Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

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  • Armor and Sword
    The Lama
    • Sep 2010
    • 21793

    #91
    Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

    Got new fatigue and stamina numbers that work well for 12 minute quarters!!!

    Stamina - 40
    Fatigue Rate - 70


    This game is sick!!!!!
    Last edited by Armor and Sword; 10-06-2015, 11:31 PM.
    Now Playing on PS5:
    CFB 26 Hurricanes/Fresno State Year 2
    MLB The Show 25 - 2025 Yankees Year 1
    MLB The Show 25 1985 Yankees Year 1
    Oblivion Remaster



    Follow me on Twitch
    https://www.twitch.tv/armorandsword

    Comment

    • Armor and Sword
      The Lama
      • Sep 2010
      • 21793

      #92
      Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

      Originally posted by sportomatic75
      This is ridiculous. I just came off of a 13 point loss to the Miami Heat and committed 26 turnovers. HOW?
      Turn pass accuracy to 48-50 up from 45....that will solve it.

      Still testing people.
      Now Playing on PS5:
      CFB 26 Hurricanes/Fresno State Year 2
      MLB The Show 25 - 2025 Yankees Year 1
      MLB The Show 25 1985 Yankees Year 1
      Oblivion Remaster



      Follow me on Twitch
      https://www.twitch.tv/armorandsword

      Comment

      • Ghxstbeezy
        Rookie
        • Jul 2011
        • 271

        #93
        Re: Armor & Sword's NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

        have these been uploaded on the server for Xbox one?


        Sent from my iPhone using Tapatalk

        Comment

        • Armor and Sword
          The Lama
          • Sep 2010
          • 21793

          #94
          Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

          Opening night......Miami vs Charlotte


          Bosh with the buzzer beater elbow shot...banked it in!!!! 100-98 final.

          AMAZING GAME!!!!!

          Getting close to final settings here. Still testing these new fatigue sliders.....pass accuracy at 48 for human.
          Now Playing on PS5:
          CFB 26 Hurricanes/Fresno State Year 2
          MLB The Show 25 - 2025 Yankees Year 1
          MLB The Show 25 1985 Yankees Year 1
          Oblivion Remaster



          Follow me on Twitch
          https://www.twitch.tv/armorandsword

          Comment

          • msdm27
            Pro
            • Nov 2009
            • 956

            #95
            Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

            Originally posted by Armor and Sword
            Opening night......Miami vs Charlotte


            Bosh with the buzzer beater elbow shot...banked it in!!!! 100-98 final.

            AMAZING GAME!!!!!

            Getting close to final settings here. Still testing these new fatigue sliders.....pass accuracy at 48 for human.
            Can you please post minutes played for both teams with your stamina/fatigue settings?

            Tried your slides for one game yesterday... Bucks (me) @ Magic 92 - 95
            I led the whole game until the 4th quarter where my offence stagnated... Best game I've played so far.

            Vucevic was a beast with 34 pts (16-18 FT) and the game felt realistic overall, especially in the turnover department (17 - 12) which I feel was lacking a bit in last year's edition.

            Felt like there weren't enough mid-range and outside shots by the CPU, but I'll obviously have to test more.

            Did really enjoy the increased speed/acceleration (and reduced lateral movement for the CPU) as everything felt very organic. Really looking forward to playing with J.Wall and see if there are noticeable differences between players.

            The one thing that I feel needs more tuning/tweaking is the total amount of shots, I had 85 and they had 79, which is actually a good number for both. But looking at box scores from last night around the league, the Heat shot the ball 99 times!!!!

            It also feels like it takes too long for plays to be called if you have them set to auto, 7 or 8 seconds go by before people starts moving. Any advice with this?

            Great work!
            Last edited by msdm27; 10-07-2015, 02:05 AM.

            Comment

            • michaellowll
              All Star
              • Oct 2012
              • 5608

              #96
              Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

              Originally posted by TheDeej
              Search armor in content name. They are already on PS4


              Sent from my iPhone using Tapatalk

              THanks, Man
              Sorry Guys For My English
              PSN: mickej1
              The Orlando Magic

              Comment

              • Grandview2015
                Banned
                • Sep 2015
                • 327

                #97
                Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                Won my 5th game

                101-94 vs Hornets

                They were up early

                The thing about this game is you have to know your match ups, who's on the floor for you when your starters go out, etc.

                I let the defense be controlled by CPU on auto except for an adjustment on their best player at the beginning of the game which in this instance was Jefferson and I made sure I doubled him and denied him the ball off ball and just made adjustments around other players each quarter which in reality I didn't need to do much but deny Batum and that left Walker gunning which was OK with me.

                Comment

                • chichoslg
                  Rookie
                  • Jul 2006
                  • 211

                  #98
                  Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                  Originally posted by Armor and Sword
                  I am a PS4 guy.
                  I upload in Xbox One. The name is "armor1.2"...people can search for gamertag too....chichoslg. Great sliders man¡¡

                  Comment

                  • Armor and Sword
                    The Lama
                    • Sep 2010
                    • 21793

                    #99
                    Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                    1.3 updated on OP


                    Changed the following:

                    Fatigue - 70 (left stamina at 45 and this is a nice sweet spot for 12 minute quarters) I was seeing proper subbing from the CPU as well and not 4 or 5 at a time....every now and then it will happen but this a code issue not a slider issue)

                    Ball handling up +1 to 48 for human keep it at 45 for CPU - this has led to less errant passes from USER but still gives ball handling ratings more importance.

