Eggie2.0 Slider-set Feedback Only Thread

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  • dmankey1
    Rookie
    • Oct 2013
    • 384

    #151
    Re: Eggie2.0 Slider-set Feedback Only Thread

    Originally posted by Eggie25
    How have you guys been doing with the sets lately? This is the longest I've gone without a tweak. I may look into a few more tweaks if truly needed.
    I just recently started using them but I thought the flow of the game felt really good. I made some changes based on my skill level and style of play that really helped balance it out. The biggest change was backing off the foul frequency, I play on 6 minutes and just prefer to not have that many fouls called. Overall, great starting point for anyone that has some experience with the game.

    Comment

    • Eggie25
      Pro
      • Aug 2008
      • 730

      #152
      Re: Eggie2.0 Slider-set Feedback Only Thread

      Originally posted by dmankey1
      I just recently started using them but I thought the flow of the game felt really good. I made some changes based on my skill level and style of play that really helped balance it out. The biggest change was backing off the foul frequency, I play on 6 minutes and just prefer to not have that many fouls called. Overall, great starting point for anyone that has some experience with the game.
      Thanks. I appreciate it. Yea i pretty much think the set is good enough where anyone can make minor changes and feel good about using them.

      Comment

      • Eggie25
        Pro
        • Aug 2008
        • 730

        #153
        Re: Eggie2.0 Slider-set Feedback Only Thread

        New update coming soon guys. Lets just say that speed matters a little more.

        Comment

        • Eggie25
          Pro
          • Aug 2008
          • 730

          #154
          Re: Eggie2.0 Slider-set Feedback Only Thread

          New Update Available as of 3/29/2017 10:55 PM ET on the PS4 and PC. I will let Xbox One users know when it is available on there. As for now, Xbox One users will have to input the changes made on the first page manually. Wait til you guys use Wall and Westbrook in the open court and even in some pick and roll situations. Enjoy.

          Comment

          • jakalfc
            MVP
            • Nov 2014
            • 1608

            #155
            Re: Eggie2.0 Slider-set Feedback Only Thread

            excellent speed difference in these two games I played the cpu has had high rates, I use roster shampoisbetta[ATTACH][ATTACH][ATTACH]

            Inviato dal mio SM-A510F utilizzando Tapatalk
            Attached Files
            There is no particular team, I am a European with a passion for the NBA

            Comment

            • jakalfc
              MVP
              • Nov 2014
              • 1608

              #156
              Re: Eggie2.0 Slider-set Feedback Only Thread

              [ATTACH][ATTACH][ATTACH]

              Inviato dal mio SM-A510F utilizzando Tapatalk
              Attached Files
              There is no particular team, I am a European with a passion for the NBA

              Comment

              • Eggie25
                Pro
                • Aug 2008
                • 730

                #157
                Re: Eggie2.0 Slider-set Feedback Only Thread

                Originally posted by napoli
                excellent speed difference in these two games I played the cpu has had high rates, I use roster shampoisbetta[ATTACH][ATTACH][ATTACH]

                Inviato dal mio SM-A510F utilizzando Tapatalk
                Originally posted by napoli
                [ATTACH][ATTACH][ATTACH]

                Inviato dal mio SM-A510F utilizzando Tapatalk
                Thanks. I see you used a custom roster. I see better numbers shooting wise when I use default. Fg% is usually lower.

                Yes the speed difference with this set is now amazing. I learned about the speed difference months ago but didn't want to use it because I thought the game would be easy. I'm happy I'm using it now.

                The speed difference has made this set officially amazing.

                Comment

                • jakalfc
                  MVP
                  • Nov 2014
                  • 1608

                  #158
                  Re: Eggie2.0 Slider-set Feedback Only Thread

                  Originally posted by Eggie25
                  Thanks. I see you used a custom roster. I see better numbers shooting wise when I use default. Fg% is usually lower.

                  Yes the speed difference with this set is now amazing. I learned about the speed difference months ago but didn't want to use it because I thought the game would be easy. I'm happy I'm using it now.

                  The speed difference has made this set officially amazing.
                  roster with default rates remain lower and the roster I use the CPU has the highest rates, advise me down a little successful shooting cpu?

                  Inviato dal mio SM-A510F utilizzando Tapatalk
                  There is no particular team, I am a European with a passion for the NBA

                  Comment

                  • Eggie25
                    Pro
                    • Aug 2008
                    • 730

                    #159
                    Re: Eggie2.0 Slider-set Feedback Only Thread

                    Originally posted by napoli
                    roster with default rates remain lower and the roster I use the CPU has the highest rates, advise me down a little successful shooting cpu?

