NBA 2K17 Community Simulation Slider Set

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  • creweutah
    MVP
    • Jul 2016
    • 1300

    #1456
    Re: NBA 2K17 Community Simulation Slider Set

    Originally posted by EZMADDEN
    Seeing all of the positive feedback in this thread is making me curious. About to give these a try and I'll post feedback here in a bit.
    Did you try my earlier sets ? Thanks; hope you enjoy them

    Comment

    • EZMADDEN
      MVP
      • Aug 2013
      • 1194

      #1457
      Re: NBA 2K17 Community Simulation Slider Set

      Originally posted by creweutah
      Did you try my earlier sets ? Thanks; hope you enjoy them


      Yeah I have, but it was a very early set of yours. I'm gonna play some more games to get a better gauge on them. Like them so far though! [emoji4]
      Check me out: https://goo.gl/N8vDdZ

      Comment

      • BA2929
        The Designated Hitter
        • Jul 2008
        • 3342

        #1458
        Re: NBA 2K17 Community Simulation Slider Set

        Don't usually post on these boards anymore, but I wanted to say these sliders are TOUGH. I love them. All other HoF sliders were either frustratingly difficult or too easy for me. These don't make me feel like I'm getting screwed whatsoever.

        If you don't run plays or play smart defense you'll get wrecked. Melo went off for 38 against me in a game and only slowed down once I changed up the defense on him.

        I'm far too lazy to post stats, but I just wanted to come here and say "Nice job".
        "Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob Fee

        Comment

        • creweutah
          MVP
          • Jul 2016
          • 1300

          #1459
          Re: NBA 2K17 Community Simulation Slider Set

          Originally posted by BA2929
          Don't usually post on these boards anymore, but I wanted to say these sliders are TOUGH. I love them. All other HoF sliders were either frustratingly difficult or too easy for me. These don't make me feel like I'm getting screwed whatsoever.

          If you don't run plays or play smart defense you'll get wrecked. Melo went off for 38 against me in a game and only slowed down once I changed up the defense on him.

          I'm far too lazy to post stats, but I just wanted to come here and say "Nice job".
          Cheers BA. Appreciate you stopping by. Hope you keep enjoying your games. Let me know if you encounter anything

          Comment

          • creweutah
            MVP
            • Jul 2016
            • 1300

            #1460
            Re: NBA 2K17 Community Simulation Slider Set

            Originally posted by EZMADDEN
            Yeah I have, but it was a very early set of yours. I'm gonna play some more games to get a better gauge on them. Like them so far though! [emoji4]
            Awesome, look forward to hearing how you went.

            Comment

            • manatee
              Rookie
              • May 2017
              • 5

              #1461
              Re: NBA 2K17 Community Simulation Slider Set

              Gotta say I didn't quite expect you to flat-out ignore me. Sorry buddy, didn't mean to cramp your style. Thought it might be a fun experiment. Figured there was room enough for everybody, but I guess not.

              Comment

              • creweutah
                MVP
                • Jul 2016
                • 1300

                #1462
                Re: NBA 2K17 Community Simulation Slider Set

                Originally posted by manatee
                Hey Crew,

                New here, created an account just to be able to participate in this thread. -Been using your sliders since I got the game a few weeks ago, and they seem to be working very well. Mad props for your work.

                So here's the thing: I'm a giant simulation freak, so the way I play the game is I basically don't do anything. I set up a league with six expansion teams, a fantasy draft, and 90 of the highest-rated legends from the legends pool (for players who show up in multiple versions, I pick the highest-rated one, and if an older version is still playing in the league, I switch him out for his prime version). Then I basically just watch. Every single game in the season, CPU vs CPU.

                I know it sounds insane, but for me watching the way the teams shake out, who plays with who, and studying how the stats develop, knowing that every single second of play passed through my screen - it's the most involving and addictive thing I can think of. Utterly fascinating. Like my own little NBA world, where I am God. Muhaha. Hah. Heh. Yes, well.

                Anyway, long story short, I was wondering if you thought my style of enjoying the game could be of value to your slider work. I'm only three days into the season (most teams only have about 2-3 games under their belt), so it's a little early to tell, but I've started to notice areas that look like they might need looking at if the patterns keep up. Nothing major, though - by and large the realism is remarkable.

                If you like, I can post stat screens here on the regular and report the trends that I'm seeing with the updated slider set, if for no other reason than to show you how the sliders are holding up in a pure every-48-minutes-simulated scenario.

                Again, thanks for the great work!
                Hey, sorry I forgot to get back to you.

                That's a really good question. I haven't really tested CPU v CPU as often as I would like. It is a different proposition and would most likely require a few tweaks to smooth out the gameplay. I would love to see some of your stats/games and try to assist you.

                To get the CPU playing more realistically, a custom roster is most likely necessary. Let me know how your games go

                Comment

                • Aceboonkoon
                  MVP
                  • Sep 2011
                  • 1224

                  #1463
                  Re: NBA 2K17 Community Simulation Slider Set

                  Long time since I've been logged in because of work but wow.. U have done a great job

                  Sent from my TECNO-C9 using Tapatalk

                  Comment

                  • manatee
                    Rookie
                    • May 2017
                    • 5

                    #1464
                    Re: NBA 2K17 Community Simulation Slider Set

                    Yeah, I was actually thinking that CPU vs CPU might be somethin of a different paradigm from the CPU vs Player concept that you started out with, so that might skew things. I'll post stuff for academic reasons, then, not as a way of helping the sliders but more as a way of seeing how they shake out in a pure CPU vs CPU scenario.

