Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders

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  • rookie5564
    Rookie
    • Jan 2020
    • 102

    #16
    Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders

    Originally posted by stumpymcgumpy
    Not much more I can about the lack of fouls compared to real life in CPUvCPU without editing player tendencies which I tend to avoid.

    Last 2 CPUvCPU games on version 2:


    Score: Aztecs 116 | Pistons 108
    FGs: 43/85 (51%) | 39/84 (46%)
    3PTs: 10/29 (34%) | 12/31 (39%)
    FTs: 20/27 (74%) | 18/23 (78%)
    Assists: 26 | 24
    Rebs: 54 | 45
    TOs (need to be increased): 8 | 7
    Team Fouls: 14 | 18


    Score: Jazz 99 | Aztecs 117
    FGs: 37/79 (47%) | 46/84 (55%)
    3PTs: 14/36 (39%) | 12/29 (41%)
    FTs: 11/14 (79%) | 13/18 (72%)
    Assists: 26 | 33
    Rebs: 38 | 50
    TOs (need to be increased): 5 | 5
    Team Fouls: 13 | 12


    Current Simming Team Stats on version 2, about 49 games in:


    PPG Highest: 122.3
    PPG Middle: 113.4
    PPG Lowest: 106.7


    FGA Highest: 93.0
    FGA Middle: 88.0
    FGA Lowest: 84.7


    FG% Highest: .499
    FG% Middle: .473
    FG% Lowest: .448


    3PA Highest: 43.7
    3PA Middle: 36.5
    3PA Lowest: 30.9


    3P% Highest: .400
    3P% Middle: .352
    3P% Lowest: .314


    FTA Highest: 30.5
    FTA Middle: 22.7
    FTA Lowest: 18.8


    FT% Highest: .858
    FT% Middle: .788
    FT% Lowest: .743


    RPG Highest: 54.2
    RPG Middle: 48.6
    RPG Lowest: 44.4


    APG Highest: 31.1
    APG Middle: 24.9
    APG Lowest: 19.4


    TOPG Highest: 15.3
    TOPG Middle: 14.3
    TOPG Lowest: 12.5
    Nice my stats are pretty similar using your sliders thanks again and keep up the good work, by the way who are the Aztecs

    Comment

    • stumpymcgumpy
      Rookie
      • Dec 2018
      • 40

      #17
      Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders

      Originally posted by rookie5564
      Nice my stats are pretty similar using your sliders thanks again and keep up the good work, by the way who are the Aztecs
      They're an expansion team I added! Mexico City Aztecs

      Comment

      • stumpymcgumpy
        Rookie
        • Dec 2018
        • 40

        #18
        Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders

        Originally posted by BIGMEL422
        What are the shooting settings with these sliders?


        Sent from my iPhone using Operation Sports
        Haven't touched controller settings, so they should be all default. Don't think it makes a difference in CPUvCPU

        Comment

        • stumpymcgumpy
          Rookie
          • Dec 2018
          • 40

          #19
          Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders

          Just added version 3 to the original post. Still a few things to tweak but we're getting to a really comfortable spot for realism.


          11/12 Edit: slightly adjusted Inside Shot, Close Shot, and Contact Shot Success to 60 each for more realistic finishing close to the rim. Layup success to 61.
          Last edited by stumpymcgumpy; 11-12-2024, 01:28 PM.

          Comment

          • ccharvat6892
            Rookie
            • Feb 2024
            • 35

            #20
            Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders

            Prob a dumb question, but can I use these sliders for my user controlled seasons where I’m not “watching” cpu vs cpu, I actually play each game (at least the non gameplay ones so Difficulty and Simulation) ? I have my own sliders when actually playing and I know part of this is “CPU VS CPU” but I imagine these would then make all the CPU controlled teams/games in my season to produce more realistic stats and in general a more realistic season experience?

