Has MyCareer become the only playable mode in this game?

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  • zten11
    MVP
    • Oct 2011
    • 2383

    #1

    Has MyCareer become the only playable mode in this game?

    After taking some breaks from video games along with creating rosters for all of the basketball season, I have to say that I am fairly disappointed with the lack of authenticity in this game. Even with the correct slider set, the overall gameplay on new generation just seems dull and lifeless. I can't point my finger on what exactly it is, but I almost feel like I'm just playing 2K on an iPhone or Android. During games in MyNBA, I try to enjoy the present in the make-or-miss-oriented game, and it seems like there's just nothing to look forward to. It makes me really want to go back to Madden and wait a few years before touching a controller again on a basketball game.

    During the process of creating rosters, I did manage to fit in some MyCareer and it's almost as if the whole game revolves around that mode now. It's really intriguing controlling your own player and making decisions on and off the court. I'm not saying that mode is perfect because there are improvements sure to be made. However, without MyCareer, in my opinion, this game has lost all traction. The versatility in the real NBA game lies right in MyCareer, from what I can feel.

    That being said, I love creating rosters and will likely continue to do so for 2K23. But when I'm creating rosters, I'm really only doing it for others to use now. The roster follow-up (the part where I'm supposed to enjoy the game) has become nonexistent for me. In the near future though, if I purchase the upcoming 2K games, the title in my mind will be "NBA 2K MyCareer" in its own. That's also coming from someone who was never a huge fan of this mode to begin with.
    Last edited by zten11; 07-07-2022, 01:12 PM.
    NBA 2K23: 2023 Playoff Rating Roster for Xbox Series X/S
  • ksuttonjr76
    All Star
    • Nov 2004
    • 8662

    #2
    Re: Has MyCareer become the only playable mode in this game?

    Originally posted by zten11
    After taking some breaks from video games along with creating rosters for all of the basketball season, I have to say that I am fairly disappointed with the lack of authenticity in this game. Even with the correct slider set, the overall gameplay on new generation just seems dull and lifeless. I can't point my finger on what exactly it is, but I almost feel like I'm just playing 2K on an iPhone or Android. During games in MyNBA, I try to enjoy the present in the make-or-miss-oriented game, and it seems like there's just nothing to look forward to. It makes me really want to go back to Madden and wait a few years before touching a controller again on a basketball game.

    During the process of creating rosters, I did manage to fit in some MyCareer and it's almost as if the whole game revolves around that mode now. It's really intriguing controlling your own player and making decisions on and off the court. I'm not saying that mode is perfect because there are improvements sure to be made. However, without MyCareer, in my opinion, this game has lost all traction. The versatility in the real NBA game lies right in MyCareer, from what I can feel.

    That being said, I love creating rosters and will likely continue to do so for 2K23. But when I'm creating rosters, I'm really only doing it for others to use now. The roster follow-up (the part where I'm supposed to enjoy the game) has become nonexistent for me. In the near future though, if I purchase the upcoming 2K games, the title in my mind will be "NBA 2K MyCareer" in its own. That's also coming from someone who was never a huge fan of this mode to begin with.
    Careful...it's easy to get "hooked" on the moneymaker modes. They got me twice.

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    • zten11
      MVP
      • Oct 2011
      • 2383

      #3
      Re: Has MyCareer become the only playable mode in this game?

      Originally posted by ksuttonjr76
      Careful...it's easy to get "hooked" on the moneymaker modes. They got me twice.
      That's exactly what I'm saying though. What's their intention when they make these games now? .........
      NBA 2K23: 2023 Playoff Rating Roster for Xbox Series X/S

      Comment

      • howardphillips214
        MVP
        • Jan 2018
        • 1928

        #4
        Re: Has MyCareer become the only playable mode in this game?

        Even with My career its more fun with a lower rated player. When you get all your badges most My player characters become godlike. But it's funny cuz you typically have worse ratings than most 99 superstars in the game.

        The grind from a 70-80 in my career getting all your badges is fun, I agree. The "end game" is going online tho and building your rep there. I'm on Switch with a lower player population so I can't get Rec games like I want and I've settled for playing a lot of Park. It's great when you have good teammates. Lmfao

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        • ataman5
          MVP
          • Jun 2007
          • 2620

          #5
          Re: Has MyCareer become the only playable mode in this game?

          I see your point and give all the credits OP.

          Thing is MyLeague Online is still out there with a good group of real sim players, you have good fun and sequences of real NBA moments, still though it's lacking with all the bad defense decisions been made when the game dropped so let's hope defense gets some love with 2k23.

          Comment

          • zten11
            MVP
            • Oct 2011
            • 2383

            #6
            Re: Has MyCareer become the only playable mode in this game?

