Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

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  • PhiPsi1
    MVP
    • Feb 2003
    • 1039

    #286
    Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

    Originally posted by tyberious4now
    Hey Armor he's not lying that guys roster with your sliders are the freaking truth.....

    You won't be disappointed! !


    So you gave the rosters a go w/ Armor's set? Awesome to hear my friend ... I'm just waiting on timsmooth503pa's opening day roster set. And I think once timsmooth503pa puts in Vann's playbook...yeah...will be pretty much EPIC!

    Comment

    • Mr Hough
      Rookie
      • Oct 2014
      • 70

      #287
      Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

      I believe lack of balance with 3PA and PIP is due to player tendencies aswell. I will use Tim Smooth's Roster later tonight, along with these sliders and see how I go.

      If the balance is still off, it's definitely a major issue and requires patching. I like the look of your sliders Arms, they are slightly tweaked. This years game is very good out of the box as mentioned many times before. I think all the sliders need is slight tweaks here and there and someone to overhaul the rosters. Not sure why 2K charge us nearly $100 and the player tendencies are all over the shop. Seriously, this area needs a major overhaul. Bedwardsroy needs to lift his game for 2K16

      Comment

      • Mr Hough
        Rookie
        • Oct 2014
        • 70

        #288
        Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

        So I tested with tims rosters and wow what a massive difference!! Game plays so much better. CPU had 16 3pa which is nice to see. It was against Sacramento. I was golden state. I won 100-97. Felt amazing playing

        Still some small issues where CPU shoots some deep twos when they clearly have space and time to move beyond the 3pt line but don't

        I eat my words for now but it's still early days. Still think the next patch is required in order to iron out some minor issues but I'm content for now. I tweaked your sliders just slightly mate

        For Inside shot, mid range and 3point shot success made the CPU and user the same value. (Changed CPU to user value) I was worried it would be too easy on pro hence I changed the values before the game and I was impressed with the way It played. Changed a couple other minor areas like hands and passing accuracy

        I'm not sure if it played great due to tims roster but we'll see after I play a couple more games

        Thanks so much armour

        Comment

        • PhiPsi1
          MVP
          • Feb 2003
          • 1039

          #289
          Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

          Originally posted by Mr Hough
          So I tested with tims rosters and wow what a massive difference!! Game plays so much better. CPU had 16 3pa which is nice to see. It was against Sacramento. I was golden state. I won 100-97. Felt amazing playing

          Still some small issues where CPU shoots some deep twos when they clearly have space and time to move beyond the 3pt line but don't

          I eat my words for now but it's still early days. Still think the next patch is required in order to iron out some minor issues but I'm content for now. I tweaked your sliders just slightly mate

          For Inside shot, mid range and 3point shot success made the CPU and user the same value. (Changed CPU to user value) I was worried it would be too easy on pro hence I changed the values before the game and I was impressed with the way It played. Changed a couple other minor areas like hands and passing accuracy

          I'm not sure if it played great due to tims roster but we'll see after I play a couple more games

          Thanks so much armour

          Thanks for sharing Mr. Hough! Great to hear and I believe that Timsmooth's roster with Armor & Swords slider set will be a match made in bball heaven! LOL!

          Already gettin' pumped to give them a try once timsmooth gets his opening day rosters out!

          Comment

          • Equinox831
            We're Going Farming
            • Sep 2009
            • 2489

            #290
            Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

            Another roster to try these out with are Turty11's. He reworked the overalls and tendencies and it makes a world of difference in how the CPU performs.

            I like these sliders, but has anyone experienced shooting at a really high percentage? It's not rare for me to shoot around 53%-58% from the floor and win by 21 night in and night out with the Lakers. Every now and then I'll get a nail biter, but I win more often than not. I'm trying to rework the user shot success sliders, has anyone adjusted theirs?
            Chicago Bulls | Chicago Bears | Chicago White Sox | Chicago Blackhawks

            Comment

            • eyes of hazel
              Rookie
              • Oct 2008
              • 271

              #291
              Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

              Outside of my tweet of slowing the speed and quickness of players down a tad with both CPU and User (I run plays, and like a tad slower game flow, personal preference), EXCELLENT sliders and I will live and die by these until 2k16 comes out.

              "Armor & Swords" thank you sincerely for your work.

              With my experience, it's a distinct difference playing home and away, contenders and pretenders. Very realistic. Once I start feeling myself thinking I'm getting better, I get smacked down to "humbleality" LOL.

              I am already knee-deep in myGM mode (played 30 games already), so I wish I would have waited to try with these rosters you guys are mentioning. But I'm a kid on xmas day when 2k releases yearly, so it is what it is...

              Comment

              • kamackeris76
                MVP
                • Oct 2012
                • 1669

                #292
                Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                Are timsmooths roster x1?