                    Inviato dal mio SM-A510F utilizzando Tapatalk
                    For your custom roster you can use 45

                    Comment

                    • jakalfc
                      MVP
                      • Nov 2014
                      • 1608

                      #160
                      Re: Eggie2.0 Slider-set Feedback Only Thread

                      Originally posted by Eggie25
                      For your custom roster you can use 45
                      with custom roster and different, these sliders are made to roster 2k

                      Inviato dal mio SM-A510F utilizzando Tapatalk
                      There is no particular team, I am a European with a passion for the NBA

                      Comment

                      • Eggie25
                        Pro
                        • Aug 2008
                        • 730

                        #161
                        Re: Eggie2.0 Slider-set Feedback Only Thread

                        Originally posted by napoli
                        with custom roster and different, these sliders are made to roster 2k

                        Inviato dal mio SM-A510F utilizzando Tapatalk
                        Yea. I always experiment with 2k rosters

                        Comment

                        • Steelersfan25
                          Banned
                          • Jan 2017
                          • 141

                          #162
                          Re: Eggie2.0 Slider-set Feedback Only Thread

                          Should pick n roll and rhythm indicator be off or on

                          Comment

                          • Eggie25
                            Pro
                            • Aug 2008
                            • 730

                            #163
                            Re: Eggie2.0 Slider-set Feedback Only Thread

                            Originally posted by Steelersfan25
                            Should pick n roll and rhythm indicator be off or on
                            Leave it on

                            Comment

                            • Eggie25
                              Pro
                              • Aug 2008
                              • 730

                              #164
                              Re: Eggie2.0 Slider-set Feedback Only Thread

                              As of 3/31/2017 at 5:20 AM ET, everyone who downloaded the Real% version, please retry it. I lowered the cpu offensive consistency to 40.
                              Last edited by Eggie25; 03-31-2017, 05:42 AM.

                              Comment

                              • lhatemondays
                                Rookie
                                • Mar 2017
                                • 45

                                #165
                                Re: Eggie2.0 Slider-set Feedback Only Thread

                                Sorry for posting this late man, finally tried your real% sliders on 12 min quarters, Hornets(me) vs Thunder(CPU).

                                First off, I've tried the default shooting values posted by you on 2k share (43 user, 50 CPU). To be honest, I've always went for sports game realism over a super-fun experience, even though that meant to ditch some overpowered strategies. These shooting values felt too arcade for me. After the first quarter, the score was 35 - 40. The CPU was scoring like a mad machine and to keep up with their scoring, I had to pull some 2k cheese moves we are all aware of. I don't say these values were bad, I still recommend them for anyone trying to play some hero ball/ face a real challenge. The values just weren't right for me. I restarted the game after the first quarter.

                                Next thing, I've went for the 40(me), 43(CPU) shooting values. From a realistic-stats POV, the game was 10x times better. Still, the CPU had some cheese left on the table. Oladipo and Westbrook hit a couple of step-back 3pointers on me like they were wide open layups. Restarted the game after the first quarter.

                                The final values left for me to try were 40 both for me and the CPU. I was a little skeptical at first to be honest, but I'll be damned, that -3 for the CPU shooting was a game changer. I've started seeing beautiful things.

                                First of all, I can strongly say I find this the best 50-game speed set of sliders found around IMO. This is big. I know a lot of guys (all fans of your v1.0 set of sliders btw) who wouldn't play on a tweaked game speed, not for a million VC. Not 51, not 49, 50 is their value no matter what. That's because changing the game speed affects the game clock and therefore realism is taken away. (I agree with that, it sucks).
                                Second of all, even though the CPU has 40 for the shooting values, the set is still competitive. So if anyone thinks the CPU are easy meat when set to 40, you are not playing the game right and you are probably using some 2k cheese. If you play real basketball, you should be able to see the competitive side of the CPU and have a close game.

                                The flow of the game is wonderful. Transitions feel very good. The mid-range game is solid, as it should be (almost every team has the most attempted shots from the mid-range). Blocks and fouls were happening in a realistic manner. I really like the strength values, the inside the paint body-to-body collision are realistic as hell, a lot of animations were triggered and I was glad to see them.
                                The probability of standing layups going in (inside the paint layups at that) is spot on IMO. Some of those shots went in even though they were contested, some of them didn't. The same stuff could be said about jumpshots in general. Some jumpshots went in even though they were contested, just like in real life. I don't like it when a contested shot doesn't go in no matter what, that's not how it goes in real life.
                                The post game was wonderful. I liked some hook shots that went in. Also, the CPU did some great post work on me. More on the post game a little bit later.
                                Even the rebounds were spot on (in comparison to the last time I've tried your stuff). Westbrook had the highest rebound number for his team at the half. You don't get that with most sliders sets in 2k17. PGs simply can't rebound for some reason, all the boards are divided between PFs and Cs exclusively.