            I agree with the point about the grind when trying to get to 80 overall and beyond. It feels like real basketball in game-by-game progress. I wish teammates would be more willing to act as stars instead of forcing themselves to be role players. I haven't even gotten to the online part and wasn't actually even including that in this post, because that just turns it into a non-sports game with a bunch of characters trying to win individually.
            NBA 2K23: 2023 Playoff Rating Roster for Xbox Series X/S

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            • illwill10
              Hall Of Fame
              • Mar 2009
              • 19829

              #7
              Re: Has MyCareer become the only playable mode in this game?

              I never liked the idea of starting out from 60 OVR just because they know a lot are willing to pay $20-50 per build to boost. I would prefer 75 OVR with max potential physical ratings and just make the grind harder(and worthwhile). But, I do like the grind. 75-88 is the best part of the grind. After 88 OVR and maxing most badges, it feels like your grinding just to grind though. I don't feel a difference from 88-95, especially if you save least important ratings for last.

              I didn't care for the prelude style stories from 2k18-2k21 that end with you get to the NBA, especially if there isn't any depth offline MyCareer. 2k22 is "longer" but still dependent on you following Quests, but still can get through it quickly. I prefer 2k15's story of starting as a undrafted player and earning your way and story lasting the rookie season. For me, you don't need a cheesy story line like it's been since 2k18. Just focus on the capturing key moments of rookie season and add depth outside of playing games and practicing for offline.

              For me, the teammate aspect of MyCareer is the reason I always stop playing MyCareer each time. Though I like the grind, I like to get to the point where I can just focus on having fun. The problem is the teammates. I don't like the idea of having to carry the team to EVERY victory. They program it where you have to score gawdly points or be a major plus. I would love to depend on teammates. I like the idea of trade influencing and crafting a roster around your player. But, it ends up a poor experience since you can't depend on AI teammates. I would love to actually have a superstar duo and feel I can have a off night and still win or dominate together. At this point either add sliders that can affect AI teammates or have the gameplay play like the base game while the difficulty only affecting your player. Having the teammates be competent would go a long way.

              I always play MyCareer, but this feels like a year I might pass. I feel like I'm still going to get it when it goes on sale for Black Friday. But, I only played 2k22 for about a month before dropping it. I don't want to do that game. For me, if they can add depth to the offline portion of MyCareer and make teammates competent and reliable, it'll go a long way

              Comment

              • zten11
                MVP
                • Oct 2011
                • 2383

                #8
                Re: Has MyCareer become the only playable mode in this game?

                Originally posted by illwill10
                I never liked the idea of starting out from 60 OVR just because they know a lot are willing to pay $20-50 per build to boost. I would prefer 75 OVR with max potential physical ratings and just make the grind harder(and worthwhile). But, I do like the grind. 75-88 is the best part of the grind. After 88 OVR and maxing most badges, it feels like your grinding just to grind though. I don't feel a difference from 88-95, especially if you save least important ratings for last.

                I didn't care for the prelude style stories from 2k18-2k21 that end with you get to the NBA, especially if there isn't any depth offline MyCareer. 2k22 is "longer" but still dependent on you following Quests, but still can get through it quickly. I prefer 2k15's story of starting as a undrafted player and earning your way and story lasting the rookie season. For me, you don't need a cheesy story line like it's been since 2k18. Just focus on the capturing key moments of rookie season and add depth outside of playing games and practicing for offline.

                For me, the teammate aspect of MyCareer is the reason I always stop playing MyCareer each time. Though I like the grind, I like to get to the point where I can just focus on having fun. The problem is the teammates. I don't like the idea of having to carry the team to EVERY victory. They program it where you have to score gawdly points or be a major plus. I would love to depend on teammates. I like the idea of trade influencing and crafting a roster around your player. But, it ends up a poor experience since you can't depend on AI teammates. I would love to actually have a superstar duo and feel I can have a off night and still win or dominate together. At this point either add sliders that can affect AI teammates or have the gameplay play like the base game while the difficulty only affecting your player. Having the teammates be competent would go a long way.

                I always play MyCareer, but this feels like a year I might pass. I feel like I'm still going to get it when it goes on sale for Black Friday. But, I only played 2k22 for about a month before dropping it. I don't want to do that game. For me, if they can add depth to the offline portion of MyCareer and make teammates competent and reliable, it'll go a long way
                Well said. Couldn't agree more.
                NBA 2K23: 2023 Playoff Rating Roster for Xbox Series X/S

                Comment

                • illwill10
                  Hall Of Fame
                  • Mar 2009
                  • 19829

                  #9
                  Re: Has MyCareer become the only playable mode in this game?

