Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders
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Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders
Originally posted by BIGMEL422What are the shooting settings with these sliders?
Sent from my iPhone using Operation SportsComment
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Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders
Just added version 3 to the original post. Still a few things to tweak but we're getting to a really comfortable spot for realism.
11/12 Edit: slightly adjusted Inside Shot, Close Shot, and Contact Shot Success to 60 each for more realistic finishing close to the rim. Layup success to 61.Last edited by stumpymcgumpy; 11-12-2024, 01:28 PM.Comment
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Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders
Prob a dumb question, but can I use these sliders for my user controlled seasons where I’m not “watching” cpu vs cpu, I actually play each game (at least the non gameplay ones so Difficulty and Simulation) ? I have my own sliders when actually playing and I know part of this is “CPU VS CPU” but I imagine these would then make all the CPU controlled teams/games in my season to produce more realistic stats and in general a more realistic season experience?Comment
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Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders
Prob a dumb question, but can I use these sliders for my user controlled seasons where I’m not “watching” cpu vs cpu, I actually play each game (at least the non gameplay ones so Difficulty and Simulation) ? I have my own sliders when actually playing and I know part of this is “CPU VS CPU” but I imagine these would then make all the CPU controlled teams/games in my season to produce more realistic stats and in general a more realistic season experience?Comment
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Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders
Can you play cpu vs cpu as a type of coach mode? I’m sure you can’t call individual plays, but for example, can you make substitutions and the cpu doesn’t change them back? Can you make any changes to offensive or defensive game plan adjustments, such as tempo or pressing, etc?
Last NBA2k game I had was NBA2k 17, so I’m not familiar with the current version and what you might be able to do with it from a coach mode perspective.
Any info on this would be appreciated!Comment
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Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders
Can you play cpu vs cpu as a type of coach mode? I’m sure you can’t call individual plays, but for example, can you make substitutions and the cpu doesn’t change them back? Can you make any changes to offensive or defensive game plan adjustments, such as tempo or pressing, etc?
Last NBA2k game I had was NBA2k 17, so I’m not familiar with the current version and what you might be able to do with it from a coach mode perspective.
Any info on this would be appreciated!
Substitutions are a strange one. In your Coach Gameplan menu before games, you can completely customize your rotation, including certain times where you want subs to be made. Those will be reflected when watching a game if you have the Coach Setting set to "Rotation". Now, you can change to a user team mid-game when watching if you want and make subs that way, but if you go back to just watching CPUvCPU in that same game, the CPU will go back to whatever the rotation says to do in that point of the game.
Now for Gameplan adjustments, you can do this pre-game AND mid-game. In your Coach Gameplan before jumping into any game, you can change how you cover screens both off and on ball, you can change how much space you give on ball and off ball players, and you can change how and when you want to switch, as well as a few other things like who is guarding who. You can do this for either a global gameplan, or you can do it specifically for every team you face. So if you're facing the Celtics and have a specific gameplan for them only, the global gameplan will be used for all other teams except them, until you add team-specific adjustments to the other gameplans.
When you're in-game though, you have a few more options including changing the tempo and how you want the offense to run, like Playing Through Star, Getting Shooters Open, etc. but you will have to switch to controlling your team at the start of the game to make those changes. They will save even if you go back to watching CPUvCPU, but I honestly can't say for sure if it makes that much of a difference because it hasn't been very noticeable in my experience. I think the playbook is what mostly decides how fast a team plays.Comment
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Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders
Ok question for you. I haven't bought the game because all I play in my sports games are cpu vs cpu and for a while now 2k has exaggerated the amount of shots a start player gets when playing cpu vs cpu. I'm talking a minimum of 25 shots for guys like Dame and other stars like him. They constantly would get in the mid 30s as far as shot attempts which just took away from the experience to me. This is why I haven't purchased 2k25 yet. With your sliders is there a lil more disparity when it comes to shot attempts per game? Like if u watch a game w the Lakers are lebron and AD getting 70+ shots collectively or is it more spread between the team? And can u show some screen shots of your box scoresLast edited by dman08; 11-30-2024, 08:23 AM.Watch me at twitch.tv/dmanchiComment
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Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders
Ok question for you. I haven't bought the game because all I play in my sports games are cpu vs cpu and for a while now 2k has exaggerated the amount of shots a start player gets when playing cpu vs cpu. I'm talking a minimum of 25 shots for guys like Dame and other stars like him. They constantly would get in the mid 30s as far as shot attempts which just took away from the experience to me. This is why I haven't purchased 2k25 yet. With your sliders is there a lil more disparity when it comes to shot attempts per game? Like if u watch a game w the Lakers are lebron and AD getting 70+ shots collectively or is it more spread between the team? And can u show some screen shots of your box scoresComment
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Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders
Ok question for you. I haven't bought the game because all I play in my sports games are cpu vs cpu and for a while now 2k has exaggerated the amount of shots a start player gets when playing cpu vs cpu. I'm talking a minimum of 25 shots for guys like Dame and other stars like him. They constantly would get in the mid 30s as far as shot attempts which just took away from the experience to me. This is why I haven't purchased 2k25 yet. With your sliders is there a lil more disparity when it comes to shot attempts per game? Like if u watch a game w the Lakers are lebron and AD getting 70+ shots collectively or is it more spread between the team? And can u show some screen shots of your box scoresAttached FilesComment
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Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders
Just started my Nuggets dynasty with your newest sliders. Two games in and looking pretty good with stats. First game, Nuggets 115 Thunder 113. Second game, Nuggets 131 Clippers 121.
Any suggestions which Substitution Method to use? Fatigue, Rotation, or ACE? Or does it really make a difference?
Thanks for sharing the sliders!!!Comment
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Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders
Just started my Nuggets dynasty with your newest sliders. Two games in and looking pretty good with stats. First game, Nuggets 115 Thunder 113. Second game, Nuggets 131 Clippers 121.
Any suggestions which Substitution Method to use? Fatigue, Rotation, or ACE? Or does it really make a difference?
Thanks for sharing the sliders!!!Comment
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Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders
These are playing great. Very impressed. I would like to see a few more turnovers per game as they seem to be on the low side. Any recommendations on how to increase turnovers without breaking other things?
ThanksComment
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Re: Stumpy's NBA 2K25 CPUvCPU / Simulation Sliders
1. decreasing pass accuracy (this would also result in more 'bobbles' when players pass out of a shot which I'm not necessarily a fan of)
2. increasing defensive awareness (I believe this would help make players more aware of passing lanes and when a pass is being made)
One of my only problems with this set outside of lack of turnovers is that Pick and Rolls seem to work over 90% of the time so I'd be curious to see if increasing defensive awareness would make that more realistic without affecting anything else in a major way.Comment
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