Dynamic Cards that will increase in value as season progresses

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  • KingTocco
    Fino Alla Fine
    • Jul 2012
    • 3158

    #301
    Re: Dynamic Cards that will increase in value as season progresses

    I thought so too, I was disappointed when it didn't happen. He's like a new player this year, should def be like an 87 or 88


    Sent from my iPhone using Tapatalk
    Fino Alla Fine

    Lakers
    Juventus

    PSN: KingTocco

    Comment

    • jyoung
      Hall Of Fame
      • Dec 2006
      • 11132

      #302
      Re: Dynamic Cards that will increase in value as season progresses

      Originally posted by StrictlyForBuckets
      Also...how about KYLE LOWRY?

      Like seriously, dude has been ballin and putting the team on his back every night...Raptors looking real nice too.

      I'd love to use a DR Kyle Lowry and he'd probably be underpriced because a lot of people don't know basketball and how good he really is.
      Toronto wasn't one of the teams that got updated today.

      I'd expect Lowry to go up in the next update for sure though.

      Comment

      • phriscaul
        Banned
        • Dec 2015
        • 688

        #303
        Re: Dynamic Cards that will increase in value as season progresses

        Honestly they've missed a lot in 2 weeks. even john wall has had a stretch of play where he's been really really good. deserving of a boost in some areas for sure.

        Comment

        • pro_cow_tipper
          Pro
          • Feb 2015
          • 502

          #304
          Re: Dynamic Cards that will increase in value as season progresses

          Originally posted by phriscaul
          Honestly they've missed a lot in 2 weeks. even john wall has had a stretch of play where he's been really really good. deserving of a boost in some areas for sure.
          Yeah he single handedly destroyed the Cavs. His athleticism is something else.

          Another guy I see blatantly disrespected is Gerald Green. He's been puttin on lately, and he's like a 74. The only problem is my current version has all gold badges with relentless finisher. Unless he magically goes gold, my dynamic one will probably never see the court haha.
          Big O / Magic
          Wade / Beard
          King James / Greek Freak
          Pettit / McGinnis
          Porzingod / Cousins
          YouTube 🙂

          Comment

          • 2kNerd
            Rookie
            • Jun 2015
            • 188

            #305
            Re: Dynamic Cards that will increase in value as season progresses

            Originally posted by jyoung
            He's no Ray Allen, but a 30 offensive consistency rating is pretty crazy for how well he's playing this year.

            Iggy's shot 50% or better from the field in 12 of his last 15 games.
            Hmmm...that seems like cherry picking a little bit. I think offensive consistency isn't only about FG%.

            30 may be slightly low...but look at his box scores. He played 29 mins against Toronto and took 2 shots. He played 27 mins against Utah and didn't take a shot.

            The key word is "consistency" here. And posting just his mins, FGA and 3PTA isn't enough data...sorry.

            I never made the argument that he isn't playing well. But...he's averaging 6 shots/game. He also has the lowest Usage Rate (11.6) on the Warriors' roster.

            He's doing what he always does...and he can put his fingerprints on a game without shooting. But the reality is, he's playing a lot like he has in the last couple of years, just making more 3's - about 10% higher.

            Comment

            • phriscaul
              Banned
              • Dec 2015
              • 688

              #306
              Re: Dynamic Cards that will increase in value as season progresses

              Originally posted by 2kNerd
              Hmmm...that seems like cherry picking a little bit. I think offensive consistency isn't only about FG%.

              30 may be slightly low...but look at his box scores. He played 29 mins against Toronto and took 2 shots. He played 27 mins against Utah and didn't take a shot.

              The key word is "consistency" here. And posting just his mins, FGA and 3PTA isn't enough data...sorry.

              I never made the argument that he isn't playing well. But...he's averaging 6 shots/game. He also has the lowest Usage Rate (11.6) on the Warriors' roster.

              He's doing what he always does...and he can put his fingerprints on a game without shooting. But the reality is, he's playing a lot like he has in the last couple of years, just making more 3's - about 10% higher.
              but his offense isnt limited to shots. He's very integral in the offense. it's often finding the right guys in scoring position. pushing the ball up the floor, setting the right screen, etc etc. his consistency should be loads higher than 30. at LEAST a 65 simply because, every night he is asked to do something different...and every night he delivers.