                  Just improving the teammates would go a long way in making the mode more enjoyable. It feels like the only teammates you can count on is guards/wings who can drive and finish. You can't rely on teammates to shoot or score from the post unless they have Gold or HOF badges. It feels like they turn down teammate sliders down to force you to score a lot of points. It's not that fun putting up cheesy video game stats when you're not grinding for badges/XP. I don't get the idea/downside of having teammates perform normally. I can understand why they wouldn't want to have sliders. With just the difficulty, it's easier to modify XP/Progression you can get. But if you have to factor in sliders, it'll be harder to modify especially in a online setting. So like I said, just have teammates perform normally(like the opposing CPU) and have the difficulty option only affect your player only. That would be the best way to handle it. I just don't see why the need to dumb down teammates

                  For me, I almost always end up feeling like I should've just did a player lock MyLeague. That way, I don't have to worry about the teammate aspect, starting out at 60 OVR, and I have more control over the team. I just prefer the MyCareer individualized individualized Progression system of MyCareer over MyLeague. It jut doesn't feel the same doing a Player-Lock and MyCareer.

                  So for me, fix the teammate aspect, add more depth to the offline portion, and less of a scripted linear story. They scaled back post game interviews. Bring back the pre-draft interviews, add the Summer League, bring back the Key Moments/Games from the PS3 era that gave double XP for key games, social media being a bigger factor, stuff like that. Like I said before, there doesn't need to be a cheesy scripted story, especially in a mode called "My Career". If it wasn't for the big VC payouts, I wouldn't have participated in the Music/fashion Quests. Just focus on the basketball player experiences. You can have the cutscenes, just have enough of them for a variety of different outcomes.

                  Comment

                  • zten11
                    MVP
                    • Oct 2011
                    • 2383

                    #10
                    Re: Has MyCareer become the only playable mode in this game?

                    Originally posted by illwill10
                    Just improving the teammates would go a long way in making the mode more enjoyable. It feels like the only teammates you can count on is guards/wings who can drive and finish. You can't rely on teammates to shoot or score from the post unless they have Gold or HOF badges. It feels like they turn down teammate sliders down to force you to score a lot of points. It's not that fun putting up cheesy video game stats when you're not grinding for badges/XP. I don't get the idea/downside of having teammates perform normally. I can understand why they wouldn't want to have sliders. With just the difficulty, it's easier to modify XP/Progression you can get. But if you have to factor in sliders, it'll be harder to modify especially in a online setting. So like I said, just have teammates perform normally(like the opposing CPU) and have the difficulty option only affect your player only. That would be the best way to handle it. I just don't see why the need to dumb down teammates

                    For me, I almost always end up feeling like I should've just did a player lock MyLeague. That way, I don't have to worry about the teammate aspect, starting out at 60 OVR, and I have more control over the team. I just prefer the MyCareer individualized individualized Progression system of MyCareer over MyLeague. It jut doesn't feel the same doing a Player-Lock and MyCareer.

                    So for me, fix the teammate aspect, add more depth to the offline portion, and less of a scripted linear story. They scaled back post game interviews. Bring back the pre-draft interviews, add the Summer League, bring back the Key Moments/Games from the PS3 era that gave double XP for key games, social media being a bigger factor, stuff like that. Like I said before, there doesn't need to be a cheesy scripted story, especially in a mode called "My Career". If it wasn't for the big VC payouts, I wouldn't have participated in the Music/fashion Quests. Just focus on the basketball player experiences. You can have the cutscenes, just have enough of them for a variety of different outcomes.
                    Yeah, well obviously they are never going to stop selling the extra stuff to the younger generation with the storylines, apartment, conversations and all that nonsense. I never thought about the idea of a player lock MyLeague. That's clever and I'm sure it would fare a lot better while just generating your own storyline instead of being intrigued by 2K's mode they have in place. I wonder if 2K has ever even had that thought before. That actually has me thinking now.
                    NBA 2K23: 2023 Playoff Rating Roster for Xbox Series X/S

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                    • ILLSmak
                      MVP
                      • Sep 2008
                      • 2397

                      #11
                      Re: Has MyCareer become the only playable mode in this game?

                      Originally posted by zten11
                      That's exactly what I'm saying though. What's their intention when they make these games now? .........



                      zooms in on scooby doos face. haha. cmon wat u think?


                      I think the other modes need a lot more work in depth, but I'd also like to see more cross features from the franchise parts. I think both getting better should happen at the same time. More ways to custo your team.



                      Would also be cool to import your MP to franchise and get some xp off that, too.



                      Yknow, just like people talk about sliders. I'm 6 years into my MC on one player (lol sim seasons for playoffs,) made some trades and everything and ALMOST have a rotation of people who play real ball ON OFFENSE. They still almost never help on D tho.



