Not at all Chase, I'm calling out the dribbling animation and the ball being too high.
NBA 2K10 Kobe Bryant Signature Play Trailer
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Re: NBA 2K10 Kobe Bryant Signature Play Trailer
Not at all Chase, I'm calling out the dribbling animation and the ball being too high. -
Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)Comment
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Re: NBA 2K10 Kobe Bryant Signature Play Trailer
Watch the NBA, you will see carries on every single possession down the floor.
Gary Payton carried for a living.
Wade carries all the time.
It's a non-call.
There is nothing wrong with his dribble, he is not always going to be slouched over, watch any Kobe highlight vids as he brings the ball up.Comment
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Re: NBA 2K10 Kobe Bryant Signature Play Trailer
I guess I'm just an old school type fan then. Gone are the days of actually following the rules and that's what is sad. I guess you guys think it's okay for superstar players to be able to get away with such moves, yet the no name guys have to actually adapt their games and not be treated the same way. Anyone who tells me this isn't the truth, needs to have their eyes checked.
I agree that there's carries and travels on EVERY possession these days, however, I think it's unfair that only certain players get these calls. It's not a "non-call", it's a call based on who has the ball.
Now it's off-topic, we'll have to agree to disagree on this. What is everyone else's thoughts on the teaser?Comment
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Re: NBA 2K10 Kobe Bryant Signature Play Trailer
I guess I'm just an old school type fan then. Gone are the days of actually following the rules and that's what is sad. I guess you guys think it's okay for superstar players to be able to get away with such moves, yet the no name guys have to actually adapt their games and not be treated the same way. Anyone who tells me this isn't the truth, needs to have their eyes checked.
I agree that there's carries and travels on EVERY possession these days, however, I think it's unfair that only certain players get these calls. It's not a "non-call", it's a call based on who has the ball.
Now it's off-topic, we'll have to agree to disagree on this. What is everyone else's thoughts on the teaser?Comment
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It looks more like a John Starks leaner than a Kobe! I'm not worried about the goodness of the game, I'm just concerned that it my be too similar to 2k9 which I bought but spent too much time messing with the sliders to play simulation b-ball. I want the game to be good out of the box, and not have to worried that the game is programmed to humiliate you at superstar level when playing with my Knicks! It was as if the games were pre-determined and I had no shot unless I lower the computer sliders. Even the scrubs would have no trouble making plays for others and the game didn't look and feel fluid.Comment
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Re: NBA 2K10 Kobe Bryant Signature Play Trailer
Looks impressive , can't wait to play the full game.Comment
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Re: NBA 2K10 Kobe Bryant Signature Play Trailer
The devs have already said that the "Kobe" shot in the combine is not his proper shot.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont 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