ShadyMikeGaming's "Community" Slider Set
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Re: ShadyMikeGaming's "Community" Slider Set
Joe Johnson started out the first half. He came out 2nd half and lit me up. Jarrett Jack dished out sweet passes to Brook Lopez. Lopez destroyed me offensively and defensively. My Bucks never led the entire game. Every time we get momentum rolling we just couldn't keep it going. Nets played a very strong game from all angles. I hate losing but you really have to play smart with these sliders. Man I love this game.PSN: Dreamchaser_865
MLB- Milwaukee Brewers
NFL- Green Bay Packers
NBA- Milwaukee BucksComment
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Re: ShadyMikeGaming's "Community" Slider Set
Roster wise they change every player in the game tendencies, contracts, etc. to make it match the real life. They put a lot of time into it, high quality. Their draft classes are what I love, they create 150 players for each class. This year they said they plan on making more than 12 classes. They create stories for the players and even make a guide.
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Re: ShadyMikeGaming's "Community" Slider Set
Hype and DC put out the absolute best roster set for xbox1, hands down. Unfortunately, they havent decided when they want to start getting them out there, so you could be looking at a few months before they drop.
Simworld is completely overrated in my opinion, my experience with it last year is they make a fair amount of mistakes with things likes HT, WT, Contracts, Player's years in the League, etc., and they only edit a handful of guys in the free agent pool. I'm pretty OCD when it comes to rosters that bill themselves as "realistic", so HT, WT, contracts, players years in league, etc. are things that do matter to me. SimWorld's gameplay is very good tho.Comment
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Re: ShadyMikeGaming's "Community" Slider Set
From what I heard in his last video they were suppose to drop today, but have heard no word from him today. Didn't see any post from him on the other forum or any new youtube videos.
Sent from my SAMSUNG-SM-G928A using TapatalkCHICAGO BULLS'91 '92 '93 '96 '97 '98Comment
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Re: ShadyMikeGaming's "Community" Slider Set
Gameplay Settings
Difficulty - Superstar (Use All-Star If too difficult)
Quarter Length - 12 Minutes
Fatigue - On
Injuries - On
Shooting Type - Real FG %*
FT Shooting Type - Real FG %
Ball Handler Text - None
Shot Meter - Off
Shot Feedback - Off
Rythym Icons - On
Pick and Roll Overlay - On
Game Speed - 48***
Free Throw Difficulty - 50
Controller Settings
Defensive Assist Strength - 75***
Boxout Assist Strength - 55
Automatic Shot Contest - Always
Offense (User/CPU)
Inside Shot Success – 20/0
Close Shot Success – 30/25
Mid-range Success – 45/40
3PT Success – 47/45
Layup Success – 40/40
Dunk In Traffic Freq – 25/25
Dunk In Traffic Success – 40/40
Pass Accuracy – 49/49 (I USE 40/40 but there are a lot of TO's...if that bothers you just stick with 49/49)
Alley-Oop Success – 43/43
Contact Shot Success – 12/12
Defense
Driving Contact Shot Frequency - 100/100
Inside Contact Shot Frequency - 100/100
Layup Defense Strength (Takeoff) - 47/100
Layup Defense Strength (Release) - 47/100
Jump Shot Defense Strength (Gather) -0/0 (If you think there are too many contested shots dropping use 47/47! Im sticking with 0/0)
Jump Shot Defense (Release) - 0/0 (If you think there are too many contested shots dropping use 47/47! Im sticking with 0/0)
Help Defense Strength - 35/35
Steal Success - 50/50*
Attributes
Acceleration – 50/50
Vertical – 50/50
Strength – 50/50
Stamina – 45/45
Speed – 50/49
Durability - 50/50
Hustle – 50/50
Ball Handling – 55/55
Hands – 50/50
Dunking Ability -50/50
On-Ball Defense – 76/35
Stealing – 50/50
Blocking – 35/50
Offensive Awareness - 75/39
Defensive Awareness – 100/100
Offensive Rebounding - 60/60
Defensive Rebounding – 50/50
Offensive Consistency - 60/40
Defensive Consistency - 55/55
Fatigue Rate – 55/55
