NBA 2K10 Draft Combine: 2K's DLC Gamble (Gamespot)

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  • blacksun
    Rookie
    • Jul 2004
    • 44

    #61
    Re: NBA 2K10 Draft Combine: 2K's DLC Gamble (Gamespot)

    Originally posted by NINJAK2
    Outside of shooting percentages and tendencies, no numbers should exist. Break all the other categories down into labels such as horrible,below average, average, above average, superior or something along those lines.
    Choosing from a set of labels is no different than using a number, except you have dramatically reduced the number of possible values, which would make it harder to differentiate players. I don't see how that would be an improvement.

    Comment

    • NINJAK2
      *S *dd*ct
      • Jan 2003
      • 6185

      #62
      Re: NBA 2K10 Draft Combine: 2K's DLC Gamble (Gamespot)

      Originally posted by blacksun
      Choosing from a set of labels is no different than using a number, except you have dramatically reduced the number of possible values, which would make it harder to differentiate players. I don't see how that would be an improvement.
      Is there really a difference between a guy with a 73 handle and a guy with a 71? The only real difference you see between players is when you start dealing with 10-20+ point differentials anyway. I just hate the whole whining over ratings that starts once they are finally released in any sports game. APF simple approach did a great job imo of seperating players without a massive scale imo. When you see experts or scouts breaking down skill sets of players in hoop or football they use terms like great hands or below average post game anyway not numbers. I don't hate the numbers system I just dislike the issues they can raise with people in the forums.

      I'm getting off topic in this thread so please respond with a pm if you need to. peace.
      Last edited by NINJAK2; 08-04-2009, 06:03 PM.
      EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

      Comment

      • rgp913
        Pro
        • Jun 2005
        • 584

        #63
        Re: NBA 2K10 Draft Combine: 2K's DLC Gamble (Gamespot)

        I just hope all the screenshots reflect the new CAP system and not just this DLC...Maybe I'm but I've been waiting so many years for a decent CAP and finally think we might have one...

        Comment

        • Mo_Magic
          Pro
          • Jan 2006
          • 715

          #64
          Re: NBA 2K10 Draft Combine: 2K's DLC Gamble (Gamespot)

          Originally posted by NINJAK2
          Is there really a difference between a guy with a 73 handle and a guy with a 71? The only real difference you see between players is when you start dealing with 10-20+ point differentials anyway. I just hate the whole whining over ratings that starts once they are finally released in any sports game. APF simple approach did a great job imo of seperating players without a massive scale imo. When you see experts or scouts breaking down skill sets of players in hoop or football they use terms like great hands or below average post game anyway not numbers. I don't hate the numbers system I just dislike the issues they can raise with people in the forums.

          I'm getting off topic in this thread so please respond with a pm if you need to. peace.
          APF had a numerical rating system, it was just hardcoded into the game so you couldn't see it.

          As far as numerical ratings, they DO have a huge effect, but the range for which these ratings could play out was just too small. 50-99 is a 49 point scale, so it's hard to differentiate an average guards ballhandling(like in the example you posted; around a 74) from a good guard ballhandling(anywhere from 80-85). The differential in points was just too small for it to matter and translate onto the court.

          Thankfully, this year we are working with a 74 point scale(25-99), that will allow us roster makers to make even more of a difference between the players.

          There should literally be no need of tiers and classes and abilities if the players attributes are done right and accurately reflect the players ability so that the creme of the crop plays different than a role player.

          I know in my game most role players will be 60-70, with the very good role players being 70-76. Then, I'll have the all stars and superstars. That gives me a full 23 overall points(should I need it) to differentiate the stars, and, with MY average players being in the 65 area, there will be tons of difference between them and the very few 90's, 85's, or 80's in the league..

          It's really, really huge that the ratings are being expanded this year... and I think people are going to enjoy it a lot.

          Comment

          • 23
            yellow
            • Sep 2002
            • 66469

            #65
            Re: NBA 2K10 Draft Combine: 2K's DLC Gamble (Gamespot)

            Originally posted by 23
            Quote:Look for more on the game in the coming weeks, and an exclusive look at the full version of NBA 2K10 this Wednesday.


            Wednesday is a callin!

            Comment

            • B-Wills
              Rookie
              • Mar 2007
              • 337

              #66
              Re: NBA 2K10 Draft Combine: 2K's DLC Gamble (Gamespot)

              Wow, i'm lovin all those iso move options, signature moves are gonna be crazy this year, i can't wait.
              Miami Heat Basketball
              Miami Dolphins Football

              Bring NFL 2k Football back






              Comment

              • Pared
                Legen - WAIT FOR IT
                • Feb 2003
                • 39337

                #67
                Re: NBA 2K10 Draft Combine: 2K's DLC Gamble (Gamespot)

                You guys are gonna get a lot of good info soon, so sit tight.
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                Comment

                • DC
                  Hall Of Fame
                  • Oct 2002
                  • 17996

                  #68
                  Re: NBA 2K10 Draft Combine: 2K's DLC Gamble (Gamespot)

                  Originally posted by Pared
                  You guys are gonna get a lot of good info soon, so sit tight.
                  Thanks 2K Insider
                  Concrete evidence/videos please

                  Comment

                  • Pared
                    Legen - WAIT FOR IT
                    • Feb 2003
                    • 39337

                    #69
                    Re: NBA 2K10 Draft Combine: 2K's DLC Gamble (Gamespot)

                    You still on that?

                    Let me know when you can play our game.
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                    [OS Vets NBA 2k7 Champion]
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                    Comment

                    • DC
                      Hall Of Fame
                      • Oct 2002
                      • 17996

                      #70
                      Re: NBA 2K10 Draft Combine: 2K's DLC Gamble (Gamespot)

                      I can play any time today between 4:45 and about 10:30
                      Concrete evidence/videos please

                      Comment

                      • Goffs
                        New Ork Giants
                        • Feb 2003
                        • 12279

                        #71
                        Re: NBA 2K10 Draft Combine: 2K's DLC Gamble (Gamespot)

                        Originally posted by Pared
                        You guys are gonna get a lot of good info soon, so sit tight.
                        soon as in today right?

                        Comment

                        • RayAP19
                          Banned
                          • Oct 2006
                          • 2668

                          #72
                          Re: NBA 2K10 Draft Combine: 2K's DLC Gamble (Gamespot)

                          Originally posted by mrnoobie
                          soon as in today right?
                          Supposed to be

                          Comment

                          • TheFiasco87
                            Rookie
                            • Jun 2009
                            • 279

                            #73
                            Re: NBA 2K10 Draft Combine: 2K's DLC Gamble (Gamespot)

                            Since Im hoping for it to come soon (say 1pm EST) more then likely it will come out later tonight

                            Comment

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