              Comment

              • 2kNerd
                Rookie
                • Jun 2015
                • 188

                #307
                Re: Dynamic Cards that will increase in value as season progresses

                Originally posted by phriscaul
                but his offense isnt limited to shots. He's very integral in the offense. it's often finding the right guys in scoring position. pushing the ball up the floor, setting the right screen, etc etc. his consistency should be loads higher than 30. at LEAST a 65 simply because, every night he is asked to do something different...and every night he delivers.
                Yeah...I realize that.

                But...he's taking 6 shots a game. Anyone who watches the Warriors on a regular basis knows that Iggy is an offensive factor some nights, and not at all other nights.

                It's also important to know how Offensive Consistency has an effect on in the game.

                30 may be a tad low, but let's be honest, Iggy is not the offensive factor he was in his prime. He just isn't asked to do that anymore. He defends, brings energy, passes the ball and shoots 3's from the wing and corner that come as a result of the Warriors offense and other players drawing lots of attention.

                He is a very up-and-down offensive player. That's what consistency is. He is inconsistent on offense.

                Per 36 minutes he takes 7.8 shots...the lowest on the Warriors along with Livingston. And let's not forget about Iggy's streaky FT shooting.

                He's also been a streaky 3PT shooter in his career. So...this 23-game stretch he's had shooting at 44% could be an aberration. The low Off Consistency rating helps balance that. We are talking about a career 33.5% 3PT shooter (even with his hot 2015 numbers figured in) who shot 35% the last two years.

                I'm pretty sure Off Consistency is going to effect things like shooting, hot/cold streaks, and shot fatigue.

                Given that...and that he takes 6 shots a game...and only 7.8 Per 36 mins...and has the lowest Usage rate on GS...I'm just not sure 30 is all that off the mark.

                We're talking about a guy averaging 7.9 ppg.

                The problem with upping it is that it allows people to use his Dynamic card in a way that does NOT represent how he currently plays with this year's Warriors. People who want that should have to use the throwback Sixers Iggy card when it comes out.

                None of this is a 'diss' on Iggy...he's one of my favorite players in the league. He's just no longer a consistent offensive threat and it's not his role to be one.

                Comment

                • phriscaul
                  Banned
                  • Dec 2015
                  • 688

                  #308
                  Re: Dynamic Cards that will increase in value as season progresses

                  Originally posted by 2kNerd
                  Yeah...I realize that.

                  But...he's taking 6 shots a game. Anyone who watches the Warriors on a regular basis knows that Iggy is an offensive factor some nights, and not at all other nights.

                  It's also important to know how Offensive Consistency has an effect on in the game.

                  30 may be a tad low, but let's be honest, Iggy is not the offensive factor he was in his prime. He just isn't asked to do that anymore. He defends, brings energy, passes the ball and shoots 3's from the wing and corner that come as a result of the Warriors offense and other players drawing lots of attention.

                  He is a very up-and-down offensive player. That's what consistency is. He is inconsistent on offense.

                  Per 36 minutes he takes 7.8 shots...the lowest on the Warriors along with Livingston. And let's not forget about Iggy's streaky FT shooting.

                  He's also been a streaky 3PT shooter in his career. So...this 23-game stretch he's had shooting at 44% could be an aberration. The low Off Consistency rating helps balance that. We are talking about a career 33.5% 3PT shooter (even with his hot 2015 numbers figured in) who shot 35% the last two years.

                  I'm pretty sure Off Consistency is going to effect things like shooting, hot/cold streaks, and shot fatigue.

                  Given that...and that he takes 6 shots a game...and only 7.8 Per 36 mins...and has the lowest Usage rate on GS...I'm just not sure 30 is all that off the mark.

                  We're talking about a guy averaging 7.9 ppg.

                  The problem with upping it is that it allows people to use his Dynamic card in a way that does NOT represent how he currently plays with this year's Warriors. People who want that should have to use the throwback Sixers Iggy card when it comes out.

                  None of this is a 'diss' on Iggy...he's one of my favorite players in the league. He's just no longer a consistent offensive threat and it's not his role to be one.

                  you're placing your entire emphasis on shooting. thats not his only asset.....nor any impactful player for that matter. he is asked to play many different roles offensively each night. and on each night, he does it. if he is asked to put up 30 tomorrow, he could...and would...do it. that is consistency.

