Stumpy's 2K25 CPUvCPU & Simulation Sliders
The goal of these sliders is to provide a realistic feeling broadcast experience between two CPU teams, otherwise known as "watching" a game. Included are simulation sliders, i.e. sliders used when simming through a game instead of watching, that aim to provide similar statistical results to both real life and the CPUvCPU games. Sliders will be updated as adjustments are made. Feel free to provide any feedback on what you're noticing in your own games. New versions will include larger changes.
VERSION 1 (updated 10/4/2024)
CPUvCPU
Spoiler
Difficulty: Superstar (changes to Custom)
Quarter Length: 12 Minutes
Game Speed: 55
OFFENSE
Inside Shot Success: 56
Close Shot Success: 56
Mid-Range Success: 56
3PT Success: 56
Layup Success: 56
Shot Coverage Impact: 50
Shot Timing Impact: 0
FT Window Size: 80
Dunk In Traffic Frequency: 60
Dunk In Traffic Success: 60
Pass Accuracy: 50
Alley-Oop Success: 56
Contact Shot Success: 54
Ball Security: 50
Body-Up Sensitivity: 0
Pass Speed: 55
DEFENSE
Driving Contact Shot Frequency: 60
Inside Contact Shot Frequency: 80
Layup Defense Strength (Takeoff): 25
Layup Defense Strength (Release): 35
Jump Shot Defense Strength (Gather): 50
Jump Shot Defense Strength (Release): 50
Help Defense Strength: 50
Steal Success: 50
ATTRIBUTES
Agility: 75
Vertical: 50
Strength: 50
Stamina: 75
Speed: 100
Durability: 50
Hustle: 50
Ball Handling: 75
Hands: 50
Dunking Ability: 60
On-Ball Defense: 50
Stealing: 50
Blocking: 50
Offensive Awareness: 100
Defensive Awareness: 25
Offensive Rebounding: 75
Defensive Rebounding: 100
Offensive Consistency: 34
Defensive Consistency: 66
Fatigue Rate: 40
TENDENCIES
Take Inside Shots: 90
Take Close Shots: 60
Take Mid-Range Shots: 65
Take 3PT Shots: 85
Post Shots: 60
Attack the Basket: 80
Look for Post Players: 50
Throw Alley-Oops: 50
Attempt Dunks: 65
Attempt Putbacks: 50
Play Passing Lanes: 50
Go for On-Ball Steals: 50
Contest Shots: 70
Backdoor Cuts: 50
FOULS
Over the Back: 100
Charging: 100
Blocking: 100
Reaching: 90
Shooting: 85
Loose Ball: 100
Illegal Screen: 100
MOVEMENT
Speed (Max): 100
Speed (Min): 35
Acceleration (Max): 100
Acceleration (Min): 35
Difficulty
Spoiler
Gameplay Difficulty: Custom
Simulator Difficulty: 60 (adjusted from 50)
Trade Negotiation Difficulty: 75
Contract Negotiation Difficulty: 66
CPU Re-Signing Aggressiveness: 80
Morale Difficulty: 60
Morale Effects: 100
Chemistry Difficulty: 84
Chemistry Effects: 100
CPU Injury Frequency: 60
User Injury Frequency: 60
CPU Injury Effects: 40
User Injury Effects: 40
Simulation
Spoiler
FATIGUE
Player Fatigue Rate: 50
Player Recovery Rate: 50
TEAM STYLE FACTORS
Team Pace: 40
Team FastBreak: 50
POSSESSIONS RESULTS
Possessions Per Game: 51
Shots: 58
Assists: 50
Steals: 56
Blocks: 55
Turnovers: 44
Fouls: 39
Injuries: 48
SHOT TYPES
Dunk: 52
Layup: 54
Shot Close: 52
Shot Medium: 50
Shot Three: 43
SHOT PERCENTAGES
Dunk %: 60
Layup %: 60
Close Range Shot %: 58
Medium Range Shot %: 55
Three Point Shot %: 48
Free Throw %: 58
STAT DISTRIBUTION