                    Offensive rebounds continue to be an enigma (much like 2K11 it seems) and I am still working on finding the right cocktail (if there is one via sliders) if your willing to accept some video game reality and look past some statistical
                    imperfection the game plays amazing with these settings on Pro.

                    Some tips on play calling:

                    First off watch DaCzar's videos on the main forum. They are eye opening and will help you big time get your plays called quickly up the floor. Also turn on play vision for both you and the cpu team. it will then open up the play art for you to run free lance and see the start point for whatever ball handler you have.

                    I am running more freelance/motion etc then ever before and loving it. I would say it is 60/45/5% playcalling set to freelance/quickplays/2K playcall to improvise/fast-break/ for me....and it is marvelous.

                    When you want to call a set play you need to call it the moment you inbound the ball so you can get to the starting point and get your CPU teammates going. You have no time to waste. Once you familiarize yourself with your playbook and stick commands it will become second nature to run whatever you want.

                    Learn to use lob passes into the block, learn to use the bounce pass on the fast break. learn the pick and pop, pick and roll, learn matchups, adjustments.

                    This game demands simulation coaching from you. If you don't you will get trounced on a regular basis.

                    This is without a doubt along with MLB The Show 15 the most sim console sports game I have ever played and quite possibly thr best sports game as an overall package from depth of franchise to presentation, to gameplay.

                    It is that good. I hope The Shows Dev Team is taking notice of the depth and the presentation and look to take The Show to this level.

                    I am blown away.
                    Now Playing on PS5:
                    CFB 26 Hurricanes/Fresno State Year 2
                    MLB The Show 25 - 2025 Yankees Year 1
                    MLB The Show 25 1985 Yankees Year 1
                    Oblivion Remaster



                    Follow me on Twitch
                    https://www.twitch.tv/armorandsword

                    Comment

                    • sportomatic75
                      Pro
                      • Apr 2010
                      • 882

                      #100
                      Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                      I notice with these sliders Armor & Swords, is that not just turnovers, but also the misses on the fast breaks are horrendous. I have had multiple times to score on a fast break and the AI is too quick to react so I wind up missing the easy layup. I am not sure what I should tweak there if it is just a personal issue. Love the results though. I also am seeing teams finish with 29-34 points at the end of 1 quarter.

                      Comment

                      • Qrashman
                        Rookie
                        • Dec 2002
                        • 381

                        #101
                        Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                        Originally posted by sportomatic75
                        I notice with these sliders Armor & Swords, is that not just turnovers, but also the misses on the fast breaks are horrendous. I have had multiple times to score on a fast break and the AI is too quick to react so I wind up missing the easy layup. I am not sure what I should tweak there if it is just a personal issue. Love the results though. I also am seeing teams finish with 29-34 points at the end of 1 quarter.
                        I haven't noticed that at all for what its worth. A couple of misses but nothing out of the ordinary.

                        Comment

                        • Marino
                          Moderator
                          • Jan 2008
                          • 18113

                          #102
                          Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                          Originally posted by Armor and Sword
                          Opening night......Miami vs Charlotte


                          Bosh with the buzzer beater elbow shot...banked it in!!!! 100-98 final.

                          AMAZING GAME!!!!!

                          Getting close to final settings here. Still testing these new fatigue sliders.....pass accuracy at 48 for human.
                          That's realistic, Bosh always kills us.

                          Comment

                          • Armor and Sword
                            The Lama
                            • Sep 2010
                            • 21793

                            #103
                            Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                            Originally posted by sportomatic75
                            I notice with these sliders Armor & Swords, is that not just turnovers, but also the misses on the fast breaks are horrendous. I have had multiple times to score on a fast break and the AI is too quick to react so I wind up missing the easy layup. I am not sure what I should tweak there if it is just a personal issue. Love the results though. I also am seeing teams finish with 29-34 points at the end of 1 quarter.
                            Make sure your using the right side for the layup. Meaning if your left of the basket...R2 and left on our shot stick vice a versa.

                            If you really feel your missing too many layups turn up your layup success slider by 1-2 clicks higher.
                            Last edited by Armor and Sword; 10-07-2015, 01:08 PM.
                            Now Playing on PS5:
                            CFB 26 Hurricanes/Fresno State Year 2
                            MLB The Show 25 - 2025 Yankees Year 1
                            MLB The Show 25 1985 Yankees Year 1
                            Oblivion Remaster



                            Follow me on Twitch
                            https://www.twitch.tv/armorandsword

                            Comment

                            • Iasounis
                              Pro
                              • Oct 2012
                              • 668

                              #104
                              Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                              Tried these and like the results so far. Will keep updating as A&S does and may tweak to fit my style.

                              I've also uploaded them on 2KShare if anyone's interested (A&S Oct3).
                              PSN: KarlMarx24

                              Comment

                              • Grandview2015
                                Banned
                                • Sep 2015
                                • 327

                                #105
                                Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                                Originally posted by sportomatic75
                                I notice with these sliders Armor & Swords, is that not just turnovers, but also the misses on the fast breaks are horrendous. I have had multiple times to score on a fast break and the AI is too quick to react so I wind up missing the easy layup. I am not sure what I should tweak there if it is just a personal issue. Love the results though. I also am seeing teams finish with 29-34 points at the end of 1 quarter.

                                I have rarely seen missed layups in the open court also

                                Comment

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