                  Comment

                  • synistr
                    MVP
                    • Apr 2008
                    • 2319

                    #309
                    Re: Dynamic Cards that will increase in value as season progresses

                    Originally posted by phriscaul
                    you're placing your entire emphasis on shooting. thats not his only asset.....nor any impactful player for that matter. he is asked to play many different roles offensively each night. and on each night, he does it. if he is asked to put up 30 tomorrow, he could...and would...do it. that is consistency.
                    but that's how the game emphasizes it. if you put his offensive consistency up that high then that card would be able to score 20 every game so you would be able to "force" offense through him. the fact that he isnt asked to score 30 attributes to the low OConsistency. thats what they do to make him play like he plays in real life. you can help this card's offense out by placing Microwave on him and letting him heat up with a couple of layups/dunks. but by bumping the OConsistency, it magnifies his offensive/shooting output for that game and EACH game after because of the level change....resulting in him being much more of a consistent scoring threat than he is in real life.

                    If GSW asked him to give them 18ppg, there is no doubt in my mind he could/would do it....but by doing that, his offensive consistency would increase, but his shooting % and efficiency would dip much lower than what it is now. thats why IRL, he plays the perfect role on the perfect team for him.
                    Last edited by synistr; 12-10-2015, 07:47 AM.

                    Comment

                    • itsVURN
                      Rookie
                      • Dec 2014
                      • 175

                      #310
                      Re: Dynamic Cards that will increase in value as season progresses

                      Somebody explain.. Is the plan to update 2 teams a week? Did they explain what the plan was?

                      Sidenote: they forgot to update Brandon Rush but Stauf says it'll be fixed next time. Might be worth it to snag one for a flip later
                      Last edited by itsVURN; 12-10-2015, 08:51 AM.

                      Comment

                      • phriscaul
                        Banned
                        • Dec 2015
                        • 688

                        #311
                        Re: Dynamic Cards that will increase in value as season progresses

                        Originally posted by synistr
                        but that's how the game emphasizes it. if you put his offensive consistency up that high then that card would be able to score 20 every game so you would be able to "force" offense through him. the fact that he isnt asked to score 30 attributes to the low OConsistency. thats what they do to make him play like he plays in real life. you can help this card's offense out by placing Microwave on him and letting him heat up with a couple of layups/dunks. but by bumping the OConsistency, it magnifies his offensive/shooting output for that game and EACH game after because of the level change....resulting in him being much more of a consistent scoring threat than he is in real life.

                        If GSW asked him to give them 18ppg, there is no doubt in my mind he could/would do it....but by doing that, his offensive consistency would increase, but his shooting % and efficiency would dip much lower than what it is now. thats why IRL, he plays the perfect role on the perfect team for him.
                        well, for one, i dont know how they emphasize anything. just recently i found out that shot midrange was not actually midrange but just further out than midrange. i'm beyond sure that offensive consistency has more to do with just shooting as there are more components to offense...than just shooting. also, bumping it to 65 doesnt mean that he'll score 20 a game now. 65 is still not a huge leap...especially for wingman, with consistency.


                        just so we're clear....

                        chase budinger, drew gooden, wayne ellington, boban marjanovic, brandon bass, andrea bargnani, jj barea, rodney stuckey, mike scott, robert covington, jud buechler all have an offensive consistency of at least 60 in this game. but you dont think iggy, someone with a bigger role and impact, deserves such bc of his shot attempts? yikes. no wonder 2K is in bad shape.
                        Last edited by phriscaul; 12-10-2015, 08:59 AM.

                        Comment

                        • synistr
                          MVP
                          • Apr 2008
                          • 2319

                          #312
                          Re: Dynamic Cards that will increase in value as season progresses

                          Originally posted by phriscaul
                          well, for one, i dont know how they emphasize anything. just recently i found out that shot midrange was not actually midrange but just further out than midrange. i'm beyond sure that offensive consistency has more to do with just shooting as there are more components to offense...than just shooting. also, bumping it to 65 doesnt mean that he'll score 20 a game now. 65 is still not a huge leap...especially for wingman, with consistency.


                          just so we're clear....

