What are the biggest differences in the next gen classes? I haven’t scooped up the new system yet.
JB's 2K21 (PS4) & (PS5) Fictional Draft Classes
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Re: JB's 2K21 (PS4) & (PS5) Fictional Draft Classes
In the first few rosters some players look completely different from the ps4 to ps5 rosters. Another thing I'm slowly finding out is that with the next-gen boost to how players move and act, some players are a LOT better on ps5.Comment
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Re: JB's 2K21 (PS4) & (PS5) Fictional Draft Classes
The boom/bust (if 2k didn't mess with it) is a cool addition, that allows for more creativity with draft classes.Comment
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Re: JB's 2K21 (PS4) & (PS5) Fictional Draft Classes
Beautiful. Don't think I can get into the level of detail with the writeups as I have in years past, but hoping to shell out about 5 classes again with some form of scouting report.Comment
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Re: JB's 2K21 (PS4) & (PS5) Fictional Draft Classes
With the game dropping tonight I wanted to let everyone know that I'll be doing draft classes again this year.
If you used my draft classes on 2k18, 2k19 or 2K20 you already know what to expect. If not, here's a brief overview...
I've done research on the last 10 NBA drafts to gauge how many elite players, star players, fringe stars, starters, role players, bench players should be in each draft class and will have the draft classes that I do be similar to those. I've also looked at the amount of upper and lower classmen that enter the draft each year, along with International players and will incorporate that into the draft classes as well.
Drafts will include gems, busts, and sleepers. I'll incorporate this by using the Peak Start - peak end - and potential.
An example would be, 3 top players in a draft all with Potential's over 95+...they would likely get drafted 1, 2, 3. One may turn out to be a bust and not get close to that 95 overall, maybe stay at their current overall or just progress a few points, or one may become a quality player and reach high 70's - low 80's overall and the third guy might live up to his potential and reach that 95+ overall.
That's just an example of how things could turn out in that type of scenario.
The plan for this year is to put out at least 5 draft classes (maybe up to 10--depending on if I'm able to get a PS5 or not and how the next Gen game is) --however I won't be doing the usual season updates for the players, I'll just be doing a scouting report on the top 50 players in the draft.
I'd like to thank Bigc45157 once again who has helped out with names of prospects along with player types for some of the prospects.
DC1: (PS4 & PS5)
user id: johnbaden
File name: DC-1
Scouting Report: https://docs.google.com/presentation...it?usp=sharing
DC2: (PS4 & PS5)
User ID: johnbaden
File name: DC-2
Scouting Report: https://docs.google.com/presentation...it?usp=sharing
DC3: (PS4 & PS5)
User ID: johnbaden
File name: DC-3
Scouting Report: https://docs.google.com/presentation...it?usp=sharing
DC4: (PS4 & PS5)
User ID: johnbaden
File Name: DC-4
Scouting Report: https://docs.google.com/presentation...it?usp=sharing
DC5: (PS5 only)
User ID: johnbaden
File Name: DC-5
Scouting Report: https://docs.google.com/presentation...it?usp=sharingComment
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Re: JB's 2K21 (PS4) & (PS5) Fictional Draft Classes
Thank you for this. Your draft classes have made my expansion franchise so much fun. We currently have Justice running the point and has turned the team from the worst team in the NBA to a mediocre team and I’m trying to get him so help before he needs to resign. We didn’t get much to speak of from the second draft, but now we’re in the third draft and have 4 1st round picks we got from dumping some players in season 1. Hoping I’ll have have a chance to pick between those two top centers. Probably going for Anderson because I love a good classic center. Thanks for all your hard work, I really genuinely appreciate itComment
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