Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fouls) XBOX ONE

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  • Istanbul
    Rookie
    • Oct 2015
    • 41

    #76
    Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo

    Originally posted by fotello
    me too. Speed 48 is realistic...
    If you need on Ps4 I update the roster with the modified tendencies...
    username fotello.
    No mate, i'm on PC but thanks.

    Comment

    • devroyce
      Banned
      • Jun 2015
      • 394

      #77
      Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo

      Wooow! Excuse me for the excitement but just watching it outside of playing the game, this looks so awesome. Random games with random stats. Love it! Great videos!

      Comment

      • fotello
        Rookie
        • Nov 2017
        • 108

        #78
        Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo

        Originally posted by devroyce
        Wooow! Excuse me for the excitement but just watching it outside of playing the game, this looks so awesome. Random games with random stats. Love it! Great videos!
        You are a genious. Thanks for yours sliders...

        Comment

        • devroyce
          Banned
          • Jun 2015
          • 394

          #79
          Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo

          Originally posted by Istanbul
          I've decreased game speed down to 48, the pace of the game has become at its best.Good sliders.
          [emoji106] [emoji106] [emoji106] Awesome news! I might have to try it at 48.

          Comment

          • devroyce
            Banned
            • Jun 2015
            • 394

            #80
            Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo

            Originally posted by fotello
            You are a genious. Thanks for yours sliders...
            Thanks man! Just trying my best to help achieve realism. I'm like everyone else. We all want better. Appreciate you posting results...I can't wait to get back to my game and try em.
            Last edited by devroyce; 12-14-2017, 07:32 PM.

            Comment

            • fotello
              Rookie
              • Nov 2017
              • 108

              #81
              Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo

              Originally posted by devroyce
              Thanks man! Just trying my best to help achieve realism. I'm like everyone else. We all want better. Appreciate you posting results...I can't wait to get back to my game and try em.
              last 3 min...

              Dirk sent off

              Comment

              • devroyce
                Banned
                • Jun 2015
                • 394

                #82
                Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo

                Originally posted by fotello
                Looks like you had yourself a heck of a game there. Foul outs, blocked shots, Harden in the clutch, turnovers, Mavs couldn't finish at the rim, etc. Looks fun!

                Comment

                • talladega63
                  Rookie
                  • Oct 2013
                  • 229

                  #83
                  Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo

                  Originally posted by fotello
                  Great film !!!

                  Comment

                  • fotello
                    Rookie
                    • Nov 2017
                    • 108

                    #84
                    Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo

                    Originally posted by devroyce
                    Looks like you had yourself a heck of a game there. Foul outs, blocked shots, Harden in the clutch, turnovers, Mavs couldn't finish at the rim, etc. Looks fun!
                    another match:
                    Stats:

                    last 4 min:

                    Comment

                    • devroyce
                      Banned
                      • Jun 2015
                      • 394

                      #85
                      Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo

                      Originally posted by fotello
                      Battle to the end. Gotta love it. Those stats are looking wonderful also. Ball movement, Harden aggressive on drives to the paint, the kickouts from drives, Bayless was aggressive also, the set screens opening up opportunities, JJ Redick's big 3pt shot, the turnovers, blocking fouls etc...Great video & great game man!

                      Comment

                      • fotello
                        Rookie
                        • Nov 2017
                        • 108

                        #86
                        Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo

                        Originally posted by devroyce
                        Battle to the end. Gotta love it. Those stats are looking wonderful also. Ball movement, Harden aggressive on drives to the paint, the kickouts from drives, Bayless was aggressive also, the set screens opening up opportunities, JJ Redick's big 3pt shot, the turnovers, blocking fouls etc...Great video & great game man!
                        You do a great work.... I want to thank you...
                        a question:
                        Have you try to increase Contest Shots - 75? Can we have much contact on middle/3pt shot? I m testing...

                        but is foul or not?
                        https://www.youtube.com/watch?v=A42ndHDqqqw
                        Last edited by fotello; 12-19-2017, 11:13 AM. Reason: a question

                        Comment

                        • devroyce
                          Banned
                          • Jun 2015
                          • 394

                          #87
                          Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo

                          Originally posted by fotello
                          You do a great work.... I want to thank you...
                          a question:
                          Have you try to increase Contest Shots - 75? Can we have much contact on middle/3pt shot? I m testing...

                          but is foul or not?
                          https://www.youtube.com/watch?v=A42ndHDqqqw
                          Thanks as always...Answering your questions below...

                          1. Have you try to increase Contest Shots - 75?

                          *Are you asking if I have tried increasing Contest Shot sliders above or higher than 75 for User and CPU? If you are, then yes I have. At 75 there is sort of a delayed or hesitation-like response (occasional), as to whether a player wants to contest a shot or not, thus it leads to contact based on timing...timing on whether he touches a player before or during a shot. These are things I have been seeing. Hesitation and then full blown reaction causes a player to mistakenly contact a shooter in "bad timing", leading him to touch an elbow just before the shooter's final release. At 76 and higher, I noticed that a defender's reaction gets increasingly quicker in his decision to contest the shot, in which he is more likely not to hesistate, but instead go for the contest. At 100, the defender is more likely to contest without any hesistation, thus leading him to contest before a shooter reaches his arc or release. So, each click is very important. These are things I keep noticing with contact shot sliders ranging between 75 and 100. However, you may find something different. Keep testing and let me know what you find.

                          2. Can we have much contact on middle/3pt shot? I m testing...

                          *Sorry, but I'm not understanding what you are asking me here...but are you asking if we can have more contact for mid range/3pt shots (with) sliders?

                          *Not so sure...I'm questioning this also.

                          3. but is foul or not?

