SimWorld’s NBA2K16 SimWorld Sliders, Settings & Profiles

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  • Don Jon
    Pro
    • Jan 2012
    • 610

    #46
    Re: SimWorld’s NBA2K16 SimWorld Sliders, Settings & Profiles

    I'm also on ps4, these sliders are playing great for me. Is there anything major I should change since I'm using the default roster?
    Bucs, Lighting, Rays,

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    • ronyell
      SimWorld Sports Inc - CEO
      • Dec 2005
      • 5932

      #47
      Re: SimWorld’s NBA2K16 SimWorld Sliders, Settings & Profiles

      Originally posted by Don Jon
      I'm also on ps4, these sliders are playing great for me. Is there anything major I should change since I'm using the default roster?
      Excellent to know. Please spread the word if that is the case. As far as changes to alter to default; I would honestly have no idea as I do not test using default rosters. #Sorry
      SIMWORLD HOOPS - JOIN, DISCUSS or WATCH
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      • Ar4bAce
        Rookie
        • Feb 2013
        • 114

        #48
        Re: SimWorld’s NBA2K16 SimWorld Sliders, Settings & Profiles

        What is the FT Difficulty at? it is not in the google doc

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        • ronyell
          SimWorld Sports Inc - CEO
          • Dec 2005
          • 5932

          #49
          Re: SimWorld’s NBA2K16 SimWorld Sliders, Settings & Profiles

          It's in the google doc as real FT%.

          Sent from my Note 5 using Tapatalk
          SIMWORLD HOOPS - JOIN, DISCUSS or WATCH
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          • Nevrouse
            Rookie
            • Mar 2015
            • 82

            #50
            Re: SimWorld’s NBA2K16 SimWorld Sliders, Settings & Profiles

            My only concern is that I'm noticing really low points in the paint for my league. League highest is my Thunder at around 40-50 points or so. The rest of the league is at 30 points and below. I'll view stats of some cpu/cpu games and they're scoring below 10-30 PIP for the entire game!

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            • ronyell
              SimWorld Sports Inc - CEO
              • Dec 2005
              • 5932

              #51
              Re: SimWorld’s NBA2K16 SimWorld Sliders, Settings & Profiles

              Originally posted by Nevrouse
              My only concern is that I'm noticing really low points in the paint for my league. League highest is my Thunder at around 40-50 points or so. The rest of the league is at 30 points and below. I'll view stats of some cpu/cpu games and they're scoring below 10-30 PIP for the entire game!
              Yeah that's fixed in tandem with tendencies. That's why we can't confirm or vouch for results without the full project being completed & used.

              Sent from my Note 5 using Tapatalk
              Last edited by ronyell; 11-12-2015, 08:19 AM.
              SIMWORLD HOOPS - JOIN, DISCUSS or WATCH
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              • kdhello
                Rookie
                • Dec 2006
                • 50

                #52
                Re: SimWorld’s NBA2K16 SimWorld Sliders, Settings & Profiles

                Would it be possible for you to post coaching profiles and POEs for all the current coaches/teams? You have the guideline already posted, but I'm assuming that in your saved file, you have all the current teams set with specific coaching profiles and POEs. This would be greatly appreciated!

                Comment

                • ronyell
                  SimWorld Sports Inc - CEO
                  • Dec 2005
                  • 5932

                  #53
                  Re: SimWorld’s NBA2K16 SimWorld Sliders, Settings & Profiles

                  OFFICIAL SIMWORLD BETA IS NOW LIVE WITH UPDATED SLIDERS... THIS IS THE FINAL UPDATE TO SLIDERS & BETA ROSTER UNTIL WE COMPLETE THE PROJECT. ANY POST-PATCH ADJUSTMENTS WILL BE ADDED IN THE OFFICIAL RELEASE

                  TEAMS COMPLETED IN BETA (other than contracts & ambitions):

                  Golden State Warriors
                  03-04 Detroit Pistons
                  San Antonio Spurs
                  84-85 Philadelphia 76ers
                  Oklahoma City Thunder

                  Sliders updated in google doc & updated on 2kshare (check OP)

                  Enjoy the weekend & share your results!
                  Last edited by ronyell; 11-21-2015, 11:38 AM.
                  SIMWORLD HOOPS - JOIN, DISCUSS or WATCH
                  THE ONLY PLACE WHERE YOU CAN:
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                  • Teleo
                    MVP
                    • Nov 2013
                    • 2302

                    #54
                    Re: SimWorld’s NBA2K16 SimWorld Sliders, Settings & Profiles

                    Ronyell, I play CPU vs CPU with the modification of coach mode and sliders are very interesting especially with the differences between regular season and playoff games. I've been running on Pro using Armor and Swords and things are working well but your sliders have me intrigued. I certainly am careful about changing things because that turns into a never ending rat race. What do you have the foul out setting set to? I have mine at 6 but I'm thinking of lowering it to 5 because I have yet to see someone foul out of game. Thank you in advance!

