Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

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  • N1kola101
    Pro
    • Nov 2012
    • 522

    #361
    Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

    Originally posted by Shady Mike
    Nah man, sorry I cant give you this one. This is ****ing stupid. I am so sick of 2K overhauling their gameplay damn near every other month meanwhile not fixing things that ACTUALLY need to be fixed. Globally dropping everyone in the NBA's mid range by 8 points? What? Now I'm going to have half of the community playing where LeBron James has a 73 mid range jumpshot? Completely unnecessary changes, this was a dumb decision to try and fix a dumb patch that had nothing in it for offline users outside of the regression fix. No one asked them to touch the jumphshots in the last patch anyways.


    Nah I don't have them which is why I'm pissed because 2K decides to overhaul its gameplay every other week.

    Yes i can understand you but i think this can be fixed easily just up the shooting sliders a bit and all good.

    Comment

    • ch46647
      MVP
      • Aug 2006
      • 3514

      #362
      Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

      Anybody using these sliders with the Simworld rosters for Xbox?

      Comment

      • Johnny944
        Rookie
        • Dec 2014
        • 76

        #363
        Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

        Originally posted by Shady Mike
        Nah man, sorry I cant give you this one. This is ****ing stupid. I am so sick of 2K overhauling their gameplay damn near every other month meanwhile not fixing things that ACTUALLY need to be fixed. Globally dropping everyone in the NBA's mid range by 8 points? What? Now I'm going to have half of the community playing where LeBron James has a 73 mid range jumpshot? Completely unnecessary changes, this was a dumb decision to try and fix a dumb patch that had nothing in it for offline users outside of the regression fix. No one asked them to touch the jumphshots in the last patch anyways.


        Nah I don't have them which is why I'm pissed because 2K decides to overhaul its gameplay every other week.
        damn right bro

        Comment

        • Hadrilion
          Rookie
          • Jan 2014
          • 35

          #364
          Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

          Can you (as well as the others who created sliders sets) please explain why your offensive rebound slider is at 100 - at least for the CPU ???

          If there is one thing that drives me crazy it's definitely the CPU getting tons of offensive rebounds on guys that are either more talented or simply way taller than them (and let's not talk about the uncontested putback).

          I just don't get why people push this slider to the top when the CPU is cheating so much already at simply 40. And yes ! I do try to take the position and box out all the time (but unfortunately I can't control all my dummies)

          Comment

          • Shady Mike
            Banned
            • Nov 2014
            • 1218

            #365
            Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

            Originally posted by Hadrilion
            Can you (as well as the others who created sliders sets) please explain why your offensive rebound slider is at 100 - at least for the CPU ???

            If there is one thing that drives me crazy it's definitely the CPU getting tons of offensive rebounds on guys that are either more talented or simply way taller than them (and let's not talk about the uncontested putback).

            I just don't get why people push this slider to the top when the CPU is cheating so much already at simply 40. And yes ! I do try to take the position and box out all the time (but unfortunately I can't control all my dummies)
            To get realistic stats.

            I think CPU putbacks are too easy I agree with that but that is why I have CPU inside shot at 0.

            I mean the rebounding is definitely something I've been keeping an eye on lately, but not in the way you are talking about. I never see guys getting rebounds that they shouldn't be getting.

            Let me refer you to a youtube video that I made about 6 months ago:

            <iframe width="560" height="315" src="https://www.youtube.com/embed/fx5dwXxurMc" frameborder="0" allowfullscreen></iframe>

            This is what I set out to fix, I wanted rebounding to be based on 2 things in this order: 1. Positioning and 2. Ratings. I don't care if Bill Russell is standing behind Andrea Bargnani, if the bargs is standing directly in front of Russell and the ball is coming towards him, the ball shouldn't just "snap" to Russell because he has higher attributes.

            You gotta realize that right now Andre Drummond is averaging close to 6 offensive rebounds a game. With my slider set you CAN NOT stop certain players on the boards, and that is exactly the way it should be. That said, every game varies, and guys will have up and down days. The only issue that I have been having with the rebounding is that sometimes I feel like PG's and other wing players don't crash enough to get some boards and there aren't enough LONG rebounds or tapouts that we see a lot in the league (which obviously can't be fixed by a slider set). And that sometimes results in big men on both teams having inflated rebounding totals.