Shot Distribution: 71
Offensive Rebound Distribution: 45
Defensive Rebound Distribution: 45
Team Rebounds: 50
Assist Distribution: 53
Steal Distribution: 50
Block Distribution: 50
Foul Distribution: 60
Turnover Distribution: 56
VERSION 2 (10/15/2024) goal = increasing in-game fouling
CPUvCPU
Spoiler
Difficulty: Superstar (changes to Custom)
Quarter Length: 12 Minutes
Game Speed: 55
OFFENSE
Inside Shot Success: 56
Close Shot Success: 56
Mid-Range Success: 56
3PT Success: 56
Layup Success: 56
Shot Coverage Impact: 50
Shot Timing Impact: 0
FT Window Size: 80
Dunk In Traffic Frequency: 60
Dunk In Traffic Success: 60
Pass Accuracy: 50
Alley-Oop Success: 56
Contact Shot Success: 54
Ball Security: 50
Body-Up Sensitivity: 0
Pass Speed: 55
DEFENSE
Driving Contact Shot Frequency: 60
Inside Contact Shot Frequency: 80
Layup Defense Strength (Takeoff): 25
Layup Defense Strength (Release): 35
Jump Shot Defense Strength (Gather): 50
Jump Shot Defense Strength (Release): 50
Help Defense Strength: 50
Steal Success: 50
ATTRIBUTES
Agility: 75
Vertical: 50
Strength: 50
Stamina: 75
Speed: 100
Durability: 50
Hustle: 50
Ball Handling: 75
Hands: 50
Dunking Ability: 60
On-Ball Defense: 50
Stealing: 50
Blocking: 50
Offensive Awareness: 100
Defensive Awareness: 25
Offensive Rebounding: 75
Defensive Rebounding: 100
Offensive Consistency: 34
Defensive Consistency: 66
Fatigue Rate: 15
TENDENCIES
Take Inside Shots: 90
Take Close Shots: 60
Take Mid-Range Shots: 65
Take 3PT Shots: 85
Post Shots: 60
Attack the Basket: 80
Look for Post Players: 50
Throw Alley-Oops: 50
Attempt Dunks: 65
Attempt Putbacks: 50
Play Passing Lanes: 50
Go for On-Ball Steals: 100
Contest Shots: 70
Backdoor Cuts: 50
FOULS
Over the Back: 100
Charging: 100
Blocking: 100
Reaching: 100
Shooting: 85
Loose Ball: 100
Illegal Screen: 100
MOVEMENT
Speed (Max): 100
Speed (Min): 35
Acceleration (Max): 100
Acceleration (Min): 35
Difficulty
Spoiler
Gameplay Difficulty: Custom
Simulator Difficulty: 60 (adjusted from 50)
Trade Negotiation Difficulty: 75
Contract Negotiation Difficulty: 66
CPU Re-Signing Aggressiveness: 80
Morale Difficulty: 60
Morale Effects: 100
Chemistry Difficulty: 84
Chemistry Effects: 100
CPU Injury Frequency: 60
User Injury Frequency: 60
CPU Injury Effects: 40
User Injury Effects: 40
Simulation
Spoiler
FATIGUE
Player Fatigue Rate: 40
Player Recovery Rate: 50
TEAM STYLE FACTORS
Team Pace: 40
Team FastBreak: 50
POSSESSIONS RESULTS
Possessions Per Game: 51
Shots: 58
Assists: 50
Steals: 56
Blocks: 55
Turnovers: 44
Fouls: 39
Injuries: 48
SHOT TYPES
Dunk: 52
Layup: 54
Shot Close: 52
Shot Medium: 50
Shot Three: 43
SHOT PERCENTAGES
Dunk %: 60
Layup %: 60
Close Range Shot %: 58
Medium Range Shot %: 55
Three Point Shot %: 48
Free Throw %: 58
STAT DISTRIBUTION
Shot Distribution: 71
Offensive Rebound Distribution: 45
Defensive Rebound Distribution: 45
Team Rebounds: 50
Assist Distribution: 53
Steal Distribution: 50
Block Distribution: 50
Foul Distribution: 60
Turnover Distribution: 56
VERSION 3 (11/4/2024) goal = increase fouling, turnovers, and pace of play.
