Shooting: Real Player % vs User timing…which do you use and why?
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Re: Shooting: Real Player % vs User timing…which do you use and why?
Yup I spotted the pattern too after playing so many games on Real Player % with 2K23. I know that I can’t use the same player for a mid range J if I made a jumper with the same player on the previous possession.2018-2019 NBA Champions!Comment
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Re: Shooting: Real Player % vs User timing…which do you use and why?
I just took Booker into practice and actually went 7 in a row from the same spot..PS4Comment
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Re: Shooting: Real Player % vs User timing…which do you use and why?
I play nothing but real %. I can’t speak for modern play but I feel like I’ve hit consecutive jump shots with Scott, Worthy, Cooper with 83 Lakers. Not 100% sure but I think I have. On the flip side I’ve gone long stretches without making a basket. Most recent game I was up 20+ on the Jazz and in the second half because I couldn’t hit the broadside of a barn the Jazz cut my lead to two with a few minutes to go in the game. I feel like I have hot and cold streaks. I’ve had 30 point quarters and 15 point quarters. I really don’t venture into the paint unless the play called(I use auto play calling) calls for it.
I had another as the 90s Knicks vs Mavs. I was down double digits the whole game. Then got hot in the fourth and eeked out the win.Comment
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Re: Shooting: Real Player % vs User timing…which do you use and why?
To conclude, if you want to hit more than 1 jump shot in a row like a real NBA player, you will have to use User Timing for NBA 2K23.
On Real Player %, it’s a guarantee SCRIPTED miss jump shot on your next attempt after a make using the same player in NBA 2K23. (Make, Miss, Make, Miss)
Don’t think this was the case in previous NBA 2Ks using Real Player % which is utterly frustrating since I did not encounter this problem nor notice this pattern in past years.
Lol this is not true at all.Comment
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Re: Shooting: Real Player % vs User timing…which do you use and why?
I think I know why I’m and some others are experiencing this “bug” on Real Player % now. Shot Coverage Impact needs to be at 50 if playing on Real Player %, I’m hitting consecutive shots now in practice!
On a side note, there was an update today and controller settings seems to be saving now!Last edited by tcnumba10; 11-28-2022, 06:05 PM.2018-2019 NBA Champions!Comment
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Re: Shooting: Real Player % vs User timing…which do you use and why?
I think I know why I’m and some others are experiencing this “bug” on Real Player % now. Shot Coverage Impact needs to be at 50 if playing on Real Player %, I’m hitting consecutive shots now in practice!
On a side note, there was an update today and controller settings seems to be saving now!Comment
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Re: Shooting: Real Player % vs User timing…which do you use and why?
I had it at 0 before and couldn’t hit consecutive shots with Real Player %. I guess it was my fault for getting too cute with the sliders to an extreme.2018-2019 NBA Champions!Comment
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Re: Shooting: Real Player % vs User timing…which do you use and why?
Shot coverage impact slider makes a huge difference. Try it at 100 and you will make every shot. Try it at 30 which I had it at earlier and its make one miss one repeat. About 70 it was making a few in a row missing a few in a row. But then this will effect your other shooting sliders too.
Sent from my Pixel 5 using TapatalkComment
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Re: Shooting: Real Player % vs User timing…which do you use and why?
Shot coverage impact slider makes a huge difference. Try it at 100 and you will make every shot. Try it at 30 which I had it at earlier and its make one miss one repeat. About 70 it was making a few in a row missing a few in a row. But then this will effect your other shooting sliders too.
Sent from my Pixel 5 using Tapatalk2018-2019 NBA Champions!Comment
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Re: Shooting: Real Player % vs User timing…which do you use and why?
I think I know why I’m and some others are experiencing this “bug” on Real Player % now. Shot Coverage Impact needs to be at 50 if playing on Real Player %, I’m hitting consecutive shots now in practice!
On a side note, there was an update today and controller settings seems to be saving now!
Pretty significant variable…
Gotta add these things to the equation when we’re calling a feature broke!
Sent from my iPhone using TapatalkComment
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Re: Shooting: Real Player % vs User timing…which do you use and why?
That’s how I thought it worked too.Comment
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Re: Shooting: Real Player % vs User timing…which do you use and why?
I was always using user timing but it’s starting to get annoying. U have it fill up to the top and the shot still misses. It’s sooo annoying. I might give real fg a try. One of the wrestlers i followed he use real fg also. Is it a majority that to see the signature animations it works better with real fg?Comment
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