Eras and three point shooting

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • KPH2293
    Rookie
    • Mar 2019
    • 184

    #1

    Eras and three point shooting

    Disclaimer: I play with Real Player % and 5 minute quarters.

    I played 4 games in the modern era, and I've already hit like twice as many threes as I did in a 14 game season in the Jordan era.

    Maybe it's just me, but is there something about eras that makes three point shooting much harder? I'd understand that to a point considering how much more rare three point shooting was back then, it's just frustrating to constantly clank the rim with A+ shooters.
  • simbayless
    MVP
    • May 2011
    • 2048

    #2
    Re: Eras and three point shooting

    The Jordan era they brick a lot of threes even with ray Allen
    It's not like that in the Kobe era tho me and the CPU hitting
    I think it's about the hidden sliders in the Jordan Era because shooting threes wasn't that popular but ray Allen &My created Reggie Miller shouldn't be bricking threes so much that's what made those shooters special
    MJ had the middy on Lock and Ray & Miller had the 3 on lock what's the problem 2k

    Comment

    • AIRJ23
      MVP
      • Apr 2021
      • 2804

      #3
      Re: Eras and three point shooting

      Interesting. So this means they have hidden sliders in eras to give the appearance of different gameplay. Such as them hard coding Jordan to get doubled all the time in the 90’s.

      2K figures since they can’t control you to force you to shoot less 3 volume, they’ll give you less incentive to do it by bricking. NBA league average 3 point % in 92-93 was .336%, and in 2021-2022 was .354%. Much different volume, not a world of distance in efficiency. So the hard coding to brick with elite shooters (some who hold all time records in shooting efficiency, e.g 3 point% and FT% that come from that era) isn’t realistic.

      Comment

      • VDusen04
        Hall Of Fame
        • Aug 2003
        • 13031

        #4
        Re: Eras and three point shooting

        Originally posted by AIRJ23
        Interesting. So this means they have hidden sliders in eras to give the appearance of different gameplay. Such as them hard coding Jordan to get doubled all the time in the 90’s.

        2K figures since they can’t control you to force you to shoot less 3 volume, they’ll give you less incentive to do it by bricking. NBA league average 3 point % in 92-93 was .336%, and in 2021-2022 was .354%. Much different volume, not a world of distance in efficiency. So the hard coding to brick with elite shooters (some who hold all time records in shooting efficiency, e.g 3 point% and FT% that come from that era) isn’t realistic.
        I think we may have just jumped to some pretty quick conclusions on the prospect of hard-coding.

        I can't really speak to it either way because I'm playing in the 80's era and nobody of note is really firing threes ad nauseum, but I am able to dominate behind the arc with Dale Ellis and Reggie Miller at least.

        Comment

        • simbayless
          MVP
          • May 2011
          • 2048

          #5
          Re: Eras and three point shooting

          I dare you to go to the Jordan era and play against a elite 3-point shooter and Leave him open all game and come back with your conclusions how many they missed 🤔

          Comment

          • simbayless
            MVP
            • May 2011
            • 2048

            #6
            Re: Eras and three point shooting

            [QUOTE=AIRJ23;2050764124]Interesting. So this means they have hidden sliders in eras to give the appearance of different gameplay. Such as them hard coding Jordan to get doubled all the time in the 90’s.

            The doubling Jordan by every team is hideous with no real strategy and water the gameplay down because I'm gonna hit the open man duh lol
            I think it is hard coded or a bandaid

            Comment

            • daveberg
              MVP
              • Sep 2008
              • 2788

              #7
              Re: Eras and three point shooting

              Originally posted by simbayless
              I dare you to go to the Jordan era and play against a elite 3-point shooter and Leave him open all game and come back with your conclusions how many they missed 🤔
              Playing the 1992 playoffs right now - Reggie Miller hit 8 treys against me a few nights ago. finished 8/12 on the night.

              I draw the D in with MJ routinely then kick out to Paxson or BJ for three's, without much issue. Both those guys for the season are sitting around 35-38% from deep.

              I will admit though, after playing a few games as a test in the Kobe era, the 3's were seemingly dropping easier.
              -----------------------------------------
              NBA 2K Retro Hoops gameplay

              Comment

              • jimbo3772
                Rookie
                • Sep 2014
                • 348

                #8
                Re: Eras and three point shooting

                [quote=simbayless;2050764213]
                Originally posted by AIRJ23
                Interesting. So this means they have hidden sliders in eras to give the appearance of different gameplay. Such as them hard coding Jordan to get doubled all the time in the 90’s.