CPUvCPU
Spoiler
Difficulty: Superstar (changes to Custom)
Quarter Length: 12 Minutes
Game Speed: 55
OFFENSE
Inside Shot Success: 60
Close Shot Success: 60
Mid-Range Success: 56
3PT Success: 56
Layup Success: 61
Shot Coverage Impact: 50
FT Window Size: 80
Dunk In Traffic Frequency: 60
Dunk In Traffic Success: 60
Pass Accuracy: 50
Alley-Oop Success: 56
Contact Shot Success: 60
Ball Security: 50
Body-Up Sensitivity: 0
Pass Speed: 55
DEFENSE
Driving Contact Shot Frequency: 75 (changed from 60)
Inside Contact Shot Frequency: 85 (changed from 80)
Layup Defense Strength (Takeoff): 25
Layup Defense Strength (Release): 35
Jump Shot Defense Strength (Gather): 50
Jump Shot Defense Strength (Release): 50
Help Defense Strength: 60 (changed from 50)
Steal Success: 100 (changed from 50)
ATTRIBUTES
Agility: 85 (changed from 75)
Vertical: 50
Strength: 60 (changed from 50)
Stamina: 75
Speed: 100
Durability: 50
Hustle: 75 (changed from 50)
Ball Handling: 50 (changed from 75)
Hands: 100 (changed from 50)
Dunking Ability: 60
On-Ball Defense: 50
Stealing: 100 (changed from 50)
Blocking: 70 (changed from 50)
Offensive Awareness: 100
Defensive Awareness: 40 (changed from 25)
Offensive Rebounding: 75
Defensive Rebounding: 100
Offensive Consistency: 40 (changed from 34)
Defensive Consistency: 100 (changed from 66)
Fatigue Rate: 15
TENDENCIES
Take Inside Shots: 95 (changed from 90)
Take Close Shots: 60
Take Mid-Range Shots: 65
Take 3PT Shots: 90 (changed from 85)
Post Shots: 60
Attack the Basket: 100 (changed from 80)
Look for Post Players: 50
Throw Alley-Oops: 50
Attempt Dunks: 65
Attempt Putbacks: 50
Play Passing Lanes: 100 (changed from 50)
Go for On-Ball Steals: 100
Contest Shots: 70
Backdoor Cuts: 50
FOULS
Over the Back: 100
Charging: 100
Blocking: 100
Reaching: 100
Shooting: 85
Loose Ball: 100
Illegal Screen: 100
MOVEMENT
Speed (Max): 100
Speed (Min): 35
Acceleration (Max): 100
Acceleration (Min): 35
Difficulty
Spoiler
Gameplay Difficulty: Custom
Simulator Difficulty: 60
Trade Negotiation Difficulty: 75
Contract Negotiation Difficulty: 66
CPU Re-Signing Aggressiveness: 80
Morale Difficulty: 60
Morale Effects: 100
Chemistry Difficulty: 84
Chemistry Effects: 100
CPU Injury Frequency: 60
User Injury Frequency: 60
CPU Injury Effects: 40
User Injury Effects: 40
Simulation
Spoiler
FATIGUE
Player Fatigue Rate: 40
Player Recovery Rate: 50
TEAM STYLE FACTORS
Team Pace: 40
Team FastBreak: 50
POSSESSIONS RESULTS
Possessions Per Game: 51
Shots: 58
Assists: 50
Steals: 56
Blocks: 55
Turnovers: 44
Fouls: 39
Injuries: 48
SHOT TYPES
Dunk: 52
Layup: 54
Shot Close: 52
Shot Medium: 50
Shot Three: 43
SHOT PERCENTAGES
Dunk %: 60
Layup %: 60
Close Range Shot %: 58
Medium Range Shot %: 55
Three Point Shot %: 48
Free Throw %: 58
STAT DISTRIBUTION
Shot Distribution: 71
Offensive Rebound Distribution: 45
Defensive Rebound Distribution: 45
Team Rebounds: 50
Assist Distribution: 53
Steal Distribution: 50
Block Distribution: 50
Foul Distribution: 60
