Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

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  • TheDeej
    Rookie
    • Aug 2009
    • 67

    #106
    Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

    In the main post pass accuracy says 45 for both. Didn't you mean 48/45. 48 for user and 45 for cpu?


    Sent from my iPhone using Tapatalk

    Comment

    • Qrashman
      Rookie
      • Dec 2002
      • 381

      #107
      Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

      Originally posted by Armor and Sword
      1.3 updated on OP
      Changed the following:

      Fatigue - 70 (left stamina at 45 and this is a nice sweet spot for 12 minute quarters) I was seeing proper subbing from the CPU as well and not 4 or 5 at a time....every now and then it will happen but this a code issue not a slider issue)
      Sorry to be a pain because I've asked this already but I dont get why they have 2 sliders for fatigue rate and stamina. Don't they completely counteract each other? If you raise stamina by 5 but then raise fatigue rate by 5 doesn't that cancel each other out?

      Comment

      • Insight23
        MVP
        • Aug 2010
        • 1585

        #108
        Re: Armor & Sword's NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

        I can't imagine playing with these sliders on pro as insisted. Bumped it up to All-Star & achieved an effortless win over the Warriors with the Pelicans. They flat out couldn't make shots & had so many good looks. I was able to score with ease as well. I run plays & set defense settings too so I'm not sprinting down the court trying to get an easy score.

        I do like the feel of these sliders tho, I suppose if I play a few more games I will see a difference but for the one game I played I can see myself beating the Bulls 72-10 record haha




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        • Armor and Sword
          The Lama
          • Sep 2010
          • 21793

          #109
          Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

          Originally posted by Qrashman
          Sorry to be a pain because I've asked this already but I dont get why they have 2 sliders for fatigue rate and stamina. Don't they completely counteract each other? If you raise stamina by 5 but then raise fatigue rate by 5 doesn't that cancel each other out?
          Stamina and Fatigue rate work hand in hand.

          Stamina controls how much they can recover when on the bench and fatigue rate calculates how fast they lose that stamina on the court.

          The higher the fatigue rate the quicker they lose it on the court...if you play smothering defense and turbo a lot they will be gassed quickly.

          Stamina will determine if they can get back to 100% in a game while resting. and works with their stamina rating as well.

          Don't over think it......I am doing the leg work for you.

          Just plug these bad boys in and enjoy the game.
          Now Playing on PS5:
          CFB 26 Hurricanes/Fresno State Year 2
          MLB The Show 25 - 2025 Yankees Year 1
          MLB The Show 25 1985 Yankees Year 1
          Oblivion Remaster



          Follow me on Twitch
          https://www.twitch.tv/armorandsword

          Comment

          • Armor and Sword
            The Lama
            • Sep 2010
            • 21793

            #110
            Re: Armor & Sword's NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

            Originally posted by Insight23
            I can't imagine playing with these sliders on pro as insisted. Bumped it up to All-Star & achieved an effortless win over the Warriors with the Pelicans. They flat out couldn't make shots & had so many good looks. I was able to score with ease as well. I run plays & set defense settings too so I'm not sprinting down the court trying to get an easy score.

            I do like the feel of these sliders tho, I suppose if I play a few more games I will see a difference but for the one game I played I can see myself beating the Bulls 72-10 record haha




            Sent from my iPhone using Tapatalk
            Your a much better player than me.

            Try tweaking them to your skill level on All-Star.
            Now Playing on PS5:
            CFB 26 Hurricanes/Fresno State Year 2
            MLB The Show 25 - 2025 Yankees Year 1
            MLB The Show 25 1985 Yankees Year 1
            Oblivion Remaster



            Follow me on Twitch
            https://www.twitch.tv/armorandsword

            Comment

            • Armor and Sword
              The Lama
              • Sep 2010
              • 21793

              #111
              Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

              Originally posted by TheDeej
              In the main post pass accuracy says 45 for both. Didn't you mean 48/45. 48 for user and 45 for cpu?