            Comment

            • stumpymcgumpy
              Rookie
              • Dec 2018
              • 40

              #21
              Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders

              Originally posted by ccharvat6892
              Prob a dumb question, but can I use these sliders for my user controlled seasons where I’m not “watching” cpu vs cpu, I actually play each game (at least the non gameplay ones so Difficulty and Simulation) ? I have my own sliders when actually playing and I know part of this is “CPU VS CPU” but I imagine these would then make all the CPU controlled teams/games in my season to produce more realistic stats and in general a more realistic season experience?
              I've never tested that so I really can't say for sure, but I think it would be worth a shot. You can definitely use the Difficulty/Simulation sliders because that would only apply to games you're skipping and not playing.

              Comment

              • jb1903
                Rookie
                • Oct 2004
                • 187

                #22
                Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders

                Can you play cpu vs cpu as a type of coach mode? I’m sure you can’t call individual plays, but for example, can you make substitutions and the cpu doesn’t change them back? Can you make any changes to offensive or defensive game plan adjustments, such as tempo or pressing, etc?

                Last NBA2k game I had was NBA2k 17, so I’m not familiar with the current version and what you might be able to do with it from a coach mode perspective.

                Any info on this would be appreciated!

                Comment

                • stumpymcgumpy
                  Rookie
                  • Dec 2018
                  • 40

                  #23
                  Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders

                  Originally posted by jb1903
                  Can you play cpu vs cpu as a type of coach mode? I’m sure you can’t call individual plays, but for example, can you make substitutions and the cpu doesn’t change them back? Can you make any changes to offensive or defensive game plan adjustments, such as tempo or pressing, etc?

                  Last NBA2k game I had was NBA2k 17, so I’m not familiar with the current version and what you might be able to do with it from a coach mode perspective.

                  Any info on this would be appreciated!
                  In terms of calling plays, you can't actually call them yourself but you can change the playbook, add or remove whatever plays you want, and then add or change "play priorities" for every player you have, from 1-4. So for example, if you have a PG who is a really good facilitator AND shooter, you can have his first play priority be P/R Ball Handling, priority 2 be 3PT, priority 3 be mid-range, and something else for priority 4.


                  Substitutions are a strange one. In your Coach Gameplan menu before games, you can completely customize your rotation, including certain times where you want subs to be made. Those will be reflected when watching a game if you have the Coach Setting set to "Rotation". Now, you can change to a user team mid-game when watching if you want and make subs that way, but if you go back to just watching CPUvCPU in that same game, the CPU will go back to whatever the rotation says to do in that point of the game.


                  Now for Gameplan adjustments, you can do this pre-game AND mid-game. In your Coach Gameplan before jumping into any game, you can change how you cover screens both off and on ball, you can change how much space you give on ball and off ball players, and you can change how and when you want to switch, as well as a few other things like who is guarding who. You can do this for either a global gameplan, or you can do it specifically for every team you face. So if you're facing the Celtics and have a specific gameplan for them only, the global gameplan will be used for all other teams except them, until you add team-specific adjustments to the other gameplans.


                  When you're in-game though, you have a few more options including changing the tempo and how you want the offense to run, like Playing Through Star, Getting Shooters Open, etc. but you will have to switch to controlling your team at the start of the game to make those changes. They will save even if you go back to watching CPUvCPU, but I honestly can't say for sure if it makes that much of a difference because it hasn't been very noticeable in my experience. I think the playbook is what mostly decides how fast a team plays.

                  Comment

                  • dman08
                    Pro
                    • Jan 2008
                    • 754

                    #24
                    Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders

                    Ok question for you. I haven't bought the game because all I play in my sports games are cpu vs cpu and for a while now 2k has exaggerated the amount of shots a start player gets when playing cpu vs cpu. I'm talking a minimum of 25 shots for guys like Dame and other stars like him. They constantly would get in the mid 30s as far as shot attempts which just took away from the experience to me. This is why I haven't purchased 2k25 yet. With your sliders is there a lil more disparity when it comes to shot attempts per game? Like if u watch a game w the Lakers are lebron and AD getting 70+ shots collectively or is it more spread between the team? And can u show some screen shots of your box scores
                    Last edited by dman08; 11-30-2024, 08:23 AM.
                    Watch me at twitch.tv/dmanchi

                    Comment

                    • stumpymcgumpy
                      Rookie
                      • Dec 2018
                      • 40