Turnover Distribution: 56
VERSION 4.2.3 (12/8/2024) goal = increase pace of play (FGAs), get as close as possible to accurate possessions (major adjustments to sliders)
CPUvCPU
Spoiler
Difficulty: Superstar (changes to Custom)
Quarter Length: 12 Minutes
Game Speed: 59 (changed from 55)
OFFENSE
Inside Shot Success: 45
Close Shot Success: 45
Mid-Range Success: 41
3PT Success: 49
Layup Success: 55
Shot Coverage Impact: 32
FT Window Size: 80
Dunk In Traffic Frequency: 60
Dunk In Traffic Success: 65
Pass Accuracy: 50
Alley-Oop Success: 77
Contact Shot Success: 54
Ball Security: 50
Body-Up Sensitivity: 0
Pass Speed: 53
DEFENSE
Driving Contact Shot Frequency: 55
Inside Contact Shot Frequency: 75
Layup Defense Strength (Takeoff): 25
Layup Defense Strength (Release): 35
Jump Shot Defense Strength (Gather): 50
Jump Shot Defense Strength (Release): 50
Help Defense Strength: 60
Steal Success: 100
ATTRIBUTES
Agility: 56
Vertical: 50
Strength: 50
Stamina: 75
Speed: 55
Durability: 50
Hustle: 75
Ball Handling: 85
Hands: 100
Dunking Ability: 60
On-Ball Defense: 5
Stealing: 100
Blocking: 78
Offensive Awareness: 100
Defensive Awareness: 20
Offensive Rebounding: 75
Defensive Rebounding: 100
Offensive Consistency: 40
Defensive Consistency: 70
Fatigue Rate: 15
TENDENCIES
Take Inside Shots: 41
Take Close Shots: 30
Take Mid-Range Shots: 29
Take 3PT Shots: 100
Post Shots: 42
Attack the Basket: 40
Look for Post Players: 45
Throw Alley-Oops: 52
Attempt Dunks: 50
Attempt Putbacks: 68
Play Passing Lanes: 100
Go for On-Ball Steals: 100
Contest Shots: 44
Backdoor Cuts: 50
FOULS
Over the Back: 79
Charging: 95
Blocking: 93
Reaching: 64
Shooting: 52
Loose Ball: 57
Illegal Screen: 60
MOVEMENT
Speed (Max): 100
Speed (Min): 35
Acceleration (Max): 100
Acceleration (Min): 35
Difficulty
Spoiler
Gameplay Difficulty: Custom
Simulator Difficulty: 60
Trade Negotiation Difficulty: 75
Contract Negotiation Difficulty: 73
CPU Re-Signing Aggressiveness: 80
Morale Difficulty: 60
Morale Effects: 100
Chemistry Difficulty: 84
Chemistry Effects: 100
CPU Injury Frequency: 60
User Injury Frequency: 60
CPU Injury Effects: 40
User Injury Effects: 40
Simulation
Spoiler
FATIGUE
Player Fatigue Rate: 40
Player Recovery Rate: 50
TEAM STYLE FACTORS
Team Pace: 40
Team FastBreak: 50
POSSESSIONS RESULTS
Possessions Per Game: 51
Shots: 58
Assists: 50
Steals: 56
Blocks: 55
Turnovers: 44
Fouls: 39
Injuries: 48
SHOT TYPES
Dunk: 52
Layup: 54
Shot Close: 52
Shot Medium: 50
Shot Three: 43
SHOT PERCENTAGES
Dunk %: 60
Layup %: 60
Close Range Shot %: 58
Medium Range Shot %: 55
Three Point Shot %: 48
Free Throw %: 58
STAT DISTRIBUTION
Shot Distribution: 71
Offensive Rebound Distribution: 45
Defensive Rebound Distribution: 45
Team Rebounds: 50
Assist Distribution: 53
Steal Distribution: 50
Block Distribution: 50
Foul Distribution: 60
Turnover Distribution: 56
