004
        • 8662

        #78
        Re: NBA 2K22 Menu but same gameplay

        Originally posted by scottyp180
        Sounds like you'll be one of the go to people I'll be looking for come Friday. Don't be surprised if I'm asking you questions and looking for feedback about the game.

        Completely agree about the community here. There are quibbles between the "complainers" and the "2K shills" but it's a passionate group here that ultimately just wants the best virtual basketball/NBA experience. Wouldn't go anywhere else for some fair and honest feedback.
        For real! When it comes to Day 1 feedback, OS is where it's at.

        Comment

        • The 24th Letter
          ERA
          • Oct 2007
          • 39373

          #79
          Re: NBA 2K22 Menu but same gameplay

          Originally posted by vetmin
          Haha, I must’ve been the only person who liked dribbling in 2k21. Felt like it had more flow, as opposed to feeling jittery. Mainly though I’ve never been big into right-stick wizardry, but for the first time I felt I could actually handle a bit in 2k21. Like, you know if you’re sprinting one way (left or right) then press the opposite direction on the right stick, you’ll flow into hard crossover through the legs? How do you do that in 2k20?
          I'm with you. 2k21's dribbling felt so natural to me I actually feel 2k22 will be more of an adjustment than usual. The long presses and chain moves felt smooth to me. Prelude would have come in handy this year especially, lol

          Sent from my SM-G781U using Tapatalk

          Comment

          • malky
            MVP
            • Feb 2009
            • 1304

            #80
            Re: NBA 2K22 Menu but same gameplay

            Originally posted by Gosens6
            I hope they made tons of improvements to the mode, but, I also understand that My Career/Park/Rec/Online modes are their priority at this point.

            MyNBA is still the deepest franchise mode for any sports game (2K and the NHL series are unmatched in this regard) so I'm hoping they have something up their sleeve for us offline players to take it to the next level.
            Just give me a ticker of everything happening in my franchise while playing the game or at halftime show and I'm golden.
            Games I'm playing FOREVER: NFL2K5, That is all.

            Comment

            • scottyp180
              MVP
              • Jun 2007
              • 2203

              #81
              Re: NBA 2K22 Menu but same gameplay

              Originally posted by The 24th Letter
              I'm with you. 2k21's dribbling felt so natural to me I actually feel 2k22 will be more of an adjustment than usual. The long presses and chain moves felt smooth to me. Prelude would have come in handy this year especially, lol

              Sent from my SM-G781U using Tapatalk
              I intially disliked 2k21's dribbling because I felt like I had a really good grasp of the dribbling in 2k20. At first 2k21 felt slow and sluggish to me but the more I played and adjusted the more I liked it. I don't mind the switch back to the 2k20 way of dribbling I'm just not looking forward to rewiring my way of thinking yet again. Definitely agree about Prelude.

              Comment

              • baconbits11
                MVP
                • Oct 2014
                • 2612

                #82
                Re: NBA 2K22 Menu but same gameplay

                Wow scorebug looks tinier than ever can barely read time left in quarter!

                Sent from my SM-N960U using Tapatalk

                Comment

                • AIRJ23
                  MVP
                  • Apr 2021
                  • 2804

                  #83
                  Re: NBA 2K22 Menu but same gameplay

                  Originally posted by VictorMG
                  If you don't want the timing on dunks, you can just use the normal dunk mechanics. Alley-oops are all timed now, though.
                  I wonder what button we’ll lose for that stupid dunk timing option.

                  Guarantee it doesn’t make it to 2K23 or gets heavily patched.

                  Comment

                  • AIRJ23
                    MVP
                    • Apr 2021
                    • 2804

                    #84
                    Re: NBA 2K22 Menu but same gameplay

                    Originally posted by vetmin
                    Haha, I must’ve been the only person who liked dribbling in 2k21. Felt like it had more flow, as opposed to feeling jittery. Mainly though I’ve never been big into right-stick wizardry, but for the first time I felt I could actually handle a bit in 2k21. Like, you know if you’re sprinting one way (left or right) then press the opposite direction on the right stick, you’ll flow into hard crossover through the legs? How do you do that in 2k20?
                    Same. The “slower” dribbling feels more natural. People really think real NBA players move around like mice on meth. Real games move at a pace much closer to 2K21’s “relaxed” motion compared to some jittery arcade nonsense.

                    Comment

                    • VDusen04
                      Hall Of Fame
                      • Aug 2003
                      • 13029

                      #85
                      Re: NBA 2K22 Menu but same gameplay

                      Originally posted by AIRJ23
                      I wonder what button we’ll lose for that stupid dunk timing option.

                      Guarantee it doesn’t make it to 2K23 or gets heavily patched.
                      I am 100 percent not pumped about the notion of having to time certain dunks. At some point, you lose a lot of the feel of basketball when every motion is turned into a meter-based mini-game.

                      As always though, make it an option that can be toggled on or off and I'm cool with whatever you want to add, so long as the game still works with the option toggled off.

                      Comment

                      • VictorMG
                        Pro
                        • Jul 2021
                        • 678

                        #86
                        Re: NBA 2K22 Menu but same gameplay

                        Originally posted by AIRJ23
                        I wonder what button we’ll lose for that stupid dunk timing option.
                        Turbo + down on right stick

                        Comment

                        • KingMaker1247
                          Rookie
                          • Apr 2021
                          • 13

                          #87
                          Re: NBA 2K22 Menu but same gameplay

                          The dunk meter seems so stupid. We need to see more gameplay, the game comes out in 3 days like wtf.

                          Comment

                          • VictorMG
                            Pro
                            • Jul 2021
                            • 678

                            #88
                            Re: NBA 2K22 Menu but same gameplay

                            Originally posted by VDusen04
                            I am 100 percent not pumped about the notion of having to time certain dunks. At some point, you lose a lot of the feel of basketball when every motion is turned into a meter-based mini-game.

                            As always though, make it an option that can be toggled on or off and I'm cool with whatever you want to add, so long as the game still works with the option toggled off.
                            You don't have to use it if you don't like it, so that's basically the same thing as having an option to turn it off.

                            Comment

                            • ksuttonjr76
                              All Star
                              • Nov 2004
                              • 8662

                              #89
                              Re: NBA 2K22 Menu but same gameplay

                              Originally posted by VictorMG
                              You don't have to use it if you don't like it, so that's basically the same thing as having an option to turn it off.
                              Not really the same. If I want to show off during a fastbreak with a reverse/360 dunk, I have to go through the mini game to pull it off.

                              EDIT: Now, that I mentioned it. Why in the hell would you give players' the option to pull off a high degree difficult dunk in traffic via a mini game? Crap like that encourages low basketball IQ decisions.
                              Last edited by ksuttonjr76; 09-07-2021, 07:37 PM.

                              Comment

                              • scottyp180
                                MVP
                                • Jun 2007
                                • 2203

                                #90
                                Re: NBA 2K22 Menu but same gameplay

                                Originally posted by KingMaker1247
                                The dunk meter seems so stupid. We need to see more gameplay, the game comes out in 3 days like wtf.
                                2k has never been great at releasing official 5 on 5 gameplay videos. In the past we would have to rely on offscreen Gamescom vids. More recently they've done at least one stream of Ronnie and LD (I think?) playing a full game and that's about it.

                                I actually feel like that's the case for most sports games. If it wasn't for EA Play and the early access program I'm not sure we'd see much gameplay for the EA games either.

                                Comment

                                Working...