NBA 2k24 Tendency Edits Discussion

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  • daveberg
    MVP
    • Sep 2008
    • 2788

    #16
    Re: NBA 2k24 Tendency Edits Discussion

    In terms of play discipline tendency - anyone got a rough idea of a sweet spot so the guards will go through the motions on PnR's and pass to the big man, but also be able to shoot if necessary?

    Right now I've got quite a few PG's set around 35/40 discipline, but not seeing them pass to the roll man enough.

    Makes me wonder if I should remove the 'PnR ballhandler' play type and just leave the bigs set with 'PnR man'......
    -----------------------------------------
    NBA 2K Retro Hoops gameplay

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    • Cycloniac
      Man, myth, legend.
      • May 2009
      • 6501

      #17
      Re: NBA 2k24 Tendency Edits Discussion

      Originally posted by daveberg
      In terms of play discipline tendency - anyone got a rough idea of a sweet spot so the guards will go through the motions on PnR's and pass to the big man, but also be able to shoot if necessary?

      Right now I've got quite a few PG's set around 35/40 discipline, but not seeing them pass to the roll man enough.

      Makes me wonder if I should remove the 'PnR ballhandler' play type and just leave the bigs set with 'PnR man'......
      I wouldn't remove PNR Handler

      A few things to note:
      -bump the take inside shots slider a bit. This will help ball handlers pass to the roller more often.

      -If you want them to pass more, look at your dish to open man tendency, as well as your offensive awareness slider

      I've tried play discpline at 0, 25, 75 and 99. In my experience,
      99: offenses is very structured, handlers will pass to PNR man quite a bit. A little too much though. You'll have someone like Kyrie Irving getting double doubles pretty easily if you set him to 99 for example.

      75: this was my default - when I wanted better shot distribution, I set PNR handlers to 75. It's not a bad setting.

      0: this is what I use right now. Play discpline at 0 for everyone. Even at 0, I see handlers pass, depending on situation and their dish tendency. I also have run plays at 100, iso at 50 for vs good and elite defenders, as well as 75 vs poor and average defenders.

      What I feel this achieves is an aggressive AI that will take the best shot available. Compared to 99, you should see more dynamic AI even if it runs the same plays.

      Here's some gameplay, Warriors vs Clippers, using the above. Full game.
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      • daveberg
        MVP
        • Sep 2008
        • 2788

        #18
        Re: NBA 2k24 Tendency Edits Discussion

        Originally posted by Cycloniac
        I wouldn't remove PNR Handler

        A few things to note:
        -bump the take inside shots slider a bit. This will help ball handlers pass to the roller more often.

        -If you want them to pass more, look at your dish to open man tendency, as well as your offensive awareness slider

        I've tried play discpline at 0, 25, 75 and 99. In my experience,
        99: offenses is very structured, handlers will pass to PNR man quite a bit. A little too much though. You'll have someone like Kyrie Irving getting double doubles pretty easily if you set him to 99 for example.

        75: this was my default - when I wanted better shot distribution, I set PNR handlers to 75. It's not a bad setting.

        0: this is what I use right now. Play discpline at 0 for everyone. Even at 0, I see handlers pass, depending on situation and their dish tendency. I also have run plays at 100, iso at 50 for vs good and elite defenders, as well as 75 vs poor and average defenders.

        What I feel this achieves is an aggressive AI that will take the best shot available. Compared to 99, you should see more dynamic AI even if it runs the same plays.

        Here's some gameplay, Warriors vs Clippers, using the above. Full game.
        https://www.twitch.tv/videos/2079168523
        Appreciate the assistance. Currently trying to fine tune the Bulls. Have most of the others teams 'almost' where I want them to be, give or take.

        Most of the teams currently set between 70 - 80 for 'run plays'. Dish tendencies are high in most cases for pass first guards - 80 plus in most cases. Increased Offensive awareness to 90 to aid in other areas and saw improvement. (Was struggling to get Pippen passing proportionately last week, now seeing better results.)

        I'll work on tweaking the play discipline numbers and adjust the shot selection inside when I get a chance next, to see if this helps.

        Thanks again.
        -----------------------------------------
        NBA 2K Retro Hoops gameplay

        Comment

        • stizz
          MVP
          • Sep 2006
          • 1718

          #19
          Re: NBA 2k24 Tendency Edits Discussion

          I’d like to see roster where the bigs can get double digits in assists. I’ve played with a few rosters and you get a nice mix of dribble hand off plays but I never seem to get the cpu Sabonis to end with double digit assists.