VERSION 5 (06/20/2025) goal = increase in-game turnovers, Star-player scoring in Simulation in later seasons, and decrease both Simulation AND in-game FT% (the file is uploaded to 2K share as an update to this file: CPUvCPU 4.2.3)
CPUvCPU
Spoiler
Difficulty: Superstar (changes to Custom)
Quarter Length: 12 Minutes
Game Speed: 55
OFFENSE
Inside Shot Success: 45
Close Shot Success: 45
Mid-Range Success: 41
3PT Success: 49
Layup Success: 55
Shot Coverage Impact: 32
FT Window Size: 70 (changed from 80)
Dunk In Traffic Frequency: 60
Dunk In Traffic Success: 65
Pass Accuracy: 44 (changed from 50)
Alley-Oop Success: 77
Contact Shot Success: 54
Ball Security: 44 (changed from 50)
Body-Up Sensitivity: 0
Pass Speed: 53
DEFENSE
Driving Contact Shot Frequency: 55
Inside Contact Shot Frequency: 75
Layup Defense Strength (Takeoff): 25
Layup Defense Strength (Release): 35
Jump Shot Defense Strength (Gather): 50
Jump Shot Defense Strength (Release): 50
Help Defense Strength: 60
Steal Success: 100
ATTRIBUTES
Agility: 56
Vertical: 50
Strength: 50
Stamina: 75
Speed: 55
Durability: 50
Hustle: 75
Ball Handling: 85
Hands: 100
Dunking Ability: 60
On-Ball Defense: 10 (changed from 5; change to 20 for playoffs)
Stealing: 100
Blocking: 78
Offensive Awareness: 100
Defensive Awareness: 30 (changed from 20)
Offensive Rebounding: 75
Defensive Rebounding: 100
Offensive Consistency: 40
Defensive Consistency: 70
Fatigue Rate: 15
TENDENCIES
Take Inside Shots: 41
Take Close Shots: 30
Take Mid-Range Shots: 29
Take 3PT Shots: 100
Post Shots: 42
Attack the Basket: 40
Look for Post Players: 45
Throw Alley-Oops: 52
Attempt Dunks: 50
Attempt Putbacks: 68
Play Passing Lanes: 100
Go for On-Ball Steals: 100
Contest Shots: 44 (change to 50 for playoffs)
Backdoor Cuts: 50
FOULS
Over the Back: 79
Charging: 95
Blocking: 93
Reaching: 64
Shooting: 52
Loose Ball: 57
Illegal Screen: 60
MOVEMENT
Speed (Max): 100
Speed (Min): 35
Acceleration (Max): 100
Acceleration (Min): 35
Difficulty
Spoiler
Gameplay Difficulty: Custom
Simulator Difficulty: 60
Trade Negotiation Difficulty: 75
Contract Negotiation Difficulty: 73
CPU Re-Signing Aggressiveness: 80
Morale Difficulty: 60
Morale Effects: 100
Chemistry Difficulty: 84
Chemistry Effects: 100
CPU Injury Frequency: 60
User Injury Frequency: 60
CPU Injury Effects: 40
User Injury Effects: 40
Simulation
Spoiler
FATIGUE
Player Fatigue Rate: 40
Player Recovery Rate: 50
TEAM STYLE FACTORS
Team Pace: 40
Team FastBreak: 50
POSSESSIONS RESULTS
Possessions Per Game: 51
Shots: 58
Assists: 50
Steals: 56
Blocks: 55
Turnovers: 44
Fouls: 39
Injuries: 48
SHOT TYPES
Dunk: 52
Layup: 54
Shot Close: 52
Shot Medium: 50
Shot Three: 43
SHOT PERCENTAGES
Dunk %: 60
Layup %: 60
Close Range Shot %: 58
Medium Range Shot %: 55
Three Point Shot %: 48
Free Throw %: 33 (changed from 58)
STAT DISTRIBUTION
Shot Distribution: 78 (changed from 71)
Offensive Rebound Distribution: 45
Defensive Rebound Distribution: 45
Team Rebounds: 50
Assist Distribution: 53
Steal Distribution: 50
Block Distribution: 50
Foul Distribution: 60
Turnover Distribution: 56
Comment