                                What I suggest it could use some improvement:

                                Before I start writing the stuff I've noticed it was a little bit off;
                                -even though I know what every slider category does, I am not aware of the effects a tweaked category has over another. So if I mention something that literally can't be fixed without ruining something else, my apologies.
                                -After two quarters of using the first shooting values, I didn't have the patience to finish the whole 12-min quarters game using the 40-40 shooting values. Another reason was that I've noticed some stuff I liked/disliked and I wanted to be sure some aspects were/weren't there in the game when using your sliders. As a result, only the first half of the game was played competitively. The second half was used for testing.

                                First of all, here is Westbrook's shotchart at the half:




                                Notice anything strange around the rim? Me too. Westbrook, a beast well known for his likeliness to attack the rim, a characteristic which is very well reflected even in the poor-quality 2k official rosters, literally had 0 inside shots.
                                Don't hit me (lol), I'VE NOTICED the 100 values for attacking the rim. But it's just not happening. When playing competitively , I wasn't even D-ing Westbrook that well with Kemba Walker. He just preffered outside shots for some reason. It's not Westbrook, is the whole CPU team in general. They do not drive to the basket, period. That's why in the second half I've left wide open lanes on purpose, for testing. Only around 25% of those tested chances had the CPU realise there is an wide open lane, an invitation to the hoop and made the players actually attack the basket. During the other 75% of the time, the CPU would just stop at midrange and pullup for a shot instead of finishing at the rim. Two times the CPU stopped right under the board and preffered to pass to some guy that was also under the basket wide open. Therefore a standing layup would occur instead of a driving layup.

                                Maybe you can find a away to fix this man. The obvious fix would be to take away the 3PT attempts and hope the CPU would prefer to drive to the basket more. (and not attempt more mid-range shots instead, therefore ruining the already perfect mid-range game).
                                Or maybe you are looking at the wrong usual suspect. Maybe the defense needs a tweaking to make the CPU drive more. I've notice the on-ball D is a little bit harsh for both me and the CPU, meaning that most of the times we would both hit our defenders like they were brick walls. Maybe the probability of blowing past a defender is a factor.
                                Or maybe it's a combination of both, or none of these as a matter. I don't know, your call man.

                                Talking about 3PT shots, the number of attempted 3pointers by the CPU is a little bit too high. The Thunder had 24 at the half. Based on the fact that I've noticed the CPU tends to shoot more 3pointers in the second half in comparison to the first half for some reason, I'd say the Thunder would've easily finished with at least 52 attempted 3pointers at the end of the game, if I would've played the whole game competitively. The most attempted 3pointers this season (or maybe even historically speaking, too lazy to google it now) are the Rockets at 40. That's a lot of them, since the second on the list are the GSW with around 31-32 attempts. So anything over 42 at the end of the game is too much IMO. Really hope you manage to do something about this.

                                Another thing I would improve is the post up game likeliness so to speak. I've praised the post game above, too bad I've only seen 2 of those attempted post shots by the CPU in the first half. One of them wasn't a post up shot to be honest, it was more of a postup + baseline spin + jumpshot.
                                The thunder is actually sitting 3rd on the list this season for attempted post shots at 8.2/ game. The first on the list are the Grizzlies at 9.7. I would really love to see more of those beautiful post moves.
                                Again, I am not talking exclusively about "post FGA". I just want to see the CPU go for the postup more, even though they end up in spinning, driving, going up and under, whatever.

                                One more thing I would improve is the stealing system for the user. The CPU is stealing just fine, putting their hands on some bad passes, attacking passing lanes or gong for the ball while I attempt a driving or a standing layup, etc.
                                I would love to see more realistic steals for the user if that is possible. Most of my steals were a result of that crowd collision cheese ( you know what I am talking about). No user skill whatsoever. I couldn't go for on ball steals because the foul slider would've penalised me (which is a good thing, I don't want to be tempted to spam the steal button). Maybe a little tweak on the ball handling or other related categories can do the trick. Again your call.

                                The final thing I would love to see you fix is the P&R. I literally have no idea what values need to be tweaked to get this more. Also, no idea why I see a lot of P&R with some sets of sliders and almost none with some others, but please take a look at this. Basically, I've seen no P&R in the first half. And that's Westbrook's freaking bread and butter for this season. The CPU preffered to pass the ball around and attempt those mid-range/3pt shots. Checked the 2K official roster for plays. Every Thunder guy has a variation of P&R as his first option so I really can't explain why the screens weren't there.

                                To sum things up, your set of sliders has a lot of potential. I will recommend this to some 50-game speed guys (like half of my friend from steam and NLSC lol). If you manage to fix some areas I've mentioned, it will be pretty difficult for me to choose between your stuff or crewe's. You guys did a great job. I look forward to further updates!

                                P.S. Since mid March, I had a lot of work to do for my university. I literally have time for a single 12-min quarter game every 4-5 days. I won't be able to dig for feedback over and over again on the same version of sliders, but once you post something new and you think you've managed to fix an area I've mentioned or someone else did, I will gladly try the new stuff once or twice. The good thing is it usually takes me one or two games to notice the major improvements/faults. Have a good one!

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