ShadyMikeGaming's "Community" Slider Set
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Re: ShadyMikeGaming's "Community" Slider Set
Back with results. First, the stats:
Impressions:
Felt it was a good game through the first half, but two areas that tipped things in my favor were passing and fouls. The CPU had a horrible 3rd quarter in terms of fouls -- they had 10 fouls by the time the quarter ended, I was in the bonus by 6:21.
For the passing, both teams were bobbling passes like they had stone hands. The flow of the game -- specifically the CPU's flow -- was affected by this as players bobbled the passes, took 2-3 seconds to recover, and proceeded with the offense. It was not uncommon for bobble/gather sequences to play out twice in one possession. This cost both sides some points and affected the CPU more than me.
I feel like the fouls were a product of the opponents personnel; they have Ezeli, McGary, Teletovic, and Bjelica soaking up big man minutes and none of those guys are great defenders, Ezeli easily being the best of the bunch.
The passing needs some tuning for both sides I think. Also feel like fatigue needs to be turned down or stamina turned up, I had guys getting gassed by the 4 minute mark of the 4th and they had played under 28 minutes by that point -- and these are guys I'm not playing as (I swing between the guard positions on defense), so I wasn't turbo spamming them to death.
Other than those observations, I was pretty happy with these sliders. Despite me winning by 21 points, I had to fight to keep that lead from evaporating. I'm going to bump up hands by 15 points for both user and cpu and lower the fatigue rate to 40 next game and see how things look.Comment
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