Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fouls) XBOX ONE
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Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo
2 videos....
statistics:
game:
STATS REAL GAME:
soo happy...Comment
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Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo
You are a genious. Thanks for yours sliders...Comment
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Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo
Thanks man! Just trying my best to help achieve realism. I'm like everyone else. We all want better. Appreciate you posting results...I can't wait to get back to my game and try em.Last edited by devroyce; 12-14-2017, 07:32 PM.Comment
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Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo
Dirk sent offComment
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Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo
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Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo
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Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo
Stats:
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Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo
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Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo
Battle to the end. Gotta love it. Those stats are looking wonderful also. Ball movement, Harden aggressive on drives to the paint, the kickouts from drives, Bayless was aggressive also, the set screens opening up opportunities, JJ Redick's big 3pt shot, the turnovers, blocking fouls etc...Great video & great game man!
a question:
Have you try to increase Contest Shots - 75? Can we have much contact on middle/3pt shot? I m testing...
but is foul or not?
https://www.youtube.com/watch?v=A42ndHDqqqwComment
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Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo
You do a great work.... I want to thank you...
a question:
Have you try to increase Contest Shots - 75? Can we have much contact on middle/3pt shot? I m testing...
but is foul or not?
https://www.youtube.com/watch?v=A42ndHDqqqw
1. Have you try to increase Contest Shots - 75?
*Are you asking if I have tried increasing Contest Shot sliders above or higher than 75 for User and CPU? If you are, then yes I have. At 75 there is sort of a delayed or hesitation-like response (occasional), as to whether a player wants to contest a shot or not, thus it leads to contact based on timing...timing on whether he touches a player before or during a shot. These are things I have been seeing. Hesitation and then full blown reaction causes a player to mistakenly contact a shooter in "bad timing", leading him to touch an elbow just before the shooter's final release. At 76 and higher, I noticed that a defender's reaction gets increasingly quicker in his decision to contest the shot, in which he is more likely not to hesistate, but instead go for the contest. At 100, the defender is more likely to contest without any hesistation, thus leading him to contest before a shooter reaches his arc or release. So, each click is very important. These are things I keep noticing with contact shot sliders ranging between 75 and 100. However, you may find something different. Keep testing and let me know what you find.
2. Can we have much contact on middle/3pt shot? I m testing...
*Sorry, but I'm not understanding what you are asking me here...but are you asking if we can have more contact for mid range/3pt shots (with) sliders?
*Not so sure...I'm questioning this also.
3. but is foul or not?
*Not so sure as I am still looking at the video to see lol. But if he touches the elbow, or better yet any part of his arm/hand then yes. We can also say the same for excessive body contact before, during, and sometimes after the shot is released, though its up to the refs' discretion. 2K won't normally call it even if it is truly a foul by real life standards.
Keep testing man...let me know if you come up with something new.[emoji106]
EDIT: Oh now I see what you are talking about for question #3/video. The defender touches the elbow of the shooter's non-shooting hand, causing his arm to go backwards. Good capture. I would say its a foul in my opinion but defenders do this a lot in real life and might not be called for a foul, otherwise they'd be blowing the whistle almost every second of the game lol...again depends on the ref.Last edited by devroyce; 12-19-2017, 06:12 PM.Comment
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Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo
Thanks as always...Answering your questions below...
1. Have you try to increase Contest Shots - 75?
*Are you asking if I have tried increasing Contest Shot sliders above or higher than 75 for User and CPU? If you are, then yes I have. At 75 there is sort of a delayed or hesitation-like response (occasional), as to whether a player wants to contest a shot or not, thus it leads to contact based on timing...timing on whether he touches a player before or during a shot. These are things I have been seeing. Hesitation and then full blown reaction causes a player to mistakenly contact a shooter in "bad timing", leading him to touch an elbow just before the shooter's final release. At 76 and higher, I noticed that a defender's reaction gets increasingly quicker in his decision to contest the shot, in which he is more likely not to hesistate, but instead go for the contest. At 100, the defender is more likely to contest without any hesistation, thus leading him to contest before a shooter reaches his arc or release. So, each click is very important. These are things I keep noticing with contact shot sliders ranging between 75 and 100. However, you may find something different. Keep testing and let me know what you find.
2. Can we have much contact on middle/3pt shot? I m testing...
*Sorry, but I'm not understanding what you are asking me here...but are you asking if we can have more contact for mid range/3pt shots (with) sliders?
*Not so sure...I'm questioning this also.
3. but is foul or not?
*Not so sure as I am still looking at the video to see lol. But if he touches the elbow, or better yet any part of his arm/hand then yes. We can also say the same for excessive body contact before, during, and sometimes after the shot is released, though its up to the refs' discretion. 2K won't normally call it even if it is truly a foul by real life standards.
Keep testing man...let me know if you come up with something new.[emoji106]
EDIT: Oh now I see what you are talking about for question #3/video. The defender touches the elbow of the shooter's non-shooting hand, causing his arm to go backwards. Good capture. I would say its a foul in my opinion but defenders do this a lot in real life and might not be called for a foul, otherwise they'd be blowing the whistle almost every second of the game lol...again depends on the ref.
The CPU contrast as in the video, but the for the 3pt fouls we need a 2k modify...
For the player tendencies I've see a value (I don t remember name) Get foul, have you try to increse il?
contest shot 85, the Cpu don't do fouls, for me work well and increase the difficult:
https://www.youtube.com/watch?v=s1SZDV4vufM
I love Harden's move...Last edited by fotello; 12-20-2017, 05:38 AM.Comment
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Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo
hi devroyce, I increase Contest shots to 85, because I try to increase the difficut...
The CPU contrast as in the video, but the for the 3pt fouls we need a 2k modify...
For the player tendencies I've see a value (I don t remember name) Get foul, have you try to increse il?
contest shot 85, the Cpu don't do fouls, for me work well and increase the difficult:
https://www.youtube.com/watch?v=s1SZDV4vufM
I love Harden's move...
I definitely see Harden attempting a draw foul scenario here in the video.
Edit: One problem displayed with the "Draw Foul" being high, we can clearly see with Harden as the example. For example, Harden has one of the highest draw foul ratings at 98 and it is still not yielding the results we want in regards to drawing fouls or being the one to initiate/attempt contact on 3pt shots (also jumpshots). I have seen the animation occur, but only and almost just as much as we see fouls on 3pt attempts, which are barely any at all. It's sad and 2k really has to fix this issue.Last edited by devroyce; 12-21-2017, 06:37 PM.Comment
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Re: Devroyce Sliders (W/Updated Individual Player Defense Tendencies for Increased Fo
hi devroyce, I increase Contest shots to 85, because I try to increase the difficut...
The CPU contrast as in the video, but the for the 3pt fouls we need a 2k modify...
For the player tendencies I've see a value (I don t remember name) Get foul, have you try to increse il?
contest shot 85, the Cpu don't do fouls, for me work well and increase the difficult:
https://www.youtube.com/watch?v=s1SZDV4vufM
I love Harden's move...
These sliders are the best in the forums.
Here are my only changes
Shot contest 85
Game speed 48
Realistic stats and the flow of the game is beautiful!Comment
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