                    That said, it's really quite remarkable how realistic things end up turning out with this slider set. I've been doing this CPU vs CPU thing for years (starting with NBA Live 2001, if you can believe that), and with these sliders, for the first time ever, it actually feels like the real game, in so many intangible ways that I've never seen before in any of the simulations I've run. The ratio of inside vs outside shots, fouls, everything - it's eerily accurate.

                    I'm a little further into the season now, and the trends that I've been seeing are, basically, just a little too much of everything. Too many points, too many steals, too many blocks, too many rebounds. Then again, I DID put 90 legends into the player pool (there are at least two all-stars on every single team) so that probably does factor in.

                    Once every team in my league has played at least five games, I'll do a stat sheet and post it here. Also, sorry about the butthurt tone in my second message - if I'm passionate about a thing I tend to get impatient

                    Comment

                    • creweutah
                      MVP
                      • Jul 2016
                      • 1300

                      #1465
                      Re: NBA 2K17 Community Simulation Slider Set

                      Originally posted by manatee
                      Yeah, I was actually thinking that CPU vs CPU might be somethin of a different paradigm from the CPU vs Player concept that you started out with, so that might skew things. I'll post stuff for academic reasons, then, not as a way of helping the sliders but more as a way of seeing how they shake out in a pure CPU vs CPU scenario.

                      That said, it's really quite remarkable how realistic things end up turning out with this slider set. I've been doing this CPU vs CPU thing for years (starting with NBA Live 2001, if you can believe that), and with these sliders, for the first time ever, it actually feels like the real game, in so many intangible ways that I've never seen before in any of the simulations I've run. The ratio of inside vs outside shots, fouls, everything - it's eerily accurate.

                      I'm a little further into the season now, and the trends that I've been seeing are, basically, just a little too much of everything. Too many points, too many steals, too many blocks, too many rebounds. Then again, I DID put 90 legends into the player pool (there are at least two all-stars on every single team) so that probably does factor in.

                      Once every team in my league has played at least five games, I'll do a stat sheet and post it here. Also, sorry about the butthurt tone in my second message - if I'm passionate about a thing I tend to get impatient
                      Haha no worries, Im definitely the impatient type. Thanks, that really means a lot to hear that. I was just not happy the way the CPU was playing; not enough natural looking turnovers, steals were not good enough, passing was too robotic, blocking was non existent and 'fake' looking in terms of animations, not enough natural looking interceptions or mistakes; there were a lot of issues. Ofcourse, a lot of it comes down to rosters and tendencies etc, but sliders can play a huge part in rectifying your experience. I have worked so hard to get the sliders where they are today and it wouldn't be without all you guys. I really hope you continue to enjoy your games. Let me know how they continue to go. If you can even post a Youtube video showcasing my sliders, would be awesome

                      Comment

                      • creweutah
                        MVP
                        • Jul 2016
                        • 1300

                        #1466
                        Re: NBA 2K17 Community Simulation Slider Set

                        Originally posted by Aceboonkoon
                        Long time since I've been logged in because of work but wow.. U have done a great job

                        Sent from my TECNO-C9 using Tapatalk
                        Missed you man. How have you been?? Thanks, this current set is amazing. Have you tried it out?? What do you think?

                        Comment

                        • EZMADDEN
                          MVP
                          • Aug 2013
                          • 1194

                          #1467
                          Re: NBA 2K17 Community Simulation Slider Set

                          All I can say is great work! These are now the sliders I'm rolling with for the rest of 2K17. I hope 2K18 won't really need sliders, but if it does then I hope you make some for it as well lol [emoji4]
                          Check me out: https://goo.gl/N8vDdZ

                          Comment

                          • creweutah
                            MVP
                            • Jul 2016
                            • 1300

                            #1468
                            Re: NBA 2K17 Community Simulation Slider Set

                            Originally posted by EZMADDEN
                            All I can say is great work! These are now the sliders I'm rolling with for the rest of 2K17. I hope 2K18 won't really need sliders, but if it does then I hope you make some for it as well lol [emoji4]
                            haha good to hear you like them EZ. Yeah, I hope 2K18 only needs minor adjustments and not a complete rework of the sliders. Either way, we'll see how we go.

                            Comment

                            • keshunleon
                              MVP
                              • Apr 2006
                              • 2111

                              #1469
                              Re: NBA 2K17 Community Simulation Slider Set

                              Really liking your sliders with a few modifications.

                              I've notice with blk at 100 there are at least 2-3 blks that happen a game where the defender's hands never touches the ball.

                              I had to reduce shooting fouls to 28 due to 3-5 fouls a game where I never touch the shooter but get a foul called.
                              True bout my business, Mane!

                              Comment

                              • creweutah
                                MVP
                                • Jul 2016
                                • 1300

                                #1470
                                Re: NBA 2K17 Community Simulation Slider Set

                                Originally posted by keshunleon
                                Really liking your sliders with a few modifications.

                                I've notice with blk at 100 there are at least 2-3 blks that happen a game where the defender's hands never touches the ball.

                                I had to reduce shooting fouls to 28 due to 3-5 fouls a game where I never touch the shooter but get a foul called.
                                Thank you for the feedback. Interesting that you noticed this. Unfortunately, having blocks at lower settings results in hardly any blocks; I am aware of the animations not playing out all the time at 100%, but certain sacrifices had to be made in order to achieve realistic stats.

                                28 is interesting. The lowest I had it was at 30. Will re-asses

                                Comment

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