            Comment

            • sleeper69
              Rookie
              • Oct 2012
              • 180

              #366
              Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

              Played my first game with hyperballer and DC's rosters and my guys moved like turtles could not play d Mike you think you will change the Quickness to 45-50 or you still testing?

              Comment

              • Shady Mike
                Banned
                • Nov 2014
                • 1218

                #367
                Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                Originally posted by sleeper69
                Played my first game with hyperballer and DC's rosters and my guys moved like turtles could not play d Mike you think you will change the Quickness to 45-50 or you still testing?
                I need more time with it, only change made so far officially is pass accuracy 49/44 I want to be able to make crisp passes in my offensive sets, sick of people chucking the ball 80 feet. We'll deal with the turnover numbers later, but for now lets just get the passing taken care of.

                Change is in the OP btw.

                Comment

                • N1kola101
                  Pro
                  • Nov 2012
                  • 522

                  #368
                  Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                  Originally posted by Shady Mike
                  I need more time with it, only change made so far officially is pass accuracy 49/44 I want to be able to make crisp passes in my offensive sets, sick of people chucking the ball 80 feet. We'll deal with the turnover numbers later, but for now lets just get the passing taken care of.

                  Change is in the OP btw.

                  Thats the exact same changes i made had to be done

                  Comment

                  • sleeper69
                    Rookie
                    • Oct 2012
                    • 180

                    #369
                    Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                    Anybody using the Default 2k rosters notice any changes since the new update?

                    Comment

                    • sleeper69
                      Rookie
                      • Oct 2012
                      • 180

                      #370
                      Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                      Originally posted by sleeper69
                      Anybody using the Default 2k rosters notice any changes since the new update?
                      I don't know about anyone else but these Sliders are not playing the same since the roster update ! The CPU rarely misses.. Defense for user is terrible and way off giving up Lots of open shots for CPU whether I'm controlling or not. I'm using 2k rosters with the recent changes I tried hyperdc both were no different I can't be the only one experiencing this issue?
                      Last edited by sleeper69; 04-04-2015, 04:27 PM.

                      Comment

                      • iRepOklahoma
                        Pro
                        • May 2006
                        • 687

                        #371
                        Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                        Originally posted by sleeper69
                        I don't know about anyone else but these Sliders are not playing the same since the roster update ! The CPU rarely misses.. Defense for user is terrible and way off giving up Lots of open shots for CPU whether I'm controlling or not. I'm using 2k rosters with the recent changes I tried hyperdc both were no different I can't be the only one experiencing this issue?
                        It seems like they lowered a lot of theshooting attributes for all of the players in this update. For example, Durant's 3pt shooting was in the low 70s.

                        Comment

                        • sleeper69
                          Rookie
                          • Oct 2012
                          • 180

                          #372
                          Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                          I'll give hyperdc roster another Shot
                          Last edited by sleeper69; 04-05-2015, 02:16 PM.

                          Comment

                          • sleeper69
                            Rookie
                            • Oct 2012
                            • 180

                            #373
                            Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                            Originally posted by N1kola101
                            Thats the exact same changes i made had to be done
                            P help defense.... cpu leaves shooter wiide open..a d never miss lol so frustrating

                            Comment

                            • sleeper69
                              Rookie
                              • Oct 2012
                              • 180

                              #374
                              Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                              the help defense.... cpu is leaving shooters wiiide open mike how everything running on pc

                              Comment

                              • annan
                                Banned
                                • Feb 2004
                                • 355

                                #375
                                Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                                I suggest using the dc/hyper custom roster if you're on ps4. I'm getting good games with this slider set and their roster.

                                One question for shady, can you speak to why the contested shot is 0? I'm not sure that the CPU is aggressive enough on defense and I'm getting too many open looks. Thoughts? This is still a great slider set though.

                                Comment

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