                    Comment

                    • ronyell
                      SimWorld Sports Inc - CEO
                      • Dec 2005
                      • 5932

                      #55
                      Re: SimWorld’s NBA2K16 SimWorld Sliders, Settings & Profiles

                      Originally posted by Teleo
                      Ronyell, I play CPU vs CPU with the modification of coach mode and sliders are very interesting especially with the differences between regular season and playoff games. I've been running on Pro using Armor and Swords and things are working well but your sliders have me intrigued. I certainly am careful about changing things because that turns into a never ending rat race. What do you have the foul out setting set to? I have mine at 6 but I'm thinking of lowering it to 5 because I have yet to see someone foul out of game. Thank you in advance!
                      I do not change anything that pertains to NBA rules... the only thing I even tought about earlier this year was turning off 3 in the key but have since seen it be MUCH MUCH better.

                      My foul out is set to the standard 6 & I see plenty of foul outs with the correct people (cpu vs cpu)

                      I think people need to know that MANY things need to be fixed in the roster then you will see a major difference. Sliders only accentuate the roster once it's done properly.
                      SIMWORLD HOOPS - JOIN, DISCUSS or WATCH
                      THE ONLY PLACE WHERE YOU CAN:
                      #SeeTheGameBeTheGame

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                      • Teleo
                        MVP
                        • Nov 2013
                        • 2302

                        #56
                        Re: SimWorld’s NBA2K16 SimWorld Sliders, Settings & Profiles

                        Ronyell, first I would like to apologize for this lengthy post and I hope that it makes sense. Your excel spreadsheet is extremely detailed and easy to read but I need help understanding the coaching profile: I know how to edit the gameplan setting for each coach, but I'm not understanding how the numbers should be implemented. For example: for Bench Depth you have left (9) neutral (10) left (11). Popovich has his Bench Depth set at 10...do I leave it there or should it be adjusted? Thank you Ronyell, I'm just trying to understand the work that you put forth.


                        Also, are the sliders to be used the ones that are on the spreadsheet or the ones to download on the first page of this thread? On the OP it states game speed is to be set at 50 but on the spreadsheet it states 48. One final remark, I downloaded the YellzStar sliders (for use in regular games) and the defensive assist strength is at 0 but on the spreadsheet it is at 55. I just want to make sure that I'm using the correct settings for CPU vs CPU.
                        Last edited by Teleo; 11-21-2015, 10:46 PM. Reason: Added question

                        Comment

                        • raiderz4eva
                          Rookie
                          • Dec 2013
                          • 685

                          #57
                          Re: SimWorld’s NBA2K16 SimWorld Sliders, Settings & Profiles

                          Originally posted by Teleo
                          Ronyell, first I would like to apologize for this lengthy post and I hope that it makes sense. Your excel spreadsheet is extremely detailed and easy to read but I need help understanding the coaching profile: I know how to edit the gameplan setting for each coach, but I'm not understanding how the numbers should be implemented. For example: for Bench Depth you have left (9) neutral (10) left (11). Popovich has his Bench Depth set at 10...do I leave it there or should it be adjusted? Thank you Ronyell, I'm just trying to understand the work that you put forth.


                          Also, are the sliders to be used the ones that are on the spreadsheet or the ones to download on the first page of this thread? On the OP it states game speed is to be set at 50 but on the spreadsheet it states 48. One final remark, I downloaded the YellzStar sliders (for use in regular games) and the defensive assist strength is at 0 but on the spreadsheet it is at 55. I just want to make sure that I'm using the correct settings for CPU vs CPU.
                          Hey hope this helps, but since playing this last year, this just gives you an idea of how many guys you should use in your rotation, its really up to you 9-11 man is typically what you see in the nba and not so much 8 man rotations and 12/13. So if poppa is 10, and someone gets injured, you can go to 9 man rotation, or can go to 11 and have 2 guys fill the void of that injured player.

                          Also, when in doubt, the best piece of advice for which sliders to use, is always refer to the google doc, they stay extremely on top of it, i remember a point last year, where everytime i loaded up nba 2k15 i would always check the doc before i started playing lol.