                          chase budinger, drew gooden, wayne ellington, boban marjanovic, brandon bass, andrea bargnani, jj barea, rodney stuckey, mike scott, robert covington, jud buechler all have an offensive consistency of at least 60 in this game. but you dont think iggy, someone with a bigger role and impact, deserves such bc of his shot attempts? yikes. no wonder 2K is in bad shape.
                          his shot attempts are directly related to HIS offensive output. though it doesnt determine his overall contribution and fit inside OF the offense. you will have to examine the shooting stats of those players you listed along with their shot IQ. I would exclude Buechler because if you notice, 2k gives historic players high OConsistency. the bronze historics have more OConsistency than a lot of current silvers/golds. not saying its right but this is how they figured was a way to make historics more valuable, particularly since most of the wings have low shooting stats.

                          so, if we agree that doubling his OConsistency will directly affect his output in game, then the question becomes will he be overpowered and will it coincide with how he plays IRL. Maybe this is something we should ask Stauff or somebody.

                          Comment

                          • phriscaul
                            Banned
                            • Dec 2015
                            • 688

                            #313
                            Re: Dynamic Cards that will increase in value as season progresses

                            Originally posted by synistr
                            his shot attempts are directly related to HIS offensive output. though it doesnt determine his overall contribution and fit inside OF the offense. you will have to examine the shooting stats of those players you listed along with their shot IQ. I would exclude Buechler because if you notice, 2k gives historic players high OConsistency. the bronze historics have more OConsistency than a lot of current silvers/golds. not saying its right but this is how they figured was a way to make historics more valuable, particularly since most of the wings have low shooting stats.

                            so, if we agree that doubling his OConsistency will directly affect his output in game, then the question becomes will he be overpowered and will it coincide with how he plays IRL. Maybe this is something we should ask Stauff or somebody.

                            no. 2K doesnt just GIVE historic players high oconsistency. they feel that those players earned those ratings.


                            again, you guys are resting your argument on strictly shooting. boban marjavonic doesnt even ****ing play...yet he has a 60 consistency. brandon bass gets 4 shots a game. iguodala 6. yet bass has a 60 consistency. nothing in your argument correlates to how the game is actually rated. They simply have his consistency far too low.

                            Comment

                            • 2kNerd
                              Rookie
                              • Jun 2015
                              • 188

                              #314
                              Re: Dynamic Cards that will increase in value as season progresses

                              Originally posted by phriscaul
                              no. 2K doesnt just GIVE historic players high oconsistency. they feel that those players earned those ratings.


                              again, you guys are resting your argument on strictly shooting. boban marjavonic doesnt even ****ing play...yet he has a 60 consistency. brandon bass gets 4 shots a game. iguodala 6. yet bass has a 60 consistency. nothing in your argument correlates to how the game is actually rated. They simply have his consistency far too low.
                              Brandon Bass only plays 16 minutes a night. Per 36, he averages more shots than Iggy...and has a higher usage rate.

                              Bass is also a solid and proven midrange jump shooter who has proven to be a consistent shotmaker over the course of his career.

                              Poiting out the rating of one player is somewhat anecdotal though. It could just be that Bass is overrated, and Iggy is right where he should be. Personally, I believe Iggy is a little low at 30...but I don't think he deserves a big boost...maybe 10 points.

                              And I'd have to get some more info on how Offensive Consistency works in the game.

                              Comment

                              • phriscaul
                                Banned
                                • Dec 2015
                                • 688

                                #315
                                Re: Dynamic Cards that will increase in value as season progresses

                                Originally posted by 2kNerd
                                Brandon Bass only plays 16 minutes a night. Per 36, he averages more shots than Iggy...and has a higher usage rate.

                                Bass is also a solid and proven midrange jump shooter who has proven to be a consistent shotmaker over the course of his career.

                                Poiting out the rating of one player is somewhat anecdotal though. It could just be that Bass is overrated, and Iggy is right where he should be. Personally, I believe Iggy is a little low at 30...but I don't think he deserves a big boost...maybe 10 points.

                                And I'd have to get some more info on how Offensive Consistency works in the game.
                                per 48 he doesnt. and 48 mins takes precedent...as basketball games are 48 mins. stop with the bs arguments. and who only pointed out one player? i named almost 10....i could have named far more but the point was obviously made. whats actually anecdotal is cherry picking players to fit your viewpoint....which you're doing with brandon bass.

                                iggy is underrated in that category. nothing more to say here.

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