                Comment

                • PhiPsi1
                  MVP
                  • Feb 2003
                  • 1039

                  #293
                  Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                  Originally posted by kamackeris76
                  Are timsmooths roster x1?

                  PS4 exclusive.

                  Comment

                  • Mr Hough
                    Rookie
                    • Oct 2014
                    • 70

                    #294
                    Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                    Your welcome mate

                    I like tims roster. I'll also test with turtys and see the difference

                    These sliders are great. As mentioned, I've just lifted the CPUs shot success to closely match the user. That will make the game a little challenging yet maintain its reAlism. Hence why your having blowouts maybe man. Try lowering the inside shot success and mid range success by 2-3. Worked for me. Don't need to make drastic changes. These sliders are great

                    Will test turtys tonight and will come back with a report

                    With the new patch, timsmooths new roster and these sliders. Looks like i won't be going out much this summer (australia). And I'm meant to take my girlfriend away this summer for 2 weeks lol.

                    Comment

                    • BaseballCtchr
                      MVP
                      • Nov 2003
                      • 1306

                      #295
                      Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                      I left everything the same and moved up to all-star which is where I was before these sliders came out. I was regularly blowing teams out on pro. I downloaded timsmooth503pa rosters last night to try. I looked through them and the rotations were weird...I guess because they were based on preseason games. I about to actually try a game with them. I will report back.

                      Comment

                      • Mr Hough
                        Rookie
                        • Oct 2014
                        • 70

                        #296
                        Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                        Originally posted by Mr Hough
                        I believe lack of balance with 3PA and PIP is due to player tendencies aswell. I will use Tim Smooth's Roster later tonight, along with these sliders and see how I go.

                        If the balance is still off, it's definitely a major issue and requires patching. I like the look of your sliders Arms, they are slightly tweaked. This years game is very good out of the box as mentioned many times before. I think all the sliders need is slight tweaks here and there and someone to overhaul the rosters. Not sure why 2K charge us nearly $100 and the player tendencies are all over the shop. Seriously, this area needs a major overhaul. Bedwardsroy needs to lift his game for 2K16
                        Originally posted by BaseballCtchr
                        I left everything the same and moved up to all-star which is where I was before these sliders came out. I was regularly blowing teams out on pro. I downloaded timsmooth503pa rosters last night to try. I looked through them and the rotations were weird...I guess because they were based on preseason games. I about to actually try a game with them. I will report back.
                        You might ruin the balance by chNging to all star. Can armor please confirm this??

                        What I did was change CPU shot success up by 2-3. Hope Armor can confirm

                        Comment

                        • BaseballCtchr
                          MVP
                          • Nov 2003
                          • 1306

                          #297
                          Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                          I've been playing on all star and have seen better stats. PIP have lowered and FG% are more realistic. All this was done before using timsmooth rosters. I'm using them now with Raptors vs Pistons.

                          Comment

                          • Mr Hough
                            Rookie
                            • Oct 2014
                            • 70

                            #298
                            Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                            Originally posted by BaseballCtchr
                            I've been playing on all star and have seen better stats. PIP have lowered and FG% are more realistic. All this was done before using timsmooth rosters. I'm using them now with Raptors vs Pistons.
                            Interesting. I might change to all star using tims rosters and see how we go

                            Comment

                            • BaseballCtchr
                              MVP
                              • Nov 2003
                              • 1306

                              #299
                              Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                              Just finished my game with Raptors (me) vs Pistons. Final was 107-97. I got down by 12 at one point in the 2nd quarter and it was still around 10 mid way through the 3rd. I played really stellar defense after that and shut them down. I shot 49% and they shot 44%. I scored 58 points in the paint and they scored 48. They killed me on offensive boards 15. I hadn't seen that problem prior to using these rosters. Drummond killed me with 8 by himself. The Pistons shot 17 three pointers with no Brandon Jennings. Free throws need work but that has been a constant in my games throughout this series. Game felt very balanced with the exception of offensive boards and free throw attempts. I used to back off the three point line basically daring the CPU to take the shot. I cant do that now. They would shoot even when I was playing good perimeter defense. It was really nice to see that happening.

                              Comment

                              • RagazzoKobe
                                Rookie
                                • Oct 2014
                                • 74

                                #300
                                Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                                I read this thread every few days and all i see is positive feedback and i really believe that these sliders are great but i didn't try them. I know i should before typing a single word but i am not really sure that pro difficulty would present a challenge to me as it is supposed to be. I've always played on all star, it's mostly a close game, really challenging and i just feel that if i put a difficulty down i'd be too easy. If there's someone who regularly played on all star but switched on pro for purposes to these sliders i'd really want to hear their opinion. I really want to start a long mygm but not sure with which sliders/rosters should i play with.

                                Cheers

                                Comment

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