                      #25
                      Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders

                      Originally posted by dman08
                      Ok question for you. I haven't bought the game because all I play in my sports games are cpu vs cpu and for a while now 2k has exaggerated the amount of shots a start player gets when playing cpu vs cpu. I'm talking a minimum of 25 shots for guys like Dame and other stars like him. They constantly would get in the mid 30s as far as shot attempts which just took away from the experience to me. This is why I haven't purchased 2k25 yet. With your sliders is there a lil more disparity when it comes to shot attempts per game? Like if u watch a game w the Lakers are lebron and AD getting 70+ shots collectively or is it more spread between the team? And can u show some screen shots of your box scores
                      With my sliders there is definitely disparity on a consistent basis, but that doesn't mean superstars won't sometimes have games where they take 25+ shots. It still happens, but it is nowhere close to every single game. I will try to share screenshots from my last few games on the current slider set when I get the chance.

                      Comment

                      • stumpymcgumpy
                        Rookie
                        • Dec 2018
                        • 40

                        #26
                        Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders

                        Originally posted by dman08
                        Ok question for you. I haven't bought the game because all I play in my sports games are cpu vs cpu and for a while now 2k has exaggerated the amount of shots a start player gets when playing cpu vs cpu. I'm talking a minimum of 25 shots for guys like Dame and other stars like him. They constantly would get in the mid 30s as far as shot attempts which just took away from the experience to me. This is why I haven't purchased 2k25 yet. With your sliders is there a lil more disparity when it comes to shot attempts per game? Like if u watch a game w the Lakers are lebron and AD getting 70+ shots collectively or is it more spread between the team? And can u show some screen shots of your box scores
                        Attached is a screenshot of 4 boxscores on the 4.2.3 slider set, which was uploaded on 12/8.
                        Attached Files

                        Comment

                        • John_Elway
                          Pro
                          • Aug 2005
                          • 519

                          #27
                          Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders

                          Just started my Nuggets dynasty with your newest sliders. Two games in and looking pretty good with stats. First game, Nuggets 115 Thunder 113. Second game, Nuggets 131 Clippers 121.

                          Any suggestions which Substitution Method to use? Fatigue, Rotation, or ACE? Or does it really make a difference?

                          Thanks for sharing the sliders!!!

                          Comment

                          • stumpymcgumpy
                            Rookie
                            • Dec 2018
                            • 40

                            #28
                            Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders

                            Originally posted by John_Elway
                            Just started my Nuggets dynasty with your newest sliders. Two games in and looking pretty good with stats. First game, Nuggets 115 Thunder 113. Second game, Nuggets 131 Clippers 121.

                            Any suggestions which Substitution Method to use? Fatigue, Rotation, or ACE? Or does it really make a difference?

                            Thanks for sharing the sliders!!!
                            I've personally been using Rotation after hand-crafting the actual rotation myself, haven't used the other two so can't say for sure for those.

                            Comment

                            • Manning18
                              Rookie
                              • Jul 2004
                              • 234

                              #29
                              Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders

                              These are playing great. Very impressed. I would like to see a few more turnovers per game as they seem to be on the low side. Any recommendations on how to increase turnovers without breaking other things?

                              Thanks

                              Comment

                              • stumpymcgumpy
                                Rookie
                                • Dec 2018
                                • 40

                                #30
                                Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders

                                Originally posted by Manning18
                                These are playing great. Very impressed. I would like to see a few more turnovers per game as they seem to be on the low side. Any recommendations on how to increase turnovers without breaking other things?

                                Thanks
                                This is one of the few things I've struggled with - the things I would try are:


                                1. decreasing pass accuracy (this would also result in more 'bobbles' when players pass out of a shot which I'm not necessarily a fan of)
                                2. increasing defensive awareness (I believe this would help make players more aware of passing lanes and when a pass is being made)


                                One of my only problems with this set outside of lack of turnovers is that Pick and Rolls seem to work over 90% of the time so I'd be curious to see if increasing defensive awareness would make that more realistic without affecting anything else in a major way.

                                Comment

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