Dont pressure Rondo. Play off him on the 2nd or 3rd defensive lock position. He wont shoot the 3. He's a driver. Once i figured that out. He's cake. Can be controlled easy. HIs teammates on the other hand. I have problems with . hah
NBA 2K9 Patch Released For 360/PS3, Impressions Here
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Re: NBA 2K9 Patch Released For 360, Impressions Here
Dont pressure Rondo. Play off him on the 2nd or 3rd defensive lock position. He wont shoot the 3. He's a driver. Once i figured that out. He's cake. Can be controlled easy. HIs teammates on the other hand. I have problems with . hah -
Re: NBA 2K9 Patch Released For 360, Impressions Here
You can adjust it easily. It starts off kind of high, but with the options it gives you, you can make it alot better. I zoom mine in alot and lower the cam a bit.Comment
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Re: NBA 2K9 Patch Released For 360, Impressions Here
you sure you have the patch? maybe the rosters and sliders worked to well? lol b\c im noticing HUGE differences. I LOVE that the CPU actually goes on slumps....I might have to stop playing on All Star.Comment
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Re: NBA 2K9 Patch Released For 360, Impressions Here
I'm assuming it finished downloading. Plus, when I exited from association mode and went to quick game, it didn't freeze.
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Re: NBA 2K9 Patch Released For 360, Impressions Here
RSM - I was actually planning on downloading various rosters and tendencies today for the first time. Then I saw the patch came out so I stuck with all regular stuff. The game I just played was great. I shot 51% for the game, and my opponent shot 47%. I was winning quarters by like 1 or 2 points, or losing them by 1 or 2 points. They tied it a few times but never took the lead. Yet the whole time it didn't feel scripted as it had in the past.
I have my own sliders which are a combination of various sets found on here. But after I downloaded this I set all tendencies besides commit foul, play passing lanes, and contest shots at default. It'll take me a few games to figure out where the game needs tweaking. But as it stands the last 3 games I played were the best 3 I've ever played on any 2k game ever. I don't even think I need to mess with anything at all, to be honest. Though I may find something later on. As it stood everything about the game that I already liked got better, and the things I hated got fixed. I have no complaints at the moment.
Everything just seems more realistic. I had a game using the Hornets and David West pulled down 13 rebounds, 6 offensive, and Tyson Chandler pulled down 15 rebounds, 4 offensive. It was the first game I've had since owning 2k9 that two players had double digit rebounds on the same team, and the first time I'd ever had double digit offensive boards without using Yao Ming or Dwight Howard. It's awesome. I feel like I just bought a new game entirely.You never used to be what you are.Comment
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Re: NBA 2K9 Patch Released For 360, Impressions Here
Is All Star a little easy for you guys now? or is it just me?Comment
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Re: NBA 2K9 Patch Released For 360, Impressions Here
just a simple question for you guys who are using the patch...
>is there any improvements on the edit player feature? such as changing the "weights" of the players? because the weights control how the player's body type will look like even though that there are only 3 types of body types..Comment
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Re: NBA 2K9 Patch Released For 360, Impressions Here
As someone who has a "good disk" before the patch, I must have got the "good patch" as well.
New things that I'm seeing using all the same settings that I was using before.
More deflections, bobbles, and strip attempts(by the CPU) in the paint.
CPU defenders are more aggressive on defense: on the ball, denying on the wings, crowding shooters, and bodying up players on the block. Tony Parker was picking up Conley 3/4 court for most of the game and was even able to get a charge on him in the backcourt.
Blocking Jumpers is now much harder-should be a little harder for the User- but its very realistic for when the CPU is on D. They can get a hand up on the shot, but don't have that super natural reaction time on the raise up anymore.
The back down settings may have swung a little too much toward the too difficult side, but its much better now. I use to be able to back anyone down with rail thin Hakeem Warrick, but now he can only back down small guards. Mark Gasol can still chew up most post defenders, but when Tim Duncan was on him, it was very difficult to get a good shot off.
The automatic quick spin and drop step moves trigger way more often now in the post, especially if the defensive man is a really poor low post defender.
CPU is much more aggressive in shooting mid range J's even if the defender is in their kitchen. I had Ben Gordon put the ball on the deck and pull up for 17 footers, on 3 straight possessions.
Bigs attempt more tip ins then before-creating more dynamic play on the boards.
The Dunk Standing ability of Bigs has been improved as well.
That just some of the newness I'm seeing. There are a few things that didn't get touched that I would have liked to see tuned, but I loved the game before, and its been improved quite a bit.Jordan Mychal Lemos
@crypticjordan
Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.
Do the same thing tomorrow. And the next. Now do it forever.Comment
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Re: NBA 2K9 Patch Released For 360, Impressions Here
Personally, I don't see how any person with skill can play on anything less. I ONLY get a challenge on HOF. I would think that the skilled players would be blowing folks out on anything less. Especially the one's that play on pro. I've tried that and uh.......
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Re: Patch did not fix anything
One thing that I think has been changed is that it doesn't seem like players slowly move into position anymore but they now seem to run to their spots. I only played a half though so I could be wrong. Also, has anyone noticed if assists are now properly calculated?Comment
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Re: NBA 2K9 Patch Released For 360, Impressions Here
SAME SCRIPTED GAME. Nothing changed gameplay wise. Played a few games Knicks vs Nets and the game played great. Thought they really did something with this patch and thought to myself, "Wait lets see how it compares with a high ranked team vs a low ranked team". As expect the game fell apart. While my opponent , on EVERY possession took all his players out of position I could not capitalize on the open looks, or rarely could I while those Rockets
He had Yao Ming miss timing blocks all out of position just pressing block with NO CONSIDERATION of timing it and Yao gets a grand total of ZERO personal fouls on the game. NONE.
As usaul the game found , better yet, invented ways to screw the lesser team. Like a wise man said "mm mmm mmm Morr Morrrrr Morrrrph". I just hope that sliders can help this game now with the patch. It does seem a bit more 2K8 with stock sliders than thoughComment
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Re: NBA 2K9 Patch Released For 360, Impressions Here
I've noticed since the patch the drop-step from the post is more effective. Prior to the patch everytime i tried it i'd pick up my dribble or go into the clumsy little hook shot where you get bumped, now im seeing drop-step dunks, drop-step lay ups, and a running hook shot.
Not sure if those were all there before but i never saw any of them.As Shaquille O'Neal left the Suns practice court, he yelled out, "Alvin's the coach. We must be the Clippers. And I must be Olowokandi. Nooooo!"Comment
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Re: NBA 2K9 Patch Released For 360, Impressions Here
im seeing a couple of new offensive and defensive animations....im seeing alot of things lol
I might have a magic disk. I find it hard to believe people dont see a change in gameplay....unless they have a set of sliders equivalent to what the update did...Comment
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Re: NBA 2K9 Patch Released For 360, Impressions Here
Just re-bought 2k9 and it feels like an entirely new game. 2k cam makes a world of difference and really good court spacing with teammates actually cutting and coming off screens frequently. Shooting percentages seem way more realistic, particularly in the paint. Online play is actually realistic now. MUCH more sim, i hope this holds up. Also, help D is solid.
Overall, the game is much tighter and smoother now. Finally feels complete.Last edited by clivo1050; 12-03-2008, 01:23 AM.Comment
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