          Sent from my iPhone using Operation Sports

          Comment

          • timsmooth503pa
            Pro
            • Feb 2013
            • 814

            #20
            Re: NBA 2k24 Tendency Edits Discussion

            Originally posted by stizz
            I’d like to see roster where the bigs can get double digits in assists. I’ve played with a few rosters and you get a nice mix of dribble hand off plays but I never seem to get the cpu Sabonis to end with double digit assists.


            Sent from my iPhone using Operation Sports
            Check out my rosters the most talented big are doubled and make you pass out for wide open jumpshots Jokic Sabonis Embiid always have big assist game and you'll see more triple doubles from your stars as well

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            • daveberg
              MVP
              • Sep 2008
              • 2788

              #21
              Re: NBA 2k24 Tendency Edits Discussion

              Looking for more pull up jumpers off the screen for middy shooters like MJ, Hersey Hawkins, Reggie etc.

              I've upped the 'offscreen J' and 'pull up J' tendencies, but assume I'll need to lower the 'Offscreen drive' numbers to get this working more efficiently?

              Spot ups are fine right now. Seeing some good results from High Post big men Like Dream, Ewing and even Zo and Robinson - hitting those 12/15 footers. Have their mid range spot ups around 80/90 coupled with 80 for 'Triple threat shoot'
              -----------------------------------------
              NBA 2K Retro Hoops gameplay

              Comment

              • Cycloniac
                Man, myth, legend.
                • May 2009
                • 6501

                #22
                Re: NBA 2k24 Tendency Edits Discussion

                Originally posted by daveberg
                Looking for more pull up jumpers off the screen for middy shooters like MJ, Hersey Hawkins, Reggie etc.

                I've upped the 'offscreen J' and 'pull up J' tendencies, but assume I'll need to lower the 'Offscreen drive' numbers to get this working more efficiently?

                Spot ups are fine right now. Seeing some good results from High Post big men Like Dream, Ewing and even Zo and Robinson - hitting those 12/15 footers. Have their mid range spot ups around 80/90 coupled with 80 for 'Triple threat shoot'
                You need to increase your drive and your dribble pullup mid range tendencies.

                The off screen mid range tendency isn't for pullups. That's for when they are curling off of picks and corresponds to the mid range play type.
                THE TrueSim PROJECTS



                Comment

                • Cycloniac
                  Man, myth, legend.
                  • May 2009
                  • 6501

                  #23
                  Re: NBA 2k24 Tendency Edits Discussion

                  Originally posted by stizz
                  I’d like to see roster where the bigs can get double digits in assists. I’ve played with a few rosters and you get a nice mix of dribble hand off plays but I never seem to get the cpu Sabonis to end with double digit assists.


                  Sent from my iPhone using Operation Sports
                  I don't want this thread to necesserily turn into a roster plug thread, but if Tim's doing it, sure, check mine out as well. Bigs get plenty of assists.

                  Tendencies matter, but badges also play a part in getting those assist numbers up.
                  THE TrueSim PROJECTS



                  Comment

                  • kxdsheldyy
                    Rookie
                    • Feb 2022
                    • 15

                    #24
                    Re: NBA 2k24 Tendency Edits Discussion

                    How exactly do the driving tendencies coincide?

                    What’s the difference between a 99 Regular Drive, 5 Spot up, & 20 off screen opposed to something like 50 Regular Drive 75 Spot up, & 35 off screen for an individual player?

                    I know it varies by player, but not understanding the logic behind the different number values. Does the higher the number is indicate how long/aggressive the player will dribble?

                    Comment

                    • kxdsheldyy
                      Rookie
                      • Feb 2022
                      • 15

                      #25
                      Re: NBA 2k24 Tendency Edits Discussion

                      Also, I’ll add a few things I do for my custom college projects:

                      I noticed with dish to open man tendencies set high globally, assists sim stats are unrealistic. I use AST% x 3 & round to up/down to the nearest 5 or 0.

                      For balance, I use 2pt FGA per 36 x 5 to determine the attack strong tendency & adjust if needed. Offensive awareness slider to 100. Plays great.

                      ISO tendencies need to be rescaled for every player to help with taking advantage of mismatches.

                      I globally edit the step through shot tendency to a minimum 50, 75+ for stars. I also rescale contest shot tendencies (25 minimum for guards, 40 minimum for bigs). These two adjustments generate more free throws in sim stats & in-game (20 minimum on average) for me.

                      Wings minimum 50 putback tendency.
                      Bigs 90.

                      Comment

                      • vtcrb
                        Hall Of Fame
                        • Nov 2006
                        • 10289

                        #26
                        Re: NBA 2k24 Tendency Edits Discussion

                        Originally posted by Cycloniac
                        I don't want this thread to necesserily turn into a roster plug thread, but if Tim's doing it, sure, check mine out as well. Bigs get plenty of assists.