              Sent from my iPhone using Tapatalk
              Thanks for keeping me on point. I am doing too many slider sets these days

              Some one pour me a cold one!
              Now Playing on PS5:
              CFB 26 Hurricanes/Fresno State Year 2
              MLB The Show 25 - 2025 Yankees Year 1
              MLB The Show 25 1985 Yankees Year 1
              Oblivion Remaster



              Follow me on Twitch
              https://www.twitch.tv/armorandsword

              Comment

              • dakpak
                Rookie
                • Jul 2005
                • 106

                #112
                Re: Armor & Sword's NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                These sliders are terrific. I haven't enjoyed nba2k in a few years but I will be playing it pleanty this year. Thanks Armor!


                Sent from my iPhone using Tapatalk
                United Leagues VIP member

                Comment

                • TheDeej
                  Rookie
                  • Aug 2009
                  • 67

                  #113
                  Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                  Originally posted by Armor and Sword
                  Thanks for keeping me on point. I am doing too many slider sets these days



                  Some one pour me a cold one!

                  No problem man. Just didn't want people complaining about too many turnovers at 45 [emoji13] Thank you so much for the sliders. Just had a great game as Pelicans against the Warriors. They won on a last second shot by curry. But there were too many lead changes to count and great runs. The reason I lost was turnovers but it was my own fault playing fast like the Pelicans plan to this year. It led to some great easy fast break points but also some bad passes by guys I shouldn't be making outlet passes with [emoji3]


                  Sent from my iPhone using Tapatalk

                  Comment

                  • Insight23
                    MVP
                    • Aug 2010
                    • 1585

                    #114
                    Re: Armor & Sword's NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                    Originally posted by Armor and Sword
                    Your a much better player than me.



                    Try tweaking them to your skill level on All-Star.

                    Cool cool


                    Sent from my iPhone using Tapatalk

                    Comment

                    • Grandview2015
                      Banned
                      • Sep 2015
                      • 327

                      #115
                      Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                      My next game-

                      Thought maybe the game was getting too easy for me and then I played the Bulls

                      101 Bulls
                      88 OKC me

                      Backstory I traded Gibson and Butler for Westbrook

                      Rose comes off of the Bulls bench which might seem silly with Crawford starting, but it actually makes them scary good because when they sub you still have to account for Rose

                      The sub adjustments with fatigue made the game harder because CPU wasn't subbing out all four guys at one time

                      I did come back from 20 down to cut it to six

                      Had to double ball out of the hand of Crawford, Rose and Westbrook

                      Did work for a little while and then they adjusted. This might be the funnest game ever played where defense really matters and your adjustments don't feel cheap. People really have to play 20 games or so before deciding to bump it up because when I felt the game was getting easy I played this game and my team on back to backs couldn't hit shots

                      Adjustment, play sim, pro works like a charm

                      Also, taking contact slider both down to 50 really help guys who should be getting to the basket vs bad defenders do so
                      Last edited by Grandview2015; 10-07-2015, 03:41 PM.

                      Comment

                      • kt-od
                        MVP
                        • Feb 2008
                        • 2355

                        #116
                        Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                        Do you suggest any changes for 8 min qtrs? 12 is just too long for me. Thanks.
                        Twitch

                        Comment

                        • Grandview2015
                          Banned
                          • Sep 2015
                          • 327

                          #117
                          Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                          Originally posted by kt-od
                          Do you suggest any changes for 8 min qtrs? 12 is just too long for me. Thanks.
                          Not at all. First 2k 12 mins feels right

                          Comment

                          • Rolltide1012
                            Rookie
                            • Oct 2010
                            • 24

                            #118
                            Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                            Are these uploaded for XBOX One?

                            Comment

                            • clever81
                              Rookie
                              • Nov 2014
                              • 5

                              #119
                              Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                              Hello
                              How You set controller settings ?

                              Comment

                              • Qrashman
                                Rookie
                                • Dec 2002
                                • 381

                                #120
                                Re: Armor & Swords NBA 2K16 Pro/Sim/Real FG/FT%/Regular Joe Sliders

                                Originally posted by Armor and Sword
                                Stamina and Fatigue rate work hand in hand.



                                Stamina controls how much they can recover when on the bench and fatigue rate calculates how fast they lose that stamina on the court.



                                The higher the fatigue rate the quicker they lose it on the court...if you play smothering defense and turbo a lot they will be gassed quickly.



                                Stamina will determine if they can get back to 100% in a game while resting. and works with their stamina rating as well.



                                Don't over think it......I am doing the leg work for you.



                                Just plug these bad boys in and enjoy the game.

                                Thanks man that clears up a lot.

                                Comment

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