                          *Not so sure as I am still looking at the video to see lol. But if he touches the elbow, or better yet any part of his arm/hand then yes. We can also say the same for excessive body contact before, during, and sometimes after the shot is released, though its up to the refs' discretion. 2K won't normally call it even if it is truly a foul by real life standards.

                          Keep testing man...let me know if you come up with something new.[emoji106]

                          EDIT: Oh now I see what you are talking about for question #3/video. The defender touches the elbow of the shooter's non-shooting hand, causing his arm to go backwards. Good capture. I would say its a foul in my opinion but defenders do this a lot in real life and might not be called for a foul, otherwise they'd be blowing the whistle almost every second of the game lol...again depends on the ref.
                          Last edited by devroyce; 12-19-2017, 06:12 PM.

                          Comment

                          • fotello
                            Rookie
                            • Nov 2017
                            • 108

                            #88
                            Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo

                            Originally posted by devroyce
                            Thanks as always...Answering your questions below...

                            1. Have you try to increase Contest Shots - 75?

                            *Are you asking if I have tried increasing Contest Shot sliders above or higher than 75 for User and CPU? If you are, then yes I have. At 75 there is sort of a delayed or hesitation-like response (occasional), as to whether a player wants to contest a shot or not, thus it leads to contact based on timing...timing on whether he touches a player before or during a shot. These are things I have been seeing. Hesitation and then full blown reaction causes a player to mistakenly contact a shooter in "bad timing", leading him to touch an elbow just before the shooter's final release. At 76 and higher, I noticed that a defender's reaction gets increasingly quicker in his decision to contest the shot, in which he is more likely not to hesistate, but instead go for the contest. At 100, the defender is more likely to contest without any hesistation, thus leading him to contest before a shooter reaches his arc or release. So, each click is very important. These are things I keep noticing with contact shot sliders ranging between 75 and 100. However, you may find something different. Keep testing and let me know what you find.

                            2. Can we have much contact on middle/3pt shot? I m testing...

                            *Sorry, but I'm not understanding what you are asking me here...but are you asking if we can have more contact for mid range/3pt shots (with) sliders?

                            *Not so sure...I'm questioning this also.

                            3. but is foul or not?

                            *Not so sure as I am still looking at the video to see lol. But if he touches the elbow, or better yet any part of his arm/hand then yes. We can also say the same for excessive body contact before, during, and sometimes after the shot is released, though its up to the refs' discretion. 2K won't normally call it even if it is truly a foul by real life standards.

                            Keep testing man...let me know if you come up with something new.[emoji106]

                            EDIT: Oh now I see what you are talking about for question #3/video. The defender touches the elbow of the shooter's non-shooting hand, causing his arm to go backwards. Good capture. I would say its a foul in my opinion but defenders do this a lot in real life and might not be called for a foul, otherwise they'd be blowing the whistle almost every second of the game lol...again depends on the ref.
                            hi devroyce, I increase Contest shots to 85, because I try to increase the difficut...
                            The CPU contrast as in the video, but the for the 3pt fouls we need a 2k modify...
                            For the player tendencies I've see a value (I don t remember name) Get foul, have you try to increse il?

                            contest shot 85, the Cpu don't do fouls, for me work well and increase the difficult:
                            https://www.youtube.com/watch?v=s1SZDV4vufM
                            I love Harden's move...
                            Last edited by fotello; 12-20-2017, 05:38 AM.

                            Comment

                            • devroyce
                              Banned
                              • Jun 2015
                              • 394

                              #89
                              Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo

                              Originally posted by fotello
                              hi devroyce, I increase Contest shots to 85, because I try to increase the difficut...
                              The CPU contrast as in the video, but the for the 3pt fouls we need a 2k modify...
                              For the player tendencies I've see a value (I don t remember name) Get foul, have you try to increse il?

                              contest shot 85, the Cpu don't do fouls, for me work well and increase the difficult:
                              https://www.youtube.com/watch?v=s1SZDV4vufM
                              I love Harden's move...
                              The get foul you're referencing is called "Draw Foul". Yes, I have seen it and I might play around with it. I will try 85 for contest shots also. And yes we do need 2K to stop slacking when it comes to 3pt fouls, and to be honest fouls on jumpshots period.

                              I definitely see Harden attempting a draw foul scenario here in the video.

                              Edit: One problem displayed with the "Draw Foul" being high, we can clearly see with Harden as the example. For example, Harden has one of the highest draw foul ratings at 98 and it is still not yielding the results we want in regards to drawing fouls or being the one to initiate/attempt contact on 3pt shots (also jumpshots). I have seen the animation occur, but only and almost just as much as we see fouls on 3pt attempts, which are barely any at all. It's sad and 2k really has to fix this issue.
                              Last edited by devroyce; 12-21-2017, 06:37 PM.

                              Comment

                              • hoop xyience
                                Rookie
                                • Sep 2010
                                • 174

                                #90
                                Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo

                                Originally posted by fotello
                                hi devroyce, I increase Contest shots to 85, because I try to increase the difficut...
                                The CPU contrast as in the video, but the for the 3pt fouls we need a 2k modify...
                                For the player tendencies I've see a value (I don t remember name) Get foul, have you try to increse il?

                                contest shot 85, the Cpu don't do fouls, for me work well and increase the difficult:
                                https://www.youtube.com/watch?v=s1SZDV4vufM
                                I love Harden's move...
                                I moved shot contest up to 85 and boy oh boy! It worked wonders!

                                These sliders are the best in the forums.

                                Here are my only changes
                                Shot contest 85
                                Game speed 48

                                Realistic stats and the flow of the game is beautiful!

                                Comment

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