                The doubling Jordan by every team is hideous with no real strategy and water the gameplay down because I'm gonna hit the open man duh lol
                I think it is hard coded or a bandaid

                Jordan got constantly double and triple teamed. So that's realistic.
                YT - Jimbo2K
                PSN - Jim_G22

                Comment

                • amioran
                  Rookie
                  • Oct 2019
                  • 71

                  #9
                  Re: Eras and three point shooting

                  Originally posted by simbayless
                  Jordan got constantly double and triple teamed. So that's realistic.
                  Not in the way 2K is doing it. 2K simply mindlessly doubles him as soon as he gets the ball, something that not only is absurd from a defense standpoint (especially given the fact that defense rotations are completely messed up in the game) but it's utterly boring and infuriating from a gameplay point of view. Even if it would have been realistic (and it's not) from a gameplay point of view doing such a thing is utterly preposterous as no user wants to play with Jordan just to pass the ball around. 2K is still a game and hence having your users having fun and enjoy the gameplay should be the primary concern, taking precedence even on perfect realism. If 2K simulated basketball perfectly 1 on 1 then the vast majority of the user base wouldn't enjoy it, in fact probably nobody would, even the most vehement sim baller.

                  There are some things in reality that if simulated from a game perspective would turn the experience as impossible to enjoy. I will make a simple example: the way you move your body physically on the court will always be infinitely more immediate than using a controller, likewise human beings have kinesthetic awareness of their surroundings, something that it's impossible to replicate through an external device, hence if you replicated the exact difficulty of defense/offense interaction from a player perspective without users however having the capabilities that a human player has on the court then the game would be almost impossible to be enjoyed. This is just a basic example but there are countless more.

                  Teams doubled and tripled Jordan but they did so intelligently, under specific circumstances (for example when he started getting into a rhythm, especially with the outside shot) and/or depending on the type of play. It makes absolutely no sense from a defense standpoint to double a player under all circumstances as soon as he gets the ball and keep doing it from the beginning to the end of the game.

                  Not only doing so would be easily exploited by a good coach but it would tire players to the point of exhaustion. If you begin by doubling immediately from the first play in the first quarter and you keep that up constantly and mindlessly then by the fourth quarter your players will be completely gassed out. Then what? Especially for Jordan - that was known to take over the game in the second half (often starting slower in the first) - such a strategy would have been total suicide.
                  Last edited by amioran; 04-20-2023, 02:20 AM.

                  Comment

                  • AIRJ23
                    MVP
                    • Apr 2021
                    • 2804

                    #10
                    Re: Eras and three point shooting

                    Originally posted by jimbo3772
                    quote=simbayless;2050764213


                    Jordan got constantly double and triple teamed. So that's realistic.
                    Oh absolutely. I was saying that bricking threes may be “hard coded” like the doubles are.

                    But I do agree with the above that the way the game doubles him (e.g how the game’s double team AI) isn’t as intelligent as how it’s done in real life.

                    Comment

                    • simbayless
                      MVP
                      • May 2011
                      • 2048

                      #11
                      Re: Eras and three point shooting

                      I still think they should make a double team frequency slider for the AI so we can make it realistic as possible
                      On when to double first to fourth quarter ect .

                      Comment

                      • KPH2293
                        Rookie
                        • Mar 2019
                        • 184

                        #12
                        Re: Eras and three point shooting

                        Bumping (I'm the original poster) because I have some questions.

                        Are threes still hard to hit in the 80s/90s? I haven't experimented as much in those eras. I play with real player % btw.

                        If so, does anyone know of a way to modify that particular thing? Like, is there a specific slider in eras that you can change?

                        Edit: I could be completely wrong as I only did a little bit of testing, but I think I may have discovered something. I started a test MyNBA in the 80s, and took the Celtics.

                        I went in to KC Jones' coaching settings, and changed the playbook from the 80s Celtics to the modern day version of the team. I then spent five minutes of a Hall of Fame difficulty game just firing threes with Larry Bird (real player %), and I actually went 4-8 from three with him!

                        I'll have to do more testing, but I feel like there may be something here.
                        Last edited by KPH2293; 06-20-2024, 09:13 PM.

                        Comment

                        • jerwoods
                          MVP
                          • Jan 2009
                          • 3000

                          #13
                          Re: Eras and three point shooting

                          man we need eras for madden 26 lol

                          Comment

                          Working...