Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

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  • sportomatic75
    Pro
    • Apr 2010
    • 882

    #136
    Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

    Gonna try to get a game in tonight. Want to see if I can start beating the better teams in the game. So far only beat the Hornets in MyGM

    Comment

    • boyd0
      Rookie
      • Apr 2008
      • 68

      #137
      Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

      They feel pretty good...but they feel to go really fast and scoring at will some times...game spd is on 50. Speed and Acel i have on 50..well i moved back down to 50. Game felt to fast with your numbers. I've only played 6 games..but numbers have been good (other than my 3 pt %..i chuck up 3s worse than JR smith does in real life ) I'm gonna update the sliders you changed and maybe up the speed and acel up..maybe minus the other game speed down to 47?

      Comment

      • ramspeedkill
        Pro
        • Sep 2006
        • 727

        #138
        Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

        fellas qustion
        what is real % shooting vs timing shooting?

        Comment

        • The Kid 24
          It's Show Time!
          • Jan 2007
          • 14766

          #139
          Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

          Originally posted by ramspeedkill
          fellas qustion
          what is real % shooting vs timing shooting?
          Real % is ratings based... Timing is user based.

          Sent from my LG G2 using Tapatalk
          Milwaukee Brewers | Green Bay Packers | North Carolina Tar Heels | Wisconsin Badgers

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          • sportomatic75
            Pro
            • Apr 2010
            • 882

            #140
            Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

            Originally posted by boyd0
            They feel pretty good...but they feel to go really fast and scoring at will some times...game spd is on 50. Speed and Acel i have on 50..well i moved back down to 50. Game felt to fast with your numbers. I've only played 6 games..but numbers have been good (other than my 3 pt %..i chuck up 3s worse than JR smith does in real life ) I'm gonna update the sliders you changed and maybe up the speed and acel up..maybe minus the other game speed down to 47?
            It does seem fast compared to real games. Speed should be turned down a notch. I feel as though the fast breaks are ridiculously fast sometimes.

            Comment

            • grismosw
              MVP
              • Jul 2002
              • 2655

              #141
              Re: Armor & Sword's NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

              I was excited to try out the new fatigue settings. However, I really did not notice any difference is substitute patterns. Every quarter I ended up playing with 5 subs on the court, so did the CPU. Except the 4th when the starters never came out. I wish 2K would address the logic there


              Sent from my iPhone using Tapatalk
              PS4 Username: grismosw7

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              • parky_17
                Rookie
                • Mar 2013
                • 395

                #142
                Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                I've been having the same issues most of you guys have been experiencing on default value so definitely going to try the sliders out today
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                • jeremym480
                  Speak it into existence
                  • Oct 2008
                  • 18198

                  #143
                  Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                  I've been using these in my MyLeague with the Grizz and I'm getting pretty good results so far. Yesterday I played two games and in my first game I lost to Minnesota (a team that I should have handled) and then in my next game I play the Spurs a blew them out 17 points. It's always nice to get varying results like that, especially against teams on the opposite end of the spectrum.

                  I'm 8-6 so far (although I've only played 7 full games) so I'm starting to get a pretty good feel for things. One concern is that my shooting percentages and I started with Inside and Close shots at 40 each. So far I have been around 50% each game, but that could be due to my team/play style since my two main offensive options are my really good post players. Other than that offensive rebounds may be a tad low, but that may be a 2k thing more than a slider thing. I'm going to try another 6-8 games before making any adjustments, but those were the things that I'm looking at.
                  My 2K17 Boston Celtics MyLeague

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                  • dschakobi
                    Rookie
                    • Oct 2014
                    • 65

                    #144
                    Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                    Originally posted by jeremym480
                    One concern is that my shooting percentages and I started with Inside and Close shots at 40 each. So far I have been around 50% each game, but that could be due to my team/play style since my two main offensive options are my really good post players.
                    same here. Playing with the Kings.
                    I've got almost every game percentages around 50-52% (user & cpu).

                    Comment

                    • TheBleedingRed21
                      Game Dev
                      • Oct 2010
                      • 5071

                      #145
                      Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                      One concern I've always had with real fg%

                      Does this mean rookies will be screwed?

                      Maybe I misunderstand real fg% but let's say if a guy shoots 50%, does this mean the game will make him shoot 50%?

                      So if a rookie has no fg%, how does it determine the shots?
                      PSN: TheBleedingRed21
                      Twitch: http://www.twitch.tv/TheBleedingRED21_OS

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                      • Armor and Sword
                        The Lama
                        • Sep 2010
                        • 21798

                        #146
                        Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                        Originally posted by TheBleedingRed21
                        One concern I've always had with real fg%

                        Does this mean rookies will be screwed?

                        Maybe I misunderstand real fg% but let's say if a guy shoots 50%, does this mean the game will make him shoot 50%?

                        So if a rookie has no fg%, how does it determine the shots?
                        Ratings based dice roll coupled with how open you are coupled with release point.

                        Ratings play the biggest weight in the dice roll, then where you are on the floor and the space you have, then if you release at the height of your jumper.
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                        • TheBleedingRed21
                          Game Dev
                          • Oct 2010
                          • 5071

                          #147
                          Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                          Originally posted by Armor and Sword
                          Ratings based dice roll coupled with how open you are coupled with release point.

                          Ratings play the biggest weight in the dice roll, then where you are on the floor and the space you have, then if you release at the height of your jumper.
                          Wait..

                          So you don't just hit the shoot button? You still have to release properly? I thought you just hit button and the game decided the percentage compared to what the shooter shot previous year?

                          Hell. Maybe I need to try this real fg %
                          PSN: TheBleedingRed21
                          Twitch: http://www.twitch.tv/TheBleedingRED21_OS

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                          • Armor and Sword
                            The Lama
                            • Sep 2010
                            • 21798

                            #148
                            Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                            Originally posted by TheBleedingRed21
                            Wait..

                            So you don't just hit the shoot button? You still have to release properly? I thought you just hit button and the game decided the percentage compared to what the shooter shot previous year?

                            Hell. Maybe I need to try this real fg %
                            Yeah it really is a cool way to play. I use the shot stick not the shot button. If you rush a shot you will miss more often than not. Guy in your face, it's tougher to hit the shot.

                            But the player ratings true dictate if you make it or not with Real FG/FT%
                            Now Playing on PS5:
                            CFB 26 Hurricanes/Fresno State Year 2
                            MLB The Show 25 - 2025 Yankees Year 1
                            MLB The Show 25 1985 Yankees Year 1
                            Oblivion Remaster



                            Follow me on Twitch
                            https://www.twitch.tv/armorandsword

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                            • sportomatic75
                              Pro
                              • Apr 2010
                              • 882

                              #149
                              Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                              I don't use the analog sticks to shoot. I use square for layups/dunks and 3's. I only use the analog sticks on defense.

                              Comment

                              • D Rey
                                Rookie
                                • Oct 2013
                                • 60

                                #150
                                Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                                Great sliders! My only concern was I was I felt like I was able to fast break on them pretty easily when they missed a shot... Any suggestions

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