                        Tendencies matter, but badges also play a part in getting those assist numbers up.
                        Pass IQ, Pass Vision Ratings are big for Assists in Games. I use ZERO Badges and see plenty of Assists.
                        NBA 2k18 Roster:
                        http://forums.operationsports.com/vt...okies-xboxone/




                        Twitter: @VTCRBTEC

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                        Roster Editing for Over a Decade

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                        • stizz
                          MVP
                          • Sep 2006
                          • 1718

                          #27
                          Re: NBA 2k24 Tendency Edits Discussion

                          Originally posted by vtcrb
                          Pass IQ, Pass Vision Ratings are big for Assists in Games. I use ZERO Badges and see plenty of Assists.


                          Are the likes like Jokic and Sabonis triple double threats? If you have a roster or can post some box scores that would be cool.

                          Comment

                          • daveberg
                            MVP
                            • Sep 2008
                            • 2788

                            #28
                            Re: NBA 2k24 Tendency Edits Discussion

                            Originally posted by Cycloniac
                            You need to increase your drive and your dribble pullup mid range tendencies.

                            The off screen mid range tendency isn't for pullups. That's for when they are curling off of picks and corresponds to the mid range play type.
                            Drive already at 80, pull up mid is at 70.

                            I watched a few videos that claimed off screen mid is tied to off screen drive and they compete with eachother. Not sure if there's any truth to that. Lowered the Off Screen drive and upped off screen mid, still not seeing much difference.

                            I'll keep tinkering. Not that I ever really let the CPU play as the Bulls, (That's my honour) but trying to get the best possible Jordan replication I can.

                            Some rough numbers here of my mid/late 90's MJ work in progress:

                            Mid: 90
                            Spt up Mid: 80
                            Off Scrn Mid: 70
                            Drive: 80
                            Spot up Drive: 80
                            Off Screen Drive: 60
                            Finish Strong: 70
                            Dish: 55
                            Contested Mid: 80
                            Play Discipline: 20

                            Any critique welcomed. Always eager to learn more!
                            -----------------------------------------
                            NBA 2K Retro Hoops gameplay

                            Comment

                            • Cycloniac
                              Man, myth, legend.
                              • May 2009
                              • 6501

                              #29
                              Re: NBA 2k24 Tendency Edits Discussion

                              Originally posted by kxdsheldyy
                              How exactly do the driving tendencies coincide?

                              What’s the difference between a 99 Regular Drive, 5 Spot up, & 20 off screen opposed to something like 50 Regular Drive 75 Spot up, & 35 off screen for an individual player?

                              I know it varies by player, but not understanding the logic behind the different number values. Does the higher the number is indicate how long/aggressive the player will dribble?
                              Here's how I look at it - and tendencies in general - and this helped me understand a bit better.

                              Tendencies, the scales aren't percentages. So, a 99 drive doesn't necesserily mean player will drive 99% of the time. Rather, tendency values are dice rolls. And those dice rolls are happening constantly.

                              For the player with 99 drive, but 5 spot up and 25 off screen drive, I wouldn't expect that player to drive as often as a 99 drive would make you think. The spot up drive and off screen drive tendencies are sneaky important. I've noticed that those, along with their shooting counterparts, are very responsive when editing players.

                              For player 2 with 50 drive, 75 spotup drive and 35 off screen drive, I wouldn't be surprised if that guy drove more often.

                              For the drive tendency itself, I feel like it dictates how persistent that player will be in trying to get from the 3pt line to the paint.
                              THE TrueSim PROJECTS



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                              • Cycloniac
                                Man, myth, legend.
                                • May 2009
                                • 6501

                                #30
                                Re: NBA 2k24 Tendency Edits Discussion

                                Originally posted by kxdsheldyy
                                Also, I’ll add a few things I do for my custom college projects:

                                I noticed with dish to open man tendencies set high globally, assists sim stats are unrealistic. I use AST% x 3 & round to up/down to the nearest 5 or 0.

                                For balance, I use 2pt FGA per 36 x 5 to determine the attack strong tendency & adjust if needed. Offensive awareness slider to 100. Plays great.

                                ISO tendencies need to be rescaled for every player to help with taking advantage of mismatches.

                                I globally edit the step through shot tendency to a minimum 50, 75+ for stars. I also rescale contest shot tendencies (25 minimum for guards, 40 minimum for bigs). These two adjustments generate more free throws in sim stats & in-game (20 minimum on average) for me.

                                Wings minimum 50 putback tendency.
                                Bigs 90.
                                Any particular reason you have step through shot so high? I've had mine at 0 for a bit.
                                THE TrueSim PROJECTS



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