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                          • Teleo
                            MVP
                            • Nov 2013
                            • 2302

                            #58
                            Re: SimWorld’s NBA2K16 SimWorld Sliders, Settings & Profiles

                            Originally posted by raiderz4eva
                            Hey hope this helps, but since playing this last year, this just gives you an idea of how many guys you should use in your rotation, its really up to you 9-11 man is typically what you see in the nba and not so much 8 man rotations and 12/13. So if poppa is 10, and someone gets injured, you can go to 9 man rotation, or can go to 11 and have 2 guys fill the void of that injured player.

                            Also, when in doubt, the best piece of advice for which sliders to use, is always refer to the google doc, they stay extremely on top of it, i remember a point last year, where everytime i loaded up nba 2k15 i would always check the doc before i started playing lol.
                            Thank you so much...I really appreciate your response! Have a Happy Thanksgiving!

                            Comment

                            • ronyell
                              SimWorld Sports Inc - CEO
                              • Dec 2005
                              • 5932

                              #59
                              Re: SimWorld’s NBA2K16 SimWorld Sliders, Settings & Profiles

                              Originally posted by Teleo
                              Ronyell, first I would like to apologize for this lengthy post and I hope that it makes sense. Your excel spreadsheet is extremely detailed and easy to read but I need help understanding the coaching profile: I know how to edit the gameplan setting for each coach, but I'm not understanding how the numbers should be implemented. For example: for Bench Depth you have left (9) neutral (10) left (11). Popovich has his Bench Depth set at 10...do I leave it there or should it be adjusted? Thank you Ronyell, I'm just trying to understand the work that you put forth.


                              Also, are the sliders to be used the ones that are on the spreadsheet or the ones to download on the first page of this thread? On the OP it states game speed is to be set at 50 but on the spreadsheet it states 48. One final remark, I downloaded the YellzStar sliders (for use in regular games) and the defensive assist strength is at 0 but on the spreadsheet it is at 55. I just want to make sure that I'm using the correct settings for CPU vs CPU.
                              Originally posted by raiderz4eva
                              Hey hope this helps, but since playing this last year, this just gives you an idea of how many guys you should use in your rotation, its really up to you 9-11 man is typically what you see in the nba and not so much 8 man rotations and 12/13. So if poppa is 10, and someone gets injured, you can go to 9 man rotation, or can go to 11 and have 2 guys fill the void of that injured player.

                              Also, when in doubt, the best piece of advice for which sliders to use, is always refer to the google doc, they stay extremely on top of it, i remember a point last year, where everytime i loaded up nba 2k15 i would always check the doc before i started playing lol.
                              Good stuff raiderz4eva! Yeah raiderz's explanation was spot on. Personally, I would NOT alter the depth down (shorter) if someone were to get injured; 'd likely leave it the same. In the scenario of Pop I may lean toward making his depth a lil deeper.

                              In regard to the defensive assistance, it is not savable in sliders. It should be set as it is in the google doc.

                              As for checking the google doc that religiously; it won't be necessary this year as the only changes will to come will come after release and will be final. If I tewak after that time, I will upload each time... so at best i'd say to DL them each time if that is your thing to stay totally current after the final release. Any changes that are not in sliders willl be added in the google doc.
                              SIMWORLD HOOPS - JOIN, DISCUSS or WATCH
                              THE ONLY PLACE WHERE YOU CAN:
                              #SeeTheGameBeTheGame

                              Comment

                              • LBpresmy24
                                Rookie
                                • Jul 2012
                                • 85

                                #60
                                Re: SimWorld’s NBA2K16 SimWorld Sliders, Settings & Profiles

                                Originally posted by ronyell
                                Good stuff raiderz4eva! Yeah raiderz's explanation was spot on. Personally, I would NOT alter the depth down (shorter) if someone were to get injured; 'd likely leave it the same. In the scenario of Pop I may lean toward making his depth a lil deeper.

                                In regard to the defensive assistance, it is not savable in sliders. It should be set as it is in the google doc.

                                As for checking the google doc that religiously; it won't be necessary this year as the only changes will to come will come after release and will be final. If I tewak after that time, I will upload each time... so at best i'd say to DL them each time if that is your thing to stay totally current after the final release. Any changes that are not in sliders willl be added in the google doc.
                                Question Yellz are the 3 slider sets shown in the google doc the ones u gonna be editing and uploading or are u gonna also edit and upload the fourth one dat is after the all start game but before playoffs? Im askin so i know wether i need to download 3 or 4 slider sets

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