Lateral Quickness - 60/50
Tendencies
Take Inside Shots - 50/0
Take Close Shots – 50/0
Take Mid-range Shots – 50/76
Take 3PT Shots – 50/100
Post Shots – 50/70
Attack The Basket -50/10
Look For Post Players – 50/50
Throw Alley-Oops - 50/50
Attempt Dunks – 45/45
Attempt Putbacks – 100/60
Play Passing Lanes – 40/25
Go For On-Ball Steals – 100/100
Contest Shots - 100/100
Backdoor Cuts – 25/25
Fouls
Over the Back Foul - 100/100
Charging Foul - 100/100
Blocking Foul - 100/100
Reaching Foul - 100/100
Shooting Foul - 95/100
Loose Ball Foul - 100/100
MyLeague Settings:
Setup
Autosave - Off
Trade Logic - On
Trade Deadline - On
Financial Trade Rules - On
Trade Override - Off
CPU Trade Offers - On
CPU-CPU Trades - On
Trade Approval - On
Start w/ Existing Trades - On
General
Quarter Length - 12 Minutes
Sim Quarter Length - 12 Minutes
Injuries - On
Progressive Fatigue - On
Team Chemistry - On
Difficulty Settings
Gameplay Difficulty - Superstar (Use All-Star If too difficult)
Simulator Difficulty - 50
Trade Negotiation Difficulty - 60
Contract Negotiation Difficulty - 75 (NEEDS PATCH, NOTHING I CAN DO ABOUT PLAYERS SIGNING LOW CONTRACTS)
CPU Re-Signing Aggressiveness - 90
Morale Difficulty - 100
Morale Effects - 20
Chemistry Difficulty - 50
Chemistry Effects - 15
Trade Frequency - 75 (Use Trade Approval to Veto silly trades!)
CPU Injury Frequency - 60 (DROP IF TOO MANY IN-GAME INJURIES*****)
User Injury Frequency - 60 (DROP IF TOO MANY IN-GAME INJURIES*****)
Career-Ending Injury Frequency - 1
User Injury Effects - 22
CPU Injury Effects - 22
Draft Class Quality - 47
Player Progression Rate - 55
Payer Regression Rate - 45
In-Season Training Effects - 35
Player Non-Financial Ambitions Factor - 100
Normalize Player to Sim Minutes - On
Normalize Played to Sim Minutes - On
***IMPORTANT I CONTROL ALL- TEAMS SO THESE ARE THE SETTINGS FOR THE 29 CPU-CONTROLLED TEAMS***
MyLeague Automation:
General Automation
Draft Combine - Auto
Game Participation - Auto
Pre-draft Workout - Auto
Prsopect Scouting - Auto
Staff Management - Auto
Lineup Automation
Before Games - Auto
Injury - Auto
Roster Change - Auto
Roster Automation
Cut Player - Auto
Cut Player New Season - Auto
Draft - Auto
Fill Roster New Season - Auto
In-Season Free Agent Signing - Auto
Off-Season Free Agent Signing - Manual
Free Agent Pre-offers - Manual
Qualifying Offers - Manual
Contract Extensions - Manual
Target List - Auto
Team Option - Manual
Trades - Auto
Trade Block - Auto
***IMPORTANT I CONTROL ALL- TEAMS SO THESE ARE THE SETTINGS FOR THE 1 USER-CONTROLLED TEAM***
MyLeague Automation:
General Automation
Draft Combine - Manual
Game Participation - Manual
Pre-draft Workout - Manual
Prsopect Scouting - Auto
Staff Management - Manual
Lineup Automation
Before Games - Manual
Injury - Manual
Roster Change - Manual
Roster Automation
Cut Player - Manual
Cut Player New Season - Manual
Draft - Manual
Fill Roster New Season - Manual
In-Season Free Agent Signing - Manual
Off-Season Free Agent Signing - Manual
Free Agent Pre-offers - Manual
Qualifying Offers - Manual
Contract Extensions - Manual
Target List - Manua
Team Option - Manual
Trades - Manual
Trade Block - Manual
COMING SOON!
*Known Issues*
-CPU Shot selection - I still think the CPU needs to take more 3's but the CPU seems to play better with all of the tendencies at 50, will be something that I continue to look into!
-Rebounding - I've helped a little bit, but I still hate the rebounding tbh...guys just don't attack the offensive glass like they should IMO. Still a weak spot in 2KPSN: Dreamchaser_865
MLB- Milwaukee Brewers
NFL- Green Bay Packers
NBA- Milwaukee BucksComment
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Re: ShadyMikeGaming's "Community" Slider Set
Having lots of fun with the official set. My only concern is that I'm noticing really low points in the paint for my league. League highest is my Lakers at around 40 points or so. The rest of the league is at 30 points and below. I'll view stats of some cpu/cpu games and they're scoring below 10 PIP for the entire game!Comment
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