                      Again, the cpu just isn't dynamic enough in 2k. They made it worse! They made it stop itself. Haha. As much as I hate predetermined outcomes, I'd prefer the whole outcome be determined from like the time he gets the ball, that he's gonna pull a shot he gets 60% chance on or whatever. As it is now, it's so easy to contest almost every shot except for their wild 3s. All that 'dumbing' down of the AI has affected MC. MC is pretty fun when your teammates are passing you the ball without you sitting on the button and when you pass to someone on the break and they immediately pass to the right person. It's coded DEEP into 2k, how to play ball, some sliders or tendencies make people 'fail.' But the nuts and bolts of that old cut u up offense are still there.


                      Edit: vid, to show the pitfalls of player lock gaming, esp now that they made cutting dudes get hard contested so you can't find them for assists all day.


                      <iframe width="560" height="315" src="https://www.youtube.com/embed/LoWtEr8l3us?start=3" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>



                      -Smak
                      Last edited by ILLSmak; 07-14-2022, 06:46 AM.

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                      • howardphillips214
                        MVP
                        • Jan 2018
                        • 1928

                        #12
                        Re: Has MyCareer become the only playable mode in this game?

                        Teammate AI is the worst in MC. I played with Kd and Kyrie and they both play worse than Joe Harris.

                        Ben Simmons is the best player on that team if you put him at the 4 tho. With Me, KD, Kyrie and Ben Simmons on the floor tho it should be like 200-0 but the CPU forever gotta cheese.

                        Comment

                        • zello144
                          MVP
                          • Jul 2013
                          • 2183

                          #13
                          Re: Has MyCareer become the only playable mode in this game?

                          Got a center on the Clippers with PG and Kawhi and they both play horrible.

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                          • illwill10
                            Hall Of Fame
                            • Mar 2009
                            • 19829

                            #14
                            Re: Has MyCareer become the only playable mode in this game?

                            I'm trying to think of the "good" teammates I had. Besides athletic bigs who are good finishers, it's a few. I played with Fox and he had games where he 20+, same with Morant. Felt like only teammates you can count on is those who can drive and finish. It's not as bad as it was 2k15-2k17, where it felt like I needed to average 40 to win games. It's been better since 2k18, but still miles away from where it needs to be. There's only one "great" teammate I remember having. It was 2k18, I started with the Suns as a center. After rookie year, I signed with the Kings. They had the #1 OVR Pick and got this 6'9 Asian PF who was an athletic 3 Level scorer. He wasn't much first year. But after simming a couple seasons, he was a phenom. He was good for 25-30 a night If I force fed him the ball.


                            I agree that the teammates aren't dynamic enough. I don't understand why they dumb down Teammate AI, other than to force you to cheese to win. As it is now, offline MyCareer is just good for grinding. I'm leaning towards skipping MyCareer this year. I'm tired of starting at 60 OVR and the poor teammate AI.

                            Comment

                            • ILLSmak
                              MVP
                              • Sep 2008
                              • 2397

                              #15
                              Re: Has MyCareer become the only playable mode in this game?

                              Originally posted by illwill10
                              I'm trying to think of the "good" teammates I had. Besides athletic bigs who are good finishers, it's a few. I played with Fox and he had games where he 20+, same with Morant. Felt like only teammates you can count on is those who can drive and finish. It's not as bad as it was 2k15-2k17, where it felt like I needed to average 40 to win games. It's been better since 2k18, but still miles away from where it needs to be. There's only one "great" teammate I remember having. It was 2k18, I started with the Suns as a center. After rookie year, I signed with the Kings. They had the #1 OVR Pick and got this 6'9 Asian PF who was an athletic 3 Level scorer. He wasn't much first year. But after simming a couple seasons, he was a phenom. He was good for 25-30 a night If I force fed him the ball.


                              I agree that the teammates aren't dynamic enough. I don't understand why they dumb down Teammate AI, other than to force you to cheese to win. As it is now, offline MyCareer is just good for grinding. I'm leaning towards skipping MyCareer this year. I'm tired of starting at 60 OVR and the poor teammate AI.

                              I don't think they change the tendencies much year to year. Something really amazing is going on in their tendencies, tho, but I don't have the energy + MC is not something you can edit.



                              Before they had catch up D, I could get outlet assists. Seemed cheesy, but it played more realistic, the cpu would score on itself. One thing I noticed tho... there are only a few players who play well, like I dunno if this dude is a real guy (pretty sure not) or some rookie, but I got this guy at SF who if I get a reb and outlet to him he WILL make the right pass on the break. For real one of the only guys (I've played a lot of MC lol it's a way I relax my mind; I've got like 4 guys) that does that, and that PROVES it can be done. But generally the computer is defending itself really strongly and then they come down and hit red shots in your face cuz otherwise they'd be shooting 30% instead of 38%.


                              -Smak

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