Glad youre liking them. Im also very happy with the way they are playing. I will look at steals, as sometimes they can be a bit high, but apart from that, all other stats are looking amazing.
NBA 2K17 Community Simulation Slider Set
Collapse
Recommended Videos
Collapse
X
-
Re: NBA 2K17 Community Simulation Slider Set (HOF, Real FG%)
Hey thanks for the feedback. Ive been having anywhere between 75-90 FGA per game. Let me know what you are experiencing.Comment
-
Re: NBA 2K17 Community Simulation Slider Set (HOF, Real FG%)
Hey Crew! Thanks for the sliders. It's awesome to see your commitment and passion poured into this set. I took a quick shot of the team stats before work. I was Minnesota in this game and had an amazing time. A few points of emphasis: I too want to echo that steals are a bit on the high range for user. Ricky Rubio had 6 in the game, of which I did not control him at all during those steals. He is excellent at stealing in real life...but that's a bit on the high side. Also, I wanted to also point out Offensive Rebounds were on the higher side as well when it came to User. When it came to offensive rebounds I did not influence my player going up for the ball. Finally, when it came to penalties I noticed an excessive amount of fouls called on reach ins on the CPU, however, I know you've been working hard on adjusting and finding the right fit for fouls. I did a quick comparison of the current T-Wolves with my virtual team and found most numbers to be on point, or a few points in either direction. Just wanted to give you a bit of insight on what I was witnessing while playing, and thanks again for the great set!
Comment
-
Re: NBA 2K17 Community Simulation Slider Set (HOF, Real FG%)
One of the games the cpu got up to 98 FGA and I had 95 FGA, so I just moved it down to 11 minute quarters and it was fixed. But since you've been getting accurate results I'll bump it back up to 12 minute quarters and test it out a few more times.Comment
-
Re: NBA 2K17 Community Simulation Slider Set (HOF, Real FG%)
Just played another game against the Jazz on 12 minute quarters and the CPU had 100 FGA and I had 90 FGA. I'm not sure what is causing this because the FTA were almost even and the offensive rebounds were even and I only had 13 turnovers. I will play some more games and try to figure out the problemComment
-
Re: NBA 2K17 Community Simulation Slider Set (HOF, Real FG%)
I feel that the gameplay is great and very realistic..the stats are very realistic with the exception of user FTs and the amount of 3s the CPU takes...there hasn't been a game I've played where I've shot less then the high 20s of FTs most into the low to mid 30s and also the CPU seems to really rely a little too much on the 3...and it's team other then Houston putting up constantly in the mid 30s to up into the 40s of 3 pointer attempts a game against me...Comment
-
Re: NBA 2K17 Community Simulation Slider Set (HOF, Real FG%)
Thanks for all the feedback. Steals is quite easy to fix. I will update the OP to decrease steals for user. I'm also testing a set which has slightly different tendencies. However, it really comes down to the roster. Sliders do play a role, but the roster also needs to match what I am tweaking. Glad you're enjoying them. Stay tuned for some updates.Comment
-
Re: NBA 2K17 Community Simulation Slider Set (HOF, Real FG%)
It also comes down to how you play. Everyone has a different game style so sometimes its hard to cater for all game types . Im working on a couple small things I want to see improved however, so thank you for the feedbackComment
-
Re: NBA 2K17 Community Simulation Slider Set (HOF, Real FG%)
OP Updated with the latest version. I have made tweaks to steals, CPU tendencies and also a single tweak to reaching fouls. I couldnt do this without all you guys. If it wasnt for your feedback, It would be so much harder to make these better and better each time. I love tweaking and improving the game as much as possible, BUT we have to remember its a game, and just like in real life, some games will have completely different stats to others. If everygame was similar, it wouldnt be simulation. Im seeing smarter play by the CPU now and they just dont jack up three's as much and Im loving what I am seeing. Small difference, but a huge one in the context of what I am aiming for with this set.Comment
-
Re: NBA 2K17 Community Simulation Slider Set (HOF, Real FG%)
Hey Crew! Thanks for the sliders. It's awesome to see your commitment and passion poured into this set. I took a quick shot of the team stats before work. I was Minnesota in this game and had an amazing time. A few points of emphasis: I too want to echo that steals are a bit on the high range for user. Ricky Rubio had 6 in the game, of which I did not control him at all during those steals. He is excellent at stealing in real life...but that's a bit on the high side. Also, I wanted to also point out Offensive Rebounds were on the higher side as well when it came to User. When it came to offensive rebounds I did not influence my player going up for the ball. Finally, when it came to penalties I noticed an excessive amount of fouls called on reach ins on the CPU, however, I know you've been working hard on adjusting and finding the right fit for fouls. I did a quick comparison of the current T-Wolves with my virtual team and found most numbers to be on point, or a few points in either direction. Just wanted to give you a bit of insight on what I was witnessing while playing, and thanks again for the great set!
Comment
-
Re: NBA 2K17 Community Simulation Slider Set (HOF, Real FG%)
I just finished my 2nd game with the newest slider modification,
I have to say, best slider I've seen on the market
I've tried it all, they're definitely the one slider set I'm gonna keep !
Not cheesy, just real basket with good stats, not too hard as well if you play real basket if you know what I mean.
I'll keep posting games stats, can't really help you with what changes through updates, I'm going to be on my toes for any issue but feels perfect to me.Comment
Comment