What are your biggest issue for you?

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  • Smirkin Dirk
    All Star
    • Oct 2008
    • 5178

    #31
    Re: What are your biggest issue for you?

    Oh yes, the on the fly menu. Its horrible.


    Sent from my iPhone using Operation Sports
    2022 'Plug and play' sim roster (XBX)

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    • leoribas3
      Rookie
      • Jul 2011
      • 409

      #32
      Re: What are your biggest issue for you?

      I really couldnt disagree more with yall about the post game. It was essentially broken in the past couple games.

      As 24th said, all you needed to do was hold your hands up and it would register as a 90% contest. It basically made the post game useless. Its supposed to reward bad matchups as it is right now, as it is in real life.

      Post players were reduced to drop stepping for contested layups or driving out of the post because any jumpshot variation out of the post was 9/10 a missed shot.

      Now the respect for the post and its fundamentals is back.

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      • tru11
        MVP
        • Aug 2010
        • 1816

        #33
        Re: What are your biggest issue for you?

        Originally posted by xCoachDx
        I can’t speak as much for the past few years, but I know it was this exact same way in 2K17. I remember playing a number of people online who literally only took inside shots. If you didn’t time your block perfectly, it was a make. Essentially every time.

        Shot contest not affecting inside shots just leads to popcorn defense. Hoping that you time the jump correctly and that it’s not a pump fake you are jumping for. With how bad double team logic is and how ineffective they are once they get there, that’s not really a way to mitigate it either. None of that reflect actual basketball. Simply walling up will have SOME impact on a shot.

        Shot contests should have more impact that not contesting at all, but not as much impact as timing a block attempt correctly. It doesn’t appear to be the case right now.


        So basicially you want to reward bad defense?

        Its actually good that mindless jumping or just standing there gets punished.

        This way people might actually learn how to play proper defense.

        In the paint simply wait till the player actually takes the shot and then jump.

        Before that just hands up is enough for good players to reset the offense rather then force a shot.



        Verzonden vanaf mijn iPhone met Operation Sports

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        • jk31
          MVP
          • Sep 2014
          • 2661

          #34
          Re: What are your biggest issue for you?

          Originally posted by Smirkin Dirk
          Oh yes, the on the fly menu. Its horrible.


          Sent from my iPhone using Operation Sports

          At least they brought back the fatigue of a player as a percentage number in the OTF substitution menu for you next gen guys, like it was in the past.

          Comment

          • xCoachDx
            MVP
            • Aug 2015
            • 1295

            #35
            Re: What are your biggest issue for you?

            Originally posted by tru11
            So basicially you want to reward bad defense?

            Its actually good that mindless jumping or just standing there gets punished.

            This way people might actually learn how to play proper defense.

            In the paint simply wait till the player actually takes the shot and then jump.

            Before that just hands up is enough for good players to reset the offense rather then force a shot.



            Verzonden vanaf mijn iPhone met Operation Sports

            IMO, it’s not feasible to expect a player to be able to anticipate a shot attempt from the post with any real consistency. There’s just not enough of an indicator between a pump fake and a real shot. And if you get vertical on a pump fake, you’ve lost. If you are too late to react, you’ve lost.

            IRL, post defense is not that simple. Walling up is effective on some level. You can defend horizontally with your arms. You can cut off movement. There’s just a lot more than just jumping up and down.

            Now, I don’t expect ALL of that to be emulated in a video game. But that’s why I think the right stick should have more affect than what it does. If someone had some sort of way to show great consistency in defending the post, I would be open to hearing about it.

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